• Title/Summary/Keyword: User Response Time

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A Study on the Performance of Prefetching Web Cache Proxy (Prefetch하는 웹 캐쉬 프록시의 성능에 대한 연구)

  • 백윤철
    • Journal of the Korea Computer Industry Society
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    • v.2 no.11
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    • pp.1453-1464
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    • 2001
  • Explosive growth of Internet populations results performance degradations of web service. Popular web sites cannot provide proper level of services to many requests, and such poor services cannot give user a satisfaction. Web caching, the remedy of this problem, reduces the amount of network traffic and gives fast response to user. In this paper, we analyze the characteristics of web cache traffics using traces of NLANR(National Laboratory for Applied Network Research) root caches and Education network cache in Seoul National University. Based on this analysis, we suggest a method of prefetching and we discuss the gains of our prefetching. As a result, we find proposed prefetching enhances hit rate up to 3%, response time up to 5%.

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Vehicle Waiting Time Information Service using Vehicle Object Detection at Fuel Charging Station

  • Rijayanti, Rita;Muhammad, Rifqi Fikri;Hwang, Mintae
    • Journal of information and communication convergence engineering
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    • v.18 no.3
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    • pp.147-154
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    • 2020
  • In this study, we created a system that can determine the number of vehicles entering and departing a charging station in real time for solving waiting time problems during refueling. Accordingly, we use the You Only Look Once object detection algorithm to detect and count the number of vehicles in the charging station and send the data to the Firebase Realtime Database. The result is shown using an Android application that provides a map function with the Kakao Maps API at the user interface side. Our system has an accuracy of 91% and an average response time of 3.1 s. Therefore, this system can be used by drivers to determine the availability of a charging station and to identify the charging station with the least waiting time for charging their vehicle.

Mean Response Delay Estimation for HTTP over SCTP in Wireless Internet (무선 인터넷 환경에서 HTTP over SCTP의 평군 응답 시간 추정)

  • Lee, Yong-Jin
    • The Journal of the Korea Contents Association
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    • v.8 no.6
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    • pp.43-53
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    • 2008
  • Hyper text transfer protocol (HTTP) over transmission control protocol (TCP) is currently used to transfer objects in the Internet. Stream control transmission protocol (SCTP), an alternative to TCP, which allows for independent delivery among streams, and can thus reduce the mean response delay of web object. We present an analytical model to find the mean response delay for HTTP over SCTP, therefore, estimate the effectiveness of SCTP over TCP. Typical TCP delay models assume the wired environment. On the contrary, the proposed model in this paper assumes the multiple packet losses and wireless environment where fast retransmission is not possible due to small window. The estimated mean response time can be used the benchmark to meet quality of service (QoS) at end-user. We validate the accuracy of our model using experiments. It is shown that the differences between the results from model and those from experimental are very small below 6 % on average. We also find that the mean response delay for HTTP over SCTP is less than that for HTTP over TCP.

MODELLING THE PERFORMANCE OF A CLIENT/SERVER DATABASE SYSTEM

  • Lee, Hui-Seok
    • Proceedings of the Korea Database Society Conference
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    • 1994.09a
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    • pp.49-69
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    • 1994
  • A client/server system has become the computing architecture for the business organization which seeks competitive edges. Technically, a client/server system places application processing close to the user and thus increases performance. This paper's two primary goals are (i) to present a performance model for client/server database systems and (ii) to demonstrate analytically the effectiveness of client/server computing in comparison with other computing architectures via an illustrative example. The model is most likely to be used as a practical performance guide for client/server computing.

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일회성 티켓을 필요로 하는 사용자에게 동기화된 시계를 요구하지 않는 방식의 Kerberos

  • Kim, Hae-Yeong;Han, Sang-Geun
    • Journal of the Korean Society for Industrial and Applied Mathematics
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    • v.3 no.1
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    • pp.17-29
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    • 1999
  • The reliable authentication of a communicating party and a network component is an essential factor to achieve the security in a computer network. The Kerberos Authentication Services has been the most successful solution which is widely used today but its requirement for synchronized clocks has been a serious limitation to use it. In this paper we presented an extended Kerberos method which avoids the synchronization requirement for a single-time ticket user. We modified the Kerberos protocol minimally by replacing the synchronization requirement with the challenge-response method.

