• Title/Summary/Keyword: Videos

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Modified Skyscraper Broadcasting Schemes for Periodic Broadcasting with VBR Video (VBR 리디오의 주기적 브로드캐스팅을 위한 수정 Skyscraper 브로드캐스팅 기법)

  • 이재동
    • Journal of Korea Multimedia Society
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    • v.5 no.5
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    • pp.571-581
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    • 2002
  • Many periodic broadcasting schemes for near VoD systems are proposed. Recently non-uniform segmentation schemes have been used to develop periodic broadcasting techniques for near VoD. These techniques give significant reductions in start-up latency as compared with more conventional uniform segmentation. However, all of these schemes assume that the videos are CBR-encoded. Since a CBR-encoded video has a target average tate than an VBR encoding, there is potential to obtain further Performance Improvements by using VBR videos. Unfortunately, however, the studies concerning broadcasting with VBR video ate rare and the existing techniques have the problem of virtual loss. In this paper, we modify Skyscraper Broadcasting Scheme for broadcasting with VBR videos which is a representative non-uniform segmentation scheme lot CBR videos. A VBR video can be transmitted at constant bit rate (CBR) by using prefetching. With this idea we propose Modified Skyscraper Broadcasting Schemes for VBR videos and make performance evaluation by simulation. We show that our schemes have a better performance than Skyscraper Broadcasting Scheme for CBR videos.

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Automatic Extraction Techniques of Topic-relevant Visual Shots Using Realtime Brainwave Responses (실시간 뇌파반응을 이용한 주제관련 영상물 쇼트 자동추출기법 개발연구)

  • Kim, Yong Ho;Kim, Hyun Hee
    • Journal of Korea Multimedia Society
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    • v.19 no.8
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    • pp.1260-1274
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    • 2016
  • To obtain good summarization algorithms, we need first understand how people summarize videos. 'Semantic gap' refers to the gap between semantics implied in video summarization algorithms and what people actually infer from watching videos. We hypothesized that ERP responses to real time videos will show either N400 effects to topic-irrelevant shots in the 300∼500ms time-range after stimulus on-set or P600 effects to topic-relevant shots in the 500∼700ms time range. We recruited 32 participants in the EEG experiment, asking them to focus on the topic of short videos and to memorize relevant shots to the topic of the video. After analysing real time videos based on the participants' rating information, we obtained the following t-test result, showing N400 effects on PF1, F7, F3, C3, Cz, T7, and FT7 positions on the left and central hemisphere, and P600 effects on PF1, C3, Cz, and FCz on the left and central hemisphere and C4, FC4, P8, and TP8 on the right. A further 3-way MANOVA test with repeated measures of topic-relevance, hemisphere, and electrode positions showed significant interaction effects, implying that the left hemisphere at central, frontal, and pre-frontal positions were sensitive in detecting topic-relevant shots while watching real time videos.

A Study on the Male Images shown in the Music Videos Costumes -Focused on the Music Videos produced between 2000 and 2002- (뮤직비디오 의상에 나타난 남성 이미지 연구 -2000년부터 2002년 현재까지-)

  • Do, Heuy;Yang, Sook-Hi
    • Journal of the Korean Society of Costume
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    • v.54 no.3
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    • pp.27-42
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    • 2004
  • Music videos provide for many others images, alluring the audience to fall in another emotional world, while the sexual images shown in them suggest new images of man and woman. Today, men's images are being interpreted from various viewpoints. As interests in men's fashion are visualized through music video clothing, not only juveniles who want to be identified with the music video images but also adults try to imitate them, and proceed to wear the clothing, obliterating the boundary between 'reality' and 'illusion' and creating new images of men. This study is aimed at reviewing the male images shown in the music videos, particular their clothing, produced between 2000 and 2002. The results of this study could be summarized as follows : 1. Since beginning of the human history, men's image has been characterized by patriarchal system, capitalism, bourgeois class which emerged after industrial revolution and other man-dominant socio-cultural phenomena, such male image are shown in the music video as conservative and dominant image. 2. However, due to the post-modern culture, the power began to be decentralized. while feminism and men's liberation movement gain strength. As a result, women or heterosexuals began to regard men as sexual objects, and such a phenomenon is featured as sexual, bisexual or decadent images in the music videos. 3. On the threshold of the 21st century, music videos have begun to creatively describe men's life, their social conflicts, dreams and hopes and death and thereby. feature men's such images as being destroyed in view of existentialism. The numerous creative men's images interpreted in this way are featured in many music video works only to create playful, cyborg or demonic images using the senses. After all, men's images are featured in the music video costumes in diverse ways ranging from the conventional images to acquiescent images. In addition, various male images are combined with the characteristics of the music videos to be re-created anew. The young men in the our modern age tend to imitate or apply such images to create their own images or individualistic styles. All in all, men's image can be fixed no longer but diversified and fragmented in the new age.

