• 제목/요약/키워드: Spatial Tracking

검색결과 324건 처리시간 0.023초

3D Navigation Real Time RSSI-based Indoor Tracking Application

  • Lee, Boon-Giin;Lee, Young-Sook;Chung, Wan-Young
    • Journal of Ubiquitous Convergence Technology
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    • 제2권2호
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    • pp.67-77
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    • 2008
  • Representation of various types of information in an interactive virtual reality environment on mobile devices had been an attractive and valuable research in this new era. Our main focus is presenting spatial indoor location sensing information in 3D perception in mind to replace the traditional 2D floor map using handheld PDA. Designation of 3D virtual reality by Virtual Reality Modeling Language (VRML) demonstrates its powerful ability in providing lots of useful positioning information for PDA user in real-time situation. Furthermore, by interpolating portal culling algorithm would reduce the 3D graphics rendering time on low power processing PDA significantly. By fully utilizing the CC2420 chipbased sensor nodes, wireless sensor network was established to locate user position based on Received Signal Strength Indication (RSSI) signals. Implementation of RSSI-based indoor tracking method is low-cost solution. However, due to signal diffraction, shadowing and multipath fading, high accuracy of sensing information is unable to obtain even though with sophisticated indoor estimation methods. Therefore, low complexity and flexible accuracy refinement algorithm was proposed to obtain high precision indoor sensing information. User indoor position is updated synchronously in virtual reality to real physical world. Moreover, assignment of magnetic compass could provide dynamic orientation information of user current viewpoint in real-time.

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동적인 배경에서의 사람 검출 알고리즘 (People Detection Algorithm in Dynamic Background)

  • 최유정;이동렬;김윤
    • 산업기술연구
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    • 제38권1호
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    • pp.41-52
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    • 2018
  • Recently, object detection is a critical function for any system that uses computer vision and is widely used in various fields such as video surveillance and self-driving cars. However, the conventional methods can not detect the objects clearly because of the dynamic background change in the beach. In this paper, we propose a new technique to detect humans correctly in the dynamic videos like shores. A new background modeling method that combines spatial GMM (Gaussian Mixture Model) and temporal GMM is proposed to make more correct background image. Also, the proposed method improve the accuracy of people detection by using SVM (Support Vector Machine) to classify people from the objects and KCF (Kernelized Correlation Filter) Tracker to track people continuously in the complicated environment. The experimental result shows that our method can work well for detection and tracking of objects in videos containing dynamic factors and situations.

일관성 광대역 정합장처리에 의한 수중 이동음원의 위치추적 (Underwater Moving Source Tracking Using a Coherent Broad-band Matched Field Processing Technology)

  • 신기철;박재은;김재수
    • 한국음향학회지
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    • 제20권8호
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    • pp.67-73
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    • 2001
  • 최근 수중음향에 대한 관심은 천해와 같은 복잡한 음파의 상호작용과 경계조건이 부정확한 해양환경으로 이동하고 있다. 천해 음향전파에 의해서 발생하는 어려움을 극복하기 위한 방법으로 음원의 광대역 스펙트럼에서 얻어지는 정보를 사용하여 견고성과 신뢰성을 증가시키는 광대역 정합장처리 기법이 사용된다. 본 논문에서는 협대역에서의 음장의 공간 일관성을 확장하여 다중 주파수를 사용한 주파수-공간 일관성 광대역 프로세서를 제안하였고, 이 프로세서를 실제 광대역 이동음원에 적용하여 음원위치추적을 수행하였다. 제안된 일관성 프로세서는 음원의 정위치 추정확률이 높았으며, 특히 정합장출력의 부엽준위에서 비일관성 프로세서와 비교해 일관성 프로세서가 상당히 낮은 준위를 나타내었다.

