• Title/Summary/Keyword: User Environment

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Developing End-User Oriented Quality Dimensions for BcN Service (사용자 중심의 광대역통합망 서비스 품질척도 연구)

  • Eun, Hyun-Ji;Kim, Seong-Cheol
    • Korean Management Science Review
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    • v.23 no.3
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    • pp.119-132
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    • 2006
  • Since the guaranteed service quality(QoS) is spotlighted as a strategic competitive tool to Broadband Convergence Network(BcN) service providers, many scholars have dealt with QoS issues in the BcN environment. However, just a few researchers focus on end-users and most are lean toward service providers or technology itself. In this paper, therefore, we investigated how end-users could measure service quality in the BcN environment, and moreover, proposed the end-user oriented measurement guideline for BcN QoS. Through literature review and two surveys, four QoS dimensions and nineteen measurement items were derived from end-user's perspective. proposed QoS dimension and items would be utilized as meaningful tools for future BcN service.

Performance Analysis of Multi-channel Joint Detection for CDMA in Multi-path Fading Channel (다중경로 페이딩 채널에서의 CDMA 다중채널 결합 검출 방식의 성능 분석)

  • 황용선;이종훈;김동구
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.8A
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    • pp.1099-1106
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    • 1999
  • In this paper, the bit error ratio(BER) performance of multi-carrier CDMA system in multi-user/multi-path environment is analytically derived, and effect of interferences due to multi-user, multi-carrier, multi-path is analyzed. A multi-carrier/multi-user/multi-path joint detection scheme incorporating a decorrelating detector is proposed, and its performance as well as the enhancement of noise due to decorrelating process are analyzed. BER of the proposed joint detection scheme is only slightly degraded compared to the ideal case of single user environment.

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A Change of Concept of User-Centered Approach and Derivation of Information Retrieval System Design Factors (이용자기반 접근의 개념 변화와 정보검색시스템 설계요소의 도출)

  • 노진구
    • Journal of Korean Library and Information Science Society
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    • v.31 no.3
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    • pp.89-113
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    • 2000
  • The purpose of this study is to establish the new concept of "user-centered" suitable for currentdigital environment and to derive system design factors necessary for user-centered informationretrieval system design of the university libraries.The result of this study can be summarized as follows .First, the concept of 'users-centered' in digital environment where the supporting role ofintermediaries is growing bigger than before in the interaction with remote information retrievalsystem can be defined as the new concept of 'expansion of knowledge'.Second, 6 kinds of system design factors derived for user-centered information retrievalsystem design of the university librariesf the university libraries.

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Design and Implementation of Distributed Mutual Exclusion Lock Counter Algorithm (분산 상호 배제 카운트 알고리즘을 이용한 클라이언트 사용자 구분 시스템 개발)

  • Jang, Seung-Ju
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.4
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    • pp.1227-1235
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    • 2000
  • In this paper, we propose new concepts that the distributed counter value with the distributed EC system identify each user who users the distributed system. The web user should register his/her own user ID in the cyber shopping mall system. Instead of registration, this paper proposes the proprietary mechanism that is distributing counter. The counter assigns the distinguished number to each client. The distributed lock algorithm is used for mutual assignment of the counter to each client. The proposed algorithm is the best solution in the distributed environment system such as cyber shopping mall. If a user should register his/her own ID in every EC system, he/she may not try to use these uncomfortable systems. The mutual counter is used to identify each client. All of these features are designed and implemented on Windows NT web server. Also these features were experiments with 5 clients for 300 times. According to the experiments, clients have their own mutual counter value. The proposed algorithm will be more efficient in internet application environment. Moreover, it will improve the number of internet users.

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Throughput of Coded DS CDMA/Unslotted ALOHA Networks with Variable Length Data Traffic and Two User Classes in Rayleigh Fading FSMC Model

  • Tseng, Shu-Ming;Chiang, Li-Hsin;Wang, Yung-Chung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.12
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    • pp.4324-4342
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    • 2014
  • Previous papers analyzed the throughput performance of the CDMA ALOHA system in Rayleigh fading channel, but they assume that the channel coefficient of Rayleigh fading was the same in the whole packet, which is not realistic. We recently proposed the finite-state Markov channel (FSMC) model to the throughput analysis of DS uncoded CDMA/unslotted ALOHA networks for fixed length data traffic in the mobile environment. We now propose the FSMC model to the throughput analysis of coded DS CDMA/unslotted ALOHA networks with variable length data traffic and one or two user classes in the mobile environment. The proposed DS CDMA/unslotted ALOHA wireless networks for two user classes with access control can maintain maximum throughput for the high priority user class under high message arrival per packet duration.

Recommendation Method for Mobile Contents Service based on Context Data in Ubiquitous Environment (유비쿼터스 환경에서 상황 데이터 기반 모바일 콘텐츠 서비스를 위한 추천 기법)

  • Kwon, Joon Hee;Kim, Sung Rim
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.6 no.2
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    • pp.1-9
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    • 2010
  • The increasing popularity of mobile devices, such as cellular phones, smart phones, and PDAs, has fostered the need to recommend more effective information in ubiquitous environments. We propose the recommendation method for mobile contents service using contexts and prefetching in ubiquitous environment. The proposed method enables to find some relevant information to specific user's contexts and computing system contexts. The prefetching has been applied to recommend to user more effectively. Our proposed method makes more effective information recommendation. The proposed method is conceptually comprised of three main tasks. The first task is to build a prefetching zone based on user's current contexts. The second task is to extract candidate information for each user's contexts. The final task is prefetch the information considering mobile device's resource. We describe a new recommendation.

