• Title/Summary/Keyword: Software training

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A Study on the educational method of the conceptual approach of 3D animation (3D Animation 교육에 대한 개념적 접근 방식에 대한 연구)

  • 최성원
    • Archives of design research
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    • v.12 no.4
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    • pp.53-60
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    • 1999
  • Nowdays many people using and learning 3D Software. However, like artists drawing by brush, that most of designers misunderstood that 3D Software is cover everything as a tool. This sort of situation, change of 3D Software will come to the front very seriously. It can be result about lack of understanding 3D in general and some kind of illusion about 3D Software. These were changing like training school that was teaching only function for technique. Therefore, to prevent above things, this research paper will be based on a conception, that compare with 3D which called cyber space and the real world. That is explanation of construction about 3D Software generally, that will basis how does people think about the world. It function of 3D Software will take concrete shape gradually, which is after general description and understanding and the users will be quick to understand, no need to difficult of access for beginners. In addition, higher education ay university is no longer training center. Lastly, it will be able to capability as an essentially figure. Nowdays many people using and learning 3D Software. However, like artists drawing by brush, that most of designers misunderstood that 3D Software is cover everything as a tool. This sort of situation, change of 3D Software will come to the front very seriously. It can be result about lack of understanding 3D in general and some kind of illusion about 3D Software. These were changing like training school that was teaching only function for technique. Therefore, to prevent above things, this research paper will be based on a conception, that compare with 3D which called cyber space and the real world. That is explanation of construction about 3D Software generally, that will basis how does people think about the world. If function of 3D Software will take concrete shape gradually, which if after general description and understanding and the users will be quick to understand, no need to difficult of access for beginners. In addition, higher education ay university is no longer training center. Lastly, it will be able to capability as an essentially figure.

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Application Consideration of Machine Learning Techniques in Satellite Systems

  • Jin-keun Hong
    • International journal of advanced smart convergence
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    • v.13 no.2
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    • pp.48-60
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    • 2024
  • With the exponential growth of satellite data utilization, machine learning has become pivotal in enhancing innovation and cybersecurity in satellite systems. This paper investigates the role of machine learning techniques in identifying and mitigating vulnerabilities and code smells within satellite software. We explore satellite system architecture and survey applications like vulnerability analysis, source code refactoring, and security flaw detection, emphasizing feature extraction methodologies such as Abstract Syntax Trees (AST) and Control Flow Graphs (CFG). We present practical examples of feature extraction and training models using machine learning techniques like Random Forests, Support Vector Machines, and Gradient Boosting. Additionally, we review open-access satellite datasets and address prevalent code smells through systematic refactoring solutions. By integrating continuous code review and refactoring into satellite software development, this research aims to improve maintainability, scalability, and cybersecurity, providing novel insights for the advancement of satellite software development and security. The value of this paper lies in its focus on addressing the identification of vulnerabilities and resolution of code smells in satellite software. In terms of the authors' contributions, we detail methods for applying machine learning to identify potential vulnerabilities and code smells in satellite software. Furthermore, the study presents techniques for feature extraction and model training, utilizing Abstract Syntax Trees (AST) and Control Flow Graphs (CFG) to extract relevant features for machine learning training. Regarding the results, we discuss the analysis of vulnerabilities, the identification of code smells, maintenance, and security enhancement through practical examples. This underscores the significant improvement in the maintainability and scalability of satellite software through continuous code review and refactoring.

Programming Learning Using Image Detection and Tracking Devices (영상 감지 및 추적장치를 이용한 프로그래밍 학습)

  • Song, Young-A;Kim, Young-Chul
    • Journal of Practical Engineering Education
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    • v.7 no.1
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    • pp.17-23
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    • 2015
  • Growing worldwide interest in software and spread awareness of the need for education. A software-driven society realization strategy will achieve mandatory training on software. This policy will be applied from middle school students in 2015. Students who are interested in computers, like many positive responses, student learning may seem hard to have a negative reaction. Thus, the present obligation as simple in practice education only and discarded before actually lost interest awarded a systematic education does not work properly, but rather that education could happen to entirely discard turn our attention. Accordingly, what you need is to have a systematic training from the basics that I need to worry about software that can recognize easy and fun. In this paper, we propose a hardware and basic software that allows you to proceed software training more easy and efficient as it can be modified and applied to the program in the production unit to learn programming tools and programming languages.

The software design for the aircraft and the similar game environment construction (항공기와 유사한 게임 개발환경 구축을 위한 소프트웨어 설계)

  • Kim, Hyo-gwan;Han, Gyu-Seok;Jang, Won;Choi, Min-Hyung;Choi, Young-Gyu
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.6 no.2
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    • pp.101-104
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    • 2013
  • The actual aircraft flight training can be done, but falls pilots primary flight training skills to the many risks and costs are formidable. It also requires considerable skill to follow at a higher risk of flight training is the same. These things through software simulation training can reduce the risk and cost of the expected risk situations such as virtual reality development and has the advantage that you can try. In this paper, the characteristics and actual aircraft flight dynamics of the considered armed ballistics software platform for game development by designing a student wants to become a pilot in the aircraft is to help you understand.

Development of an Operating Software for Educational DNC System (교육용 DNC 시스템의 운영 소프트웨어 개발)

  • Seo, Ki-Sung
    • IE interfaces
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    • v.10 no.1
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    • pp.135-143
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    • 1997
  • The importance of training for NC, CNC and Machining Center has been greatly increased. This paper presents implementation of a DNC(Direct Numerical Control) operating software for educational system. This system is able to connect 8-32 CNCs to Control PC with RS232 multi-port serial card. Therefore, it allows much efficiency in training even after costs are considered. The KISCO DNC S/W for above system includes various communication functions, communication parameters setting, program editor and user-friendly environment. This software was developed with C and Windows programming. It was proved in function and stability by iterative field tests.

