• Title/Summary/Keyword: Structure color

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Color Difference Characterization on Nickel Silicides (니켈실리사이드의 색차분석)

  • Jung Youngsoon;Song Ohsung;Kim Dugjoong;Choi Yongyun;Kim Chongjun
    • Journal of the Korean institute of surface engineering
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    • v.38 no.1
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    • pp.44-48
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    • 2005
  • We prepared nickel silicide layers from p-Si(l00)/SiO₂(2000 Å)/poly-Si(700 Å)/Ni(400 Å) structures, feasible for gates in MOSFETs, by annealing them from 500℃~900℃ for 30 minutes. We measured the color coordination in visible range, cross sectional micro-structure, and surface topology with annealing temperature by an UV-VIS-IR spectrometer, field effect scanning electron microscope(FE-SEM), and scanning probe micro-scope respectively. We conclude that we may identify the nickel silicide by color difference of 0.90 and predict the silicide process reliability by color coordination measurement. The nickel silicide layers showed similar thickness while the columnar grains size and surface roughness increased as annealing temperature increased.

Texture-based Hatching for Color Image and Video

  • Yang, Hee-Kyung;Min, Kyung-Ha
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.4
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    • pp.763-781
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    • 2011
  • We present a texture-based hatching technique for color images and video. Whereas existing approaches produce monochrome hatching effects in considering of triangular mesh models by applying strokes of uniform size, our scheme produces color hatching effects from photographs and video using strokes with a range of sizes. We use a Delaunay triangulation to create a mesh of triangles with sizes that reflect the structure of an input image. At each vertex of this triangulation, the flow of the image is analyzed and a hatching texture is then created with the same alignment, based on real pencil strokes. This texture is given a modified version of a color sampled from the image, and then it is used to fill all the triangles adjoining the vertex. The three hatching textures that accumulate in each triangle are averaged and the result of this process across all the triangles forms the output image. We can also add a paper texture effect and enhance feature lines in the image. Our algorithm can also be applied to video. The results are visually pleasing hatching effects similar to those seen in color pencil drawings and oil paintings.

The Effect of Elements of Apparel Design on Impression Formation Part ll -Emphasis on the form & color of dress and of pants-blouse- (의상디자인요소가 의복착용자의 인상에 미치는 영향 (제2보) -Dress 및 Pants-Blouse의 형태와 색채를 중심으로-)

  • 이주현;강혜원
    • Journal of the Korean Society of Clothing and Textiles
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    • v.19 no.6
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    • pp.984-994
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    • 1995
  • The dimensional structure of impression formed of a female figure in specific attire was identified and significant influence of skirt length and suit color on impression formed of figures in suits were researched in the part I of this study. In part ll, the effect of identical elements of apparel design on impression formation of a female figure in dress and pants- blouse were studied. The experimental matirals consisted of two sets of stimuli and 7 point semantic differential response scale developed in part 1. Each set of stimuli was composed of 20 drawings representing female figures in each attire. Three independent variables, which were the length of bottom, color of dress or pants and collar type of blouse, were manipulated in each stimulus. The experiment was arranged by 3 factorial design, and the data were analyzed by 3-way ANOVA and by Multiple Classification Analysis. To summarize, in impression formation of figure in dress, the most dominant design element was identified as bottom length and the second most dominant one was color of dress. In contrast, in perception of figure in pants-blouse, the most important design element was color of pants and secondly important one was bottom length. The collar type of top didn't have critical effect on impression formation of figures in both type of attire.

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A Study on the Navigation Control of Automated Guided Vehicle using Color Line Search (Color Line 탐색을 이용한 AGV의 주행제어에 관한 연구)

  • 박영만;박경우;안동순
    • Journal of the Korea Society of Computer and Information
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    • v.8 no.1
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    • pp.13-19
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    • 2003
  • There are active researches on automated guided vehicles(AGV) generally used in flexible manufacturing system(FMS) or automated warehouse systems(AWS). Because existing AGV uses magnetic tapes, electric wire, RF or laser as guidelines, its installation and modification require a lot of money and time. The present study implemented AGV that detects paths marked with 50mm Yellow tape using a mono-color CCD camera. Because it uses color tape, it is easy and inexpensive to install and change lines. This study presented the structure of the developed AGV, the image Processing technique for detecting guidelines by ing the characteristics of color, and the result of operating AGV.

