• 제목/요약/키워드: User Density

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종합병원 저층부에서의 이용자 이동에 따른 가시성과 피난 시간의 상관관계 분석 모델에 관한 연구 (A Study on the Relationship Analysis Model between Visibility and Evacuation Time by User's Movement in the Lower Floor of General Hospital)

  • 정기현;권지훈
    • 대한건축학회연합논문집
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    • 제21권3호
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    • pp.11-21
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    • 2019
  • The purpose of this study was to present an analysis model for finding the correlation between visibility and evacuation time as users move in the outpatient department of the general hospital. The spatial scope of the study was limited to the first floor and second floor which are used for the outpatient department. Traffic density in outpatient departments was surveyed on site. Based on the surveyed traffic density, the evacuation simulation model was established for calculating the escape route and evacuation time for an individual user. The traffic density of the outpatient department as per the evacuation time was also calculated. With using evacuation simulations, the flow of evacuees was calculated through the density of traffic over the time of evacuation. Visibility data were set in the simulation model for users' escape routes. A correlation analysis between the product of evacuation flow measure and visibility measure of the evacuation population and evacuation time was performed. The analysis result showed negative correlation within a specific distance range. This study presented an analysis model showing that the evacuation condition considering spatial visibility in the outpatient department of general hospital visibility was negatively related to the analyzed evacuation time at the design stage.

인접성과 사용자 밀집도 정보 기반 D2D 광고 확산 알고리즘 (D2D Advertisement Dissemination Algorism based on User Proximity and Density)

  • 김준선;이호원
    • 한국정보통신학회논문지
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    • 제18권10호
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    • pp.2403-2408
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    • 2014
  • 본 논문에서는 사용자들의 인접성(Proximity)과 밀집도(Density) 정보를 기반으로 D2D 광고 확산 목표 지역을 설정하고, 이 지역들을 대상으로 광고 전송을 수행함으로써 기존의 D2D 광고 확산 알고리즘에서 특정 지역으로 광고 전송이 편중되고 광고 범위 중첩되는 광고 효율 저하 문제를 해결하고자 한다. 본 논문에서 제안하는 광고 확산 알고리즘은 광고 확산을 위해 설정된 목표지역을 기반으로 광고 확산 경로를 점차적 설정하여 확장해 나감으로써 D2D 광고 확산 효율 향상에 기여한다. 또한, 제안 방안의 D2D 광고 확산 범위에 대해서 수학적으로 분석하고, 시뮬레이션을 통하여 다양한 사용자 밀집도 환경에 대한 기존 방안과 제안 방안의 성능 결과를 비교 분석한다.

에너지 효율성 향상을 위한 DBSCAN 기반 기지국 모드 제어 알고리즘 (DBSCAN-based Energy-Efficient Algorithm for Base Station Mode Control)

  • 이호원;이원석
    • 한국정보통신학회논문지
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    • 제23권12호
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    • pp.1644-1649
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    • 2019
  • 이동통신 시스템의 급격한 발전과 함께 다양한 모바일 융합서비스가 등장하고 있으며 이에 따른 데이터 트래픽도 폭발적으로 증가하고 있다. 이러한 급증하는 디바이스를 지원하기 위한 기지국의 수도 함께 증가하고 있기 때문에 통신사업자의 관점에서는 이러한 네트워크를 통해 소모되는 에너지 소모량을 줄이는 것이 매우 중요한 이슈 중 하나이다. 따라서 본 논문에서는 대표적인 사용자 밀집도 기반 클러스터링 기술 중 하나인 DBSCAN 알고리즘을 적용하여 사용자가 밀집된 영역을 추출하고 이렇게 추출된 서브네트워크 별로 씨닝 과정을 적용하여 기지국의 모드를 효율적으로 제어한다. 시뮬레이션을 통해 면적 당 수율과 에너지 효율 측면에서 제안 방안이 기존 방안 대비 높은 성능 결과를 가지는 것을 보인다.

