• Title/Summary/Keyword: Underwater Environment Changes

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Estimator Design of Underwater Environment Changes for ROV by Using Observer Techniques (ROV 제어를 위한 수중환경변화의 추정기 설계에 관한 연구)

  • Kim, Hwan-Seong;You, Sam-Sang;Choi, Hyeung-Sik
    • Journal of Advanced Marine Engineering and Technology
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    • v.33 no.8
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    • pp.1196-1202
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    • 2009
  • In this paper, an estimator design of underwater environment changes is proposed by using observer techniques for ROV control system. The underwater environment changes are considered as an external disturbance term for ROV model and it is added into the input term of ROV model. To estimate the environment changes, a PI observer which does not effect the external disturbance input term is proposed. To verify the effectiveness of the proposed method, the step and the sinusoidal environment changes are considered in simulation. The proposed method will be applied to design the haptic controller for ROV in future.

Design of Drone for Underwater Monitoring and Net Cleaning for Aquaculture Farm (양식장 수중 모니터링 및 그물망 청소용 드론 설계)

  • Kim, Jin-Ha;Kim, Eung-Kon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.13 no.6
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    • pp.1379-1386
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    • 2018
  • Conventional underwater cameras used in fish farms can only shoot limited areas and are vulnerable to underwater contamination. There is also a problem with contaminated farms as surplus residues are deposited as a result of feed supply to farms' nets. This paper proposes underwater drones for underwater monitoring of fish farms and cleaning nets. If underwater drones are used for management of fish farms, underwater imaging, monitoring and cleaning of fish farms' nets can be possible. By using this technology, data can be collected by detecting changes in the environment of a fish farm and responding to changes that occur within a fish farm based on the data. In addition, the establishment of an integrated control system will enable to build efficient and stable smart farms.

DSP Implementation of QPSK Signal Generator for Underwater Supersonic Waves Communication (수중 초음파 통신을 위한 QPSK 신호발생기의 DSP 구현에 관한 연구)

  • Lee, Deok-Hwan;Ji, Yong-Il;Kim, Seung-Geun;Lim, Yong-Gon;Ko, Hak-Lim
    • Proceedings of the Korea Committee for Ocean Resources and Engineering Conference
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    • 2003.05a
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    • pp.341-344
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    • 2003
  • There communicates using tire supersonic waves in tire underwater, that is different from tire ground that use tire propagation. Because using Law frequency to come under tire waves, bandwidth that is able to communicate is very smaller that tire mobile communication of tire ground. Also, The channel environment changes rapidly in tire shallow underwater than tire ground. Due to such a reason, data transmission technic that is able to tire maximum application to restricted bandwidth and tire signal processing technics that is able to conquer tire rapid changes of tire channel environment are being used. Algorithm is used at tire application of these technic has a lot of tire calculating quantity. So this research reveals small bulk and equal performance using one DSP chip and then implements QPSK transmitter, that uses SHARC DSP of Analog Device company, for tire underwater supersonic waves communication rapidly decrease tire calculating quantity.

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A Study On The Development Of Virtual Underwater Environment And Sensory Simulator (가상 수중 환경과 체감형 시뮬레이터 개발에 관한 연구)

  • Youn, Jae-Hong;Hur, Gi-Taek;Kang, Im-Chul
    • Journal of Korea Multimedia Society
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    • v.15 no.4
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    • pp.560-568
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    • 2012
  • As for the implementation technology of virtual space, the experience method becomes multifunctional and it recognizes movement, sound, temperature and pressure and is expanding to the studies on the interaction possible intelligent interaction technology field between contents and users. The virtual reality technology is being studied to apply the 3D graphic technology and physical phenomena to virtual space to increase the sense of reality and use hardware devices to the virtual environment to increase immersive experience. The production of interactive contents about the virtual underwater environment needs bidirectional interface technology to connect hardware devices and ocean contents in order to increase the sense of a user to increase the sense of immersion. In this study, it tried to express the virtual underwater environment with the sense of actuality and reality from the analysis of the environmental factors according to changes in depth of water and from the application of the normalized underwater physical laws. Also it was to develop sensory contents having to experience the skin scuba without directly entering the water by connecting a sensory simulator about the skin scuba with the virtual underwater environment.

Legal Considerations and Improvement Suggestions on Recreational Underwater Activity (수중레저활동에 대한 법적 고찰과 개선방안 연구)

  • Jeong, Kyong-Hwa
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.26 no.1
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    • pp.47-56
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    • 2020
  • This study analyzed the recreational scuba diving regulations in Korea and other foreign countries and it proposes five changes to improve the Act On The Safety, Promotion, Etc. Of Underwater Leisure Activities in Korea. First, "recreational underwater activity participant" should be modified to refer to 'an individual or group of individuals entering into a contract with a recreational underwater activity businessperson for their own use'. Second, the person setting up the recreational underwater activity zone should be expanded to 'recreational underwater activity businessperson and/or recreational underwater activity participant'. Third, since recreational technical diving uses nitrox or mixed gas, a clause should be added that a sticker or band clearly indicating the type of gas should be attached. Fourth, a Surface Marker Buoy (SMB) should be added to the diving equipment, and the daily management and maintenance of cylinders should be specified in detail. Fifth, it is necessary to specify in the Act that recreational underwater activity participants are encouraged to purchase diving insurance for their own use. In addition, for the safety of underwater activity participants, the Act must specifically state the emergency procedures and diving guidelines of a recreational underwater activity businessperson.