Emotion-based Video Scene Retrieval using Interactive Genetic Algorithm (대화형 유전자 알고리즘을 이용한 감성기반 비디오 장면 검색)

  • Yoo Hun-Woo;Cho Sung-Bae
    • Journal of KIISE:Computing Practices and Letters
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    • v.10 no.6
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    • pp.514-528
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    • 2004
  • An emotion-based video scene retrieval algorithm is proposed in this paper. First, abrupt/gradual shot boundaries are detected in the video clip representing a specific story Then, five video features such as 'average color histogram' 'average brightness', 'average edge histogram', 'average shot duration', and 'gradual change rate' are extracted from each of the videos and mapping between these features and the emotional space that user has in mind is achieved by an interactive genetic algorithm. Once the proposed algorithm has selected videos that contain the corresponding emotion from initial population of videos, feature vectors from the selected videos are regarded as chromosomes and a genetic crossover is applied over them. Next, new chromosomes after crossover and feature vectors in the database videos are compared based on the similarity function to obtain the most similar videos as solutions of the next generation. By iterating above procedures, new population of videos that user has in mind are retrieved. In order to show the validity of the proposed method, six example categories such as 'action', 'excitement', 'suspense', 'quietness', 'relaxation', 'happiness' are used as emotions for experiments. Over 300 commercial videos, retrieval results show 70% effectiveness in average.

A Study on the Benefits and Issues of 360-degree VR Performance Videos (360도 VR공연영상의 효과와 문제점 연구)

A Study on the YouTube Videos Content Characteristics of the National Archives of Korea (국가기록원 유튜브 동영상 콘텐츠 특성에 대한 연구)

  • Ok nam, Park
    • Journal of the Korean Society for Library and Information Science
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    • v.56 no.4
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    • pp.515-536
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    • 2022
  • The purpose of this study is to understand the content characteristics in YouTube videos of the National Archives of Korea. For this purpose, keywords, video data, and viewer responses were collected for 324 videos posted by the National Archives of Korea for five years since April, 2017. Social network analysis, topic modeling, and content analysis were performed. Based on this, the main keywords leading the YouTube videos of the National Archives of Korea, 7 major topics and 20 sub-topics were identified. The characteristics of the YouTube videos and keywords network were studies. In addition, video characteristics were analyzed as external characteristics, video editing and delivery methods, and content characters. The study found that the YouTube channel of the National Archives of Korea has been posting the videos related to various topics such as places, history, and events as well as the basic functions of the archives to induce viewers' interest in the archives. The study also identified the areas that needed to be improved such as low response from viewers, lack of content that could interest viewers, and lack of channel operation to interact or communicate with viewers. Finally, the study was concluded with a proposal to spread the videos of the National Archives of Korea to more users.

An Analysis of Filter Bubble Phenomenon on YouTube Recommendation Algorithm Using Text Mining (텍스트 마이닝 기법을 이용한 유튜브 추천 알고리즘의 필터버블 현상 분석)

  • Shin, Yoo Jin;Lee, Sang Woo
    • The Journal of the Korea Contents Association
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    • v.21 no.5
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    • pp.1-10
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    • 2021
  • This study empirically confirmed 'the political bias of the YouTube recommendation algorithm' and 'the selective exposure of user' to verify the Filter Bubble phenomenon of YouTube. For the experiment, two new YouTube accounts were opened and each account was trained simultaneously in a conservative and a liberal account for a week, and the "Recommended" videos were collected from each account every two days. Subsequently, through the text mining method, the goal of the research was to investigate whether conservative videos are more recommended in a righties account or lefties videos are more recommended in a lefties account. And then, this study examined if users who consumed political news videos via YouTube showed "selective exposure" received selected information according to their political orientation through a survey. As a result of the Text Mining, conservative videos are more recommended in the righties account, and liberal videos are more recommended in the lefties account. Additionally, most of the videos recommended in the righties/lefties account dealt with politically biased topics, and the topics covered in each account showed markedly definitive differences. And about 77% of the respondents showed selective exposure.