서울시의 활동여가시설의 입지유형에 관한 연구 - 강남구를 중심으로 - (A study on Locational and Regional Pattern of Leisure Facilities at Kangnam-gu, Seoul)

  • 최운식;김민
    • 지역연구
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    • 제10권2호
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    • pp.17-29
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    • 1994
  • This study attempts to examine the regional distribution and the locational pattern of leisure facilities at Kangnam-gu in Seoul. For the convenience of the analysis the facilities are classified into public and private sector and then the facilities are classified into 11 types: mineral spring resort, play ground, neighborhood park, swimming pool, gymnasium, bowling, pingpong, aerobic, golf practice, health, and billiard facilities. For the purpose data was collected from statistical yearbook in 1993 and lists of registered facility at department of living physics of Kangnam-gu office. The data of the density of facilities and the opportunity of facilities per facilities type and per region are analysed with the technology of GIS. Results may be summarized as follows. First of all, correlation between the results of Location-Allocation model and the results of Interaction model is very high. Secondly, on comparing the density of facilities with the opportunity of the facility use per eleven facility types, three discrete spatial pattems are found. The mineral spring resort facility type with the highest unbalanced density and opportunity of facility use is to be found. Play ground, neighborhood park, swimming pool, gymnasium, bowling, pingpong, and aerobic facility types have the high unbalanced density and opportunity of facility use. The golf practice, health, and billiard facility types have spatially balanced density and opportunity of facility use. Thirdly, as comparing the density and the opportunity of the facility use per 'dong' administration unit, the spatial patterns of the public and the private facilities are different in density of the facility use and otherwise two are similar in the opportunity of the facility use. Fourthly, patterns of facilities users have different charateristics based on facility use time, expense, residence, and access time and four regional patterns are to be found ; user favorable, facility profitable, user balanced, and unfavorable.

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협업 필터링 추천 시스템을 위한 데이터 신뢰도 기반 가중치를 이용한 하이브리드 선호도 예측 기법 (Hybrid Preference Prediction Technique Using Weighting based Data Reliability for Collaborative Filtering Recommendation System)

  • 이오준;백영태
    • 한국컴퓨터정보학회논문지
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    • 제19권5호
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    • pp.61-69
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    • 2014
  • 협업 필터링 추천은 사용자의 아이템에 대한 선호도를 기반으로 유사 아이템 집합 또는 유사 사용자 집합을 생성하고 이를 이용해 사용자의 특정 아이템에 대한 선호도를 예측한다. 따라서 선호도 행렬이 희박할 경우, 추천의 신뢰도는 급격히 낮아진다. 본 논문에서는 위 문제를 해결하기 위해 데이터 신뢰도 기반 가중치를 이용한 하이브리드 선호도 예측 기법을 제안한다. 선호도 예측은 유사 아이템 집합과 유사 사용자 집합을 모두 생성하고 각 집합을 통해 사용자의 선호도를 예측하며, 모델의 상황을 반영한 가중치를 이용해 각 예측치를 병합하여 수행된다. 이 기법은 사용자 선호도 예측 정확도를 높이며 선호도 행렬 희박도가 높은 상황에도 추천 서비스의 신뢰도를 유지할 수 있도록 한다. 이 기법을 바탕으로 추천 시스템을 구현하고 절대평균오차를 기준으로 서비스 신뢰도 향상을 측정하였다. 실험에서 본 기법은 Hao Ji가 제안한 기존의 기법에 비해 선호도 행렬 희박도가 84% 이상인 상황에서 평균 21.7%의 성능 향상을 보여 효과적으로 행렬 희박도 문제를 해소할 수 있음을 검증하였다.

치악산도립공원에서의 양영행위가 자연환경에 미치는 영향 (Effects of Camping Recreation on Natural Environment in Mt. Chiak National Park)

  • 권영선;이경재
    • 한국조경학회지
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    • 제15권2호
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    • pp.67-78
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    • 1987
  • This study was executed to measure the user\`s impact natural environment in National Park Campsite. Therefore, we choose Mt. Chiak National Park and the campsite in the district of Temple Ku-Ryong as a model of analysis, which is made by ecological approach, the number of the user has influence on the environment near the campsite. The result are as follows : 1. The more the number of users becomes, the more Na, Ca, Mg ion concentration and pH in the soil increase and the less K ion becomes. 2. Litter and humus depth, litter coverage, herb coverage, soil hardness, the surface of the ground layer and tree species numbers, density and coverage of lower layer shows a sensitive reaction to the number of the users. 3. The research shows that the tolerant trees against campsite impact are Lespedeza maximowiczii, Zanthoxylum schinifolium Staphylea bumalda, Smilax sieboldii, Quercus aliena, Euonymus oxyphyllus, Weigela subsessilis and Securinega suffruticosa, and the sensitive trees are Stephanandra incisa, Rubus trichocarpa, Rubus crataegifolius, Rhododendron mucronulatum, Styrax obassia, Acer palmatum, Lindera obtusiloba, Rhododendron suhlippenbachii, Rhus japonica and Callicarpa japonica. 4. The high density of the users made the simplication of a vegetation structure. So, as the number of the user increase the species showed severe heterogeniety between the heavy-use and nonuse site. 5. As considering the landscape management about campsite and surrounding area on the way of analysis of national landscape aspect and succession sere according to ecological aspect, it may be desirable that Pinus densiflora forest be conserved as Pinus densiflora landscape and mixed forest produce natural scenery with succession sere.

