• Title/Summary/Keyword: System Interface

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Seismic Analysis of Underground RC Structures considering Interface between Structure and Soil (경계면 요소를 고려한 지하 철근콘크리트 구조물의 지진해석)

  • 남상혁;변근주;송하원;박성민
    • Proceedings of the Korea Concrete Institute Conference
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    • 2000.10a
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    • pp.87-92
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    • 2000
  • The real situation of an underground reinforced concrete(RC) structure with the surrounding soil medium subjected to seismic load is quite difficult to be simulated through an expensive work and, even if it is possible to arrange such an experiment, it will be too expensive. So development of analytical method can be applied usefully to seismic design and seismic retrofit through an analysis of seismic behavior and seismic performance evaluation. A path-dependent constitutive model for soil that can estimate the response of soil layer is indispensible for dealing with kinematic interaction of RC/soil entire system under seismic loads. And interface model which deals with the dynamic interaction of RC/soil entire system is also necessary. In this study, finite element analysis program that can consider path-dependent behavior of RC and soil, and interfacial behavior between RC and soil is developed for rational seismic analysis of RC/soil entire system. Using this program, nonlinear behavior of interface between RC and soil is analyzed, and the effect of interfacial behavior to entire system is investigated.

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Interacting Mobile Robots for Tele-Operation System Using the Internet

  • Park, Kwang-Soo;Ahn, Doo-Sung
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.44.1-44
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    • 2001
  • This paper discusses the interacting mobile robots for tele-operation system using the world wide web. In multi-agent and web-based teleoperation environment the problem of communication delay must be solved for the efficient and robust control of the system. The standard graphic user interface(GUI)is implemented using Java Programing language. The web browser is used to integrate the virtual environment and the standard GUI(Java applet) in a single user interface. Users can access a dedicated WWWserver and download the user interface. Reinforcement learning is applied to indirect control in order to autonomously operate without the need of human intervention. Java application has been developed to communicate and control multi robots using WWW. The effectiveness of our multi robots system is verified by simulation and experiments ...

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Data Management and Communication Networks for Man-Machine Interface System in Korea Advanced Liquid MEtal Reactor : Its Functionality and Design Requirements

  • Cha, Kyung-Ho;Park, Gun-Ok;Suh, Sang-Moon;Kim, Jang-Yeol;Kwon, Kee-Choon
    • Proceedings of the Korean Nuclear Society Conference
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    • 1998.05a
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    • pp.291-296
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    • 1998
  • The DAta management and Communication NETworks (DACONET), Which it is designed as a subsystem for Man-Machine Interface System of Korea Advanced LIquid MEtal Reactor(KALIMER MMIS) and advanced design concept is approached, is described. The DACONET has its roles of providing the real-time data transmission and communication paths between MMIS systems, providing the quality data for protection, monitoring and control of KALIMER and logging the static and dynamic behavioral data during KALIMER operation. The DACONET is characterised as the distributed real-time system architecture with high performance, Future direction, in which advanced technology is being continually applied to Man-Machine interface System Development of Nuclear Power Plants, will be considered for designing data management and communication networks of KALIMER MMIS

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An Intelligent Search Modeling using Avatar Agent

  • Kim, Dae Su
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.4 no.3
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    • pp.288-291
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    • 2004
  • This paper proposes an intelligent search modeling using avatar agent. This system consists of some modules such as agent interface, agent management, preprocessor, interface machine. Core-Symbol Database and Spell Checker are related to the preprocessor module and Interface Machine is connected with Best Aggregate Designer. Our avatar agent system does the indexing work that converts user's natural language type sentence to the proper words that is suitable for the specific branch information retrieval. Indexing is one of the preprocessing steps that make it possible to guarantee the specialty of user's input and increases the reliability of the result. It references a database that consists of synonym and specific branch dictionary. The resulting symbol after indexing is used for draft search by the internet search engine. The retrieval page position and link information are stored in the database. We experimented our system with the stock market keyword SAMSUNG_SDI, IBM, and SONY and compared the result with that of Altavista and Google search engine. It showed quite excellent results.

MPEG-based Transcoding for Scalable Video-on-Demand System

  • Naoki-Kobayashi;Satoshi-Ishibashi;Susumu-Ichinose
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1999.06a
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    • pp.63.1-68
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    • 1999
  • MPEG-2 transcoding scheme is proposed as scalable transmission system for a video-on-demand system is described. In this system video contents encoded by MPEG-2 are transmitted to receiver terminals via communication lines that have different bit rate. A transcoding technique that directly converts a bit stream encoded by MPEG-2 into a lower coding rate stream without decoding is proposed. The transcoder called Trampeg includes size reduction and frame drop approach. The experimental results show that an MPEG-2 stream of 0 Mbps is able to be transcoded into a stream of 1.5 Mbps-300 Kbps.