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Efficient Color Image Segmentation using SOM and Grassfire Algorithm (SOM과 grassfire 기법을 이용한 효율적인 컬러 영상 분할)

  • Hwang, Young-Chul;Cha, Eui-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.08a
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    • pp.142-145
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    • 2008
  • This paper proposes a computationally efficient algorithm for color image segmentation using self-organizing map(SOM) and grassfire algorithm. We reduce a computation time by decreasing the number of input neuron and input data which is used for learning at SOM. First converting input image to CIE $L^*u^*v^*$ color space and run the learning stage with the SOM-input neuron size is three and output neuron structure is 4by4 or 5by5. After learning, compute output value correspondent with input pixel and merge adjacent pixels which have same output value into segment using grassfire algorithm. The experimental results with various images show that proposed method lead to a good segmentation results than others.

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Study on Quantum Dot Components and Their Use in High Color Rendering Lighting (양자점 부품과 이를 활용한 고연색성 조명 연구)

  • Jae-Hyeon Ko
    • Korean Journal of Optics and Photonics
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    • v.35 no.3
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    • pp.95-106
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    • 2024
  • In the 21st century, white light-emitting diodes (LEDs) are widely used as backlighting for liquid crystal displays and as a light source for general illumination. However, white LEDs used in lighting often use a single yellow phosphor on top of a blue LED chip, which lacks the ability to reproduce natural colors in objects under conventional illumination accurately. Recently, researchers have been actively working on realizing high color-rendering lighting by incorporating red quantum dots to improve the spectrum in the long-wavelength band, which is deficient in conventional white LEDs. In particular, how to develop and apply remote quantum dot components to ensure long-term reliability is currently under active research. This paper introduces recent research on remote quantum dot components and the current status of developing high color-rendering lightings with them. Especially, we focus on various factors that are important to consider in optimizing the optical structure of the quantum dot components and discuss the future directions and prospects of research for high color-rendering lighting technology.

Video Scene Detection using Shot Clustering based on Visual Features (시각적 특징을 기반한 샷 클러스터링을 통한 비디오 씬 탐지 기법)

  • Shin, Dong-Wook;Kim, Tae-Hwan;Choi, Joong-Min
    • Journal of Intelligence and Information Systems
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    • v.18 no.2
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    • pp.47-60
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    • 2012
  • Video data comes in the form of the unstructured and the complex structure. As the importance of efficient management and retrieval for video data increases, studies on the video parsing based on the visual features contained in the video contents are researched to reconstruct video data as the meaningful structure. The early studies on video parsing are focused on splitting video data into shots, but detecting the shot boundary defined with the physical boundary does not cosider the semantic association of video data. Recently, studies on structuralizing video shots having the semantic association to the video scene defined with the semantic boundary by utilizing clustering methods are actively progressed. Previous studies on detecting the video scene try to detect video scenes by utilizing clustering algorithms based on the similarity measure between video shots mainly depended on color features. However, the correct identification of a video shot or scene and the detection of the gradual transitions such as dissolve, fade and wipe are difficult because color features of video data contain a noise and are abruptly changed due to the intervention of an unexpected object. In this paper, to solve these problems, we propose the Scene Detector by using Color histogram, corner Edge and Object color histogram (SDCEO) that clusters similar shots organizing same event based on visual features including the color histogram, the corner edge and the object color histogram to detect video scenes. The SDCEO is worthy of notice in a sense that it uses the edge feature with the color feature, and as a result, it effectively detects the gradual transitions as well as the abrupt transitions. The SDCEO consists of the Shot Bound Identifier and the Video Scene Detector. The Shot Bound Identifier is comprised of the Color Histogram Analysis step and the Corner Edge Analysis step. In the Color Histogram Analysis step, SDCEO uses the color histogram feature to organizing shot boundaries. The color histogram, recording the percentage of each quantized color among all pixels in a frame, are chosen for their good performance, as also reported in other work of content-based image and video analysis. To organize shot boundaries, SDCEO joins associated sequential frames into shot boundaries by measuring the similarity of the color histogram between frames. In the Corner Edge Analysis step, SDCEO identifies the final shot boundaries by using the corner edge feature. SDCEO detect associated shot boundaries comparing the corner edge feature between the last frame of previous shot boundary and the first frame of next shot boundary. In the Key-frame Extraction step, SDCEO compares each frame with all frames and measures the similarity by using histogram euclidean distance, and then select the frame the most similar with all frames contained in same shot boundary as the key-frame. Video Scene Detector clusters associated shots organizing same event by utilizing the hierarchical agglomerative clustering method based on the visual features including the color histogram and the object color histogram. After detecting video scenes, SDCEO organizes final video scene by repetitive clustering until the simiarity distance between shot boundaries less than the threshold h. In this paper, we construct the prototype of SDCEO and experiments are carried out with the baseline data that are manually constructed, and the experimental results that the precision of shot boundary detection is 93.3% and the precision of video scene detection is 83.3% are satisfactory.