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VDT 화면설계특성의 정량화 및 사용자 수행도의 비교분석 (A Method of Quantification of VDT Display Design and Comparative Analysis of User Performance)

  • 황우상;부진후;이동춘
    • 산업경영시스템학회지
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    • 제19권39호
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    • pp.155-162
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    • 1996
  • It is a common tool to use alphanumeric displays on CRT for documentation, search, and communication. So, it is very important to design ergonomic displays for enhancing user performance. This paper concerns with a method of quantifing the four VDT design parameters such as total density, local density, grouping and layout complexity. A case study to demonstrate the pocedure of quantifing parameters and a comparative analysis between the ready made and the newly designed displays are provided in this paper. Concludingly, ergonomic displays which were designed in accordance with the scientific procedure were much more better than the ready made exampled displays in both of processing time and error rate.

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Acoustic Signal based Optimal Route Selection Problem: Performance Comparison of Multi-Attribute Decision Making methods

  • Borkar, Prashant;Sarode, M.V.;Malik, L. G.
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제10권2호
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    • pp.647-669
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    • 2016
  • Multiple attribute for decision making including user preference will increase the complexity of route selection process. Various approaches have been proposed to solve the optimal route selection problem. In this paper, multi attribute decision making (MADM) algorithms such as Simple Additive Weighting (SAW), Weighted Product Method (WPM), Analytic Hierarchy Process (AHP) method and Total Order Preference by Similarity to the Ideal Solution (TOPSIS) methods have been proposed for acoustic signature based optimal route selection to facilitate user with better quality of service. The traffic density state conditions (very low, low, below medium, medium, above medium, high and very high) on the road segment is the occurrence and mixture weightings of traffic noise signals (Tyre, Engine, Air Turbulence, Exhaust, and Honks etc) is considered as one of the attribute in decision making process. The short-term spectral envelope features of the cumulative acoustic signals are extracted using Mel-Frequency Cepstral Coefficients (MFCC) and Adaptive Neuro-Fuzzy Classifier (ANFC) is used to model seven traffic density states. Simple point method and AHP has been used for calculation of weights of decision parameters. Numerical results show that WPM, AHP and TOPSIS provide similar performance.

터미날 화면의 설계 특성에 관한 비교분석 (The analysis on the screen design of terminal display)

  • 황우상;이동춘
    • 대한인간공학회:학술대회논문집
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    • 대한인간공학회 1995년도 추계학술대회논문집
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    • pp.62-74
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    • 1995
  • This study surveys four characteristics (overall density, local density, grouping, complexity) to effect user's performance on the on-line terminal displays of commercial banks, and makes the new screen by the screen design procedure. The new screen includes to increase the number of groups and to arrange the items on the screen. And then, this study carrys out experiments to compare performance(operating time and error number ) by each screen. The result is described that the operating time decreases about 20% at the new OUT-screen than the existing OUT-screens; about 25% at the new IN-screen.

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경험 혁신과 경영 전략 : 신제품 개발 과정에서의 사용자 경험 디자인(Design for User Experience) (Experience Innovation and Business Strategy : Design for User Experience(UX) in New Product Development(NPD))

  • 신영수;임채린;이선화;김진우
    • 한국IT서비스학회지
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    • 제14권2호
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    • pp.231-251
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    • 2015
  • User Experience (UX) and Experience Innovation have been emphasized in the process of New Product Development (NPD). However, previous works which were conducted within the theme of UX mostly focused on the fragmentary aspects of user's experience in a specific usage-context only. For this reason, it is always hard to deal with questions on how to define the abstract concept of UX and how to apply this important keyword in actually NPD process both for satisfying potential users and for setting a market strategy. To address this issue, we focused on the fact that UX has an aspect of composition like pattern and structure. It means that we can understand the context of UX with clarifying characteristics of relations between user and experiential objects. Also, we referred to two sub-concepts of Complexity, Density and Centrality, as representative characteristics of relations in usage-context. Based on this theoretical background, we attempted to find UX design principles and concepts for NPD from the actual example cases of products and services in the real market. From these whole study process, we expect that our findings could have implications for academic and practical areas within the theme of Human-Centered Innovation.