• Title/Summary/Keyword: VOD Server

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Design and Evaluation of a Buffering Patching Technique for VOD Systems (주문형 비디오 시스템을 위한 버퍼링 패칭 기법의 설계 및 평가)

  • 하숙정;배인한
    • Journal of KIISE:Computer Systems and Theory
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    • v.30 no.10
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    • pp.523-532
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    • 2003
  • Video on Demand(VOD) services cause high resource consumption in a video seuer, because multimedia are characterized by continuous playback, a high bandwidth requirement, and long playback duration. Patching has been proposed to save the network I/O bandwidth of a video server. To achieve true VOD, patching uses multicasting to share video streams, thereby providing immediate VOD services to users without any service latency. A communication channel is used to either multicast the entire video as a regular channel or multicast only the leading portion of a video as a Patching channel. This paper Proposes a buffering patching technique that divides regular channels, as used in patching, into sub-regular channels and regular channels to shorten the holding time of the channels. In the proposed technique, the last portion of video data, corresponding to the size of the buffering window, is not transferred by sub-regular channels, but rather downloaded and buffered in the user buffer from the latest regular channel. When simulations were performed to compare the performance of the proposed technique with that of conventional patching, the results indicated that the proposed technique was superior in terms of the defection rate, average service latency, and fairness, although the amount of video data buffered at each user station was higher than that with patching.

Efficient striping policy of NOD data on clustered storage server (Clustered Storage Server 환경에서 뉴스 데이터에 적합한 분산 저장방법)

  • 정귀옥;박성호;김영주;정기동
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10a
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    • pp.89-91
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    • 1998
  • 현대 사회의 정보 요구 증가와 편리함의 추구는 정보통신 기술의 발달과 함께 멀티미디어 데이터 서비스를 급증 시켰다. NOD 데이터의 경우 이러한 요구에 부합하므로, 많은 사용자를 가지게 될 것이며, 그에 따른 제반 요건으로 서버 구현에서 scalability, availability, reliability 등이 중요한 요건이다. 따라서 이러한 요건을 멀티미디어 데이터 특성을 이용한 저장 방법으로 만족시키려는 많은 연구가 있다. 그러나 NOD 시스템에 대한 연구는 미흡한 실정이며 clustered 환경에서의 New 데이터에 대한 연구는 거의 없다. VOD 데이터에 적합한 것으로 알려진 일반적인 저장 방법이 NOD 데이터에 반드시 적합한 것이 아니며, 본 논문에서는 기존에 연구된 데이터 저장 방법 중에서 NOD 데이터의 small volume, skewed popularity distribution 등의 특성을 고려하여 clustered storage server환경에 맞는 striping 정책을 찾는다.

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A Study of Mobile Edge Computing System Architecture for Connected Car Media Services on Highway

  • Lee, Sangyub;Lee, Jaekyu;Cho, Hyeonjoong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.12
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    • pp.5669-5684
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    • 2018
  • The new mobile edge network architecture has been required for an increasing amount of traffic, quality requirements, advanced driver assistance system for autonomous driving and new cloud computing demands on highway. This article proposes a hierarchical cloud computing architecture to enhance performance by using adaptive data load distribution for buses that play the role of edge computing server. A vehicular dynamic cloud is based on wireless architecture including Wireless Local Area Network and Long Term Evolution Advanced communication is used for data transmission between moving buses and cars. The main advantages of the proposed architecture include both a reduction of data loading for top layer cloud server and effective data distribution on traffic jam highway where moving vehicles require video on demand (VOD) services from server. Through the description of real environment based on NS-2 network simulation, we conducted experiments to validate the proposed new architecture. Moreover, we show the feasibility and effectiveness for the connected car media service on highway.