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빔공간-영역 다채널 비음수 행렬 분해 알고리즘을 이용한 음원 분리 기법 Part II: 빔공간-변환 기법에 대한 고찰 (Audio Source Separation Method based on Beamspace-domain Multichannel Non-negative Matrix Factorization, Part II: A Study on the Beamspace Transform Algorithms)

  • 이석진;박상하;성굉모
    • 한국음향학회지
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    • 제31권5호
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    • pp.332-339
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    • 2012
  • 빔공간 변환(beamspace transform) 기법은 공간 영역의 신호를 입사각 혹은 그 사인함수의 영역으로 변환하는 기법으로, MUSIC과 같은 음원 정위 및 추적(source localization and tracking) 문제나 적응 빔형성(adaptive beamforming)과 같은 문제에서 많이 사용되는 기법이다. 다채널 음원 분리 기법에 사용될 때에는, 음원의 정보 뿐만아니라 해당 음원의 이미지(image)를 재구성하여야 하므로 역변환 기법 또한 중요하다. 본 논문에서는 멀티 채널 음원 분리 기법을 위한 빔공간 변환 기법과 그 역변환 기법에 대하여 고찰하였으며, 특히 빔공간-영역 다채널 비음수 행렬 분해 기법에 적용되었을 때 그 성능에 미치는 영향을 중점적으로 살펴보았다.

Research and development of haptic simulator for Dental education using Virtual reality and User motion

  • Lee, Sang-Hyun
    • International Journal of Advanced Culture Technology
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    • 제6권4호
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    • pp.52-57
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    • 2018
  • The purpose of this paper is to develop simulations that can be used for virtual education in dentistry. The virtual education to be developed will be developed with clinical training and actual case data of tooth extraction. This development goal is to allow dental students to learn the necessary surgical techniques at the point of their choice, not going into the operating room, away from time, space, and physical limits. I want to develop content using VR. Oculus Rift HMD, Optical Based Outside-in Tracking System, Oculus Touch Motion Controller, and Headset as Input / Output Device. In this configuration, the optimization method is applied convergent, and when the operation of the VR contents is performed, the content data is extracted from the interaction analysis formed in the VR engine, and the data is processed by the content algorithm. It also computes events and dental operations generated within the 3D engine programming and generates corresponding events through data processing according to the input signal. The visualization information is output to the HMD using the rendering information. In addition, the operating room environment was constructed by studying lighting and material for actual operating room environment. We applied the ratio of actual space to virtual space and the ratio between character and actual person to create a spatial composition at a similar rate to actual space.

강체 이동타겟 추적을 위한 일괄처리방법을 이용한 로봇비젼 제어기법 개발 (Development of Robot Vision Control Schemes based on Batch Method for Tracking of Moving Rigid Body Target)

  • 김재명;최철웅;장완식
    • 한국기계가공학회지
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    • 제17권5호
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    • pp.161-172
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    • 2018
  • This paper proposed the robot vision control method to track a moving rigid body target using the vision system model that can actively control camera parameters even if the relative position between the camera and the robot and the focal length and posture of the camera change. The proposed robotic vision control scheme uses a batch method that uses all the vision data acquired from each moving point of the robot. To process all acquired data, this robot vision control scheme is divided into two cases. One is to give an equal weight for all acquired data, the other is to give weighting for the recent data acquired near the target. Finally, using the two proposed robot vision control schemes, experiments were performed to estimate the positions of a moving rigid body target whose spatial positions are unknown but only the vision data values are known. The efficiency of each control scheme is evaluated by comparing the accuracy through the experimental results of each control scheme.

Position error compensation of the multi-purpose overload robot in nuclear power plants

  • Qin, Guodong;Ji, Aihong;Cheng, Yong;Zhao, Wenlong;Pan, Hongtao;Shi, Shanshuang;Song, Yuntao
    • Nuclear Engineering and Technology
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    • 제53권8호
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    • pp.2708-2715
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    • 2021
  • The Multi-Purpose Overload Robot (CMOR) is a key subsystem of China Fusion Engineering Test Reactor (CFETR) remote handling system. Due to the long cantilever and large loads of the CMOR, it has a large rigid-flexible coupling deformation that results in a poor position accuracy of the end-effector. In this study, based on the Levenberg-Marquardt algorithm, the spatial grid, and the linearized variable load principle, a variable parameter compensation model was designed to identify the parameters of the CMOR's kinematics models under different loads and at different poses so as to improve the trajectory tracking accuracy. Finally, through Adams-MATLAB/Simulink, the trajectory tracking accuracy of the CMOR's rigid-flexible coupling model was analyzed, and the end position error exceeded 0.1 m. After the variable parameter compensation model, the average position error of the end-effector became less than 0.02 m, which provides a reference for CMOR error compensation.

