• Title/Summary/Keyword: Studio design

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Study on Process Development of Furniture Design Class by Fusing 3D Form Study (입체조형 실습을 연계한 가구디자인 수업 개발을 위한 사례연구)

  • In, Chi Ho
    • Journal of the Korea Furniture Society
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    • v.25 no.3
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    • pp.165-172
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    • 2014
  • 3D form study is one of basic subjects in industrial design education. There are an array of textbooks of visual art, design and architecture, most of which address basic geometrical form study and abstract forms. With the introduction of computerization, current trends are directed to reduce basic form education and students' participation in classes and their accomplishments. This study was intended to develop works under a theme of furniture design with concrete shapes and functions. This study focused on developing relevant process by fusing 3D form study and furniture design which fall into basic design and design studio subjects, respectively. Among 3D form studies, applied were a concept of 3D configuration that explores the relations between surface forms and 3D forms. Furniture design is a challenge to students at beginner or intermediate level in basic design education from initial devising stage to production in kind. To ease high level of difficulties at designing and producing stages, technical education was systematized in the process of conceptualizing, developing idea and production. This type of challenge was carried out during separate semesters, along with a case study done to develop different types of challenges. This study helped students to be motivated and actively participate in classes and well perform advanced form study and technical training from design to actual production.

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Analysis of Syllabi for Landscape Architectural Design Courses as Project-Based Classes and Improvement Strategies (프로젝트 기반 수업으로서의 조경설계 교과목 수업계획서 분석과 개선방안)

  • Kim, Ah-Yeon
    • Journal of the Korean Institute of Landscape Architecture
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    • v.44 no.1
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    • pp.51-65
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    • 2016
  • A syllabus can be considered to be a masterplan for good educational results. This study tries to diagnose the current status of landscape architectural design education and suggest improvement strategies for better landscape design courses through the analysis of the syllabi of mid-level landscape design studio classes collected from the four-year undergraduate programs. The findings and suggestions are as follows. First, it is necessary to take advantage of a syllabus as a contract as well as a plan and a learning tool. Second, it is crucial to make more detailed statement from the perspectives of learners. Third, more customized components for design courses should be developed; the syllabus should give the structure of a design class as an integration and synthesis of other courses. Fourth, it is necessary to increase the interrelationship and relevance among the components, especially between course objectives and evaluation criteria, and course activities and references. Fifth, a syllabus needs to function as a communication tool in a flexible manner. Sixth, a syllabus needs to give a comprehensive information about the site and the design project. Finally, instructors need to introduce a set of detailed evaluation rubrics or criteria acceptable to students in order to increase the fairness and transparency of the evaluation.

A Design and Implementation of Ontology-based Retrieval System for the Electronic Records of Universities (대학 전자기록물을 위한 온톨로지 기반 검색시스템 설계 및 구현)

  • Lee, Jung-Hee;Kim, Hee-Sop
    • Journal of the Korean Society for information Management
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    • v.24 no.3
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    • pp.343-362
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    • 2007
  • The purpose of this study is to design and implement an ontology-based retrieval system for the electronic records of universities and to compare its performance with the existing keyword-based retrieval system. We used OntoStudio 1.4 for implementing an ontology-based retrieval system, and the test collection consisted of the following: (1) 5,099 electronic records of the 'personnel management notification' created by Korea Maritime University, (2) 20 topics (10 short-topics and 10 long-topics), and (3) the relevant assessments were conducted by the group of human experts. 10 university staff participated in the experiment of keyword-based searching and used the same test collection as used in the experiment of ontology-based searching. The ontology-based retrieval system outperformed to the keyword-based retrieval system in terms of Recall and Precision, and the same results showed in the test of the short-topics and long-topics comparison.

Design of Dual-Band Microstrip Antenna for Marine Telecommunication (해상 무선통신을 위한 이중대역 마이크로 스트립 안테나 설계)

  • Choi, Jo-Cheon;Lee, Gwang-Bok;Kim, Kab-Ki;Lee, Seong Ro
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39C no.12
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    • pp.1314-1317
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    • 2014
  • In this letter, we designed monopole microstrip antenna for WLAN / WiMAX system. The monopole antenna is designed by FR-4 substrate with size is $30mm{\times}40mm$. The proposed antenna is based on a planar monopole design which cover WLAN and WiMAX frequency bands. To obtainthe optimized parameters, we used the simulator, CST's Microwave Studio Program and found the parameters that greatly effect antenna characteristics. Using the obtained parameters, the antenna is designed. Thus the proposed antenna satisfied the -10 dB impedance bandwidth requirement while simultaneously covering the WLAN and WiMAX bands. And characteristics of gain and radiation patterns are obtained for WLAN/WiMAX frequency bands.

Design and Fabrication of UWB Antenna Using the SRR for WLAN Band Rejection (SRR을 이용한 WLAN 대역 저지용 UWB 안테나의 설계 및 제작)

  • Jo, Nam-I;Kim, Dang-Oh;Kim, Che-Young;Choi, Dong-Muk
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.20 no.9
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    • pp.1014-1020
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    • 2009
  • In this paper, a novel UWB(Ultra Wide-band) antenna with suppressed band of IEEE 802.11a($5.15{\sim}5.825\;GHz$) WLAN was designed and fabricated by using SRR(Split Ring Resonator) with band rejection property. MWS(Micro-wave Studio) of CST company was utilized in the design stage. The antenna was fabricated on a substrate, Rogers 4003, with the thickness of 0.8 mm and relative permittivity of 3.38. The measured result shows that the proposed antenna has a good return loss below -10 dB and group delay below 1nsec over UWB communication band($3.1{\sim}10.6\;GHz$) except WLAN band. It also shows the omni-directional radiation pattern.

