• Title/Summary/Keyword: Vanishing point geometry

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Mathematician Taylor's Linear Perspective Theory and Painter Kirby's Handbook (수학자 테일러의 선 원근법과 화가 커비의 해설서)

  • Cho, Eun-Jung
    • The Journal of Art Theory & Practice
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    • no.7
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    • pp.165-188
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    • 2009
  • In the development of linear perspective, Brook Taylor's theory has achieved a special position. With his method described in Linear Perspective(1715) and New Principles of Linear Perspective(1719), the subject of linear perspective became a generalized and abstract theory rather than a practical method for painters. He is known to be the first who used the term 'vanishing point'. Although a similar concept has been used form the early stage of Renaissance linear perspective, he developed a new method of British perspective technique of measure points based on the concept of 'vanishing points'. In the 15th and 16th century linear perspective, pictorial space is considered as independent space detached from the outer world. Albertian method of linear perspective is to construct a pavement on the picture in accordance with the centric point where the centric ray of the visual pyramid strikes the picture plane. Comparison to this traditional method, Taylor established the concent of a vanishing point (and a vanishing line), namely, the point (and the line) where a line (and a plane) through the eye point parallel to the considered line (and the plane) meets the picture plane. In the traditional situation like in Albertian method, the picture plane was assumed to be vertical and the center of the picture usually corresponded with the vanishing point. On the other hand, Taylor emphasized the role of vanishing points, and as a result, his method entered the domain of projective geometry rather than Euclidean geometry. For Taylor's theory was highly abstract and difficult to apply for the practitioners, there appeared many perspective treatises based on his theory in England since 1740s. Joshua Kirby's Dr. Brook Taylor's Method of Perspective Made Easy, Both in Theory and Practice(1754) was one of the most popular treatises among these posterior writings. As a well-known painter of the 18th century English society and perspective professor of the St. Martin's Lane Academy, Kirby tried to bridge the gap between the practice of the artists and the mathematical theory of Taylor. Trying to ease the common readers into Taylor's method, Kirby somehow abbreviated and even omitted several crucial parts of Taylor's ideas, especially concerning to the inverse problems of perspective projection. Taylor's theory and Kirby's handbook reveal us that the development of linear perspective in European society entered a transitional phase in the 18th century. In the European tradition, linear perspective means a representational system to indicated the three-dimensional nature of space and the image of objects on the two-dimensional surface, using the central projection method. However, Taylor and following scholars converted linear perspective as a complete mathematical and abstract theory. Such a development was also due to concern and interest of contemporary artists toward new visions of infinite space and kaleidoscopic phenomena of visual perception.

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3D Motion of Objects in an Image Using Vanishing Points (소실점을 이용한 2차원 영상의 물체 변환)

  • 김대원;이동훈;정순기
    • Journal of KIISE:Computer Systems and Theory
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    • v.30 no.11
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    • pp.621-628
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    • 2003
  • This paper addresses a method of enabling objects in an image to have apparent 3D motion. Many researchers have solved this issue by reconstructing 3D model from several images using image-based modeling techniques, or building a cube-modeled scene from camera calibration using vanishing points. This paper, however, presents the possibility of image-based motion without exact 3D information of scene geometry and camera calibration. The proposed system considers the image plane as a projective plane with respect to a view point and models a 2D frame of a projected 3D object using only lines and points. And a modeled frame refers to its vanishing points as local coordinates when it is transformed.

The Real-Time Height Measurement through a Geometry Information and 0bject Extraction (기하학 정보와 객체 추출을 통한 실시간 높이 측정)

  • Kim Jong Su;Kim Tae Yong;Choi Jong Soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.12C
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    • pp.1652-1659
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    • 2004
  • In this paper, we propose the algorithm that automatically measures the height of the object to move on the base plane by using the geometric information. To extract a moving object from real-time images creates the background image and each pixel is modeled by the three values. The extracted region is represented by cardboard model and calculates the coordinate center in the each part. The top and bottom point of an object are extracted by the calculated coordinate center and an iterative computation. The two points, top and bottom, are used for measuring the height. Given the vanishing line of the ground plane, the vertical vanishing point, and at least one reference height in the scene; then the height of any point from the ground may be computed by specifying the image of the point and the image of the vertical intersection with the ground plane at that point. Through a confidence valuation of the height to be measured, we confirmed similar actual height and result in the simulation experiment.

