• Title/Summary/Keyword: The Visual Perception

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Psychological Reduction Effect of Road Traffic Noise Perception by the Visual Information of Landscape components (조경요소의 영상을 이용한 도로교통소음 인지도의 심리적인 저감효과에 대한 연구)

  • Kook, Chan;Jang, Gil-Soo;Shin, Yong-kyu
    • KIEAE Journal
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    • v.3 no.2
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    • pp.33-36
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    • 2003
  • The influence of the visual information on the sound perception would be considerable. Furthermore, if the sound perception ranges in noisiness or annoyance beyond the loudness, it will depend much more on the shape of the visual information. This paper aims to estimate the influence of the several kinds of visual information on the perception of road traffic noise by means of the psycho-acoustic test method. The findings of present study on the influence of visual information on subjective noise perception are summarized as follows: Presenting visual images of mild and comfortable scenery reduced the noise perception reaction at the less noisy environments not exceeding 65 dB(A). At highly noisy environments exceeding 65 dB(A), however, the noise perception can be reduced by strong image of waterfall. Even eliminating the road traffic image may be helpful. Visual image of waterfall reduced the noise perception at all levels. It is inferred that the road traffic noise perception can be effectively ameliorated by presenting strong and real landscape images at any noisy environment.

Visual Perception in Autism Spectrum Disorder: A Review of Neuroimaging Studies

  • Chung, Seungwon;Son, Jung-Woo
    • Journal of the Korean Academy of Child and Adolescent Psychiatry
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    • v.31 no.3
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    • pp.105-120
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    • 2020
  • Although autism spectrum disorder (ASD) is a neurodevelopmental disorder characterized by social impairments, patients with ASD frequently manifest atypical sensory behaviors. Recently, atypical sensory perception in ASD has received much attention, yet little is known about its cause or neurobiology. Herein, we review the findings from neuroimaging studies related to visual perception in ASD. Specifically, we examined the neural underpinnings of visual detection, motion perception, and face processing in ASD. Results from neuroimaging studies indicate that atypical visual perception in ASD may be influenced by attention or higher order cognitive mechanisms, and atypical face perception may be affected by disrupted social brain network. However, there is considerable evidence for atypical early visual processing in ASD. It is likely that visual perceptual abnormalities are independent of deficits of social functions or cognition. Importantly, atypical visual perception in ASD may enhance difficulties in dealing with complex and subtle social stimuli, or improve outstanding abilities in certain fields in individuals with Savant syndrome. Thus, future research is required to elucidate the characteristics and neurobiology of autistic visual perception to effectively apply these findings in the interventions of ASD.

Types of Computer Game and Abilities of Children's Visual Perception (컴퓨터게임 유형과 유아의 시지각 능력)

  • Lee, Eun Ju;Lee, So Eun
    • Korean Journal of Child Studies
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    • v.24 no.5
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    • pp.43-58
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    • 2003
  • This research was conducted to comprehend the effects of computer games on the development children's visual perception. First, the effects of experience of computer games on children's visual perception abilities was analyzed. Second, the effects of different types of computer games on children's visual perception abilities were examined. And third, the interaction effects of sex and computer game types were examined. The subjects of this study were 78 5-year-olds engaging public kindergarten located in Cheung-Ju. To analyse data, percent, mean, standard deviation, and ANCOVA were used. The results showed that children's visual perception abilities were improved significantly with the experience of computer games. And the improvement of children's visual perception varied significantly according to the type of computer game. No interaction effects were found between a child's sex and the types of computer games.

