• Title/Summary/Keyword: Video production system

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The Change in News Video Production Environment by the Introduction of Network Production System

  • Won, Sung-Hoon;Choi, Won-Ho;Kim, Chee-Yong
    • Journal of information and communication convergence engineering
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    • v.9 no.1
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    • pp.110-116
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    • 2011
  • The production environment of fast and accurate news video has been continuously changing together with technology advance. Especially, the editing of the news video advanced focusing on the non-linear system by the introduction of digital technology and the recording of news video advanced to 'tapeless' base. In this new news video production environment, the recorded news videos are transmitted, edited and archived through the NPS (Network Production System), which dramatically improves the efficiency of the news video production. However, there are some issues which need to be resolved in the introduction of NPS. The purpose of this research is to identify the necessity of NPS introduction in the changing news video production environment, explore the issues which should be resolved and suggest the proper way to introduce the NPS to broadcasting companies.

Desktop program production

  • Enami, Kazumasa;Fukui, Kazuo;Yagi, Nobuyuki
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1996.06b
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    • pp.77-81
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    • 1996
  • In order to conform to the needs of effective program production in multimedia era, we are studying Desk Top Program Production system. With the DTPP, users can easily produce multimedia program including video, sound, and ancillary data, and freely handle video images synthesizing video components retrieved from video database. This paper describes the new program production system, DTPP and its key technologies such as cooperative program production via multimedia network, indexing and utilization of attribute information of images, and image segmentation and spatio-temporal editing.

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Emotional Vocabulary-based Multimedia Contents Management System

  • Park, Kyung-Woo
    • Journal of Integrative Natural Science
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    • v.6 no.3
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    • pp.158-162
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    • 2013
  • In these days, production and management of various digital contents increased because of growing internet users. Now the digital contents production system is producing video which is based on keywords and contents. This paper proposes the sensibility-based contents management system which can analyze and manage contents of video production system. Due to the sensibility-based multimedia contents management system, it is possible to analyze and manage sensibility contents what users want. As a result, by building a database, we can provide intelligent and meaningful services. In addition, contrary to low grade's contents-based production system, we can cope actively with users' demands.

A Study on Colors and Emotions of Video Contents -Focusing on depression scale through analysis of commercials

  • Lee, YeonWoo;Kim, MinCheol;Kim, Cheeyong
    • Journal of Multimedia Information System
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    • v.4 no.4
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    • pp.301-306
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    • 2017
  • This study is intended to analyze colors felt in TV commercials among video contents, to provide basic resources of color plan that can be applied to production of contents and to help acceptors to change their mood and to lower depression levels. Many studies have revealed the obvious correlation between depression and suicide, so the World Health Organization(WHO) recommends the importance of media by recognizing public that depression is a serious risk factor that leads to suicides and by asserting the necessity of establishing social environment for active treatment. Contents production companies have social and cultural responsibility to convey correct information and to make acceptors have positive emotions. If the result of colors that emotionally healthy people feel through this study is used for production of video contents, it will be helpful to lower the depression scale and to prevent and treat depression by providing visual comfort. In addition, it is expected to be used as an important basic resource for not only production of video contents but also color plan of industrial fields.

Augmented Reality Annotation for Real-Time Collaboration System

  • Cao, Dongxing;Kim, Sangwook
    • Journal of Korea Multimedia Society
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    • v.23 no.3
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    • pp.483-489
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    • 2020
  • Advancements in mobile phone hardware and network connectivity made communication becoming more and more convenient. Compared to pictures or texts, people prefer to share videos to convey information. For intentions clearer, the way to annotating comments directly on the video are quite important issues. Recently there have been many attempts to make annotations on video. These previous works have many limitations that do not support user-defined handwritten annotations or annotating on local video. In this sense, we propose an augmented reality based real-time video annotation system which allowed users to make any annotations directly on the video freely. The contribution of this work is the development of a real-time video annotation system based on recent augmented reality platforms that not only enables annotating drawing geometry shape on video in real-time but also drastically reduces the production costs. For practical use, we proposed a real-time collaboration system based on the proposed annotation method. Experimental results show that the proposed annotation method meets the requirements of real-time, accuracy and robustness of the collaboration system.

