• Title/Summary/Keyword: User Environment

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A Gesture Interface based on Hologram and Haptics Environments for Interactive and Immersive Experiences (상호작용과 몰입 향상을 위한 홀로그램과 햅틱 환경 기반의 동작 인터페이스)

  • Pyun, Hae-Gul;An, Haeng-A;Yuk, Seongmin;Park, Jinho
    • Journal of Korea Game Society
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    • v.15 no.1
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    • pp.27-34
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    • 2015
  • This paper proposes a user interface for enhancing immersiveness and usability by combining hologram and haptic device with common Leap Motion. While Leap Motion delivers physical motion of user hand to control virtual environment, it is limited to handle virtual hands on screen and interact with virtual environment in one way. In our system, hologram is coupled with Leap Motion to improve user immersiveness by arranging real and virtual hands in the same place. Moreover, we provide a interaction prototype of sense by designing a haptic device to convey touch sense in virtual environment to user's hand.

A Design of Electronic Health Records Partial Encryption Method for Protecting Patient's Information on the U-Healthcare Environment (U-Healthcare 환경에서 환자정보보호를 위한 전자차트 부분 암호화 기법 설계)

  • Shin, Seon Hee;Kim, Hyun Chul;Park, Chan Kil;Jeon, Moon Seog
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.6 no.3
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    • pp.91-101
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    • 2010
  • By using the U-Healthcare environment, it is possible to receive the health care services anywhere anytime. However, since the user's personal information can be easily exposed in the U-Healthcare environment, it is necessary to strengthen the security system. This thesis proposes the technique which can be used to protect the personal medical records at hospital safely, in order to avoid the exposure of the user's personal information which can occur due to the frequent usage of the electronic chart according to the computerization process of medical records. In the proposed system, the following two strategies are used: i) In order to reduce the amount of the system load, it is necessary to apply the partial encryption process for electronic charts. ii) Regarding the user's authentication process for each patient, the authentication number for each electronic chart, which is in the encrypted form, is transmitted through the patient's mobile device by the National Health Insurance Corporation, when the patient register his or her application at hospital. Regarding the modern health care services, it is important to protect the user's personal information. The proposed technique will be an important method of protecting the user's information.

User-Oriented Multimedia Service in the Ubiquitous Home Environment (유비쿼터스 흠 환경에서의 사용자 중심 멀티미디어 서비스)

  • Park Jong-Hyuk;Lee Sang-Jin;Koh Byoung-Soo;Lee Sang-Won
    • Journal of Korea Multimedia Society
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    • v.8 no.11
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    • pp.1531-1542
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    • 2005
  • In multimedia service of Ubiquitous Home Environment(UHE), the requirements such as intelligent service that is executed automatically without direct order of user and fitted service compatible for each user and comfortable of user, interoperability of multimedia contents between incompatible devices will increase. Multimedia protection and management, authentication and authority administration methods that are suitable for above demands are also required. In this paper, we suggest authentication method suited for UHE and propose user oriented multimedia service(UHMS: Ubiquitous Home Multimedia Service) that provides the interoperability of multimedia between incompatible devices, conducts intelligently the context information (preference information, device information etc.) using sensor module and home server, provides and secure services.

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Development Strategy for Utilization of ECVAM using the User Survey (사용자 만족도 조사를 통한 국토환경성평가지도 발전방안 연구)

  • Song, Wonkyong;Kim, Eunyoung;Jeon, Seong-Woo
    • Journal of the Korean Society of Environmental Restoration Technology
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    • v.15 no.4
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    • pp.111-118
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    • 2012
  • The purpose of this study is to work out strategy for utilization of Environmental Conservation Value Assessment Map (ECVAM) using the user survey. It surveyed system users of ECVAM about its recognition and satisfaction. The results of the survey, the ECVAM became more popular and were highly satisfied with updated data. Especially, the study found a relationship between the satisfaction of ECVAM and accuracy, utilization, and convenience of the system. However, the satisfaction has a difference between user groups, a government official and a agent for EIA including researchers. The satisfaction of the agent group was affected by the convenience, the accuracy, and the utilization in order. In the other hand, the satisfaction of the government official group was affected by the utilization, the convenience, the accuracy, and recognition in order. Therefore, we need to adopt different strategies for educations of ECVAM and publicity activities depending on user groups. To increase the satisfaction of ECVAM, we should research not only to attain pinpoint accuracy, but also to suggest the guideline to utilize the map for a government official.

An Implementation of Context Data Monitoring System based on Ubiquitous Sensor Network (유비쿼터스 센서 네트워크 기반의 상황 정보 모니터링 시스템 구현)

  • Lee, Ki-Wook;Sung, Chang-Gyu
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.5 s.43
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    • pp.259-265
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    • 2006
  • As a core area of the new computing paradigm, the Ubiquitous Sensor Network Technology utilizes a wireless sensor networking which can be applied to the Context Information Monitoring System. When the technology is used in a poor user-environment for monitoring purposes, it can cost-effectively gather the context data on real-time basis, analyze the information gathered, effectively response to the user situation, and execute orders to create environmental factors desired by the user. This study structures a system able to monitor information in regards to a user-environment based on wireless-node sensor technology coupled with the Ubiquitous Sensor Network Technology. The proposed system requires a minimal collection of data without continuous monitoring. Monitoring periodically, it can sense the user-environment more efficiently than the existing monitoring technologies based on the wire-communication technology.