A Vanishing Point Detection Method Based on the Empirical Weighting of the Lines of Artificial Structures (인공 구조물 내 직선을 찾기 위한 경험적 가중치를 이용한 소실점 검출 기법)

  • Kim, Hang-Tae;Song, Wonseok;Choi, Hyuk;Kim, Taejeong
    • Journal of KIISE
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    • v.42 no.5
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    • pp.642-651
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    • 2015
  • A vanishing point is a point where parallel lines converge, and they become evident when a camera's lenses are used to project 3D space onto a 2D image plane. Vanishing point detection is the use of the information contained within an image to detect the vanishing point, and can be utilized to infer the relative distance between certain points in the image or for understanding the geometry of a 3D scene. Since parallel lines generally exist for the artificial structures within images, line-detection-based vanishing point-detection techniques aim to find the point where the parallel lines of artificial structures converge. To detect parallel lines in an image, we detect edge pixels through edge detection and then find the lines by using the Hough transform. However, the various textures and noise in an image can hamper the line-detection process so that not all of the lines converging toward the vanishing point are obvious. To overcome this difficulty, it is necessary to assign a different weight to each line according to the degree of possibility that the line passes through the vanishing point. While previous research studies assigned equal weight or adopted a simple weighting calculation, in this paper, we are proposing a new method of assigning weights to lines after noticing that the lines that pass through vanishing points typically belong to artificial structures. Experimental results show that our proposed method reduces the vanishing point-estimation error rate by 65% when compared to existing methods.

Vanishing Point Detection Method suited to Geometry-based Depth Estimation (기하구조 기반 깊이 추정에 적합한 소실점 검출 기법)

  • Kim, Jun-Ho;Kang, Hyun-Soo;Kim, Jin-Soo;Choi, Hae-Chul;Lee, Si-Woong
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2012.07a
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    • pp.121-123
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    • 2012
  • 본 논문에서는 2D-to-3D 변환을 위한 기하구조 기반 깊이 추정에 적합한 소실점 검출 기법을 제안한다. 3D 공간에서 평행한 직선들은 2D 공간으로의 투시영상에서 시점에서 멀어질수록 간격이 좁아지고, 결국에는 한 점으로 수렴하게 된다. 수렴된 점을 소실점(vanishing point)이라 하고, 소실점을 거쳐 지나는 직선들을 소실선(vanishing lines)이라고 한다. 일반적으로, 인간은 소실선과 소실점을 추정한 2D 영상에서 소실점이 관찰자 시점으로부터 제일 먼 지점이라는 인식을 이용하여 깊이 정보를 인지할 수 있다. 전경영역과 배경영역 간의 경계에서는 수직성분을 가진 선들이 생성되어 올바른 소실점을 검출하는데 방해가 될 수 있다. 그렇기 때문에 본 논문에서는 수직성분을 가진 선들을 제거하여 소실점을 탐색하는 기법을 제안한다.

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A Study on the Transition of the Perspective connected with Visual Modality (시각양식과 관련한 투시도법의 변천에 관한 연구)

  • 곽기표
    • Korean Institute of Interior Design Journal
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    • no.38
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    • pp.48-56
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    • 2003
  • This study is purposed to find the transition of the perspective connected with visual modality. The perspective based on Greek optics and euclidean geometry and rediscovered in Renaissance represents the object according to the particular moment and the point of view, is a principal fact which affect architecture, the form of a city and the spatial organization and symbolizes an ideal of the times. It embodied perception which treats the space rationally on the basis of realism and became visual modality based on the separation of the seeing subject and the world of the object. The point of view became one with the vanishing point which made up the shape and after Renaissance for four hundred years a straight line, a right angle and a circle got to be favorite geometrical choices in architecture. A fixed point of view of the subject is getting to change and break up fundamentally by the new visual technologies of the modem times.

Geometric analysis of mobile mapping images sequence

  • Kang, Zhizhong;Zhang, Zuxun
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.183-185
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    • 2003
  • Spatially referenced mobile mapping (MM) images contain rich information of man-made objects , e.g. road centerlines, buildings, light poles, traffic signs ,billboards and line trees etc. Therefore, the applications in transportation, urban 3D reconstruction, utility management are implemented increasingly. It’s a fundamental issue lies in MM image process that how to orient this image in the object space including interior orientation of camera and the exterior orientation of image. In this paper, the algorithm of automatic acquirement of DC (Digital Camera) parameters based on MM images is illustrated. And then, the mapping between image space and object space for MM images is described.

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