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No-Reference Image Quality Assessment based on Quality Awareness Feature and Multi-task Training

  • Lai, Lijing;Chu, Jun;Leng, Lu
    • Journal of Multimedia Information System
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    • v.9 no.2
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    • pp.75-86
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    • 2022
  • The existing image quality assessment (IQA) datasets have a small number of samples. Some methods based on transfer learning or data augmentation cannot make good use of image quality-related features. A No Reference (NR)-IQA method based on multi-task training and quality awareness is proposed. First, single or multiple distortion types and levels are imposed on the original image, and different strategies are used to augment different types of distortion datasets. With the idea of weak supervision, we use the Full Reference (FR)-IQA methods to obtain the pseudo-score label of the generated image. Then, we combine the classification information of the distortion type, level, and the information of the image quality score. The ResNet50 network is trained in the pre-train stage on the augmented dataset to obtain more quality-aware pre-training weights. Finally, the fine-tuning stage training is performed on the target IQA dataset using the quality-aware weights to predicate the final prediction score. Various experiments designed on the synthetic distortions and authentic distortions datasets (LIVE, CSIQ, TID2013, LIVEC, KonIQ-10K) prove that the proposed method can utilize the image quality-related features better than the method using only single-task training. The extracted quality-aware features improve the accuracy of the model.

The study of the field customized SW training course design based on the analysis of the field suitability of the university SW education (대학 SW 교육의 현장 적합도 분석에 기반한 현장 맞춤형 SW 교육 과정 설계에 대한 연구)

  • Cha, Joon Seub
    • Smart Media Journal
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    • v.4 no.4
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    • pp.86-92
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    • 2015
  • Recently, it is entering the hyper connectivity age due to the development of sensor and communication technology. In particular, it is emerging new industries such as the IoT, bigdata, cloud by convergence with the ICT and other industries. Because these industries are high the gravity of the software, the demand for software manpower is increasing rapidly. But university curriculum don't deviate from the traditional curriculum, and lack of positive response to these changes is occurring a mismatch with the industry demand. In this paper, investigate a software curriculums of the four-year university, and will attempt to investigate the perception about the university software course of the corporate perspective. Also, we draw a on-site fitness of universities training course by analysis of importance on software training courses between universities and businesses. Finally, we propose a strategy model for software training course design appropriate for the field.

The Impact of Abdominal Drawing-in Maneuver and Tensor Fasciae Latae-iliotibial Band Self-stretching on Lumbopelvic Kinematics in Individuals With Lumbar Extension Rotation Syndrome

  • One-bin Lim;Oh-yun Kwon;Heon-seock Cynn;Chung-hwi Yi
    • Physical Therapy Korea
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    • v.31 no.1
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    • pp.79-88
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    • 2024
  • Background: The abdominal drawing-in maneuver (ADIM), a method of lumbar stabilization training, is an effective neuromuscular intervention for lumbar instability associated with low back pain (LBP). Objects: The purpose of this study was to compare the effect of a 2-week period of the ADIM and tensor fasciae latae-iliotibial band (TFL-ITB) self-stretching on lumbopelvic rotation angle, lumbopelvic rotation movement onset, TFL-ITB length, and pain intensity during active prone hip lateral rotation. Methods: Twenty-two subjects with lumbar extension rotation syndrome accompanying shortened TFL-ITB (16 males and 6 females) were recruited for this study. The subjects were instructed how to perform ADIM training or ADIM training plus TFL-ITB self-stretching program at home for a 2-week period. A 3-dimensional ultrasonic motion analysis system was used to measure the lumbopelvic rotation angle and lumbopelvic rotation movement onset. An independent t-test was used to determine between-group differences for each outcome measure (lumbopelvic rotation angle, lumbopelvic rotation movement onset, TFL-ITB length, and pain intensity). Results: The results showed that ADIM training plus TFL-ITB self-stretching decreased the lumbopelvic rotation angle, delayed the lumbopelvic rotation movement onset, and elongated the TFL-ITB significantly more than did ADIM training alone. Pain intensity was lower in the ADIM training plus TFL-ITB self-stretching group than the ADIM training alone group; however, the difference was not significant. Conclusion: ADIM training plus TFL-ITB self-stretching performed for a 2-week period at home may be an effective treatment for modifying lumbopelvic motion and reducing LBP.

Development of a New Training System for the Improvement of Equilibrium Sense

  • Kwon, Tae-Kyu;Park, Yong-Gun;Yu, Mi;Kim, Seong-Hyun;Hong, Chul-Un;Kim, Nam-Gyun
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.206-210
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    • 2004
  • This paper proposes a new training system for equilibrium sense using unstable platform. This training system for equilibrium sense consists of an unstable platform, a computer interface circuit and software program. Postural instability changes the weighting of different types of sensory information and the state of the equilibrium maintenance system. In order to improve the equilibrium sense, we developed software program such as a block game, sine curve training (SCT) and pingpong game using Visual C++. Using this system and training programs, we performed an experiment to train the equilibrium sense of a subject. To evaluate the effects of balance training, the time maintained on the target and the moving time to the target are measured. As a result, the moving time to the target and time to maintain cursor on the target improved through repeating equilibrium sense training. It was concluded that this system was reliable in the evaluation of equilibrium sense. We expect that this system might be applied to clinical use as an effective balance training system.

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