• Title/Summary/Keyword: Soft decision

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Color Data Clustering Algorithm using Fuzzy Color Model (퍼지컬러 모델을 이용한 컬러 데이터 클러스터링 알고리즘1)

  • Kim, Dae-Won;Lee, Kwang H.
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2002.05a
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    • pp.119-122
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    • 2002
  • The research Interest of this paper is focused on the efficient clustering task for an arbitrary color data. In order to tackle this problem, we have tiled to model the inherent uncertainty and vagueness of color data using fuzzy color model. By laking a fuzzy approach to color modeling, we could make a soft decision for the vague regions between neighboring colors. The proposed fuzzy color model defined a three dimensional fuzzy color ball and color membership computation method with the two inter-color distance measures. With the fuzzy color model, we developed a new fuzzy clustering algorithm for an efficient partition of color data. Each fuzzy cluster set has a cluster prototype which is represented by fuzzy color centroid.

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Virtual Reality and Simulation

  • Park, J. R.
    • Proceedings of the Korea Society for Simulation Conference
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    • 2001.10a
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    • pp.91-91
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    • 2001
  • This paper is on 3D virtual reality simulator for terminal in connection with terminal operation system in real terminal in order to reflex complicated terminal operation and environment. This simulator has been developed based on knowledge of terminal planning and operation analysis and advanced software technologies that TSB has accumulated over 10 years. In this study, the simulator generates terminal layout and component of terminal in the same environments as the real terminal in Ohi, Japan and uses real operation system using real planning data in the past in order to describe 3D VR simulation that integrates container handling equipment and real time communication of job ordering. In addition, it is suggested various statistics and analysis report can be used to derive decision supporting factors that optimize design of terminal and improve operation, which will eventually increase terminal productivity.

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Multi-Homing RTP (mhRTP) for QoS-guaranteed Vertical Handover in Heterogeneous Wireless Access Networks

  • Kim, Igor;Kim, Young-Tak
    • IEMEK Journal of Embedded Systems and Applications
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    • v.5 no.4
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    • pp.185-194
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    • 2010
  • In this paper, we propose an application layer-based vertical handover management protocol, called multihoming RTP (mhRTP), for real-time applications with seamless mobility across heterogeneous wireless access networks. The proposed multi-homing RTP provides a soft handover by utilizing multiple available wireless access network interfaces simultaneously. The newly available path is dynamically added to the ongoing session by the mhRTP session manager. Also the decision making of QoS-improving or QoS-guaranteed handover is possible based on the estimation of available bandwidth in each candidate network. The performances of the proposed mhRTP have been analyzed through a series of simulations on OPNET network simulator. From the performance analysis, we confirmed that the proposed mhRTP can provide QoS-guaranteed vertical handover with efficient session managements.

Turbo Coded OFDM Scheme for a High-Speed Power Line Communication (고속 전력선통신 시스템의 터보 부호화)

  • Lee, Jae-Sun;Kim, Yo-Cheol;Kim, Jung-Hui;Kim, Jin-Young
    • 한국정보통신설비학회:학술대회논문집
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    • 2009.08a
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    • pp.190-196
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    • 2009
  • In this paper, performance of a turbo-coded OFDM system is analyzed and simulated in a power line communication channel. Since the power line communication system typically operates in a hostile environment, turbo code has been employed to enhance reliability of transmitted data. The performance is evaluated in terms of bit error probability. As turbo decoding algorithms, MAP (maximum a posteriori), Max-Log-MAP, and SOVA (soft decision Viterbi output) algorithms are chosen and their performances are compared. From simulation results, it is demonstrated that Max-Log-MAP algorithm is promising in terms of performance and complexity. It is shown that performance is substantially improved by increasing the number of iterations and interleaver length of a turbo encoder. The results in this paper can be applied to OFDM-based high-speed power line communication systems.

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물리계층 보안을 위한 보안 전처리 기법의 설계 방법

  • Gwon, Gyeong-Hun;Heo, Jun
    • Information and Communications Magazine
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    • v.31 no.2
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    • pp.71-82
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    • 2014
  • 본 논문에서는 물리 계층에서 보안을 고려한 시스템을 제공하기 위해 Gaussian Wiretap Channel 상황에서 보안 전송을 가능하게 하는 보안 전처리 기법의 설계 방법에 대해서 살펴본다. 무선 통신 채널의 경우, 통신 채널이 누구에게나 개방되어 있기 때문에 무엇보다도 보안에 취약하다. 하지만 숨기고자 하는 보안 메시지를 채널 부호화 및 변조 과정 이전에 보안을 위한 전처리 기법을 적용함으로써 물리계층에서 데이터를 보다 안전하게 전송하는 것이 가능해진다. 이를 위해 기존의 Random하게 생성된 Scrambling matrix를 이용하여 물리계층 보안을 유지하는 전처리 기법을 바탕으로 Scrambling matrix의 hamming distance를 이용하여 높은 보안성 및 신뢰도를 가지는 Scrambling matrix 설계 방법을 제안한다. 또한 부호율 1을 가지는 soft decision decoding 기반의 새로운 보안 전처리 기법을 제안함으로써 물리계층에서의 보안성 확보 가능성을 확인하였다.

