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Resource Sharing System Base on Context-Awareness for Construction of Mobile Ubiquitous Internet (모바일 유비쿼터스 인터넷 구축을 위한 상황인식 기반 자원공유 시스템)

  • Na Seung Won;Oh Se Man
    • The KIPS Transactions:PartA
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    • v.11A no.6
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    • pp.419-424
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    • 2004
  • Mobile Internet using mobile devices provides Portability to users and is Spreading throughout out lives. But Practical use of the mobile Internet is insufficient due to it's fundamental limitations. Especially, mobile resources are not sufficient because they are not closely connected under current mobile Internet services which are provided with pre-designed structure. For these reasons it will take a lot more time and effort for mobile Internet to grow as a popular service. In this paper, we are focusing to overcome the local limitation and to enhance the 'Sharing of Mobile Resources' by expanding mutual connectivity between resource objects scattered over the mobile Internet environment. To archive this, we propose the MRSS(Mobile Resources Sharing System). MRSS automatically converts single request from user to multiple instructions based on 'Context-Awareness' to search for proper information. Using MRSS, we can expect 'Mobile Ubiquitous Computing' environment which users can reach to information anywhere, anytime.

Simplified RBF Multiuser Receivers of Synchronous DS-CDMA Systems (Synchronous DS-CDMA 시스템에서의 간략화된 RBF 다중사용자 수신기)

  • 고균병;이충용;강창언;홍대식
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.5C
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    • pp.555-560
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    • 2003
  • For synchronous direct sequence-code division multiple access (DS-CDMA) systems, the authors propose an adaptive radial basis function (RBF) receiver with suboptimal structure that reduces not only the complexity with regard to the number of centers but also the quantity of instructions required per one bit reception. The proposed receiver is constructed with parallel RBF networks. Each RBF network has the same procedure as the conventional RBF receiver. The performance of each RBF network is affected by interferences which are assigned to the other RBF networks because neither RBF network uses the full user set. To combat these interferences, the partial IC technique is employed. Monte Carlo simulations over additive white Gaussian noise (AWGN) channels confirm that the proposed receiver with its reduced complexity is able to obtain near-optimum performance. Moreover, the proposed receiver is able to properly cope with a various environment.

A Study on the Design and Simulation of 16-bit SIP by using IDL (IDL을 이용한 16-비트 SIP의 설계와 시뮬레이션에 관한 연구)

  • 박두열;이종헌
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.15 no.1
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    • pp.29-42
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    • 1990
  • In this paper, We use the APL as IDL when simulation a 16-bit SIP. It was possible for IDL to represent and describe a structure of a H/W which other HDL have not. Because We partitioned whole system to various modules when desingning processor, We adpoted a direct decoding method. A designed each modules are executed according to 12-bit control word was inputed through experimental framework, Which were composed to symbolized instructions. In here, By setting instruction codes of the SIP using binary code, We composed instruction format and assembler instruction, and verified the SIP behaviour that try to implement by entering a presented instruction set through experimental framework. In a presented SIP, Because inputing program are a symbolized language, Designer and user will easily understand behaviour of system. Especially, Because we can immediatly specify a unit function within SIP, We will use variously and easily the library cell.

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Development of a 3-D Immersion Type Training Simulator

  • Jung, Young-Beom;Park, Chang-Hyun;Jang, Gil-Soo
    • KIEE International Transactions on Power Engineering
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    • v.4A no.4
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    • pp.171-177
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    • 2004
  • In the current age of the information oriented society in which we live, many people use PCs and are dependant on the databases provided by the network server. However, online data can be missed during the occurrence of a blackout and furthermore, power failure can greatly effect Power Quality. This has resulted in the trend of using interruption-free live-line work when trouble occurs in a power system. However, 83% of the population receives an electric shock experience when a laborer is performing interruption-free live-line work. In the interruption-free method, education and training problems have been pinpointed. However, there are few instructors to implement the necessary training. Furthermore, the trainees undergo only a short training period of just 4 weeks. In this paper, to develop a method with no restrictions on time and place and to ensure a reduction in the misuse of materials, immersion type virtual reality (or environment) technology is used. The users of a 3D immersion type VR training system can interact with the system by performing the equivalent action in a safe environment. Thus, it can be valuable to apply this training system to such dangerous work as 'Interruption-free live-line work exchanging COS (Cut-Out-Switch)'. In this program, the user carries out work according to instructions displayed through the window and speaker and cannot perform other tasks until each part of the task is completed in the proper sequence. The workers using this system can utilize their hands and viewpoint movement since they are in a real environment but the trainee cannot use all parts and senses of a real body with the current VR technology. Despite these weak points, when we consider the trends of improvement in electrical devices and communication technology, we can say that 3D graphic VR application has high potentiality.

