• Title/Summary/Keyword: View scalability

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Class-based Proxy Server for Mobile Computers (이동 컴퓨터를 위한 클래스 기반 프락시 서버)

  • Lee, Jong-Kuk;Kim, Myung-Chul;Lee, Kyung-Hee
    • Journal of KIISE:Information Networking
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    • v.28 no.4
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    • pp.463-476
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    • 2001
  • To support the mobility, mobile computers are generally equipped with lower capability than desktop PCs or workstations in terms of the size of a display, the processing power of CPU and so on. This may give a rise to limitation in mobile computers of supporting multimedia services such as World Wide Web which users would otherwise fully enjoy in desktop PCs. Approaches to reducing the limitations are distillating original multimedia data or converting them to text. Conventional proxy servers for mobile computer simply send distillated image files with the fixed size regardless of the display size of a target mobile computer. Since the cached data is kept separately for each user, they cannot be shared among users with the same display configuration and thus the proxy server could be overloaded. In this paper, we first classify various mobile computers based on their display capability in terms of display sizes and colors. We propose an enhanced proxy server called Class-based proxy that provides a mobile computer with distillated image files in proportion to its class display capacity. The proposed proxy server allows a mobile computer user to have a homepage view similar to that in PC or Workstation. Mobile computers with the same class share the cached image files, which are distillated appropriately for that class. This helps the proxy server to get higher cache hit ratio with improved efficiency and scalability.

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Implementation of OpenVG on Embedded Systems (임베디드 시스템을 위한 OpenVG 구현)

  • Lee, Hwan-Yong;Baek, Nak-Hoon
    • Journal of Korea Multimedia Society
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    • v.12 no.3
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    • pp.335-344
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    • 2009
  • Embedded systems and web browsers have started to provide two-dimensional vector graphics features, to finally support scalability of graphics outputs, while traditional graphics systems have focused on the raster and bitmap operations. Nowadays, SVG and Flash are actively used while OpenVG from Khronos group plays the role of a de facto low-level API standard to support them. In this paper, we represent the design and implementation process and the final results of an OpenVG implementation, AlexVG. From its design stage, our implementation aims at the cooperation with SVG-Tiny, another de facto standard for embedded systems. Currently, our overall system provides not only the OpenVG core features but also variety of OpenVG application programs and SVG-Tiny media file playing capabilities. For the conformance with the standard specifications, our system completely passed the whole OpenVG conformance test suites and the graphics output portions of the SVG-Tiny conformance test suites. From the performance point of view, we focused on the efficiency and effectiveness especially on the mobile phones and embedded devices with limited resources. As the result, it showed impressive benchmarks on the small-scale CPU's such as ARM's, even without neither any other libraries nor acceleration hardware.

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H.264/SVC Spatial Scalability Coding based Terrestrial Multi-channel Hybrid HD Broadcasting Service Framework and Performance Analysis on H.264/SVC (H.264/SVC 공간 계위 부호화 기반 지상파 다채널 하이브리드 고화질 방송 서비스 프레임워크 및 H.264/SVC 부호화 성능 평가)

  • Kim, Dae-Eun;Lee, Bum-Shik;Kim, Mun-Churl;Kim, Byung-Sun;Hahm, Sang-Jin;Lee, Keun-Sik
    • Journal of Broadcast Engineering
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    • v.17 no.4
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    • pp.640-658
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    • 2012
  • One of the existing terrestrial multi-channel DTV service frameworks, called KoreaView, provides four programs, composed of MPEG-2 based one HD video and H.264/AVC based three SD videos within one single 6MHz frequency bandwidth. However the additional 3 SD videos can not provide enough quality due to its reduced spatial resolution and low target bitrates. In this paper, we propose a framework, which is called a terrestrial multi-channel high quality hybrid DTV service, to overcome such a weakness of KoreaView services. In the proposed framework, the three additional SD videos are encoded based on an H.264/SVC Spatial Base layer, which is compliant with H.264/AVC, and are delivered via broadcasting networks. On the other hand, and the corresponding three additional HD videos are encoded based on an H.264/SVC Spatial Enhancement layer, which are transmitted over broadband networks such as Internet, thus allowing the three additional videos for users with better quality of experience. In order to verify the effectiveness of the proposed framework, various experimental results are provided for real video contents being used for DTV services. First, the experimental results show that, when the SD sequences are encoded by the H.264/SVC Spatial Base layer at a target bitrate of 1.5Mbps, the resulting PSNR values are ranged from 34.5dB to 42.9dB, which is a sufficient level of service quality. Also it is noted that 690kbps-8,200kbps are needed for the HD test sequences when they are encoded in the H.264/SVC Spatial Enhancement layer at similar PSNR values for the same HD sequences encoded by MPEG-2 at a target bitrate of 12 Mbps.