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Effect of Constituent Characteristics of Cotton Fabrics on the Visual Perception and Image Scale (면직물의 구성특성이 시지각에 미치는 영향과 이미지 스케일에 관한 연구)

  • 노의경;유효선
    • Journal of the Korean Society of Clothing and Textiles
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    • v.28 no.8
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    • pp.1142-1152
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    • 2004
  • The purpose of this study is to verify the visual perception on various cotton fabrics of the same color. Results obtained through subjective evaluation of cotton fabrics showed that the textural adjectives could be classified into 3; warm/cool, flexibility and surface property, the sensibility adjectives into 5; simple, attractive, masculine, conservative, comfortable and visual perception adjectives into 6; hard, warm, smooth, brilliant, classic and casual. Image distribution results on 12 different fabrics, showed different distributions among textiles on visual perception due to varying texture and sensibility. In thickness, weight, weave type, bending and surface characteristics which are structure characteristics, significant differences were shown for visual perception examination. Having placed into an image scale, visual perception dimension developed divided into the 'soft-hard' axis and the 'warm-cool' axis.

Utilization of Computer Pointing Game for Improving Visual Perception Ability of Children with Severe Intellectual Disability

  • Kim, Kyoung-Ju;Kim, Nam-Ju;Seo, Jeong-Man;Kim, Sung-Wan
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.4
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    • pp.41-49
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    • 2018
  • The purpose of this study is to investigate the effect of computer pointing game on the visual perception ability of children with severe intellectual disability. Based on a literature review, we developed a computer pointing game to improve visual perception ability, which consisted of three stages; catching a hamburger, catching a hamburger and a soda, and catching various foods. At each stage, different instructional models were applied by difficulty level of the contents. Experiments were performed among four children with severe intellectual disabilities for three weeks. They belonged to H public school in Kyeonggi, Korea. Their visual perceptions were quantitatively measured four times by utilizing the Korean Developmental Test of Visual Perception tool (K-DTVP-2). For qualitative evaluation, an observation assessment diary was written and analyzed. All four children at the fourth test showed better visual perception ability, compared with the ability at the first test. As a result of the analysis of the observation assessment, they were considered successful in their learning and ordinary life related to visual perception. It can be concluded that the computer pointing game may play a role in helping children with severe intellectual disabilities improve their visual perception ability.

The Effect of Dynamic Visual-Motor Integration Training on the Visual Perception Reaction Velocity (역동적 시각-운동 통합 훈련이 시지각 처리 속도에 미치는 영향)

  • Song, Minok;Lee, Eunsil;Park, Sungho
    • Journal of The Korean Society of Integrative Medicine
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    • v.3 no.4
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    • pp.37-42
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    • 2015
  • Purpose: This study was conducted to test the impact of The Dynamic Visual-Motor integration training has effect on the visual perception reaction velocity. Dynavision were used to measure data from the participating 24 students(K college). Method : The participants were the 24 students of 'K' College in Busan in there twenties. They were divided into the The Dynamic Visual-Motor integration training group and the control group. To know if the Dynamic Visual-Motor integration training has effect on the visual perception reaction velocity, the Dynamic Visual-Motor integration training was implemented triweekly for 4 weeks. In Dynamic Visual-Motor integration training the ball should be grasped with one hand and threw by an arm. Only the balls threw beyond the objective point were counted. The visual perception reaction velocity and the number of response were measured before and after experiment by Dynavision. Result : Firstly, the visual perception reaction velocity was increased in Dynamic Visual-Motor integration training group compared with control group. Secondly, the number of response was also increased in Dynamic Visual-Motor integration training group compared with control group. Conclusion : As a result of The Dynamic Visual-Motor integration training has an effect on the visual perception reaction velocity and the number of response. The Dynamic Visual-Motor integration training seems to be effective for cerebral apoplexy patient who has visual perceptional disability or cerebral palsy child in training for visual perceptional development or daily living activities development. Study participated by more detailed and practical patients in hospital is needed.

A Study on the Elevation of Korean Traditional Architecture in Visual Perception (시화학 측면에서의 한국전통건축 입면구성에 관한 연구)

  • 장석하
    • Journal of the Korean housing association
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    • v.8 no.3
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    • pp.17-27
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    • 1997
  • This thesis is concerned with a study of spatial characteristics of Korean traditional architecture in visual perception. This study, therefore has been made of principles of visual perception. range of visual perception in architectural environment, spatial characteristics of Korean traditional architecture, and example case studies are exhibited. The architectural compositional principles of parts selected in process of study could be selected to facilitate comparison with the perceptual psychology. The result of this study can be used to construct Korean architectural plans. elevations. form and spatial and order pertinent to human understandings and existances on the priority of wholeness and the relationship of parts to visual perception.