Color Analysis of Disney Animation Villain Characters (디즈니 애니메이션 악당 캐릭터의 색채분석)

  • Sung, Rea;Kim, Hyesung
    • Journal of Information Technology Applications and Management
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    • v.28 no.6
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    • pp.69-85
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    • 2021
  • In the era of the 4th Industrial Revolution, not only artificial intelligence, big data, robots, and biotechnology, but also cultural industries that require human creativity will lead. Among the cultural industries, the animation industry has high industrial utilization value due to its high connection with other industries. Among them, animation characters play the most important role as the subject leading the story of animation. In particular, the villain character not only serves as a medium for the main character to lead the story, but also captivates the audience with a different presence from the main character, adding to the fun and completeness of the animation. These characters consist of visual elements such as form and color, of which color is a tool that effectively conveys the character's personality and role to the audience, and is the first visual element to be considered in delicately describing the character's emotions and the relationship between characters. Therefore, this study attempts to analyze the color of the villain character. To this end, we will select eight Disney animations to derive the characteristics of the villain character's color by analyzing the color, value, chroma, and color association of the colors used in the Disney villain character. As a result of the analysis, the colors mainly used by Disney to convey the villain's image were red (R) and Orange (YR), and there was no difference depending on the times or animation production methods. Second, the brightness of Disney villain characters appeared to be the same medium/famous regardless of the times and production methods, and the frequency of use of high brightness was very low. In terms of saturation, the frequency of use of high and low saturation was high. Third, blackish (Bk), Strong (S), dull (Dl), and deep (Dp) tones were mainly used for tones. In particular, in recent 3D animations than previously produced 2D animations, the use of low chroma and the high black mixing rate increased. Fourth, it can be seen that Disney uses color as a visual method to more clearly express the psychology of the villain character using color association. In conclusion, the color selection of animation characters should be carefully considered as a tool to convey the character's personality, role, and emotion beyond simply using color, and the color selection of characters using color associations and symbols strengthens the narrative structure. It is hoped that this study will help analyze and select the character color of animation.

Formation and Color of the Spinel Solid Solution in NiO-ZnO-$Fe_2O_3$-$TiO_2$-$SnO_2$ System (NiO-ZnO-$Fe_2O_3$-$TiO_2$-$SnO_2$ 계 Spinel 고용체의 생성과 발색에 관한 연구)

  • 이응상;이진성
    • Journal of the Korean Ceramic Society
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    • v.28 no.4
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    • pp.305-314
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    • 1991
  • This study was conducted to research the formation and the color development of NiO-ZnO-Fe2O3-TiO2-SnO2 system for the purpose of synthesizing the spinel pigments which are stable at high temperature. After preparing ZnO-Fe2O3 as a basic composition, {{{{ chi }}NiO.(l-{{{{ chi }})ZnO.Fe2O3 system, {{{{ chi }}NiO.(l-{{{{ chi }})ZnO.TiO2 system, and {{{{ chi }}NiO.(l-{{{{ chi }})ZnO.SnO2 system were prepared with {{{{ chi }}=0, 0.2, 0.5, 0.7, 1 mole ratio respectively. The manufacturing was carried out at 128$0^{\circ}C$ for 30 minutes. The reflectance measurement and the X-ray analysis of these specimens were carried out and the results were summarized as follows. 1. In the specimens which included NiO, it was difficult for the spinel structure to be formed. 2. As increasing the contents of NiO and Fe2O3, all the groups which were yellow or green colored changed to brown. 3. NiO-ZnO-Fe2O3 system and NiO-ZnO-TiO2 system formed the spinel structure and the illmenite structure appeared in NiO-TiO2 system.

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Simplification and Improvement of One Color Detector Structure for Automatic White Balancing (자동백색보정 기능에 사용되는 단색 영상 검출 구조의 간소화 및 성능 향상)

  • Ahn, Ho-Pil;Jang, Won-Woo;Kim, Joo-Hyun;Yang, Hoon-Gee;Kang, Bong-Soon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.2
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    • pp.375-382
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    • 2010
  • In this paper, we propose the simplified and improved system of One Color Detector to protect color distortion of simple color images in the processed of Auto White Balance (AWB). The proposed One Color Detector is based on Grayworld algorithm which controls color compensation except one color in simple image and widely applies for mobile phone camera because of high efficiency. This system can be suitable for diverse image size, and let user control the threshold in diverse size and environments compared with conventional system. Also the hardware size of the proposed system is reduced by 80% over that of the conventional one.