Preliminary Performance Testing of Geo-spatial Image Parallel Processing in the Mobile Cloud Computing Service (모바일 클라우드 컴퓨팅 서비스를 위한 위성영상 병렬 정보처리 성능 예비실험)

  • Kang, Sang-Goo;Lee, Ki-Won;Kim, Yong-Seung
    • Korean Journal of Remote Sensing
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    • v.28 no.4
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    • pp.467-475
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    • 2012
  • Cloud computing services are known that they have many advantages from the point of view in economic saving, scalability, security, sharing and accessibility. So their applications are extending from simple office systems to the expert system for scientific computing. However, research or computing technology development in the geo-spatial fields including remote sensing applications are the beginning stage. In this work, the previously implemented smartphone app for image processing was first migrated to mobile cloud computing linked to Amazon web services. As well, parallel programming was applied for improving operation performance. Industrial needs and technology development cases in terms of mobile cloud computing services are being increased. Thus, a performance testing on a satellite image processing module was carried out as the main purpose of this study. Types of implementation or services for mobile cloud varies. As the result of this testing study in a given condition, the performance of cloud computing server was higher than that of the single server without cloud service. This work is a preliminary case study for the further linkage approach for mobile cloud and satellite image processing.

Social Phenomena and Challenges for Internet Fandom Culture (Be Focussed on the Method of Link Value and Scalability for Korea Wave Fandom) (인터넷 팬덤문화의 사회적 현상과 과제 (한류 팬덤 연결의 가치부여 방식과 확장성을 중심으로))

  • Kang, Jang-Mook;Song, You-Jin;Choi, Mi-Kyung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.1
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    • pp.235-241
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    • 2013
  • This article examines the Internet fandom culture of YouTube and Facebook and Twitter for Korea Wave Fandom. This article the principle of shared network connection and re-mediated and looked at in terms of the spread and the value passed. Useful field of view which korea wave look forward to continue to release and Challenges. At the same time, Korea wave fandom optimized to analyze and understand the fundamental principles of the SNS, the new media and the spread of the wave, the need arises. Korea Wave fandom connection value granted, through the process of tracking. Watch for them through the propagation and spread of Korean culture and virtuous principles. Korea Wave fandom research this article in the future for fandom korea wave and dig into the more fundamental principles of deductive help understand expected.

A Study about weight grant of Authentication level in USN environment

  • Choi, Bae-Young;Ahn, Byung-Ryul;Chung, Tai-Myoung
    • Proceedings of the Korea Society of Information Technology Applications Conference
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    • 2005.11a
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    • pp.165-168
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    • 2005
  • The objects, which can be personal digital assistants, electronic rings, doors or even clothes, offer embedded chips with computation facilities and are generally called artifacts. I later realized that this was not so the real problem is actually authentication. Recent results indicate scalability problems for flat ad hoc networks. Sensor network achieves function that handle surrounding information perception through sensor and sensed information to network that is consisted of sensor nodes of large number. Research about new access control techniques and height administration techniques need authentication information persons' certification assurance level classification in sensor network environment which become necessary different view base with authentication information at node for application of AAA technology in USN environment that must do authentication process using information that is collected from various sensor mountings. So, get base authentication information in sensor type and present weight grant model by security strength about authentication information through information who draw. In this paper collected information of sensor nodes model who give weight drawing security reinforcement as authentication information by purpose present be going to. and Must be able to can grasp special quality of each sensor appliances in various side and use this and decide authentication assurance level for value estimation as authentication information elements. Therefore, do to define item that can evaluate Authentication information elements thus and give simple authentication assurance level value accordingly because applying weight. Present model who give authentication assurance level value and weight for quotation according to security strength.

