• 제목/요약/키워드: User Need

검색결과 2,107건 처리시간 0.026초

Intelligent information filtering using rough sets

  • Ratanapakdee, Tithiwat;Pinngern, Ouen
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2004년도 ICCAS
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    • pp.1302-1306
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    • 2004
  • This paper proposes a model for information filtering (IF) on the Web. The user information need is described into two levels in this model: profiles on category level, and Boolean queries on document level. To efficiently estimate the relevance between the user information need and documents by fuzzy, the user information need is treated as a rough set on the space of documents. The rough set decision theory is used to classify the new documents according to the user information need. In return for this, the new documents are divided into three parts: positive region, boundary region, and negative region. We modified user profile by the user's relevance feedback and discerning words in the documents. In experimental we compared the results of three methods, firstly is to search documents that are not passed the filtering system. Second, search documents that passed the filtering system. Lastly, search documents after modified user profile. The result from using these techniques can obtain higher precision.

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이용자의 지식상태와 브라우징 탐색에 관한 연구

  • 김영귀
    • 한국도서관정보학회지
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    • 제18권
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    • pp.245-268
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    • 1991
  • Some conclusions derived from the study are as follows : 1) Most conventional information retrieval systems require users do precisely that specify the information they require, but user's information needs are not always precise. 2) Information need arise from when users are in an anomalous stats of knowledge about some problem, so user's information needs are not always precise. 3) Information retrieval systems must assist to users make themselves correct, complement, and specify their information need. When information need arise, systems should understand the state of knowledge and will be design to present and specify their ill-defined potential information need. 4) Existing information retrieval techniques need a tool to complement current its disadvantages and to enhance retrieval efficiency. Browsing searching will be a role such as a tool. 5) Browsing searching can understand user's state of knowledge and assist to specify not only pre-searching information need but also changed information need during searching progress.

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다중 에이전트 기반 웹서비스와 RFID를 활용한 유비쿼터스 상기 서비스 구축

  • 권오병;김성한;최성철;박규로
    • 한국지능정보시스템학회:학술대회논문집
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    • 한국지능정보시스템학회 2004년도 추계학술대회
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    • pp.242-248
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    • 2004
  • Personalized reminder systems have to identify the user's current needs dynamically and proactively based on the user's current context. However, need identification methodologies and their feasible architectures for personalized reminder systems have so far been rare. Hence, this paper aims to propose a proactive need identification mechanism by applying agent and semantic web technologies and RFID-based context subsystem for a personalized reminder system, which is one of the supporting systems for a robust ubiquitous service support environment. We have created a prototype system, RFID-based NAMA (Need Aware Multi-Agent), to demonstrate the feasibility of the methodology and of the mobile settings framework that we propose in this paper. NAMA considers the context, user profile with preferences, and information about currently available services, to discover the user's current needs and then link the user to a set of services, which are implemented as web services.

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어린이도서관에 있어서 이용자요구특성과 공간구성에 관한 연구 (A Study on the Spatial Planning and the Characteristics of User's Need in the Children's Library)

  • 이정미;곽동화;임채진
    • 한국실내디자인학회논문집
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    • 제16권6호
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    • pp.213-223
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    • 2007
  • This study investigates the mutual effects of the physical environment and the characteristics of user's need in the children's libraries of open plan type. The children's library as a flexible space should accept user's diverse needs. Especially, Children express more positive and diverse behaviors than adults in physical environment. As the design information obtained from observation of children's behaviors are put to architectural design, the more affluent environment in which children can do positive behaviors can be made. We used two research methods of the behavior observation and interview for the children's library, and could formulate various using actions through the behavior setting observation for using library. A relational description for reading environment in this study, based on the affordance and the behavior setting theories, provided us with rich accounts for the psychological and sociocultural resources in the children's library. Consequently, the following results can be summarized. First, children need territories for family use and for place and are using library effectively through taking the two territories. Second, the zoning according to age category should be done, as behavior patterns were observed differently according to age. Third, the space composition with openness should be designed, as children need social relation and learning through imitation and observation.