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An Experimental Study on the Impact of the Visual Perception by the Change of the Lighting Sources Color (광원색에 의한 실내공간의 지각변화에 관한 실험연구)

  • 이성민
    • Korean Institute of Interior Design Journal
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    • no.4
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    • pp.27-30
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    • 1995
  • This study suggests the optimum interior environment by projecting the criteria to design the living space light-ing that select the lighting environment among the sever-al environmental factors that influenced on the human perception. As a correspondance between the visual perception and the lighting, visual perception process, vision system, and visual perception system are investigated to compre-hend the lighting, and then conceptual contour of the lighting environments are presented which are transmit-ted the visual informations. As a lighting factors which are influenced on the visu-al perception, light source color is analized. Foundationally, the effect of the lighting methods and the techniques are investigated, and the changes of the lighting methods which influences on the space perception are examined through the previous results. As the changing the light sources color, the changing the subjective feelings of space perception through the ex-periment. This study is concluded with the proposition of the ef-fective lighting and the importance of the lighting envi-ronment.

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Visual Perception Experiment Study on the Brand Effect - Comparison of Domestic and Imported Car Brand -

  • Im, Hajin;Kim, Chiyoung;Kim, Soojung;Yu, Sooyeon;Kwon, Mahnwoo
    • Journal of Korea Multimedia Society
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    • v.24 no.1
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    • pp.146-154
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    • 2021
  • Conspicuous consumption is often investigated in Korea and consumers purchase a product to publicly display economic power or social status. The existing studies argue that brand loyalty and luxury brand preferences escalate conspicuous consumption, and it is important to identify different visual perception to understand irrational consumers' behavior. Car emblem as brands' visual identity represents the brand's image, mission and message. Irrational consumers thus are expected have different visual perception to the emblem or logo. To understand the impact of irrational consumer behavior on visual perception, this study explored how brand loyalty and luxury brand preferences impact on the visual perception of car emblems between Korean domestic brand and imported brand. This study used eye tracking technology to measure the respondents' attention on an emblem of the cars. Eye tracking tools analyze fixations and measure the attention on a specific area of interests (AOI). This study explored the maintaining time and frequency on AOI, as well as explored the size of pupil to identify the respondents' attention on the AOI. In this experiment, the logos of domestic cars (i.e., Hyundai and Kia) and foreign cars (i.e., Mercedes-Benz and BMW) were swapped to see how irrational consumer behavior impact on visual perception of car emblem.

A Literature Study on the Elderly's Visual- Perception : Focusing on the Domestic Research Papers (고령자의 시지각에 관한 문헌연구 : 국내학술지를 중심으로)

  • Choi, Mi-Hyang;Kim, Hyun-Jin;An, Ok-Hee
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.23 no.1
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    • pp.1-8
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    • 2009
  • The research purposes at obtaining fundamental data needed for making a living environment appropriate to the visual perception of the oldest by analyzing researches related with the visual perception of the oldest among papers of domestic journals. This research examined a total of 1,240 papers including s::n papers of DBPIA dealt with the research of the oldest, 40 papers concerning the research of visual perception, and 663 papers published in the journal of the Korean Gerontological Society, analyzing contents related with the visual perception of the oldest (the aged, the oldest, color, illumination, sight, visual perception). The result of the research shows that while research related with the oldest has increased, research concerning the visual perception of the oldest has lacked in its contents. Thus, the research suggests the necessity of various researches to grasp characteristics of the visual perception of the oldest. Also, it proposes to develop tools that can help the oldest independently live, along with the necessity of designs appropriate to their living environment.