Reduction of Presentation Latency in Thin-Client of Cloud System (클라우드 시스템의 씬 클라이언트에서의 표시 지연 절감)

  • Kang, Seung Soo;Ko, Hyun;Yoon, Hee Yong
    • KIPS Transactions on Computer and Communication Systems
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    • v.2 no.4
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    • pp.163-176
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    • 2013
  • Cloud-based streaming game service has numerous merits, but it may suffer from presentation latency in a thin-client. It is an important issue especially for game service which needs instantaneous response to user inputs. This research proposes the methods for reducing the presentation latency between the server unit and the thin-client unit. The approaches proposed to be employed with server unit include the source/sync video format equalization, encoding format configuration according to the media type, and the S/W implementation for transmitting clock periodically. The methods for the thin-client unit include the decreasing the number of instructions, use of light encryption algorithm, and improvement on H/W decoding. The proposed schemes are tested with a commercialized streaming service platform, which reveals the reduction of presentation latency as large as a few hundred milliseconds and reaches the acceptable level (about 100 milliseconds).

A study on the cardiopulmonary resuscitation by the emergency medical dispatcher (구급상황관리사에 의한 심폐소생술 안내 실태 연구)

  • Kim, Chang Seong;Pi, Hye Young;Lee, Seul Ki;Lee, Hyun Beum
    • The Korean Journal of Emergency Medical Services
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    • v.25 no.1
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    • pp.223-234
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    • 2021
  • Purpose: The purpose of the study is to check up the status of 119 emergency control centers usage. Therefore, the status of use of 119 emergency control centers and the incidence of pre-hospital cardiac arrest patients were investigated. Methods: The emergency activity daily reports and first aid diaries of 119 emergency control centers from January to December 2018 were reviewed. For more accurate status analysis, Among the first aid guidance received in the emergency rescue standard system, the cardiopulmonary resuscitation guide log was reviewed. Results: In 2018, the total usage of the 119 emergency control centers was 1,358,356 calls, hospital guidance werethe most commom (n=629,676, 46.4%), followed by first aid (n=428,027, 31.5%), disease consultation (n=170,238, 12.5%), medical oversight (n=111,188, 8.2%), and interhospital transfer (n=5,052, 0.4%). Regarding the user number per 1,000 persons, Jeju was the greatest at 48.0, whereas Changwon was the lowest at 13.0. A total number of dispatcher-assisted cardiopulmonary resuscitation was 12.181. The time from report to chest compression were 156.2±80.8 seconds for those with previous cardiopulmonary resuscitation training and 168.0±79.3 seconds for those without such training (p<.05). Conclusion: The ratio of first aid instructions, including dispatcher-assisted cardiopulmonary resuscitation, among total usage of the 119 emergency control centers increased. Therefore, additional efforts are required to improve the quality and expertise of information provided through the 119 emergency control centers.

Implementation of Public Address System Using Anchor Technology

  • Seungwon Lee;Soonchul Kwon;Seunghyun Lee
    • International journal of advanced smart convergence
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    • v.12 no.3
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    • pp.1-12
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    • 2023
  • A public address (PA) system installed in a building is a system that delivers alerts, announcements, instructions, etc. in an emergency or disaster situation. As for the products used in PA systems, with the development of information and communication technology, PA products with various functions have been introduced to the market. PA systems recently launched in the market may be connected through a single network to enable efficient management and operation, or use voice recognition technology to deliver quick information in case of an emergency. In addition, a system capable of locating a user inside a building using a location-based service and guiding or responding to a safe area in the event of an emergency is being launched on the market. However, the new PA systems currently on the market add some functions to the existing PA system configuration to make system operation more convenient, but they do not change the complex PA system configuration to reduce facility costs, maintenance, and management costs. In this paper, we propose a novel PA system configuration for buildings using audio networks and control hierarchy over peer-to-peer (Anchor) technology based on audio over IP (AoIP), which simplifies the complex PA system configuration and enables convenient operation and management. As a result of the study, through the emergency signal processing algorithm, fire broadcasting was made possible according to the detection of the existence of a fire signal in the Anchor system. In addition, the control device of the PA system was replaced with software to reduce the equipment installation cost, and the PA system configuration was simplified. In the future, it is expected that the PA system using Anchor technology will become the standard for PA facilities.

