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A Rapid Two-Step Acquisition Algorithm for UWB Systems in Indoor Wireless Channels (실내 무선 환경에서 UWB 시스템을 위한 고속 두 단계 동기 획득 알고리즘)

  • Yang Suchkchel;Oh Jongok;Kim Jeawoon;Shin Yoan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.8C
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    • pp.742-753
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    • 2005
  • In this paper, we propose a rapid and reliable signal acquisition scheme for UWB (Ultra Wide Band) systems in typical indoor wireless channels. The proposed scheme is a two-step search with different thresholds and search window applied to a single correlator, where each step utilizes the single-dwell search with the bit reversal. Simulation results in IEEE 802. I5 Task Group .3a UWB indoor wireless channel show that the proposed scheme for the LHWB signals can achieve significant reduction of the required mean acquisition time as compared to the conventional single-dwell bit reversal search and double-dwell bit reversal search with more complex structure employing two correlators for various threshold levels. In addition, it is also observed that the proposed scheme can achieve much faster and reliable signal acquisition in noisy environments.

A basic study on human error proneness in computerized work environment (전산화된 작업환경에서 인간의 오류성향에 관한 기초연구)

  • Jeong, Gwang-Tae;Lee, Yong-Hui
    • Journal of the Ergonomics Society of Korea
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    • v.19 no.1
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    • pp.1-9
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    • 2000
  • This study was performed to investigate some characteristics on human error proneness in the computerized work environment. Our concerning theme was on human error likelihood according to personal temperament. Two experiments were performed. The first experiment was to study the effect of field- independence/dependence on error likelihood. The second experiment was on error proneness. These experiments were performed in information search task. which was most frequent task in computerized work environment such as the control room of nuclear power plant. Ten subjects were participated in this study. Analyzed results are as follows. Field-independence/dependence had a significant effect in both information search time and error frequency. Error proneness had a significant effect in both factors, too. And, a positive correlation was found between error frequency and information search time. These results will be utilized as a basis to study operator's error proneness in the computerized control room of nuclear power plant. later on.

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A Modified Viterbi Algorithm for Word Boundary Detection Error Compensation (단어 경계 검출 오류 보정을 위한 수정된 비터비 알고리즘)

  • Chung, Hoon;Chung, Ik-Joo
    • The Journal of the Acoustical Society of Korea
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    • v.26 no.1E
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    • pp.21-26
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    • 2007
  • In this paper, we propose a modified Viterbi algorithm to compensate for endpoint detection error during the decoding phase of an isolated word recognition task. Since the conventional Viterbi algorithm explores only the search space whose boundaries are fixed to the endpoints of the segmented utterance by the endpoint detector, the recognition performance is highly dependent on the accuracy level of endpoint detection. Inaccurately segmented word boundaries lead directly to recognition error. In order to relax the degradation of recognition accuracy due to endpoint detection error, we describe an unconstrained search of word boundaries and present an algorithm to explore the search space with efficiency. The proposed algorithm was evaluated by performing a variety of simulated endpoint detection error cases on an isolated word recognition task. The proposed algorithm reduced the Word Error Rate (WER) considerably, from 84.4% to 10.6%, while consuming only a little more computation power.

Improving Accuracy over Parameter through Channel Pruning based on Neural Architecture Search in Object Detection (물체 탐지에서 Neural Architecture Search 기반 Channel Pruning 을 통한 Parameter 수 대비 정확도 개선)

  • Jaehyeon Roh;Seunghyun Yu;Seungwook Son;Yongwha Chung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2023.11a
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    • pp.512-513
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    • 2023
  • CNN 기반 Deep Learning 분야에서 객체 탐지 정확도를 높이기 위해 모델의 많은 Parameter 가 사용된다. 많은 Parameter 를 사용하게 되면 최소 하드웨어 성능 요구치가 상승하고 처리속도도 감소한다는 문제가 있어, 최소한의 정확도 하락으로 Parameter 를 줄이기 위한 여러 Pruning 기법이 사용된다. 본 연구에서는 Neural Architecture Search(NAS) 기반 Channel Pruning 인 Artificial Bee Colony(ABC) 알고리즘을 사용하였고, 기존 NAS 기반 Channel Pruning 논문들이 Classification Task 에서만 실험한 것과 달리 Object Detection Task 에서도 NAS 기반 Channel Pruning 을 적용하여 기존 Uniform Pruning 과 비교할 때 파라미터 수 대비 정확도가 개선됨을 확인하였다.

Performance Analysis of UMB Signal Acquisition Algorithms According to Frame Interval and Bin Spacing in indoor Wireless Channels (실내 무선 환경에서 프레임 및 탐색 단위 구간에 따른 UWB 신호 동기 획득 알고리즘의 성능 분석)

  • Oh jong ok;Yang Suck chel;An Yo Shin
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.12C
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    • pp.1623-1632
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    • 2004
  • In this paper, we analyze the performance of linear search and bit reversal search algorithms based on the single-dwell serial search for rapid UWB (Ultra Wide Band) signal acquisition in typical indoor wireless channel environments. Simulation results according to bin spacing and frame interval in IEEE 802.15 Task Group 3a UWB indoor wireless channels show that bit reversal search algorithm achieves much smaller normalized mean acquisition time than linear search algorithm. In particular, it is found that the normalized mean acquisition time of the bit reversal search according to the range of searching termination interval closely matches the ideal case. In addition, we observe that the acquisition performance of bit reversal search algorithm becomes much better as bin spacing gets finer.