A Request Scheduling Strategy using Client's Buffer in VOD Systmes (주문형 비디오 시스템에서 클라이언트 버퍼를 활용한 요구 스케쥴링 기법)

  • Han, Kum-Hee;Kim, Jong-Hoon;Won, Yoo-Hun
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.2
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    • pp.337-346
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    • 2000
  • In a Vod(video0on-demand) system, a scheduling strategy is designed to increase the system efficiency and to eatisfy the isochronous requirements of showing a video to multiple viewers with one disk access. In this paper, we have proposed the Stream Relay Scheme (SRS) which utilizes the client's buffer space to reduce the server's disk I/O, buffer consumption, and stream capacity. Under the SRS which we have proposed in this paper, the server does not service all the requests directly but forwards the new request selectively to the client who is being served currently in order to reduce the initial latency and increase the system throughput. The SRS-BAT which integrated the SRS with the Batching technique is introduced. The results of the simulated experiments which compared the SRS with the conventional technique have shown the noticeable performance improvements in terms of initial latency and the server throughput.

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An effective load balancing among proxies for VOD service in mobile environments (모바일 환경에서 VOD 서비스를 위한 프락시간의 효율적인 로드밸런싱 기법)

  • 김현경;백창현;정홍기;박승규
    • Proceedings of the IEEK Conference
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    • 2003.07d
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    • pp.1661-1664
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    • 2003
  • The transcoding is a method which converts a multimedia stream to an adaptive format, such as frame rate and resolution, that can be played in the mobile devices. Due to the heavy consumption of CPU power for transcoding, the server in charge cannot supply all streams requested from clients if it is already occupied by several streams. The load balancing among proxies is a common approach for solving such problem. In addition to collaborative works for load balancing, the mobility must be taken into account in the mobile environments. Thus, the wired-network based algorithm is not suitable for the streams service in the mobile environments. In this paper, we propose an alternative scheme for cooperative proxy architecture that considers the case in which mobile devices are moving over other zones.

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A Design and Implementation of Proxy Server for Live-Video Stream Transmission (생방송 비디오 스트림 전송을 위한 프록시 서버의 설계와 구현)

  • 김현민;낭종호
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.04b
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    • pp.529-531
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    • 2002
  • 생방송 비디오 프록시는 사용자에게 최신의 비디오 데이터를 전송해야 한다. 그러나 큰 파일을 나누어 미리 캐싱하는 기존의 방법으로는 최신의 데이터를 보여줘야 하는 생방송 VOD의 제약을 만족시킬 수 없다. 본 논문에서는 생방송 비디오 스트림을 대상으로 효과적으로 캐싱할 수 있도록 클라이언트의 요청을 받는 큐와, 생방송 비디오 데이터를 저장하는 버퍼풀을 구성하였고, 이들이 제대로 동작하기 위한 동기화 과정을 설계하였다. 이 구조의 특징은 프록시가 클라이언트들의 요청을 일정시간 동안 모아서, 미디어 서버에게 한번만 요청한다는 데에 있다 미디어 서버는 프록시에게만 요청을 받고 데이터를 전달하게 되며, 모든 부하는 프록시 쪽으로 옮겨간다 결국 프록시 서버의 개수를 늘리거나 성능을 확장하면 서비스 가능한 클라이언트의 수를 확장시진 수 있는, 이른바 확장성의 개선을 기대할 수 있다. 실제로 구현해본 절과 지연시간 개선, 확장성 효과 등 프록시로서 만족할 만한 성능이 나옴을 확인하였다. 비연속적인 비디오 데이터를 대상으로 한 본 논문은, 오디오와 같이 연속적인 성질의 데이터에 대한 처리를 보강한다면 수요가 늘고있는 생방송 VOD서비스에 대비한 프록시 개발에 도움을 줄 것이다.