Rescorla-Wagner 모형을 활용한 다중 에이전트 웹서비스 기반 욕구인지 상기 서비스 구축 및 성능분석 (Applying Rescorla-Wagner Model to Multi-Agent Web Service and Performance Evaluation for Need Awaring Reminder Service)

  • 권오병;최근호;최성철
    • 지능정보연구
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    • 제11권3호
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    • pp.1-23
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    • 2005
  • 개인화된 상기 시스템은 사용자의 현재 상황 정보를 토대로 현재 욕구를 동적이며 선응적으로 파악하여야 한다. 하지만 기존의 욕구 인식 방법론 및 상기시스템 아키텍처들은 이러한 요구 사항을 잘 반영하지 못해왔다. 따라서 본 논문은 에이전트, 시맨틱 웹, 그리고 RFID기반의 상황인지를 활용한 선응적인 욕구 인지 메커니즘을 유력한 유비쿼터스 서비스 지원환경의 하나인 개인화된 상기 시스템에 적용하는 것을 목적으로 한다. 이를 위하여 주된 욕구 인지 이론으로 Rescorla-Wagner 모형을 채택하였다. 또한 본 논문에서 제안하는 방법론의 실현 가능성을 보이기 위해 NAMA (Need Aware Multi-Agent)-RFID라고 하는 프로토타입 시스템을 개발하였다. NAMA는 사용자의 욕구를 인지하기 위해 상황 정보 및 사용자 프로파일과 선호도, 가용 서비스 관련 정보 등을 고려할 수 있으며, 웹 서비스의 형태로 구현된 서비스 집합들을 사용자에게 연결시켜준다. 더욱이 범위성 측면에서의 시스템 성능을 보이기 위해 시뮬레이션을 수행하였으며, 그 결과를 보였다.

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NAMA: 개인화된 상기 시스템 구축에서의 선응적인 욕구 파악을 위한 상황인지가 가능한 다중 에이전트 웹서비스 접근법 (NAMA: A Context-Aware Multi-Agent Based Web Service Approach to Proactive Need Identification for Personalized Reminder System)

  • 권오병;김민용;최성철;박규로
    • Asia pacific journal of information systems
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    • 제14권3호
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    • pp.121-144
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    • 2004
  • Developing a personalized system on a user's behalf which is working around the Internet-based marketplace is one of the challenging issues in intelligent e-business, especially mobile commenrce. It has been highly recommended that such a mobile personalized system has to perceive the user's needs a priori by tracking user's current context such as location with activity and then to identify the current needs dynamically and proactively. Automatically and unobtrusively getting user's context is an inevitable feature for the development of autonomous mobile commenrce. However, personalization methodologies and their feasible architectures for context-aware mobile commerce have been so far very rare. Hence, this paper aims to propose a context-aware mobile commerce development methodology by applying agent and semantic web technologies for personalized reminder system, which is one of the mobile commerce support system. We revisited associationism to understand a buyer's need identification process and adopt the process as 'purchase based on association' to implement a personalized reminder system. Based on this approach, we have showed how the agent-based semantic web service system can be used to realize need-aware reminder system. NAMA(Need-Aware Multi-Agent), a prototype system, has been implemented to show the feasibility of the methodology and framework under mobile setting proposed in this paper. NAMA embeds bluetooth-based location tracking module and identify what a user is currently looking at through her/his mobile device such as PDA. Based on these capabilities, NAMA considers the context, user profile with preferences, and information about currently available services, to aware user's current needs and then link her/him to a set of services, which are implemented as web services.

시각적 언어를 사용한 소프트웨어 개발 프로세스에 관한 연구 - 건축 통합 솔루션 소프트웨어 개발을 중심으로 (A Study of Software Development Method with Visual Presentation Language - Case Study Architecture Total Solutional Software)

