• Title/Summary/Keyword: Touch-Screen

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External Light Evasion Method for Large Multi-touch Screens

  • Park, Young-Jin;Lyu, Hong-Kun;Lee, Sang-Kook;Cho, Hui-Sup
    • IEIE Transactions on Smart Processing and Computing
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    • v.3 no.4
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    • pp.226-233
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    • 2014
  • This paper presents an external light evasion method that rectifies the problem of misrecognition due to external lighting. The fundamental concept underlying the proposed method involves recognition of the differences between two images and elimination of the desynchronized external light by synchronizing the image sensor and inner light source of the optical touch screen. A range of artificial indoor light sources and natural sunlight are assessed. The proposed system synchronizes with a Vertical Synchronization (VSYNC) signal and the light source drive signal of the image sensor. Therefore, it can display synchronized light of the acquired image through the image sensor and remove external light that is not from the light source. A subtraction operation is used to find the differences and the absolute value of the result is utilized; hence, the order is irrelevant. The resulting image, which displays only a touched blob on the touchscreen, was created after image processing for coordination recognition and was then supplied to a coordination extraction algorithm.

Preliminary Study on Soft Keyboard with Recommendation for Mobile Device (모바일 단말기를 위한 추천 소프트 키보드)

  • Hwang, Kitae;Lee, Jae-Moon
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.6
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    • pp.137-145
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    • 2013
  • Recently most mobile devices have soft keyboards on their LCD touch screens. Because of the tiny size of the touch screen of the soft keyboard, adjacent keys are mistakenly typed. Also utilizing a key for multiple key inputs causes key type errors. In this paper, we proposed an algorithm to recommend proper words to the user while the user continues to type keys, which helps to easily correct key type errors. In addition, we presented a soft keyboard called MissLess which implemented the recommendation algorithm. We evaluated recommendation performance of MissLess keyboard through experiments by using 3 test sets. The test results showed that the success ratio of recommendation reached up to about 90% although there were some differences between results. However it is needed to be considered that we recommended 4 words for an input word in this experiments.

Realization of Information Visualization of Electric Power Monitoring System for MV/LV Distribution Customers

  • Kim Jae-Chul;Chu Cheol-Min;Knag Bong-Seok;Kim Yeong-Il;Choi Duck-Su;Kim Kwang-Soon;Ryu Seung-Ki
    • Journal of Electrical Engineering and Technology
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    • v.1 no.3
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    • pp.287-294
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    • 2006
  • Recently, switchboards for MV/LV distribution customers have been united and digitalized rapidly. This paper proposes the effective information visualization method for the data measured from cubicle switchboards for MV/LV distribution customers. We developed the algorithm that analyzes abundant data measured by switchboards and displays them to overall users, such as fire information index, power condition index, switchboard safety index, and power diminution index. Using a touch screen made users to operate it easily. User interface was also improved by taking graphic visualization. We guess the information visualization method suggested in this paper shows the new direction that heavy electrical equipments including switchboards are going to develop in the future.

Menu design for touch screen interface with regard to task characteristics and cognitive processes (터치스크린 환경에서의 작업 특성 및 인지 과정을 고려한 메뉴 디자인)

  • Kong, Byung-Don;Min, Jung-Sang;Myung, Ro-Hae
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.763-768
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    • 2009
  • 사용자 중심의 인터페이스를 설계하기 위해서는 작업 환경에 따른 사용자의 작업 특성 및 이와 관련된 인지 과정에 대한 분석이 선행되어야 한다. 하지만 손가락을 직접 사용하는 새로운 작업 환경인 터치스크린을 적용하는 다수의 기기들은 바뀐 작업 환경에 대한 고려 없이 마우스나 키보드 등의 입력 방식에서의 메뉴 구조를 그대로 따르고 있어 사용자에게 불필요한 움직임 및 인지적 과정을 야기시켜 사용성의 저하를 가져오고 있다. 이에 본 연구에서는 터치스크린에서의 한 손가락 작업 환경의 물리적 특성 및 이에 따른 사용자들의 보다 단순한 인지 과정을 고려한 동적인 메뉴 구조를 제안하였다. 그 결과 사용자들은 동적인 메뉴구조에서 보다 빠른 작업 수행 경향을 보였으며, 인지적 과정에 있어서도 그 시간이 적게 소요되는 경향을 보였다. 본 연구 결과, 터치스크린 환경에서의 작업 특성 및 인지 과정을 고려한 동적인 메뉴 구조는 정적인 메뉴 구조보다 일반적인 사용자 중심의 메뉴 기반 인터페이스를 설계하는데 유용하게 쓰일 것으로 보인다.

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A Study on the Guideline of Interaction Style for Touch-screen based Mobile Phone (터치스크린 인터랙션 스타일 가이드라인을 위한 연구)

  • Lee, Jong-Hoon;Lee, Yun-Suk;Lee, Ja-Young
    • 한국HCI학회:학술대회논문집
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    • 2008.02b
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    • pp.262-267
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    • 2008
  • 애플의 iPhone 및 LG 의 프라다 폰 등을 기정으로 국내, 국외 제조사들은 전연 터치 스크린을 적용한 다양한 모바일 폰을 출시 또는 출시를 앞두고 있다. 모바일 폰에 적용되는 전면 터치 스크린은 4-방향키 기반의 일반적인 네비게이션의 제한에서 벗어나 보다 다양하고 진보된 스타일익 인터랙션을 가능하게 한다. 반면 이런 장점은 오히려 사용자에게 많은 학습을 요구하게 되며, 다른 제조사에서 제작된 하드웨어로 바꿀 때마다 또 다른 인터랙션 스타일을 학습하고 적응해야 하는 불편을 야기하게 만드는 원인이 될 수 있을 것이다. 따라서, 본 연구는 전면 터치 스크린 기반의 모바일 폰에 적용할 공통적이고 기본적인 인터랙션 스타일 가이드라인을 도출하는 것을 목적으로 한다. 이를 위해 기존에 출시된 터치 스크린이 일부 적용된 단말을 검토하여 기본적인 인터랙션 요소를 추출하였다. 그리고, 해당 요소에 적합한 인터랙션 스타일을 선정하기 위한 사용자 조사를 수행하고, 이를 기반으로 기본 인터랙션 가이드라인을 도출하였다. 본 연구에서 제안된 인터랙션 스타일 가이드라인은 다양한 제조사악 전면 터치 스크린 기반의 모바일 폰을 사용함에 있어 기본적인 요소에 대해서는 일관되고 예측이 가능한 사용 경험을 제공하도록 도움을 줄 수 있을 것이다.

