• Title/Summary/Keyword: Ubiquitous Home System

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Design & Implementation of Authentication System for Home Network Service (홈 네트워크 서비스를 위한 인증 시스템 설계 및 구현)

  • Seol, Jeong-Hwan;Lee, Ki-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.10a
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    • pp.917-920
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    • 2007
  • In this paper, we designed the authentication system for home network service and applied it to actual sensor nodes. SNEP protocol of SPINS provides confidentiality of data and authentication. We achieved authentication key, encryption and decryption applied RCS encryption algorithm of SNEP. In addition, we used pair-wise key pre-distribution for prevention of authentication sniffing in wireless sensor network. The experiment environment consists of a base station receiving data and sensor nodes sending data. Each sensor nodes sends both the data and encrypted authentication key to the base station. The experiences had shown that the malfunction doesn't happen in communication among other groups. And we confirmed in tests that the system is secure when a sensor having malicious propose is added.

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The Design and Implementation of a CSS based Location Aware System (CSS기반 위치인식 시스템 구현에 관한 연구)

  • Ju, Jun-Hyeong;Kim, Hyun-Wook;Yang, Sung-Hyun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.7
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    • pp.1549-1558
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    • 2012
  • Location-aware system is utilized in various fields such as Logistics, Home Network, Healthcare, Military and Transportation systems. In this paper, we designed and implemented a Location-aware system based on IEEE 802.15.4a CSS (Chirp Spread Spectrum) technology in variable environment. The CSS is possible to precision location awareness using RF signal. According to experimental result, the implemented system has recognition error less than 0.5m within 20m radius in space.

The Development Direction of the Game Production Pipeline Management System-based on the Example of Game Production - Focus on the texture (게임제작사례를 통한 제작파이프 라인 관리체계의 발전방향 - 텍스쳐 매핑 제작 파이프라인 중심으로 -)

  • Kim Hyun-Jo
    • The Journal of the Korea Contents Association
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    • v.5 no.2
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    • pp.165-175
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    • 2005
  • The Worldwide Game Industry is getting recognized in the center of the culture contents industry, the total amount of the worldwide game industry is going to be over a hundred billion dollars in 2008 and the worldwide game industry will play a role of leading the growth of culture contents industry. To survive under the current circumstance, it is time to consider the research of the development direction and inspection of factors which Korea game industry has the superiority in the current worldwide game industry. As the result of the rapid growth of IT technology, home networking and ubiquitous environments are getting made up and the competition power of the worldwide game market is also getting hotter, The purpose of this thesis is to show the research and development direction of the organization system that has a effective texture mapping production pipeline among the whole game graphic production pipelines in order to have a international competition power and the future of Korea game industry.

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Personalized Multimedia content adaptation system in Ubiquitous Computing Supported Residential Environment (유비쿼터스 주거 환경에서의 개인화된 컨텐츠 적응 시스템)

  • Choi, Jeong-Hwa;Suh, Dong-Jun;Ryo, Yong-Man
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.1325-1330
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    • 2006
  • 유비쿼터스 켬퓨팅 환경에서는 디지털 멀티미디어 컨텐츠를 사용자가 언제 어디서나 컨텐츠를 소비할 수 있도록 다양한 환경에 맞게 능동적으로 적응변환 시켜주는 기술이 필요하다. 본 논문에서는 유비쿼터스 컴퓨팅 환경이 가능하도록 구성된 가정에서 여러 종류의 디스플레이에 색각인 사용자에게 필요한 서비스와 정보를 제공해 주는 시스템을 제안한다. 단순히 세션 정보를 이용하여서 다양한 위치의 디스플레이에 정보를 제공해주는 기능에 '사용자의 취향과 색각 유무에 따라 변형되어진 정보' 를 제공해주게 되는 시스템을 설계하였다. 제안한 시스템은 크게 사람의 위치 정보를 인지하는 센서 입력부, LCD 모니터나 TV 브라운관과 같이 영상 정보를 출력해 줄 수 있는 출력부, 사용자에 대한 세션 정보 관리와 스트리밍 서비스를 제공해주는 서버 부분으로 구성되어 있다. 사용자의 위치에 대한 정보는 유비쿼터스 컴퓨팅 환경으로 구성된 테스트 베드 내부 센서를 통해 각 디스플레이의 해당 서비스 지역에 사용자가 들어가게 되면 사용자를 인지하도록 하였다. 제공되는 영상은 인지된 사용자 정보를 통해, 색각자인 경우, 색각자를 위해서 변환 되어진 영상을 사용하며, 또한 미리 설정되어진 사용자의 취향에 관련되어진 장르로 구성되어진 메뉴를 통해서 제공된다. 제안한 시스템은 가정에서 유비쿼터스 컴퓨팅이 가능하도록 한 구성한 Active Home상에 구현하였다. Active Home에서는 서버에서부터 실시간으로 사용자의 위치 정보를 제공 받으며, 사용자의 색각 유무에 따라 색각자를 위해 변환된 영상 또는 원본 영상을 보여준다. Active Home에서의 실험을 통해, 제안한 시스템은 유비쿼터스 컴퓨터 환경에서 사용자의 취향에 따라 자연스러운 인터렉션과 세션 정보를 Seamless하게 제공해주는 도구로 사용 가능함을 보였다.