  • 김성곤
    • 디자인학연구
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    • 제15권3호
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    • pp.103-114
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    • 2002
  • 최근 사용자 중심의 소프트웨어를 개발하기 위하여 소프트웨어 디자이너가 많은 역할을 하고 있다. 그들은 개발 요원 사이에서 서로 의사 소통의 도구로 사용되어질 시각적 문서를 제작하고 그리고 사용자 요구 사항을 분석하기 위한 시나리오에 기초를 둔 다이아그램을 제작한다. 본 논문에서는 건축 분산 실감형 서비스의 사례 연구 통하여 실질적인 예를 제시한다. 개발 영역의 설정, 주요 컨셉 개발 그리고 개발 시스템 설정의 개발 프로세스에서는 주요 진행과정과 개발원의 통일된 의견을 반영하기 위한 다양한 시각적 문서 제작의 예를 제시한다. 그리고 사용자 및 사용 환경 자료 수집과 시나리오 분석에 따른 요소 분석 과정에서는 소프트웨어 인터페이스를 제작하기 이전의 사용자 요구 사항 반영을 위한 디자이너의 시각적 언어를 사용한 문서화 제작의 예를 보여준다. 인터페이스 개발과 프로토타입 개발 과정에서는 개발원 사이에서 원활한 개발을 진행 위하여 다양한 시각적 문서의 필요 예를 제시한다. 이러한 시각적 언어를 사용한 문서들은 참여와 역할분배, 사용자 중심의 컨셉 개발, 책임 소재의 명료함, 다양한 인터페이스 개발 제안 등에 어떠한 중요한 역할을 하는가를 논한다.

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이용자의 인식과 요구를 통해 본 공공도서관 독서치료 서비스의 활성화 방안 (Ways to Revitalize Bibliotherapy Services in Public Libraries Based on User Perception and Need)

  • 김경숙;송정숙
    • 한국문헌정보학회지
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    • 제47권1호
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    • pp.349-376
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    • 2013
  • 이 연구의 목적은 공공도서관 독서치료 서비스에 대한 이용자의 인식과 요구를 파악하는 데 있다. 이를 위하여 부산, 울산, 경남 지역 공공도서관 이용자 648명을 대상으로 설문조사를 하여 독서치료에 대한 인식, 공공도서관 독서치료 서비스 활성화 방안에 대한 인식과 독서치료 서비스에 대한 이용자의 요구를 분석하였다. 그 결과를 토대로 서비스, 비용, 환경과 공간, 홍보, 사서와 이용자, 적시성 측면에서 공공도서관 독서치료 서비스를 활성화하기 위한 방안을 제시하였다.

전자책에서 동적 사용자 피드백의 편집을 위한 피드백 클루 모델의 제안 (A Feedback Clue Model for Dynamically Updating e-book Content from User Feedback)

  • 최자령;황정수;신은주;임순범
    • 한국멀티미디어학회논문지
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    • 제20권2호
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    • pp.313-321
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    • 2017
  • The emergence of E-book have allowed readers to interact with other readers and to actively participate (e.g. social reading). Furthermore, there is a growing demand in writer's community to take the advantage of the feedback from their readers to update the content of E-book. To do that, they require the service that utilizes the user feedback while creating or updating the e-book content. This study aims to let authors collect and to apply the reader's feedback on E-book content. However, in order to apply the user feedback, users first need to explicitly type the feedback, and even if they do, authors need to develop the software to automatically analyze and to apply the user feedback. This makes difficult for authors without programming background to produce E-book with automatic content adaptation. In this paper, we propose Feedback Clue Model to generate, analyze and apply the user feedback into E-book content. Based on this model, we develop the block editor which allows easy implementation of E-book that can be dynamically updated.

An Auto Playlist Generation System with One Seed Song

  • Bang, Sung-Woo;Jung, Hye-Wuk;Kim, Jae-Kwang;Lee, Jee-Hyong
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • 제10권1호
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    • pp.19-24
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    • 2010
  • The rise of music resources has led to a parallel rise in the need to manage thousands of songs on user devices. So users have a tendency to build playlist for manage songs. However the manual selection of songs for creating playlist is a troublesome work. This paper proposes an auto playlist generation system considering user context of use and preferences. This system has two separated systems; 1) the mood and emotion classification system and 2) the music recommendation system. Firstly, users need to choose just one seed song for reflecting their context of use. Then system recommends candidate song list before the current song ends in order to fill up user playlist. User also can remove unsatisfied songs from the recommended song list to adapt the user preference model on the system for the next song list. The generated playlists show well defined mood and emotion of music and provide songs that the preference of the current user is reflected.