User-centered relevance judgement model for information retrieval (정보검색에서의 사용자 중심 적합성 판단 모형)

  • Park, Jung-Ah;Sohn, Young-Woo
    • Science of Emotion and Sensibility
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    • v.12 no.4
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    • pp.489-500
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    • 2009
  • This research takes a user-centered approach to define relevance, the core concept in information retrieval. The literature on relevance has identified numerous factors affecting such a judgment. We examined the model of user relevance judgment that describes the relationship between user relevance criteria and different types of relevance with information search task. We consider 7 criteria of user relevance-topicality, novelty, reliability, understandability, specificity, richness, and interest-and 3 type of user relevance-cognitive relevance, situational relevance, and affective relevance. Data were collected from a semi-controlled survey and analyzed by a structural equation modeling. As a result, topicality and reliability were found to be the essential relevance criteria in all information retrieval tasks. In the fact search task, topicality, reliability, novelty, richness, and interest were found to be significant. In the problem solving search task, topicality, reliability, understandability, and specificity were found to be significant. In the decision making search task, topicality, reliability, novelty, understandability, richness, specificity, and interest were found to be significant. In addition, the relationships between types of user relevance were determined. This research made theoretical and practical contributions to the field of information retrieval by identifying a definite model of user relevance judgment.

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Task and Motion Planning for Grasping Obstructed Object in Cluttered Environment (복잡 환경에서 가로막힌 물체 잡기를 위한 작업-모션 계획의 연계)

  • Lee, Seokjun;Kim, Incheol
    • The Journal of Korea Robotics Society
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    • v.14 no.2
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    • pp.104-113
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    • 2019
  • Object manipulation in cluttered environments remains an open hard problem. In cluttered environments, grasping objects often fails for various reasons. This paper proposes a novel task and motion planning scheme to grasp objects obstructed by other objects in cluttered environments. Task and motion planning (TAMP) aims to generate a sequence of task-level actions where its feasibility is verified in the motion space. The proposed scheme contains an open-loop consisting of three distinct phases: 1) Generation of a task-level skeleton plan with pose references, 2) Instantiation of pose references by motion-level search, and 3) Re-planning task based on the updated state description. By conducting experiments with simulated robots, we show the high efficiency of our scheme.

Relative Risk Evaluation of Front-to-Rear-End Collision when Drivers Using Electronic Devices: A Simulation Study (추출가능 상황에서 전자기기 사용유형에 따른 상대적 위험성평가: 운전 시뮬레이션 연구)

  • Lee, Se-Won;Lee, Jae-Sik
    • Journal of the Korean Society of Safety
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    • v.24 no.4
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    • pp.104-110
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    • 2009
  • In this driving simulation study, the impairing effects of various types of electronic devices usage(i. e., destination search by using in-vehicle navigation system, TV watching and dialing cellular phone) during driving on front-to-rear-end collision avoidance were investigated. Percentage of collisions, driving speeds when the drivers collided, and initial reaction time for collision avoidance were analyzed and compared as the dependent measures. The results indicated that (1) any types of electronic devices usage during driving induced more serious collision-related impairment than control condition where no additional task was required, and (2) in general, destination search task appeared to impair drivers collision avoidance performance more than the other task requirements in terms of percentage of collisions and initial reaction time for collision avoidance, but TV watching induced most serious collision impact. These results suggested that any types of electronic device usage could distract drivers attention from the primary task of driving, and be resulted in serious outcome in potentially risky situation of front-to-rear-end collision. In particular, mandatory use of eye-hand coordination and receiving feedback seemed to one of essential factor leading the drivers visual attentional distraction.

Utilizing Usability Metrics to Evaluate a Subway Map Design

  • Jung, Kwang Tae
    • Journal of the Ergonomics Society of Korea
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    • v.36 no.4
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    • pp.343-353
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    • 2017
  • Objective: This study aims to evaluate the efficiency of two representative subway map design types, namely a diagram type and a geographical type using physiological metrics, performance metrics, and self-reported metrics, which are representative usability metrics. Background: Subway maps need to be designed in order for users to quickly search and recognize subway line information. Although most cities' subway maps currently use the diagram type designed by Henry Beck, New York City's subway map has recently been changed to the subway map type combined with the geographical type designed by Michael Hertz. However, not many studies on its efficiency are found, and the studies that are available mainly depend on questionnaire surveys or take on a subjective behavioral study type based on experts' experiences. In this regard, evaluation through a more objective method is needed. Method: This study employed usability metrics as a method to evaluate the efficiency of information search targeting the diagram type and geographical type subway maps used mostly as subway maps. To this end, physiological metrics obtained through eye tracking, task completion time, representative metric of task performance, and subjective evaluation metrics were used for the suitability evaluation of subway map designs. Results: In the result of gaze movement distance analysis, no significant difference was shown in the two design types in terms of a process finding a departure station from the starting point and a process finding a transfer station between the departure station and arrival station (destination). However, the gaze movement distance in the process finding the arrival station at the departure station was significantly shorter in the geographical type, rather than in the diagram type. The analysis of task completion time showed a result similar to the gaze movement distance analysis result. Task completion time was significantly shorter in the geographical type, rather than in the diagram type, which is in the process finding the arrival station at the departure station. In other information search processes, no significant difference was shown. As a result of subjective evaluation metrics analysis, no significant difference was revealed in the two design types. Conclusion: An analysis on the two representative subway map design types was carried out via the adoption of usability metrics. As a result, although no significant difference was shown in some information search processes, it was revealed that information search was easier in the geographical type overall. Also, it was found that usability metrics can be effectively used to evaluate the design types of subway maps. Application: The study results can be used to set design direction to offer ease in information search on subway lines. The study also can be used as a method to evaluate a subway map's design type.