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Personal Information Management System (PIMS) improvement research using cloud computing security (개인정보관리체계계(PIMS)를 이용한 클라우드컴퓨팅 개인정보 보안 개선 방안 연구)

  • Jeong, Hyein;Kim, Seongjun
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.12 no.3
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    • pp.133-155
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    • 2016
  • Recently, in the adoption of cloud computing are emerging as locations are key requirements of security and privacy, at home and abroad, several organizations recognize the importance of privacy in cloud computing environments and research-based transcription and systematic approach in progress have. The purpose of this study was to recognize the importance of privacy in the cloud computing environment based on personal information security methodology to the security of cloud computing, cloud computing, users must be verified, empirical research on the improvement plan. Therefore, for existing users of enhanced security in cloud computing security consisted framework of existing cloud computing environments. Personal information protection management system: This is important to strengthen security for existing users of cloud computing security through a variety of personal information security methodology and lead to positive word-of-mouth to create and foster the cloud industry ubiquitous expression, working environments.

Asset tracking system architecture using sensor network technology (센서 네트워크를 이용한 자산 모니터링 시스템 구조)

  • Kang, Jeong-Hoon;Lee, Min-Goo;Lee, Sang-Won;Ham, Kyung-Sun;Lee, Sang-Hak
    • Proceedings of the KIEE Conference
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    • 2004.11c
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    • pp.426-428
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    • 2004
  • Sensor network supports data delivery from physical world to cyber space Sensors get physical events then wireless network transfers sensor data to service server. We use sensor network technology to manage location information of asset. In ubiquitous computing environment, user localization is basic context for intelligent service. A lot of research group make effort to develop low cost localization technology. In this paper, we propose asset monitoring system using wireless sensor network. It is implemented using ad hoc network technology which can be adopted to smart home and this system can monitor the asset location and movement.

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Realization of Water AMR Network using ZigBee Protocol (ZigBee 무선표준을 이용한 상수도 원격검침 네트워크 구현)

  • Kwon, Jong-Won;Park, Yong-Man;Odgerel, Odgerel;Kim, Hie-Sik
    • Proceedings of the KIEE Conference
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    • 2006.04a
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    • pp.168-170
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    • 2006
  • In this paper, authors realize water AMR(Automatic Meter Reading) network using low power ZigBee protocol included routing ability for improving wireless communitation error detection and network range. ZigBee wireless standard is an important standard of the field related Ubiquitous industry and recently has application to Home-Network. It's special features are to spend low power and to include routing ability each terminator. Because of these features, authors realize water AMR system on Embedded system using ZigBee protocol for applying to transfer data between a water meter and RF module equipped with a water meter in each house.

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Design of an Integrated Internet Data and Digital-Television Receiving System (인터넷 데이터 및 TV 수신 통합 시스템 설계)

  • Nahm, Eui-Seok
    • Journal of Digital Convergence
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    • v.11 no.5
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    • pp.299-305
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    • 2013
  • Internet Data is hugely increased for high quality multimedia services and the related techniques is also developed rapidly. This paper is aimed to develop integrated internet data and Digital-Television receiving system with high performance and optimization, which is obtained by one-board integration with load control. It is applicable to various devices like computer, set-top box, home multimedia gateway etc. The performance is proved by evaluation test. It shows that the developed device can be TV tuner and internet AP for more robust multimedia services.

A Case Study on the Implementation of Context-aware based on Home Robot Service (상황인식 기반 홈 로봇 서비스의 구현사례)

  • Kim, Hyoung-Sun
    • Journal of Service Research and Studies
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    • v.4 no.1
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    • pp.49-59
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    • 2014
  • Context-aware computing is an emerging paradigm to achieve ubiquitous computing environments by enabling computer systems to understand their situational contexts. A context-aware system uses context to provide relevant information and services to the user depending on the user's task. In this paper, we propose an ontology-based context-aware modeling methodology that transmits low-level contexts acquired by directly accessing various sensors in the physical environments to high-level contexts. With these high-level contexts, context-aware application can provides proactive and intelligent services using ECA (Event-Condition-Action) rules. We implemented a home robot service in smart office environment.

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A Design and Implementation of ALE-compliant RFID Middleware System (ALE 기반 RFID 미들웨어 설계 및 구현)

  • Hong, Yeon-Mi;Byun, Yung-Cheol
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.4
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    • pp.648-655
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    • 2007
  • Nowadays, to realize ubiquitous computing environment, many research activities have been going on within various kinds of research domains including automatic identification sensor network, home network, telematics and so on. Especially, RFID middleware that supports the aggregation of RFID tag data, control and management, and the integration with legacy systems has recently gained a lot of attention. Meanwhile, EPCglobal defined an ALE(Application Level Events) standard specification, which exists between RFID readers and applications, and substitutes the previous systems called Savant. In the specification internal structures and implementation technologies of ALE are not mentioned and only external interfaces are defined. This approach easies the verification of standard compliance and inter-operability of the layer. In this paper, we present the design of ALE-compliant RFID middleware systems that process RFID tag data efficiently.