• Title/Summary/Keyword: Video Multicast

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Multicast Tree Construction with User-Experienced Quality for Multimedia Mobile Networks

  • Jung, Hoejung;Kim, Namgi
    • Journal of Information Processing Systems
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    • v.13 no.3
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    • pp.546-558
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    • 2017
  • The amount of multimedia traffic over the Internet has been increasing because of the development of networks and mobile devices. Accordingly, studies on multicast, which is used to provide efficient multimedia and video services, have been conducted. In particular, studies on centralized multicast tree construction have attracted attention with the advent of software-defined networking. Among the centralized multicast tree construction algorithms, the group Takahashi and Matsuyama (GTM) algorithm is the most commonly used in multiple multicast tree construction. However, the GTM algorithm considers only the network-cost overhead when constructing multicast trees; it does not consider the temporary service disruption that arises from a link change for users receiving an existing service. Therefore, in this study, we propose a multiple multicast tree construction algorithm that can reduce network cost while avoiding considerable degradation of service quality to users. This is accomplished by considering both network-cost and link-change overhead of users. Experimental results reveal that, compared to the GTM algorithm, the proposed algorithm significantly improves the user-experienced quality of service by substantially reducing the number of linkchanged users while only slightly adding to the network-cost overhead.

Overlay-multicast Live Video Streaming System for Large-scale network (대규모 네트워크에 적합한 오버레이 멀티캐스트 실시간 비디오 스트리밍 시스템 설계)

  • Nam, Yun-seung;Kang, Mi-young;Nam, Ji-seung
    • Proceedings of the Korea Contents Association Conference
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    • 2010.05a
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    • pp.414-416
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    • 2010
  • 현재 인터넷 공급업체(ISP)에서는 IPTV제공을 위하여 IP Multicast 제공이 가능한 망을 구성하여 서비스를 제공하고 있다. 특히, 오픈형 IPTV 서비스를 위해서 기존의 IP Network에서 제공해야 한다. 이는 IP Multicast를 지원하지 않는 기존의 장비들에 대한 문제점을 고려하여야 한다. 오버레이 멀티캐스트(Overlay-Multicast)는 IP Multicast의 단점을 보완하기위한 메커니즘이다. 실시간 비디오 스트리밍 서비스를 위해서는 오버레이 멀티캐스트 트리의 최적화가 요구된다. 트리기반의 오버레이 멀티캐스트에서 각 노드들은 부모 노드와 자식 노드와 QoS/QoE를 보장해 주어야 한다. 본 논문에서는 오버레이 멀티캐스트 트리의 QoS/QoE를 보장하기 위해 Bandwith를 측정하여 Out-degree Level을 조절하는 Dynamic Degree Change 기법을 적용한 실시간 오버레이 멀티캐스트 비디오 스트리밍 시스템을 모델링하였다.

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Framework for Multimedia Service using Multicast in CVCN Network

  • Woo, Yoseop;Kim, Iksoo
    • Journal of Advanced Information Technology and Convergence
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    • v.9 no.2
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    • pp.55-63
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    • 2019
  • Vehicle communication networks have some deficient network resources to support a vast multimedia service including safety driving information, video, news and some broadcast relayed from the playgrounds such as professional baseball games for autonomous vehicles. This paper deals with the framework for providing seamless multimedia service including safety driving information using multicast in cooperated-connected vehicle communication network (CVCN). It adopts smart-switch (SS) and smart intelligent multicast agent(SIMA) to support the seamless multimedia service. The SS manages and switches multimedia streams through SIMA in CVCN network. The SIMA to operate as an access point, is composed of multicast supporting part and control part of mobile devices/autonomous vehicles in CVCN network. Therefore this proposed technique using SS and SIMA within CVCN network is a new framework for multimedia service that can disperse the load of server.

Batching delivery for VCR-like functions in video-on-demand service system (주문형 비디오 서비스 시스템에서 VCR 기능을 위한 Batching 전송)

  • 박호균;유황빈
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.12
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    • pp.2852-2859
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    • 1997
  • Video-On-Demand system provides electronic video rental services from remote video servers on a broadband communication networks. Most of proposed VOD systems are typically designed for one-to-one conncetion between a user and video server. Therefore, video server stream services to customers individually by allocating a dedicated transmission channel and a set of video server resources for each customer. However, it is inefficiency and wxpensive way when server support multiple users who access the same video stream with a dedicated video channel. Therefore, to achieve cost-effectiveness, batching have studied method that uses multicast communication to simultaneously service all users requesting the same video with a single video with a single video stream. However, the application of the multicast communication by batching detract from the VCR-like function and on-demand nature of the system. In this paepr, we propose a scheme that can support an interactive VCR for all user requesting the same video stream with batching. To reduce a server I/O and network bandwidth requirement, dynamic buffer is allocated to access node which has variable playout poit. Consequently, it makes possible interactive VCR operation as if customer uses true VOD system. Also, this scheme can just deliver a multicast stream without delay after an initial request or VCR action occurred. The policy can guarantee acceptable services to number of users at minimum cost.

