• Title/Summary/Keyword: Video enhancement

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Image Enhancement Techniques for MPEG-4 (MPEG-4 영상의 화질 개선에 관한 연구)

  • 김태근;신정호;백준기
    • Journal of Broadcast Engineering
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    • v.2 no.2
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    • pp.169-181
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    • 1997
  • In this paper, we propose and discuss about image enhancement techniques for MPEG-4. which represents very low bit-rate, content-based. and object-based hierarchical audio-visual coding standard. The proposed enhancement technique removes undesired artifacts arising in the compression procedure and increase resolution in both spatial and temporal domains. In order to remove undesired artifacts. we divide the MPEG-4 video algorithm in two parts: MPEG-2 like part and the new part. For removing artifacts caused by the first part. we adopt the conventional blocking artifacts algorithm developed for MPEG-2. On the other hand for removing artifacts caused by the second part. we provide a new degradation model. and propose the corresponding image restoration method. For increasing resolution of the MPEG-4 images, we propose a general framework of multichannel image interpolation process. which includes both spatial and temporal interpolations. As the MPEG-4 standard is under development. various sophisticated techniques are considered. but research on image enhancement techniques is relatively underestimated. By this reason. additional image enhancement techniques will become very important issue in realization phase of MPEG-4.

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Enhancement in Motion Search Processing Speed of H.263 Encoder by exploiting the characteristic of video conferencing image (화상 회의 영상의 특성을 이용한 H.263 화상 부호화기의 움직임 검색 속도 개선)

  • 이수익;장주욱
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10a
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    • pp.656-658
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    • 1998
  • 실시간 인터넷 화상회의 시스템을 위한 H.263 동화상 부호화 소프트웨어의 처리속도를 개선하는 기법을 개발하였다. 화상회의 영상의 특성과 H.263 프로토콜의 구조를 분석하여 데이터의 압축률이나 화질에 미치는 영향을 최소화하면서 처리시간을 크게 단축하는 기법을 개발하였다. 처리 속도의 개선을 위해서 움직임 조기 검출 기법을 개발, 적용하므로서 압축률과 화질에 미치는 영향을 최소화하면서 계산량을 크게 줄이도록 하였다.

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Efficient Scalable Video Coding Based on Multiple Reference frame Motion Compensation (다중 레퍼런스 프레임 움직임 보상 기반의 효율적인 스케일러블 동영상 부호화 알고리듬)

  • 김승환;김용관;이상욱
    • Proceedings of the IEEK Conference
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    • 2001.09a
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    • pp.59-63
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    • 2001
  • 기존 스케일러빌러티(scalability) 동영상 부호화 알고리듬 의 문제점을 개선하기 위하여 본 논문에서는 다중 레퍼런스 프레임 방법을 기저 계층(base layer)과 확장 계층(enhancement layer)의 움직임 보상시 사용하여, 부호화 효율 및 드리프트 현상을 현저히 감소시키는 효과를 가져온다. 전산 모의 실험을 통하여 제안 알고리듬은 기존의 H.263+ 알고리듬에 비해 스케일러빌러티 모드를 작동하였을 때와 작동하지 않았을 경우 모두에 대해 더 나은 부호화 효율을 보여 주고, 이전 레퍼런스 확장 계층이 네트웍 사정으로 전송되지 않았을 경우에도 제안하는 알고리듬은 거의 화질의 손실이 없이 복원할 수 있음을 보여준다.

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Study on the Real Time Medical Image Processing (실시간 의학 영상 처리에 관한 연구)

  • 유선국;이건기
    • Journal of Biomedical Engineering Research
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    • v.8 no.2
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    • pp.118-122
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    • 1987
  • The medical image processing system is intended for a diverse set of users in the medical Imaging Parts. This system consists of a 640 Kbyte IBM-PC/AT with 30 Mbyte hard disk, special purpose image processor with video input devices and display monitor. Image may be recorded and processed in real time at sampling rate up to 10 MHz. This system provides a wide range of image enhancement processing facilities via a menu-driven software packages. These facilities include point by point processing, image averaging, convolution filter and subtraction.

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Hardware Realization of a Real Time 2-D Digital Homomorphic Filter (실시간 2차원 디지털 호모모프필터의 하드웨어구현)

  • 안상호;권기룡;송규익;김덕규;이건일
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.31B no.4
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    • pp.123-128
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    • 1994
  • Hardware realization of a digital 2-D homomorphic filter for real time contrast enhancement of video signal is presented. In homomorphic filter, logarithmic and exponential conversion used the memory lookup table method and because the hardware is implemented by multiplierless TTL devices, it can be designed to specific IC. The contrast gain can be controlled externally and the transfer function of homomorphic filter can be easily varied by the change of lookup table memory data.