Indoor Environment Drone Detection through DBSCAN and Deep Learning

  • Ha Tran Thi;Hien Pham The;Yun-Seok Mun;Ic-Pyo Hong
    • 전기전자학회논문지
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    • 제27권4호
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    • pp.439-449
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    • 2023
  • In an era marked by the increasing use of drones and the growing demand for indoor surveillance, the development of a robust application for detecting and tracking both drones and humans within indoor spaces becomes imperative. This study presents an innovative application that uses FMCW radar to detect human and drone motions from the cloud point. At the outset, the DBSCAN (Density-based Spatial Clustering of Applications with Noise) algorithm is utilized to categorize cloud points into distinct groups, each representing the objects present in the tracking area. Notably, this algorithm demonstrates remarkable efficiency, particularly in clustering drone point clouds, achieving an impressive accuracy of up to 92.8%. Subsequently, the clusters are discerned and classified into either humans or drones by employing a deep learning model. A trio of models, including Deep Neural Network (DNN), Residual Network (ResNet), and Long Short-Term Memory (LSTM), are applied, and the outcomes reveal that the ResNet model achieves the highest accuracy. It attains an impressive 98.62% accuracy for identifying drone clusters and a noteworthy 96.75% accuracy for human clusters.

공간상관거리를 이용한 차량 추적과 번호판 자동 인식 임베디드 시스템 구현 (Implementation of Embedded System for Vehicle Tracking and License Plates Recognition using Spatial Relative Distance)

  • 강진석;최연성;김장형
    • 정보처리학회논문지B
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    • 제10B권4호
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    • pp.411-418
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    • 2003
  • 본 논문에서는 모바일 단말기에 부착되어 있는 카메라를 통하여 입력되는 차량의 전, 후면의 번호판을 자동으로 인식, 검증하는 기술을 바탕으로 차량 번호를 검출하고 무선 통신망을 통해 원격 서버에 차량 번호와 모바일 단말기의 위치 정보를 함께 전송함으로써 어디에서든지 차량 조회 및 차량 위치 추적을 위한 시스템을 제안한다. 모바일 단말기에서 획득된 차량의 정보는 부호화되어 무선 통신망을 통하여 원격지의 서버로 전송된다. 원격지의 서버는 복호화 과정을 거쳐 전송된 텍스트 형식의 차량 번호와 위치 정보는 실시간 추정한 공간상관거리를 통하여 가용자의 위치를 측정하기 위해 공간정보와 속성 정보를 갖는 수치 값들 가운데 원하는 데이터 값에 가장 우선하는 특성 정보를 통해 적합한 위치를 추적이 가능한 임베디드형 이동 가능한 차량 번호판 인식 시스템을 구현한다.

가상현실과 실공간 동기화를 위한 공간 위치보정 측정 방법론에 대한 연구 (A Study on the Measurement Method of Spatial Position Compensation for Virtual Reality and Real Space Synchronization)

  • 박기진;이병학;김남혁;윤성호
    • 한국기계가공학회지
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    • 제17권6호
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    • pp.136-143
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    • 2018
  • Recently, with the rapid development of virtual reality technology, there have been more and more applications of virtual reality technology in various fields. In order to realize a virtual reality, a method of implementing a visualization environment through an HMD (Head Mounted Display) is widely used. However, in the current visualization environment through the HMD, the user feels dizziness when worn, It has the disadvantage of imposing restrictions on. In this study, it is aimed to realize virtual reality visualization environment through multi-screen environment which improves the experience effect of virtual environment by using existing screen instead of visualization through HMD, and compensates for shortcomings of HMD method. In order to realize a multi-screen environment as a highly visualized environment, a technique for matching the spatial position of the multi-screen with the spatial position of the virtual environment is required. To do this, we need an efficient method to precisely measure the position of the space, and we propose a spatial position compensation methodology that can efficiently and precisely measure the position of the real space and reflect it in the virtual environment.