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Multicast VOD System for Interactive Services in the Head-End-Network (Head-End-Network에서 대화형 서비스를 위한 멀티캐스트 VOD 시스템)

  • Kim, Back-Hyun;Hwang, Tae-June;Kim, Ik-Soo
    • The KIPS Transactions:PartB
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    • v.11B no.3
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    • pp.361-368
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    • 2004
  • This paper proposes an interactive VOD system to serve truly interactive VCR services using multicast delivery, client buffer and web-caching technique which implements the distributed proxy in Head-End- Network(HNET). This technique adopts some caches in the HNET that consists of a Switching Agent(SA), some Head-End-Nodes(HEN) and many clients. In this model, HENs distributively store the requested video under the control of SA. Also, client buffer dynamically expands to support various VCR playback rate. Thus, interactive services are offered with transmitting video streams from network, HENs and stored streams on buffer. Therefore this technique makes the load of network occur In the limited area, minimizes the additional channel allocation from server and restricts the transmission of duplicated video contents

Convergence of Broadcasting and Communication in Home Network using E-PON based Home Gateway (EPON 기반 홈게이트웨이를 이용한 댁내 망에서의 방송통신 융합 서비스)

  • Park Wanki;Kim Daeyoung
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.42 no.6 s.336
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    • pp.9-16
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    • 2005
  • In this paper, we focus on supporting the convergence of broadcasting and communication in home network systems with E-PON based home gateway. We propose a new architecture to provide broadcasting and data services in integrated home network using overlay transport mechanism in access network and If multicast techniques of IGMP and IGMP snooping in home network. We also detail a set of mechanisms and procedures for home broadcasting service through the home gateway system. Our new scheme is composed of three parts: a) an overlay transmission model of video broadcasting signals (satellite and/or cable TV) and Internet data, b) to select a specific video broadcasting channel and to make of the selected video broadcasting stream into IP multicast packets in tuner/conversion module using multiple tuner system and c) to transfer the converted If multicast packets to L2 switch of home gateway's core module and to send them out to target port(s) by L2 multicast using IGMP snooping.

Energy-efficient Multicast Algorithm for Survivable WDM Networks

  • Pu, Xiaojuan;Kim, Young-Chon
    • Current Optics and Photonics
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    • v.1 no.4
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    • pp.315-324
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    • 2017
  • In recent years, multicast services such as high-definition television (HDTV), video conferencing, interactive distance learning, and distributed games have increased exponentially, and wavelength-division multiplexing (WDM) networks are considered to be a promising technology due to their support for multicast applications. Multicast survivability in WDM networks has been the focus of extensive attention since a single-link failure in an optical network may result in a massive loss of data. But the improvement of network survivability increases energy consumption due to more resource allocation for protection. In this paper, an energy-efficient multicast algorithm (EEMA) is proposed to reduce energy consumption in WDM networks. Two cost functions are defined based on the link state to determine both working and protection paths for a multicast request in WDM networks. To increase the number of sleeping links, the link cost function of the working path aims to integrate new working path into the links with more working paths. Sleeping links indicate the links in sleep mode, which do not have any working path. To increase bandwidth utilization by sharing spare capacity, the cost function of the protection path is defined to use sleeping fibers for establishing new protection paths. Finally, the performance of the proposed algorithm is evaluated in terms of energy consumption, and also the blocking probability is evaluated under various traffic environments through OPNET. Simulation results show that our algorithm reduces energy consumption while maintaining the quality of service.

Design of Voice Conferenfe System using Reliable Multicast (신뢰성 있는 멀티캐스트를 이용한 음성 회의 시스템의 설계)

  • Song, Gi-Pyeong;Gu, Gyeong-Cheol;Park, Chi-Hang;Kim, Gwang-Hyeon;Lee, Tae-Hun
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.5
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    • pp.1525-1535
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    • 2000
  • Multicast is the multiparty communication that allows one-to-many communications. There are some multicast applications which are the ways of multiparty communications such as video conference system and white board. This paper proposes a dynamic allocation mechanism of designated receiver by using designated receiver list and a retransmission mechanism with designated receiver for the effective multicasting dta transmission. We designed voice conference system with multicast based on RTP/RTCP. This voice conference system increases the effect of standardization work and enables to exchange reliable standard dta with real time.

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PGM Method for Multicast Service in WDM Single-hop Broadcast Networks (WDM 단일홉 방송망에서 멀티캐스트 서비스를 위한 PGM 기법의 제안 및 성능분석)

  • 진교홍
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2002.05a
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    • pp.86-89
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    • 2002
  • Recently, video conferencing, Web-casting service, and network sane service which use multicast-based service are popular in Internet. In order to support the broadband Internet services efficiently, more communication bandwidth are needed. The WDM single-hop broadcast network topology is coming into the spotlight in next-generation access networks area. In this paper, the new multicast scheduling algorithm, PGM, is proposed and is evaluated through the computer simulation. The PGM method shows the better performance comparing with existing multicast scheduling algorithm.

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Implementing Multicast Service on College Campus (멀티캐스트 학내 방송서비스 구현)

  • Kim, Sung-Won
    • Journal of Information Management
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    • v.40 no.2
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    • pp.117-134
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    • 2009
  • Most of the colleges run their own broadcasting stations. They provide diverse types of content, and nowadays many colleges even provide video content. This paper deals with the concept of multicast service as a solution to provide efficient broadcasting service on the college campus. For this purpose, it examines concept and characteristics of the multicast service. It also reviews the actually case of such service provided by S college in Seoul, focusing on its platform, major functions, and scenario. I expect what's discussed in this paper contribute to effective implementing and operating of a college broadcasting service. Also, multicast service introduced in this paper is applicable to the various organizational environment such as private companies and institutions as well as colleges.