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Coating effects of carbon nanotubes on metal meshes with various line-spaces and line-widths (다양한 선폭 및 선 간격을 갖는 금속 메쉬에 대한 탄소 나노튜브의 코팅 효과)

  • Hwang, Young-Jin;Kim, Bu-jong;Park, Jong-seol;Park, Jin-Seok
    • Proceedings of the KIEE Conference
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    • 2015.07a
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    • pp.1147-1148
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    • 2015
  • This study demonstrates the coating effect of carbon nanotubes on metal meshes, which have been made with various line-spaces and line-width, for touch screen panels. The CNTs have been deposited on metal meshes via electrophoretic deposition (EPD). The sheet resistances, visible transmittances, visible reflectances have been measured before and after electrophoretic deposition. The experimental results confirm that CNT coating metal meshes with various line-spaces and line width can satisfy the requirements that are required for transparent electrodes of touch screen panels.

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Development of 30inch window-unified Touch Screen Panel (30인치 윈도우 일체형 터치스크린패널 개발)

  • Seo, U-Hyeong;Park, Rae-Man;Kim, Gyeong-Hyeon;Sin, Jae-Heon;Hong, Chan-Hwa;Song, Chang-U;Yang, Ji-Ung;Gwon, Hyeok-In;Jeong, U-Seok
    • Proceedings of the Korean Institute of Surface Engineering Conference
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    • 2014.11a
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    • pp.242-243
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    • 2014
  • 본 연구는 윈도우 커버 뒷면에 2층 구조의 전극으로 각 전극들의 상호 정전용량을 이용한 터치스크린 패널을 개발하였다. 정전용량 방식의 터치스크린패널(Touch Screen Panel; TSP)은 필름을 사용하는 저항막 방식에 비해 내구성이 좋아 작은 손상에도 동작에 지장이 없다. 또한, 터치의 정확도가 높고, 광학적 특성이 우수하며 다중 포인트가 가능하다. 윈도우 일체형 TSP는 박막증착을 통해 X축,Y축 방향의 전극 패턴을 형성하였고 전극 교차부는 포토리소그래피공정을 통해 절연막 형성 및 Bridge, Bezel 전극을 형성하여 TSP를 제조 하였다.

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Thin Metal Meshes for Touch Screen Panel Prepared by Photolithography (포토리소그래피 공정으로 제작된 터치스크린패널용 금속메시)

  • Kim, Seo-Han;Song, Pung-Keun
    • Journal of Surface Science and Engineering
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    • v.49 no.6
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    • pp.575-579
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    • 2016
  • The metal mesh films with thickness of 1.0, 1.5, $2.0{\mu}m$ were prepared by photolithography using Ag, Al, and Cu metals. Every metal films were showed C(111) preferred orientation and Ag showed the lowest resistivity and followed by Al and Cu. The transmittance of almost films were higher than 90%. But, the Ag film with thickness of $2.0{\mu}m$ was delaminated during photolithography process due to low adhesion. So, Cu and Ti metal films were introduced under Ag film to improve adhesion property. The Cu film showed higher adhesion properties compared to Ti film. Furthermore, the Ti films that deposited on Ag film showed higher acid resistance.

Implementation of multi-touching and application based touch interface using Infrared (적외선을 이용한 멀티 터치와 터치 인터페이스의 구현)

  • Yoo, Ki-Sun;Hong, Rok-Ji;Moon, Il-Young
    • Journal of Advanced Navigation Technology
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    • v.14 no.6
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    • pp.928-934
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    • 2010
  • In this paper, the method introduce for touching signals and run the application on the multi touch environment using infrared light. When the user touches the screen, the infrared camera make a movie the light and the light which made through image processing communicate from TUIO(Tangble User Interface Object) protocol to Application. this Program is using the delivery informations which are occurred the event to Application. The Application which use the touch can exchange the Andoroid Phone between Mobile picture supervision Application also this equipment introduces about the musical entertainment Application which play a music many users at the same time.

Video event control system by recognition of depth touch (깊이 터치를 통한 영상 이벤트 제어 시스템)

  • Lee, Dong-Seok;Kwon, Soon-Kak
    • Journal of Korea Society of Industrial Information Systems
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    • v.21 no.1
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    • pp.35-42
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    • 2016
  • Various events of stop, playback, capture, and zoom-in/out in playing video is available in the monitor of a small size such as smart phones. However, if the size of the display increases, then the cost of the touch recognition is increased, thus provision of a touch event is not possible in practice. In this paper, we propose a video event control system that recognizes a touch inexpensively from the depth information, then provides the variety of events of the toggle, the pinch-in / out by the single or multi-touch. The proposed method finds a touch location and the touch path by the depth information from a depth camera, and determines the touch gesture type. This touch interface algorithm is implemented in a small single-board system, and can control the video event by sending the gesture information through the UART communication. Simulation results show that the proposed depth touch method can control the various events in a large screen.