Design of Internet of Underwater Things Architecture and Protocol Stacks

  • Muppalla, Kalyani;Yun, Nam-Yeol;Park, Soo-Hyun;Kim, Changhwa
    • Proceedings of the Korea Information Processing Society Conference
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    • 2013.11a
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    • pp.486-488
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    • 2013
  • In the earth more than half of the space filled with water. In that water most of the part is in the form of oceans. The ocean atmosphere determines climate on the land. Combining the Underwater Acoustic Sensor Network (UWASN) system with Internet Of Things (IoT) is called Internet of Underwater Things (IoUT). Using IoUT we can find the changes in the ocean environment. Underwater sensor nodes are used in UWASN. Underwater sensor nodes are constructive in offshore investigation, disaster anticipation, data gathering, assisted navigation, pollution checking and strategic inspection. By using IoT components such as Database, Server and Internet, ocean data can be broadcasted. This paper introduces IoUT architecture and and explains fish forming application scenario with this IoUT architecture.

Landsat 자료를 이용한 금강하류의 충적주 환경변화에 관한 연구

  • 장동호;지광훈;이봉주
    • Korean Journal of Remote Sensing
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    • v.11 no.2
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    • pp.59-73
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    • 1995
  • The study is focused on the analysis of geomorphological environment changes of alluvial bar in lower Kum river using satellite-based multitemporal/multisensor data. Landsat datas for environment changes analysis consists of Landset MSS(2 scenes) and Landset TM(7 scenes) acquired from 1979 to 1994. This study is to develop the analysis techniques for the environment change detection of using ratio, classification, false color composite etc, of Landsat data especially useful to the geomorphological study of tidal flats and river channels. The results of this study can be summarized as follows : 1. The lower Kum River alluvial bar have had rapid geomorphological changes after the construction of the temporary dam to block the river flowing in 1983. The most alluvial bar located in the river has both bankway growth, especially the allurival bar in the Lower Kum River had grown between 1983 to 1990. 2. After construction of the estuarine barrage, no remarkable geomorphological changes have been found in Kum River area but the growth and formation of new underwater bar has continued. The enormous materials was needed for the growth and formations of new underwater barrier oslands and bar would be supplied from the sea bottom and river sediment to diminish of stream velocity after construction of the estuarine barrage.

Shape Based Framework for Recognition and Tracking of Texture-free Objects for Submerged Robots in Structured Underwater Environment (수중로봇을 위한 형태를 기반으로 하는 인공표식의 인식 및 추종 알고리즘)

  • Han, Kyung-Min;Choi, Hyun-Taek
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.48 no.6
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    • pp.91-98
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    • 2011
  • This paper proposes an efficient and accurate vision based recognition and tracking framework for texture free objects. We approached this problem with a two phased algorithm: detection phase and tracking phase. In the detection phase, the algorithm extracts shape context descriptors that used for classifying objects into predetermined interesting targets. Later on, the matching result is further refined by a minimization technique. In the tracking phase, we resorted to meanshift tracking algorithm based on Bhattacharyya coefficient measurement. In summary, the contributions of our methods for the underwater robot vision are four folds: 1) Our method can deal with camera motion and scale changes of objects in underwater environment; 2) It is inexpensive vision based recognition algorithm; 3) The advantage of shape based method compared to a distinct feature point based method (SIFT) in the underwater environment with possible turbidity variation; 4) We made a quantitative comparison of our method with a few other well-known methods. The result is quite promising for the map based underwater SLAM task which is the goal of our research.

Unsupervised Real-time Obstacle Avoidance Technique based on a Hybrid Fuzzy Method for AUVs

  • Anwary, Arif Reza;Lee, Young-Il;Jung, Hee;Kim, Yong-Gi
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.8 no.1
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    • pp.82-86
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    • 2008
  • The article presents ARTMAP and Fuzzy BK-Product approach underwater obstacle avoidance for the Autonomous underwater Vehicles (AUV). The AUV moves an unstructured area of underwater and could be met with obstacles in its way. The AUVs are equipped with complex sensorial systems like camera, aquatic sonar system, and transducers. A Neural integrated Fuzzy BK-Product controller, which integrates Fuzzy logic representation of the human thinking procedure with the learning capabilities of neural-networks (ARTMAP), is developed for obstacle avoidance in the case of unstructured areas. In this paper, ARTMAP-Fuzzy BK-Product controller architecture comprises of two distinct elements, are 1) Fuzzy Logic Membership Function and 2) Feed-Forward ART component. Feed-Forward ART component is used to understanding the unstructured underwater environment and Fuzzy BK-Product interpolates the Fuzzy rule set and after the defuzzyfication, the output is used to take the decision for safety direction to go for avoiding the obstacle collision with the AUV. An on-line reinforcement learning method is introduced which adapts the performance of the fuzzy units continuously to any changes in the environment and make decision for the optimal path from source to destination.

Effect of different underwater recovery methods on heart rate after circuit weight training

  • Park, Jun Sik;Kim, Ki Hong
    • International Journal of Internet, Broadcasting and Communication
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    • v.14 no.4
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    • pp.222-227
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    • 2022
  • The purpose of this study was to investigate changes in heart rate according to recovery methods after circuit weight training exercise. Fourteen men in their twenties were selected as subjects, and three sets of circuit weight training were performed by cycling six sports, and two recovery conditions (dynamic and static) were performed immediately after exercise. Changes in heart rate did not have an interactive effect according to recovery method and time, and both conditions showed significant changes between sets 1 and 2, and between sets 3 and after recovery. In this study, the high heart rate of 2 sets and 3 sets was seen as a result of exercise stimulation, and the low heart rate of 1 set was thought to be due to the decrease in vagus nerve activity rather than the role of catecholamines. On the other hand, the heart rate after 20 minutes of exercise did not show any difference according to the recovery method, which could mean that the recovery process due to the aquatic environment can act more strongly than the process of dynamic recovery and static recovery. It is thought that the characteristics affected the sensory and circulation of the body, and thus the change of the afferent signal and the level of metabolic products generated in the active muscle.