DEVELOPMENT OF A GIS-BASED GEOTECHNICAL INFORMATION ENTRY SYSTEM USING THE GEOTECHNICAL INVESTIGATION RESULT FORM AND METADATA STANDARDIZATION

  • YongGu Jang;HoYun, Kang
    • International conference on construction engineering and project management
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    • 2009.05a
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    • pp.1388-1395
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    • 2009
  • In March 2007, Korea's Ministry of Construction & Transportation (MOCT) established "Guidelines on the Computerization and Use of Geotechnical Investigation Results," which took effect as official instructions. The 2007 Geotechnical Information DB Construction Project is underway as a model project for a stable geotechnical information distribution system based on the MOCT guidelines, accompanied by user education on the geotechnical data distribution system. This study introduces a geotechnical data entry system characterized by the standardization of the geotechnical investigation form, the standardization of metadata for creating the geotechnical data to be distributed, and the creation of borehole space data based on the world geodetic system according to the changes in the national coordinate system, to define a unified DB structure and the items for the geotechnical data entry system and to computerize the field geotechnical investigation results using the MOCT guidelines. In addition, the present operating status of the geotechnical data entry system and entry data processing statistics are introduced through an analysis of the model project, and the problems of the project are analyzed to suggest improvements. Education on, and the implementation of, the model project for the geotechnical data entry system, which was developed via the standardization of the geotechnical investigation results form and the metadata for institutions showed that most users can use the system easily. There were problems, however, including those related to the complexity of metadata creation, partial errors in moving to the borehole data window, partial recognition errors in the installation program for different computer operating systems, etc. Especially, the individual standard form usage and the specificity of the person who enters the geotechnical information for the Korea National Housing Corporation, among the institutions under MOCT, required partial improvement of the geotechnical data entry system. The problems surfaced from this study will be promptly addressed in the operation and management of the geotechnical data DB center in 2008.

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Discriminant Analysis of Human's Implicit Intent based on Eyeball Movement (안구운동 기반의 사용자 묵시적 의도 판별 분석 모델)

  • Jang, Young-Min;Mallipeddi, Rammohan;Kim, Cheol-Su;Lee, Minho
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.6
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    • pp.212-220
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    • 2013
  • Recently, there has been tremendous increase in human-computer/machine interaction system, where the goal is to provide with an appropriate service to the user at the right time with minimal human inputs for human augmented cognition system. To develop an efficient human augmented cognition system based on human computer/machine interaction, it is important to interpret the user's implicit intention, which is vague, in addition to the explicit intention. According to cognitive visual-motor theory, human eye movements and pupillary responses are rich sources of information about human intention and behavior. In this paper, we propose a novel approach for the identification of human implicit visual search intention based on eye movement pattern and pupillary analysis such as pupil size, gradient of pupil size variation, fixation length/count for the area of interest. The proposed model identifies the human's implicit intention into three types such as navigational intent generation, informational intent generation, and informational intent disappearance. Navigational intent refers to the search to find something interesting in an input scene with no specific instructions, while informational intent refers to the search to find a particular target object at a specific location in the input scene. In the present study, based on the human eye movement pattern and pupillary analysis, we used a hierarchical support vector machine which can detect the transitions between the different implicit intents - navigational intent generation to informational intent generation and informational intent disappearance.

A Study on the Relationship between User Discomfort in Digital-Based Transportation Services and Mobility: The Role of Technological Proficiency as a Moderator (디지털 기반 교통서비스 이용 불편함 경험과 이동성과의 관계 연구: 기술 활용 능력의 조절 효과를 중심으로)

  • Ah-hae Cho;Jihun Seo
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.23 no.3
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    • pp.67-79
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    • 2024
  • These instructions give you guidelines for preparing papers for JDCS. Recently, the use of digital devices like kiosks and smartphones has expanded, leading to the active provision of digital-based services in the transportation sector, such as choosing transportation modes and checking routes. This study analyzes the relationship between user discomfort when using digital transportation services and mobility. It also examines the moderating effect of technological proficiency on this relationship. The study found that 16.4% of participants experienced discomfort, with an average mobility score of 48.4 points and a technological proficiency score of 3.78 points. Discomfort with digital transportation services was positively correlated with mobility. Additionally, technological proficiency positively influenced mobility. This study analyzes and presents the impact of technology utilization ability on mobility. These findings can be used as basic data for making policy on the need to revitalize the use of digital-based transportation service and bridge the digital divide.