• Title/Summary/Keyword: Streaming Server

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Optimal Video Streaming Based on Delivery Information Sharing in Hybrid CDN/P2P Architecture

  • Lee, Jun Pyo;Lee, Won Joo;Lee, Kang-Ho
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.9
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    • pp.35-42
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    • 2018
  • In this paper, we propose an optimal streaming service method based on Hybrid CDN/P2P architecture. Recently, video streaming utilizes a CDN (Content Delivery Network) operation technique based on a Proxy Server, which is an end node located close to a user. However, since CDN has a fixed network traffic bandwidth and data information exchange among CDNs in the network is not smooth, it is difficult to guarantee traffic congestion and quality of image service. In the hybrid CDN/P2P network, a data selection technique is used to select only the data that is expected to be continuously requested among all the data in order to guarantee the QoS of the user who utilizes the limited bandwidth efficiently. In order to search user requested data, this technique effectively retrieves the storage information of the constituent nodes of CDN and P2P, and stores the new image information and calculates the deletion priority based on the request possibility as needed. Therefore, the streaming service scheme proposed in this paper can effectively improve the quality of the video streaming service on the network.

Video Server with Optical Mass Storage (광주크박스 저장장치에 기반한 비디오 서버)

  • Lee, Jong-Min;Cha, Ho-Jung;Oh, Jae-Hak;Park, Byung-Joon
    • Journal of KIISE:Computer Systems and Theory
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    • v.29 no.6
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    • pp.318-330
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    • 2002
  • This paper discusses the design and implementation of a video server which uses tertiary device, such as magneto-optical jukebox or tape library, as a source of media archiving. In order to handle the tertiary device in the framework of disk-based stream service model, a sophisticated streaming model is required for server and it should consider the device-specific performance characteristics of tertiary storage. We have carefully designed the streaming mechanism for server whose key functionalities include stream scheduling, disk caching and admission control. The proposed system has been implemented on Windows 2000 platform which is equipped with a magneto-optical jukebox. The design principles of the server are validated with the experiments and the performance characteristics is analyzed.

Implementation of a Real-time Interactive Courseware by Webcasting Streaming Technology (인터넷 방송의 스트리밍 기술을 이용한 실시간 원격학습 코스웨어 구현)

  • 류준식;김상운
    • Proceedings of the IEEK Conference
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    • 2001.06c
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    • pp.117-120
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    • 2001
  • In this paper, we designed and implemented a preliminary system of web-based real-time interactive courseware on a RealServer System by using webcasting streaming technology and Javascript language to increase of learning effects and its efficiency. From the experiments, it is known that internet service suppliers and client users could interact with each other efficiently in real-time through the implemented courseware.

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Design and Implementation of Pay-Per-View in RTP/RTSP Streaming Server and Client (RTP/RTSP 스트리밍 서버와 클라이언트에서의 Pay-Per-View 설계 및 구현)

  • Kwon, Sun-Nam;Joo, Han-Kyu
    • Proceedings of the Korea Information Processing Society Conference
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    • 2003.05c
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    • pp.2229-2232
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    • 2003
  • 인터넷이 활성화되면서 다양한 서비스가 제공되어지고 있다. 그 가운데 하나가 MOD(Multimedia on Demand) 서비스이다. MOD는 다양한 프로그램을 사용자가 원하는 시점에 볼 수 있도록 한다. MOD 서비스를 유료화 할 경우 시청한 양만큼 요금을 지불하는 pay-per-view 방법을 생각할 수 있다. 본 논문에서는 RTP(Realtime Tansport Protocol)/RTSP(Real Time Streaming Protocol)를 이용한 스트리밍 서버와 클라이언트를 구현하고 여기에 PPV(Pay-Per-View)를 적용해 본다.

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SHD Digital Cinema Distribution over a Fast Long-Distance Network

  • Takahiro Yamaguchi;Daisuke Shirai;Mitsuru Nomura;Kazuhiro Shirakawa;Tatsuya Fujii;Tetsuro Fujii;Kim, io-Oguchi
    • Journal of Broadcast Engineering
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    • v.9 no.2
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    • pp.119-130
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    • 2004
  • We have developed a prototype super-high-definition (SHD) digital cinema distribution system that can store, transmit, and display eight-million-pixel motion pictures that have the image quality of a 35-mm film movie. The system contains a movie server, a real-time decoder, and an SHB projector. Using a Gigabit Ethernet link and TCP/IP, the server transmits JPEG2000 compressed motion picture data streams to the decoder at transmission speeds as high as 300 Mbps. The received data streams are decompressed by the decoder, and then projected onto a screen via the projector. By using an enlarged TCP window, multiple TCP streams, and a shaping function to control the data transmission quantity, we achieved real-time streaming of SHD movie data at about 300 Mbps between Chicago and Los Angeles, a distance of more than 3000 km. We also improved the decoder performance to show movies with Image qualities of 450 Mbps or higher. Since UDP is more suitable than TCP for fast long-distance streaming, we have developed an SHD digital cinema UDP relay system, in which UDP is used for transmission over a fast long-distance network. By using four pairs of server-side-proxy and decoder-side-proxy, 450-Mbps movie data streams could be transmitted.