Production of educational video contents in online market using VR (VR을 활용한 온라인 마켓에서의 교육영상콘텐츠 제작)

  • Ahn, In-Soo
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2017.07a
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    • pp.374-375
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    • 2017
  • As the distribution of image contents is activated, users can easily access image contents through various routes and media.In this paper, we propose a new virtual reality (VR) system, which is based on the development of IT technology, in order to prepare for the fourth industrial revolution era.We propose a method of producing educational video contents that combines maximized virtual reality.

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Design and Implementation of a Digital Storyboard System for Efficient Video Contents Production (효율적인 동영상 콘텐츠 제작을 위한 디지털 스토리보드 설계 및 구현)

  • Choi, Jun-Ho;Hwang, Myung-Gwon;Kim, Pan-Koo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.05a
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    • pp.548-551
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    • 2008
  • Recently, general user is making a lots of contents but it's difficult what using professional video editing system. and also video editing system is consist of effect of contents so user can't make a video contents easily. Therefore, we construct a system and make a application that user can make a video oneself using each sample video elements in this paper. For the this one, we used the semantic property about each element and we also construct to story, the story is matching to low level data in video.

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A Survey on the Broadcasting Program Production by Video Journalists in Daejeon (비디오저널리스트(VJ)의 방송프로그램 제작 실태조사 - 대전지역을 중심으로 -)

  • Lee, Jong-Tak;Jeong, Jong-Geon
    • The Journal of the Korea Contents Association
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    • v.9 no.9
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    • pp.171-179
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    • 2009
  • This paper explores the current situation of the broadcasting program production by video journalists (VJs), one of the recent trends of broadcasting production, centering around the programs made in Daejeon. The result of the survey shows that VJ programs are considered to be one of the generalized broadcasting program production systems. Thus, production costs should be γeadjusted to a realistic level in order to secure the good quality VJ programs in the current situation. Local broadcasting stations should depart from the idea that they make a VJ program subcontract to produce programs at low cost. It is time to support good quality VJ programs financially and systematically. The survey also reveals that most video journalists cannot participate in the decision-making process regarding program production. Local broadcastings should cooperate with video journalists, as co-producers, in producing the programs. Besides, VJ programs have some disadvantages such as limitation of high definition image production, poor image quality, instability of images taken, etc Hence, video journalists should also try to make better image quality of their broadcasting programs. Local subcontractors should make efforts to overcome their poor manpower and production environments as well. By economizing their scale of production and updating their production equipment, subcontractors need to constantly develop the contents related to local community which make them more competitive.

Implementation of a Real Time Watermarking Hardware System for Copyright Protection of a Contents in Digital Broadcasting (디지털 방송에서 콘텐츠의 저작권 보호를 위한 실시간 워터마킹 하드웨어 시스템 구현)

  • Jeong, Yong-Jae;Kim, Jong-Nam;Moon, Kwang-Seok
    • The Journal of the Korea Contents Association
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    • v.9 no.9
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    • pp.51-59
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    • 2009
  • A watermarking for copyright protection of digital contents for broadcasting have to be made for a real-time system. In this paper, we propose a real-time video watermarking system which is hardware-based watermarking system of SD/HD (standard definition/high definition) video with the STRATIX FPGA device from ALTERA. There was little visual artifact due to watermarking in subjective quality evaluation between the original video and the watermarked one in our experiment. Embedded watermark was extracted after robustness testscalled natural video attacks such as A/D (analog/digital) conversion. Our implemented watermarking hardware system can be useful in movie production and broadcasting companies that requires real-time contents protection systems.

Job Analysis of Video Editors Based on the DACUM Method (DACUM 기법에 의한 영상편집자의 직무분석)

  • Song, Hwa-Sun
    • The Journal of the Korea Contents Association
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    • v.7 no.12
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    • pp.95-104
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    • 2007
  • As the broadcasting system rapidly migrates to the HD contents production, a broadcasting professional training program has increasingly requested, which provides a professional ability keeping up with new demands and a systematic well-organized education program. This paper utilized a DACUM(developing a curriculum) method for a video editor's job analysis and presented a job model of video editing. With a DACUM job analysis, we retrieved 9 essential job duties and 71 tasks, and then examined their importance, difficulty, frequency, and entry level tasks that are required before job hire. We also established a well-form structure of the job analysis results, completed a DACUM research chart, and consequently built a video editor's job model in TV broadcasting and video production areas. The proposed model is expected to be used as a fundamental material for a future job organization of video editors in TV broadcasting and video production areas, a development of the educational curriculum, and a priority decision of on-the-job training programs.