Adaptive Negotiation Interface for End-to-End QoS in Mobile Network (무선네트워크에서의 종단간 QoS를 고려한 적응적 협상 인터페이스)

  • Jang, Ik-Gyu;Park, Hong-Sung
    • Proceedings of the KIEE Conference
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    • 2004.05a
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    • pp.68-70
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    • 2004
  • In this paper we develop an adaptive interface between video compression and transission protocols to handle QoS fluctuations that are common to mobile communication systems. We consider various generic design alternatives for QoS adaptation and identify 'QoS negotiation' as the most promissing. This method gives the best possibilities to obtain system-wide efficiency. To handle the indued system complexity we apply a design philosophy (called ARC) that separates implementation dependencies by introducing QoS interfaces between system modules. In the ARC phlosophy the implementation details are hidden in the subsystems. To assure efficient adaptation, the QoS must be negotiated between modules. We select the QoS parameters that are both necessary and sufficient for efficient negotiation between the video encoder and protocol modules. We describe the relation between the QoS parameters at the interface and the internal parameters of common video coding methods and protocol elements. Furthermore, we describe a negotiation procedure that allows a system-wide optimum to emerge.

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Design and Implementation of Multimedia Tutoring System for Mobile English Loaming (모바일 영어 학습을 위한 멀티미디어 교육 시스템의 설계 및 구현)

  • 김병규;이영석;조정원;최병욱
    • Proceedings of the IEEK Conference
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    • 2003.07d
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    • pp.1677-1680
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    • 2003
  • In this paper, we propose the multimedia tutoring system that provides multimedia learning contents for english Loaming on mobile environment. In order to design and implement the system, we have developed mobile multimedia contents from contents modeling based on the types of item, but also mobile interface to provide learning contents for learners effectively under limitation of mobile environment. The contents server in this system creates multimedia learning contents as XML document for each learner and provides those to learners through mobile interface using Wireless Application Protocol at anytime and anyplace.

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Research of Integrated System Design Process for Minimize Iteration Time of System Design Activities (시스템 설계 업무 반복시간을 최소화하는 통합된 시스템 설계 프로세스 연구)

  • Kim Jin-Hoon;Park Young-Won
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.27 no.3
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    • pp.31-36
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    • 2004
  • This paper will describe design process and its results that are minimized unaddressed feature of product development processes. This process provides integrated system design process by context analysis of EIA 632 standard process, interface definition from activity decomposition, integration of related activities, and definition of concurrency & sequential activities flow. This process and method application will contribute to minimize time loss that is emerged from activities iteration by not definitely definition of activities interface.

Development of Education and Training System for the Auto-Reclosing of Power Transmission System Using a Real Time Digital Simulator (실시간 계통시뮬레이터를 이용한 송전계통 자동재폐로 교육 및 훈련 시스템 개발)

  • Park, Jong-Chan;Yun, Sang-Yun
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.59 no.1
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    • pp.1-9
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    • 2010
  • This paper summarizes an education and training system for the auto-reclosing of power transmission system using a real time digital simulator. The system is developed to understand the principle of reclosing and the sequence of automatic reclosing schemes, and practice the effects of reclosing actions to power system in real-time simulator. This study is concentrated into the following two parts. One is the development of real time education and training system of automatic reclosing schemes. For this, we use the RTDS(real time digital simulator) and the actual digital protective relay. The mathematical relay model of RTDS and the actual distance relay which is equipped automatic reclosing function are also used. The other is the user friendly interface between trainee and trainer. The various interface displays are used for user handing and result display. The conditions of automatic reclosing which is a number of reclosing, reclosing dead time, reset time, and so on, can be changed by the user interface panel. A number of scenario cases are reserved for the education and training. Through the test, we verified that the proposed system can be effectively used to accomplish the education and training of automatic reclosing.

The Communication Method at the Auto-Startup System using TCP/IP and VXI and Expert System(G2)

  • Kim, Jung-Soo;Joon Lyon
    • Transactions on Control, Automation and Systems Engineering
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    • v.1 no.2
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    • pp.141-146
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    • 1999
  • This paper describes the communication method of an auto-startup system. The Auto-Startup system is designed to operate a nuclear power plant automatically during the startup operation . In general , the operations during startup in existing plant have only been manually controlled by the operator. The manual operation caused to the operator mistake. The Auto-Startup system consists of the Distributed Control System(DCS) and G2 (Expert System). Also, Functional Test Facility(FTF) provides the plant's real-data for an Auto-Startup system. So, it is necessary to develop the communication method between these systems. We developed two methods ; one is a network and the other is a hardwire line. To communicate between these systems (DCS-G2 and DCS-FTF) , we developed the communication program. In case of DCS-FTF, we used the TCP/IP and VXI. BUt, in case of DCS-G2 , we , what it called , developed the bridge program using the GSI(G2 Standard Interface). We test to check the function of the important parameter, in time, for analysis of the developed communication method. The results are a good performance when we check the communication time of important parameter. We conclude that Auto-startup system could save heat-up time about at least 5 hours and reduced the change of the reactor operation and trip.

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