Design and Implementation of an MPEG-2 AAC Format-based Audio Streaming System (MPEG-2 AAC 포맷 기반의 오디오 스트리밍 시스템 설계 및 구현)

  • 이승재;이승룡
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.12C
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    • pp.1251-1264
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    • 2002
  • Currently, audio streaming services such as on-demand service and live service support only a limited number of clients. They also suffer from a lack of stability and degradation of service quality due to their inefficient use of network resources. Futhermore, since the streaming services usually do not consider dynamic services, they are very inconvenience to use. In order to resolve these drawbacks, we propose a novel audio streaming system based on MPEG-2 AAC file format which are facilitated with the network bandwidths efficiently. The proposed system supports QoS for audio streaming as well as guarantees a stability while streaming service is undergoing. Moreover, the system provides a dynamic interface which enables us to use the streaming service more easily and to manage streaming servers with convenient manner. On the contrary, most of the current available static interface streaming services are mainly depending only on a single fixed web page between client and server, which in consequence lead us to use unflexible static service environment. Our implementation results show the proposed system improves the performance compared to those of the currently existing systems that use MP3 file format. It also provides some benefits such as a stability of service and a easy to management of streaming servers.

Synchronized One-to-many Media Streaming employing Server-Client Coordinated Adaptive Playout Control (적응형 재생제어를 이용한 동기화된 일대다 미디어 스트리밍)

  • Jo, Jin-Yong;Kim, Jong-Won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.5C
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    • pp.493-505
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    • 2003
  • A new inter-client synchronization framework for multicast media streaming is proposed employing a server-client coordinated adaptive playout control. The proposed adaptive player controls the playback speed of audio and video by adopting the time-scale modification of audio. Based on the overall synchronization status as well as the buffer occupancy level, the playout speed of each client is manipulated within a perceptually tolerable range. Additionally, the server implicitly helps increasing the time available for retransmission while the clients perform an interactive error recovery mechanism with the assistance of playout control. The network-simulator based simulations show that the proposed framework can reduce the playout discontinuity without degrading the media quality, and thus mitigate the client heterogeneity.

A study on the street security light management system using Zigbee network (지그비 통신망을 이용한 보안등 관제 시스템에 관한 연구)

  • Jeon, Joong Sung
    • Journal of Advanced Marine Engineering and Technology
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    • v.38 no.4
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    • pp.430-436
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    • 2014
  • This paper relates to the study about the street security light management system. The purpose of the wireless remote management system is to manage street security lights efficiently. The system is composed of three components like light controller, CDMA gateway and web based remote management server. The zigbee solution is adopted to make local wireless network between street security lights. The CDMA network is used for the wireless communication between street security light controller and the remote control center. The gateway to interconnect zigbee network and CDMA was designed with low power 32 bits Cortex M3 micro-controller. For the data communication between the management server and the gateway, SMS and socket based TCP streaming is used. The management server sends SMS to the gateway to deliver light control and management requests, and the gateway replies with the light controllers report via TCP streaming. By using both SMS and TCP streaming communication, it was verified that simple cost effective management is possible for street security lights. We tried real test for 95 street security lights in real environment during two months and analyzed the practical possibility for mass supply.

Design of Smart AP for DASH Service in Non-DASH Client (Non-DASH 클라이언트상에서 DASH 서비스 제공 가능한 Smart AP 설계)

  • Jeon, Seong Hee;Cho, Min Ju;Lee, Wong Jae;Hwang, Jun;Paik, Jong Ho
    • Journal of Satellite, Information and Communications
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    • v.7 no.2
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    • pp.47-53
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    • 2012
  • In general, it is essential that contents are to be provided with proper bitrate according to network conditions in order to support higher quality of video streaming services over wired and wireless networks. Recently, DASH is adopted by the MPEG as the standard for HTTP based adaptive streaming technology and consists of the server and clients. The clients should parse XML files from the server and play contents after accessing the finely divided segments into various bitrates. In this paper, we designed a Smart AP(Access Point) which exists between DASH contents server and Non-DASH clients enables provide DASH services to Non-DASH clients. In addition, proposed Smart AP provides DASH service to various types of clients as maintaining the existing environment without additional development costs.

Design of Pipeline-based Failure Recovery Method for VOD Server (파이프라인 개념을 이용한 VOD 서버의 장애 복구 방법 연구)

  • Lee, Joa-Hyoung;Park, Chong-Myoung;Jung, In-Bum
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.5
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    • pp.942-947
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    • 2008
  • A cluster server usually consists of a front end node and multiple backend nodes. Though increasing the number of bookend nodes can result in the more QoS(Quality of Service) streams for clients, the possibility of failures in backend nodes is proportionally increased. The failure causes not only the stop of all streaming service but also the loss of the current playing positions. In this paper, when a backend node becomes a failed state, the recovery mechanisms are studied to support the unceasing streaming service. The basic techniques are hewn as providing very high speed data transfer rates suitable for the video streaming. However, without considering the architecture of cluster-based VOD server, the application of these basic techniques causes the performance bottleneck of the internal network for recovery and also results in the inefficiency CPU usage of backend nodes. To resolve these problems, we propose a new failure recovery mechanism based on the pipeline computing concept.