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User Centered Context-aware Smart Home Applications (사용자 중심의 환경맥락 기반 스마트 홈 응용)

  • 오유수;장세이;우운택
    • Journal of KIISE:Software and Applications
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    • v.31 no.2
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    • pp.111-125
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    • 2004
  • In this paper, we applied user-centered context to Smart Home Applications. Current research activities on smart home have just focused on the infrastructure without considering user's contexts and implementation cost. We first realized the user-centered personalized services using ubi-UCAM (a Unified Context-aware Application Model), which exploited contexts from various kinds of smart sensors. We, then, verified its usefulness in the ubiquitous computing-enabled home environment. It can be extended to various application areas since it guarantees independence between sensors and services. Accordingly, it will play a key role in future smart home environment.

Analysis on the Sleep Patterns and Design of System for Customized Deep Sleep Service in Motion Bed Environments (모션 베드 환경에서 맞춤형 숙면 서비스를 위한 시스템 설계 및 수면 패턴 분석)

  • Kang, Hyeon Jun;Lee, Seok Cheol;Jeong, Jun Seo;Cho, Sung Beom;Lee, Won Jin;Lee, Jae Dong
    • Journal of Korea Multimedia Society
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    • v.25 no.8
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    • pp.1109-1121
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    • 2022
  • As the demand for quality sleep increases in modern society, the importance of sleep technology has increased. Recently, development of sleep environment improvement products and research on the user's sleep improvement have been activated. Representatively, user sleep pattern analysis research is being conducted through the existing polysomnography, but it is difficult to use it in the sleep environment of daily life. Therefore, in this paper, we propose a system design that can provide a customized deep sleep service to users by detecting sleep disturbance factors in a motion bed environment. In order to improve the user's sleep satisfaction, a logistic regression-based sleep pattern analysis model is proposed and accuracy and significance are verified through experiments. And to improve user's sleep satisfaction, we propose a logistic regression-based sleep pattern analysis model and verify accuracy and significance through experiments. The proposed system is expected to improve the user's sleep quality and effectively prevent and manage sleep disorders.

A Study of Service Design for the General Hospital through analyzing the User Journey Map and the User Context

  • Kim, Jong-Hyun;Yi, Won-Je
    • Journal of the Ergonomics Society of Korea
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    • v.31 no.1
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    • pp.109-116
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    • 2012
  • Objective: The aim of this study is to present a solution to problems in the services provided by the general hospitals by creating a user-centric environment through analyzing the User Journey Map and the User Context. Background: The rapid growth in aging population and the monopolization of superior medical staffs by the general hospitals increased demand for the general hospitals in Korea. But, often services provided by the general hospitals are provider-centric and low quality. Method: This study examines problems in the services provided by the general hospitals by analyzing the User Journey Map through stakeholder interviews(contextual interviews) and on-site observation. Based on the contextual analysis of the user(i.e. the patient), this study proposes new and improved user-centric services to be provided by the general hospitals. Results: Ten new user-centric services proposed by this study are: (1) "Booklet on Success Story", (2) "FAQs by Doctor", (3) "Designated Nurse", (4) "Patient Interview Record Card", (5) "Close relationship between doctor & patient", (6) "Thank You Notice Board", (7) "Step by Step", (8) "Green Cap", (9) "Patient Kit", (10) "RFID Direction Display System". Conclusion: The service design for the general hospitals proposed by this study is an important case-study on improving the environment of the general hospitals from provider(medical staffs)-centric to user(patents and its family)-centric. Application: This study is expected to be used in various areas to improve existing system(products and/or services) to be more user-centric.

A Study for Key Generation and Access Control Protocol in BYOD Environments (BYOD환경에서 키 생성 및 접근 제어 프로토콜에 관한 연구)

  • Min, So-Yeon;Jin, Byung-Wook;Lee, Kwang-Hyoung;Lee, Keun-Wang
    • The Journal of the Korea Contents Association
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    • v.15 no.5
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    • pp.27-35
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    • 2015
  • Depending on the smart device user growth and development of communication technology, the area about working environment was extended without constraints of time and places. It is introducing to work using user's devices and this environment is called 'BYOD(Bring Your On Device)'. But it is vulnerable to security threat that happened in existing wireless environment and its security threat issue which is caused by inside information leak by an inside job and lost or stolen terminal which is caused by careless user is getting heated. So we studied about access control protocol by user rights under the BYOD situation make a session key based on the user information. We make a session key based on the user information and user device information, after that we design an access control protocol. The protocol we suggest can protect from attack under the BYOD situation and wireless communication situation and also safety and security requirement from inside information leak because it controls user rights.

Design and Implementation of a Stereoscopic Image Control System based on User Hand Gesture Recognition (사용자 손 제스처 인식 기반 입체 영상 제어 시스템 설계 및 구현)

  • Song, Bok Deuk;Lee, Seung-Hwan;Choi, HongKyw;Kim, Sung-Hoon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.3
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    • pp.396-402
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    • 2022
  • User interactions are being developed in various forms, and in particular, interactions using human gestures are being actively studied. Among them, hand gesture recognition is used as a human interface in the field of realistic media based on the 3D Hand Model. The use of interfaces based on hand gesture recognition helps users access media media more easily and conveniently. User interaction using hand gesture recognition should be able to view images by applying fast and accurate hand gesture recognition technology without restrictions on the computer environment. This paper developed a fast and accurate user hand gesture recognition algorithm using the open source media pipe framework and machine learning's k-NN (K-Nearest Neighbor). In addition, in order to minimize the restriction of the computer environment, a stereoscopic image control system based on user hand gesture recognition was designed and implemented using a web service environment capable of Internet service and a docker container, a virtual environment.