Developing educational videos to inform rightly about school foodservice from kindergarten to high school: a case study

  • Gyoungok Gang;Chaewon Park;Haejin Kang;Wan Soo Hong;Yoo Kyoung Park;Sook Hee Choi;Seung Hye Kim;Jieun Choi;Jihyun Park;Hyeja Chang
    • Korean Journal of Community Nutrition
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    • v.29 no.2
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    • pp.97-113
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    • 2024
  • Objectives: Since the enactment of the School Nutrition Act in 1981, school lunch programs in South Korea have grown quantitatively and qualitatively with a current student participation rate of 99.8%. Nonetheless, educational materials are needed to reduce misunderstanding and ignorance about school lunch programs. This study aimed to develop 3 educational videos that help students of various ages (kindergarteners/lower-grade elementary, upper-grade elementary, and secondary school, respectively), understand the school lunch program. Methods: A scenario was created, was made, and the opinions on the scenario from experts in foodservice sectors were collected. A survey was conducted to students and parents to determine topics they wanted to know about school foodservice. The final videos were produced using this information and the expert opinions. The data were analyzed using SPSS 27.0 for Mac (IBM Corp., Armonk, NY, USA); a P-value of < 0.05 was considered significant. Results: Three videos on school foodservice were developed for various age levels of students: kindergarten/lower-grade elementary, upper-grade elementary, and secondary school. Additionally, English subtitles were included for the multicultural student population. These videos, each lasting about 7 minutes, cover topics such as nutrition, hygiene, and the cultural significance of the school lunch program. The survey results showed that parents and students wanted to know the following topics about the school lunch program: "nutritionally balanced diet" (11.9%), "purchasing safe food ingredients" (10.9%), and "healthy eating habits" (9.9%). Conclusions: The developed videos will serve as valuable educational resources on school foodservice, foster a deeper understanding of the school lunch program in parents and students, and potentially address their inquiries regarding production processes, nutrition, hygiene, cultural heritage, and health.

Rotated Video Detection using Multi Region Binary Patterns (이중 영역 이진 패턴을 이용한 회전된 비디오 검출)

  • Kim, Semin;Lee, Seungho;Ro, Yong Man
    • Journal of Korea Multimedia Society
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    • v.17 no.9
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    • pp.1070-1075
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    • 2014
  • Due to a number of illegal copied videos, many video content markets have been threatened. Since this copied videos have intercepted the profits of the content holders, content developers lose the will to generate new contents. Therefore, video copy detection approaches have been developed to protect the copyrights of video contents. However, many illegal uploader who generate copied videos used video transformations to avoid video copy detection systems. Among of the video transformations, rotation and flipping did not distorted the quality of video contents. Thus, these two video transformations were adopt to generate copied video. In order to detect rotated or flipping copy videos, rotation and flipping robust region binary pattern (RFR) recently was proposed. But, this RFR has a weakness according to rotated angles. Therefore, in order to overcome this problem, multi region binary patterns are proposed in this paper. The proposed method has the similar performance with the original RFR. But, it showed much higher efficiency for memory spaces.

An Empirical Study on Evaluation Criteria of Projection Mapping Videos in Terms of Public Design (공공디자인에 있어 프로젝션 매핑영상의 평가요소에 관한 실증적 연구)

  • Lee, Young Woo
    • Journal of Korea Multimedia Society
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    • v.18 no.8
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    • pp.950-959
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    • 2015
  • The necessity of an empirical study on how projection mapping videos are evaluated from consumers' point of view has arisen, as they can lead to visual pollution if factors including spatial characteristics around the structure and details of the contents are not taken into consideration. This study aims to evaluate projection mapping videos and elucidate the question on whether evaluation criteria positively influence the satisfaction level or not. Above all, five evaluation criteria including artistry, creativity, identity, immersion and usefulness were deducted and a hypothesis from preceding research "each evaluation criteria will positively(+) influence the satisfaction level of projection mapping video" has been established. In order to test the hypothesis, big domestic department stores which screened projection mapping videos were selected and a verification experiment has been conducted with ordinary citizens as subjects. In the result of the experiment, among the five evaluation criteria, artistry, creativity, and usefulness were chosen, while identity and immersion were dismissed. The result verifies that if useful information is provided in forms of interesting contents produced with distinctive ideas and creative methods, it will satisfy the consumers as attractive public design.