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Image Superimposition for the Individual Identification Using Computer Vision System (컴퓨터 시각 인식 기법을 이용한 영상 중첩법에 의한 개인식별)

  • Ha-Jin Kim
    • Journal of Oral Medicine and Pain
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    • v.21 no.1
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    • pp.37-54
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    • 1996
  • In this thesis, a new superimposition scheme using a computer vision system was proposed with 7 pairs of skull and ante-mortem photographs, which were already identified through other tests and DNA fingerprints at the Korea National Institute of Scientific Investigation. At this computer vision system, an unidentified skull was caught by video-camcoder with the MPEG and a ante-mortem photograph was scanned by scanner. These two images were processed and superimposed using pixel processing. Recognition of the individual identification by anatomical references was performed on the two superimposed images. These results were as followings. 1. For the enhancement of skull and ante-mortem photographs, various image processing schemes, such as SMOOTH, SHARPEN, EMBOSS, MOSAIC, ENGRAVE, INVERT, NEON and COLOR TO MONO, were applied using 3*5 window processing. As an image processing result of these methods, the optimal techniques were NEON, INVERT and ENGRAVE for the edge detection of skull and ante-mortem photograph. 2. Using various superimposition image processing techniques (SRCOR, SRCAND, SRCINVERT, SRCERASE, DSTINVERT, MERGEPAINT) were compared for the enhancement of image recognition. 3. By means of the video camera, the skull image was inputed directly to a computer system : superimposing it on the ante-mortem photograph made the identification more precise and time-saving. As mentioned above, this image processing techniques for the superimposition of skull and ante-mortem photographs simply used the previous approach, In other wrods, taking skull photographs and developing it to the same size as the ante-mortem photographs. This system using various image processing techniques on computer screen, a more precise and time-saving superimposition technique could be able to be applied in the area of individual identification in forensic practice.

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TCP Accelerator for DVB-RCS SATCOM Dynamic Bandwidth Environment with HAIPE

  • Kronewitter, F. Dell;Ryu, Bo;Zhang, Zhensheng;Ma, Liangping
    • Journal of Communications and Networks
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    • v.13 no.5
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    • pp.518-524
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    • 2011
  • A high assurance IP encryption (HAIPE) compliant protocol accelerator is proposed for military networks consisting of red (or classified) networks and black (or unclassified) networks. The boundary between red and black sides is assumed to be protected via a HAIPE device. However, the IP layer encryption introduces challenges for bandwidth on demand satellite communication. The problems experienced by transmission control protocol (TCP) over satellites are well understood: While standard modems (on the black side) employ TCP performance enhancing proxy (PEP) which has been shown to work well, the HAIPE encryption of TCP headers renders the onboard modem's PEP ineffective. This is attributed to the fact that under the bandwidth-on-demand environment, PEP must use traditional TCP mechanisms such as slow start to probe for the available bandwidth of the link (which eliminates the usefulness of the PEP). Most implementations recommend disabling the PEP when a HAIPE device is used. In this paper, we propose a novel solution, namely broadband HAIPE-embeddable satellite communications terminal (BHeST), which utilizes dynamic network performance enhancement algorithms for high latency bandwidth-on-demand satellite links protected by HAIPE. By moving the PEP into the red network and exploiting the explicit congestion notification bypass mechanism allowed by the latest HAIPE standard, we have been able to regain PEP's desired network enhancement that was lost due to HAIPE encryption (even though the idea of deploying PEP at the modem side is not new). Our BHeST solution employs direct video broadcast-return channel service (DVB-RCS), an open standard as a means of providing bandwidth-on-demand satellite links. Another issue we address is the estimation of current satellite bandwidth allocated to a remote terminal which is not available in DVBRCS. Simulation results show that the improvement of our solution over FIX PEP is significant and could reach up to 100%. The improvement over the original TCP is even more (up to 500% for certain configurations).

A Study on Transport Stream Analysis and Parsing Ability Enhancement in Digital Broadcasting and Service (디지털 방송 서비스에서 트랜스포트 스트림 분석 및 파싱 능력 향상에 관한 연구)

  • Kim, Jang-Won
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.10 no.6
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    • pp.552-557
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    • 2017
  • Wire, wireless digital broadcasting has sharply expanded with the birth of high definition TV since 2010, the use of duplex contents as well as simplex contents has rapidly increased. Currently, our satellite communications system adopted DVB by European digital broadcasting standardization organization as a standard of domestic data broadcasting, the method how to use selective contents has been studied variously according to the development of IPTV. Digital broadcasting utilizes the method using Transport Stream Packet(TSP) by the way of multiplexing of information in order to send multimedia information such as video, audio and data of MPEG-2, this streams include detail information on TV guide and program as well as video and audio information. In order to understand these data broadcasting system, this study realized TS analyzer that divides transport stream (TS) by packet in Linux environment, analyzes and prints by function, it can help the understanding of TS, the enhancement of stream parsing ability.