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A Parallel Processing System for Visual Media Applications (시각매체를 위한 병렬처리 시스템)

  • Lee, Hyung;Pakr, Jong-Won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.1A
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    • pp.80-88
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    • 2002
  • Visual media(image, graphic, and video) processing poses challenge from several perpectives, specifically from the point of view of real-time implementation and scalability. There have been several approaches to obtain speedups to meet the computing demands in multimedia processing ranging from media processors to special purpose implementations. A variety of parallel processing strategies are adopted in these implementations in order to achieve the required speedups. We have investigated a parallel processing system for improving the processing speed o f visual media related applications. The parallel processing system we proposed is similar to a pipelined memory stystem(MAMS). The multi-access memory system is made up of m memory modules and a memory controller to perform parallel memory access with a variety of combinations of 1${\times}$pq, pq${\times}$1, and p${\times}$q subarray, which improves both cost and complexity of control. Facial recognition, Phong shading, and automatic segmentation of moving object in image sequences are some that have been applied to the parallel processing system and resulted in faithful processing speed. This paper describes the parallel processing systems for the speedup and its utilization to three time-consuming applications.

CC-NUMA 시스템을 위한 진단 소프트웨어 개발

  • Jeong, Tae-Il;Jeong, Nak-Ju;Kim, Ju-Man;Kim, Hae-Jin
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.1
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    • pp.82-92
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    • 2000
  • This paper introduces an implementation of the diagnosis software for CC-NUMA systems. The CC-NUMA architecture is composed of two or more SMP nodes installed with the specialized hardware to provide cache-coherent operation and the high-speed interconnection network to connect each node, it enables both the high performance and the high scalability. While the CC-NUMA system provides the single system image in the operating system aspect, it should be considered the multiple systems by the diagnostic software. Thus it is difficult to diagnose and manage CC-NUMA system using commercial administration software due to characteristics of the complicated architecture. The remote diagnosis and management are also required with a view to reduce Total Cost of Ownership. In this paper, we design diagnostic software to manage CC-NUMA server system, and propose its mechanism in client-server manner to support remote administration. Additionally, we use the Java-based user interface to enlarge an administrator's accessibility.

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Block Selection Strategy for P2P Streaming (P2P 스트리밍을 위한 블록 선택 전략)

  • Kim, Heung-Jun;Son, Sei-Il;Lee, Kwang-Seok
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.12
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    • pp.2179-2187
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    • 2008
  • The P2P technology has been widely used to distribute files efficiently, and its use in streaming is rapidly increasing. P2P streaming has issues about startup-delay, scalability, and real-time playback, however, what affects these factors has not been researched sufficiently. This paper suggests a buffering model for progressive download within mesh-based P2P system, which corresponds to downloading and playing the content at the same time. It is used to analyze PDF(Playback Deadline First), Rarest algorithms which are block-selection strategies of P2P streaming and proposes a mixed selection of them. The mixed block selection strategy dynamically performs different strategies based on whether the blocks to be played are received or not. In consequence, it enhances the QoS of streaming in a single peer point of view, as well as improving block distributions in an overlay network.

Dynamic Verification Methodology of User Code in AddSIM Environment (AddSIM 환경에서의 사용자 코드 동적 검증 방법론)

  • Yang, Jiyong;Choi, Changbeom
    • Journal of the Korea Society for Simulation
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    • v.28 no.1
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    • pp.41-47
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    • 2019
  • Defense simulation is actively used to test various weapon systems and evaluate their effectiveness. The AddSIM environment is a simulation framework designed to support the weapon systems dealt with in defense simulation from an integrated point of view and is designed for reuse and scalability. Models used in AddSIM require base model structure fidelity and verification of user code area. Therefore, this paper describes the dynamic verification method used for completeness of models used in AddSIM. For the dynamic verification of user code, the specification method and the verification algorithm are described. Also, we introduce the prototype of the dynamic verifier implemented based on verification specification method and algorithm. The case study analyzes the verification results based on the simulation example implemented in AddSIM environment.