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Design and Implementation of an Adaptive Synchronization Algorithm of the MPEG Stream for VOD Services (VOD 서비스를 위한 MPEG 스트림의 적응적 동기화 알고리즘 설계 및 구현)

  • Jo, Dae-Je;Lee, Yeong-Hu;Yoo, Kee-Young
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.5
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    • pp.505-512
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    • 2000
  • In this paper, an adaptive multimedia synchronization scheme for VOD (Video On Demand) services in internet environments is proposed. This scheme considers the characteristics of MPEG (Moving Picture Expert Group) system stream. Consequently, the intra-synchronization is handled at the pack layer, and the inter-synchronization is handled at the packet layer. The proposed scheme can cope adaptively with variation of packet loss, jitter and client's playback capacity. If there are variations of the packet loss or client's playback capacity, the server will change the transmission rate by selective picture skip. The client can then adjust and control the playback time according to the variation of the network jitter. Our experimental results show that the proposed scheme can quickly adapt to the network condition, and can guarantee a better quality of service than the other existing schemes.

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Design and Analysis of a Transmission Rate Control Algorithm for Client's Buffer on VOD Systems (VOD 시스템에서 클라이언트 버퍼를 위한 전송율 제어 알고리즘의 설계 및 분석)

  • 김완규;박규석
    • Journal of Korea Multimedia Society
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    • v.1 no.1
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    • pp.67-79
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    • 1998
  • In this paper, we present the design and analyze the transmission rate of a control algorithm for the client buffer on the VOD systems. The design is based on the server's data transmission rate and clients' data consumption rate. The proposed algorithm stabilizes the client's buffer by reducing the oscillation phenomena of the buffer. And it uses the BCT (Buffer Check Time) to reduce the scheduling load of the client system. The client's data consumption rate and the buffer size are calculated on the basis of BCT. In case that the predicted buffer size operates in the overrun or starvation the buffer. As the load fluctuation of the network, the transmission rate control policy cannot stabilize the client's buffer alone. The media scaling policy, therefore, also performs its complementary part in stabilizing the client's buffer, and performance evaluation of the proposed algorithm is provided through simulation.

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Channel Transition Analysis of Smart HLS with Dynamic Single Buffering Scheme (동적 단일 버퍼링 기법을 적용한 스마트 HLS의 채널변경 분석)

  • Kim, Chong-il;Kang, Min-goo;Kim, Dong-hyun;Kim, In-ki;Han, Kyung-sik
    • Journal of Internet Computing and Services
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    • v.17 no.6
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    • pp.9-15
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    • 2016
  • In this paper, we propose a smart HLS(HTTP Live Stream) platform with dynamic single buffering for the best transmission of adaptive video bit-rates. This smart HLS can optimizes the channel transition zapping-time with the monitoring of bandwidth between HLS server and OTT(Over The Top) client. This platform is designed through the control of video stream due to proper multi-bitrates and bandwidths. This proposed OTT can decode the live and VOD(Video On Demand) videos with the buffering of optimumal bitrate. And, the HLS can be cooperated with a smart OTT, and segmented for the m3u8 files of H.265 MPEG-2 TS(Transport Stream) videos. As a resullt, this single buffer based smart OTT can transmit optimal videos with the maximum data buffering according to the adaptive bit-rate depending on the network bandwidth efficiency and the decoded VOD video, too.

Design and Evaluation of a VOD Buffer Management Algorithm Using Fixed Prefetch and Drop Strategics (고정 선반입과 Drop 정책을 이용한 VOD 버퍼 관리 알고리즘 설계 및 평가)

  • 박규석;문병철
    • Journal of Korea Multimedia Society
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    • v.3 no.2
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    • pp.101-111
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    • 2000
  • Resource managing is very difficult because the multimedia data compressed by a VBR shows a bit rate change within high range, Therefore, the VOD server should use the prefetch method in order to improve system utilization, such as prefetching data in the overload period by a meta table that is the reference pattern of MPEG data which is analyzed off line. This prefetch method will not result in a failure to display at overload, however, this method can not keep a minimum loading time and low costs, because the prefetched section is being maximizes. In this paper, we suggest another method that the system utilization can be improved using the fixed prefetched section to keep loading time and costs under a constant range at overload. But this technique will result in a failure to display, due to fixed prefetched section. Rut, in this paper we suggest a drop module that drops only the B frame in the GOP, consistently distributes a lower drop in media quality for the user.

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