Effective SoC Architecture of a VDP for full HD TVs (Full HD TV를 위한 효율적인 VDP SoC 구조)

  • Kim, Ji-Hoon;Kim, Young-Chul
    • Smart Media Journal
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    • v.1 no.1
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    • pp.1-9
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    • 2012
  • This Paper proposes an effective SoC hardware architecture implementing a VDP for Full HD TVs. The proposed architecture makes real time video processing possible with supporting efficient bus architecture and flexible interface. Video IP cores in the VDP are designed to provide a high quality of improved image enhancement function. The Avalon interface is adopted to guarantee real-time capability to IPs as well as SoC integration. This leads to reduced design time and also enhanced designer's convenience due to the easiness in IP addition, deletion, and revision for IP verification and SoC integration. The embedded software makes it possible to implement flexible real-time system by controlling setting parameter details and data transmitting schemes in real-time. The proposed VDP SoC design is implemented on Cyclon III SoPC platform. The experimental results show that our proposed architecture of the VDP SoC successfully provides required quality of Video image by converting SD level input to Full HD level image.

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Fast Block Mode Decision of Spatial Enhancement Layer using Interlayer Motion Vector Estimation in Scalable Video Coding (스케일러블 비디오 부호화에서 공간 계층간 움직임 벡터 예측를 이용한 고속 모드 결정)

  • Lee, Bum-Shik;Kim, Mun-Chul;Hahm, Sang-Jin;Lee, Keun-Sik;Park, Chang-Seob
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2007.02a
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    • pp.13-17
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    • 2007
  • 스케일러블 비디오 코딩(SVC, Scalable Video Coding)은 MPEG(Moving Picture Expert Group)과 VCEG (Video Coding Expert Group)의 JVT(Joint VIdeo Team)에 의해 현재 표준화 되고 있는 새로운 압축 표준 기술이며 시간, 공간 및 화질의 스케일러빌리티를 지원하기 위해 계층 구조를 가지고 있다. 공간적 스케일러빌리티를 위해 기본 계층으로부터 텍스처, 움직임 그리고 잔차신호 정보를 예측하여 사용한다. 그러나 고효율의 압축효과를 얻기 위해 기존의 방식에서는 기본계층에서 얻은 세가지 정보이외에 현재 향상 계층에서 자체적으로 얻은 부호화 정보를 비교하여 최소의 RD(Rate Distortion) 비용을 가지는 정보를 이용하여 부호화 하도록 되어 있다. 하지만 이러한 방식은 향상 계층에서 인터 모드 결정 시 $16\times16,\;16\times8,\;8\times16,\;8\times8,\;4\times4,\;4\times8,\;4\times4$ 블록 모드에 대한 움직임 벡터 예측 및 보상 과정을 거쳐야 하기 때문에 향상 계층에서의 부호화 복잡도는 기본 계층에 비해 상당히 증가하게 된다. 본 논문에서는 기본계층에서 예측한 움직임 벡터 정보를 이용하여 항상 계층에서 모드 결정을 고속화하는 방법에 대해 소개한다. 제안된 방법은 기본 계층에서 예측한 블록모드 중에서 큰 블록인 $16\times16$ 블록에서 움직임 벡터가 (0, 0) 일 경우에 대하여 향상 계층에서는 $16\times16$매크로 블록에 대해서만 움직임 예측 및 보상을 수행함으로써 향상 계층에서 움직임 모드 결정을 조기에 완료하게 된다. 이것은 하위 공간 계층에서 예측한 움직임 벡터 정보가 아주 작을 때는 큰 블록 크기로 모드로 결정되는 일반적인 원리를 이용한 것이고 이 제안 방법을 이용하였을 경우 향상계층에의 모드 결정과정을 고속화함으로써 전체 스케일러빌 비디오 부호하기의 연산량 및 복잡도를 최대 70%까지 감소 시켰다. 그러나 연산량 감소에 따른 비트율의 증가와 화질 열화는 각각 최대 1.32%와 최대 0.11dB로 무시할 수 있을 정도로 작음을 확인 하였다.

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