Definition of Antenna Diversity Gain in User-Distributed 3D-Random Line-of-Sight

  • Kildal, Per-Simon;Carlberg, Ulf;Carlsson, Jan
    • Journal of electromagnetic engineering and science
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    • v.13 no.2
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    • pp.86-92
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    • 2013
  • The present paper defines diversity gain for stationary users. This deals in particular with gathering the received signal statistics over possible user positions and orientations in space rather than over time, and to define a meaningful diversity gain related to the cumulative improvement of the performances of the 1% users with the worst receiving conditions. The definition is used to evaluate diversity gain for some typical small antennas in an extreme environment with only line-of-sight (LOS). The LOS environment is regarded as user-distributed 3D-random LOS caused by the statistics of an ensemble of stationary users with arbitrary orientations in the horizontal plane (2D), and with arbitrary orientations of their wireless devices in the vertical plane. Thus, an overall 3D-random distribution of user orientation is assumed.

The User's Consciousness of the Publicity in the Private Open Space of Urban High-Rise Buildings, based on the Personal Behavior's Characteristics (이용행태특성에 따른 도시 공개공지의 공공성에 대한 의식차이 연구)

  • Kim, Gi-Soo
    • KIEAE Journal
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    • v.12 no.3
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    • pp.47-52
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    • 2012
  • The purpose of this research is to analyze the publicity of the private open space of high-rise office buildings in seoul. The contents of this research consist of two main parts. The first part is to classify the personal behavior's characteristics and to investigate the user's satisfaction of the publicity in the private open space through the case study of samples in seoul. The second part is to analyze the correlations between the personal behavior's characteristics and the user's satisfaction of the publicity in the private open space of high-rise office buildings. In conclusion, this research will contribute to establish the planning methods of the private open space of high-rise office buildings and to promote the quality of urban residential environment in Korea.

Log Management System of Web Server Based on Blockchain in Cloud Environment (클라우드 환경에서 블록체인 기반의 웹서버 로그 관리 시스템)

  • Son, Yong-Bum;Kim, Young-Hak
    • KIPS Transactions on Computer and Communication Systems
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    • v.9 no.7
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    • pp.143-148
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    • 2020
  • Recently, web services have been expanded to various areas with the evolution of cloud environment. Whenever a user accesses a web service, the user's log information is stored in the web server. This log information is used as data to analyze the user's web service tendencies and is also used as important data to track the user's system access when a security problem in the system occurs. Currently, most web servers manage user log information in a centralized manner. When user log information is managed in a centralized manner, it is simple in the side of operation, but has a disadvantage of being very vulnerable to external malicious attacks. In the case of centralized management, user log information stored in the web server can be arbitrarily manipulated by external attacks, and in severe cases, the manipulated information can be leaked. In this case, it not only decreases the trust of the web service, but also makes it difficult to trace the source and cause of the attack on the web server. In order to solve these problems, this paper proposes a new method of managing user log information in a cloud environment by applying blockchain technology as an alternative to the existing centralized log management method. The proposed method can manage log information safely from external attacks because user log information is distributed and stored in blockchain on a private network with cloud environment.

Gesture Recognition based on Mixture-of-Experts for Wearable User Interface of Immersive Virtual Reality (몰입형 가상현실의 착용식 사용자 인터페이스를 위한 Mixture-of-Experts 기반 제스처 인식)

  • Yoon, Jong-Won;Min, Jun-Ki;Cho, Sung-Bae
    • Journal of the HCI Society of Korea
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    • v.6 no.1
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    • pp.1-8
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    • 2011
  • As virtual realty has become an issue of providing immersive services, in the area of virtual realty, it has been actively investigated to develop user interfaces for immersive interaction. In this paper, we propose a gesture recognition based immersive user interface by using an IR LED embedded helmet and data gloves in order to reflect the user's movements to the virtual reality environments effectively. The system recognizes the user's head movements by using the IR LED embedded helmet and IR signal transmitter, and the hand gestures with the data gathered from data gloves. In case of hand gestures recognition, it is difficult to recognize accurately with the general recognition model because there are various hand gestures since human hands consist of many articulations and users have different hand sizes and hand movements. In this paper, we applied the Mixture-of-Experts based gesture recognition for various hand gestures of multiple users accurately. The movement of the user's head is used to change the perspection in the virtual environment matching to the movement in the real world, and the gesture of the user's hand can be used as inputs in the virtual environment. A head mounted display (HMD) can be used with the proposed system to make the user absorbed in the virtual environment. In order to evaluate the usefulness of the proposed interface, we developed an interface for the virtual orchestra environment. The experiment verified that the user can use the system easily and intuituvely with being entertained.

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