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Design Philosopy for Workstation (워크스테이션 설계 개념)

  • 강철희
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.11 no.3
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    • pp.164-171
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    • 1986
  • In this paper the design philosphy for workstation is presented. In order to increase the productivity of input and output, the workstation needs to have a short response time and a powerful display function. And it would be preferable that the workstation should be designed to share the resources and to have a highly portable and user-friendly software structure.

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A Database Retrieval Model for Efficient Gene Sequence Alignment (효율적인 유전자 서열 비고를 위한 데이타베이스 검색 모델)

  • 김민준;임성화;김재훈;이원태;정진원
    • Journal of KIISE:Databases
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    • v.31 no.3
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    • pp.243-251
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    • 2004
  • Most programs of bioinformatics provide biochemists and biologists retrieve and analysis services of gene and protein database. As these services retrieve database for each arrival of user's request, it takes a long time and increases server's load and response time. In this paper. by utilizing database retrieval patterns of sequence alignment programs in bioinformatics, grouping method is proposed to share database retrieval between many requests. Carpool method is also proposed to reduce response time as well as to increase system expandability by combining new arriving requests with the previous on going requests. The performance of our two proposed schemes is verified by mathematic analysis and simulation.

A Usability Evaluation Method for Speech Recognition Interfaces (음성인식용 인터페이스의 사용편의성 평가 방법론)

  • Han, Seong-Ho;Kim, Beom-Su
    • Journal of the Ergonomics Society of Korea
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    • v.18 no.3
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    • pp.105-125
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    • 1999
  • As speech is the human being's most natural communication medium, using it gives many advantages. Currently, most user interfaces of a computer are using a mouse/keyboard type but the interface using speech recognition is expected to replace them or at least be used as a tool for supporting it. Despite the advantages, the speech recognition interface is not that popular because of technical difficulties such as recognition accuracy and slow response time to name a few. Nevertheless, it is important to optimize the human-computer system performance by improving the usability. This paper presents a set of guidelines for designing speech recognition interfaces and provides a method for evaluating the usability. A total of 113 guidelines are suggested to improve the usability of speech-recognition interfaces. The evaluation method consists of four major procedures: user interface evaluation; function evaluation; vocabulary estimation; and recognition speed/accuracy evaluation. Each procedure is described along with proper techniques for efficient evaluation.

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Risk Situation Analysis with usage Patterns of Mobile Devices

  • Kim, Jeong-Seok
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.7
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    • pp.39-47
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    • 2018
  • This paper confirms the risk of using smartphone through the analysis of collected usage pattern and proposes the smartphone intervention system in risk situations. In order to check the risk of smartphone usage, we made information collecting application and collected smartphone usage pattern from 11 experiment participants for two months. By analyzing smartphone usage pattern, we confirmed that about 12% of smartphone usage is being used in driving, walking, and on the street. In addition, we analyzed the response rate of smartphone notification in risk situations and confirmed that user responds the smartphone notifications in real-time even in risk situations. Therefore, it is required to present a system that intervenes the use of smartphone in order to protect smartphone users in risk situations. In this paper, we classify risk situations of using smartphone. Also, the proposed smartphone intervention system is designed to periodically detect risk situations. In risk situations, smartphone function can be restricted according to user setting of smartphone. And smartphone can be used normally when safe situation is restored.

Earliest Virtual Deadline Zero Laxity Scheduling for Improved Responsiveness of Mobile GPUs

  • Choi, Seongrim;Cho, Suhwan;Park, Jonghyun;Nam, Byeong-Gyu
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.17 no.1
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    • pp.162-166
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    • 2017
  • Earliest virtual deadline zero laxity (EVDZL) algorithm is proposed for mobile GPU schedulers for its improved responsiveness. Responsiveness of user interface (UI) is one of the key factors in evaluating smart devices because of its significant impacts on user experiences. However, conventional GPU schedulers based on completely fair scheduling (CFS) shows a poor responsiveness due to its algorithmic complexity. In this letter, we present the EVDZL scheduler based on the conventional earliest deadline zero laxity (EDZL) algorithm by accommodating the virtual laxity concept into the scheduling. Experimental results show that the EVDZL scheduler improves the response time of the Android UI by 9.6% compared with the traditional CFS scheduler.