The Design and experiment of 5G-based metaverse motion synchronization system (5G 기반의 메타버스 모션 동기화 시스템의 설계 및 실험)

  • Lee Sangyoon;Lee Daesik;You, Youngmo;You, Hyeonsoo;Lee, Sangku
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.19 no.3
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    • pp.61-75
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    • 2023
  • In this paper, we design and experiment a 5G-based metaverse motion synchronization system with configuration of a mobile motion capture studio that has not been commercialized at home and abroad. As a result of the experiment, the average value of the latency test measurement using Wi-Fi is 0.134 seconds faster than the average latency test measurement value using the 5G network. Existing motion capture studios have spatial limitations as the motion capture range is limited to the Wi-Fi communication range. However, the 5G-based metaverse motion synchronization system configures a mobile motion capture studio so that motion performers can solve the spatial limitations by expanding the motion capture communication range indefinitely regardless of time and place. Therefore, it is possible to implement realistic metaverse contents by displaying a realistic and natural digital human because it is free from spatial constraints. The system which was tested in this paper can create a new business model by converging next-generation technologies that are receiving attention related to the digital virtual world, such as motion capture + 5G + digital human twin + metaverse. And it allows for research and develop a next-generation metaverse-based broadcasting solution at a recent time when the business value of digital human and metaverse technologies and functions has been proven and related sales are growing in earnest.

Design of Dual Band Antenna for UWB / WAS for Wireless Local Area Communication (무선 근거리 통신을 위한 UWB/WAS용 이중대역 안테나 설계)

  • Kim, Gyeong-rok;Oh, Mal-geun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.10a
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    • pp.522-525
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    • 2018
  • In this paper, we design a UWB / WAS microstrip antenna for wireless local high - speed communication. The substrate of the proposed antenna is FR-4 (er = 4.3) and its size is $30[mm]{\times}30[mm]$. It is designed to have characteristics that can be used in the frequency bands of 3.5 [GHz] and 5.2 [GHz], which are UWB / WAS frequency bands. The simulation was performed using CST Microwave Studio 2014. Simulation results show that the gain is 1.592 [dBi] at 3.5 [GHz] and 2.210 [dBi] at 5.2 [GHz]. The S-parameter also showed a result of less than -10 [dB] (WSWR 2: 1) in the desired frequency band. Microstrip antennas have been miniaturized, high performance, and light weight, and excellent and low cost systems are continuously being developed. In addition, many people use wireless local area network systems used in homes, companies, and public facilities. Since the UWB / WAS technology is proposed according to the development of the system and the demand increase, the antenna that satisfies the above conditions will be designed and the technology applicable to the system will be used more conveniently.

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A Study on the Concept and Spatial Organization of Bifurcation (분기(Bifurcation)의 개념과 공간조직에 관한 연구)

  • Kim Jong-Jin
    • Korean Institute of Interior Design Journal
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    • v.14 no.1
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    • pp.20-27
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    • 2005
  • This study is focused on the concept and spatial organization of bifurcation. After discussing the concept of bifurcation used in Borges' literature and Deleuze's Fold philosophy, case examples in contemporary architecture are analysed to comparatively investigate the relationship between the concept and space. In Deleuze's philosophy, bifurcation as well as pleats, inflection are used to form the world of fold that goes to infinity while, in Borges' literature, the structure of bifurcation is the key method to create the labyrinth of time. There are various projects in contemporary architecture based on the Deleuzian concept of bifurcation. Rem Koolhaas's Two Libraries for Jussieu University and UN Studio's Arnhem Central are selected and researched for further comparison study. In Jussieu project, the bifurcating spatial organization is 'intentionally' used to construct the indeterminant space whereas in Arnhem Central, bifurcation can be found in both the ever-bifurcating design process as well as the final spatial organization'unintentionally'generated from the process. This study is concluded with the comparative analysis between the representation and actualization of a concept that are crucially different.

Design Analysis on Stool Seats: Aesthetics and Forms (스툴의 좌판에 따른 조형 분석)

  • 조숙경
    • Journal of the Korea Furniture Society
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    • v.13 no.2
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    • pp.75-84
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    • 2002
  • The chairs are one of the most important furniture in this modern society, as we know that history of furniture is made of history of the chairs. Among the chairs, the stool, which made by only sit and legs, forms the basis of the chairs. The stool plays an important part in the human body to support and also help to make an agile movement In a short period of time. The stool is the minimum unit of chair, which made of least size and simple structure; therefore it fits to study basic knowledge of furniture making. For that reason, we can see occasionally the schools of furniture design departments have chosen the stool making course in their foundation students' studio classes. However, the professional study on the stool, such as the study on the posture for designing stool, has not been developed yet. This study presents basic Information of design for stool by analyzing various stools formatively.

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A Study on the Formal Generation Characteristics in the Digital Design Process (디지털 디자인프로세스에 나타난 형태생성방식의 특성에 관한 연구)

  • Lee, Su-Yong;Lee, Sang-Joon
    • Journal of The Korean Digital Architecture Interior Association
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    • v.6 no.2
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    • pp.9-16
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    • 2006
  • The research want to know about form creation method's special quality that found in digital construction design process that using digital media, and they comparison analysis that who positive using digital media, Frank O. Gehry, Peter Eisenman, Greg Lynn, UN studio's work. First, In digital design process using digital media is make full use to design unfolding step and application way can change by architect's recognition difference of using digital media and each architect's design general idea unfolding process, and it means form creation process can change. Second, In digital design process a building form doesn't design adaptation to construction system, they directly design the third dimension form. So, they deduction a new form that unification and integration. Third, the architect that appear's in digital design process's part is existing, data from position of the master which it selects the coding selects the outcome goods which appears in computer operation with coordinator role of the originality and construction sense which it is visible.

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