A design of viterbi decoder for forward error correction (오류 정정을 위한 Viterbi 디코더 설계)

  • 박화세;김은원
    • The Journal of Information Technology
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    • v.3 no.1
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    • pp.29-36
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    • 2000
  • Viterbi decoder is a maximum likelihood decoding method for convolution coding used in satellite and mobile communications. In this paper, a Viterbi decoder with constraint length of K=7, 3 bit soft decision and traceback depth of ${\Gamma}=96$ for convolution code is implemented using VHDL. The hardware size of designed decoder is reduced by 4 bit pre-traceback in the survivor memory.

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Viterbi Decoder Design of TCM Modem for Audio wireless Transmission (오디오 무선전송을 위한 TCM 모뎀의 Viterbi 디코더 설계)

  • Kim Sung-Jin;Chung Heui-Suck;Kang Chul-Ho
    • Proceedings of the Acoustical Society of Korea Conference
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    • spring
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    • pp.339-342
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    • 1999
  • 무선 환경에서는 한정된 주파수 자원과 소비전력을 고려하여 시스템을 설계하여야 한다. 이와 같은 조건을 만족하는 모뎀기술이 Trellis Coded Modulation(TCM) 방식이다. TCM의 복호 알고리즘으로는 확률적인 최적의 경로추적 알고리즘인 Viterbi 복호 알고리즘을 적용한다. 본 논문에서는 오디오 데이타의 무선전송을 위한 무선모뎀시스템의 수신단에 필요한 Viterbi 디코더를 설계하였다. 설계된 Viterbi 디코더는 고음질의 2채널 무선 오디오 신호(705,6kbps) 처리를 목적으로 하였다. 수신된 데이터에 8-level soft decision을 적용하였다. ACS(Add Compare Select)부와 TB(Traceback) 메모리 블럭은 데이터의 고속처리를 위해 병렬로 설계하였고, traceback depth는 50으로 하였다, 시뮬레이션 결과 설계된 Viterbi 디코더는 1bit, 2bit 등 랜덤하게 발생하는 에러에 대해 정정 능력이 우수하였다.

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Decision Making based on Subjective Evaluation of Problem Situation (문제 상황에서의 주관적 평가에 기초를 둔 의사결정)

  • 이상완;박영화;박병주
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.19 no.38
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    • pp.169-179
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    • 1996
  • The object of this paper is to give an overview of one method of modeling and analysing situations involving inter-identification. Hypergame analysis is used as this approach. Hypergame analysis is one of what we call soft system approaches. In this paper, We first reformulate concept of the simple hypergame and define the hypergames with inter-identification as a system consisting of simple hypergames connected by the mutual identification. We propose a definition of solutions for them. Based on the formulation, We derives existence conditions of the solutions. We then apply the framework to a realistic problem. i. e, America-North korea conference problem to demonstrate the validity of the derived theoretical results as well as In obtain some suggestions to improve the problematic situation.

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A Bit-level ACSU of High Speed Viterbi Decoder

  • Kim, Min-Woo;Cho, Jun-Dong
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.6 no.4
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    • pp.240-245
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    • 2006
  • Viterbi decoder is composed of BMU(Branch metric Unit), ACSU(Add Compare Select Unit), and SMU(Survivor path Memory Unit). For high speed viterbi decoders, ACSU is the main bottleneck due to the compare-select and feedback operation. Thus, many studies have been advanced to solve the problem. For example, M-step look ahead technique and Minimized method are typical high speed algorithms. In this paper, we designed a bit-level ACSU(K=3, R=1/2, 4bit soft decision) based on those algorithms and switched the matrix product order in the backward direction of Minimized method so as to apply Code-Optimized-Array in order to reduce the area complexity. For experimentation, we synthesized our design by using SYNOPSYS Design compiler, with TSMC 0.18 um library, and verified the timing by using CADENCE verilog-XL.

Performance Enhancement of Multi-Band OFDM using Spectrum Equalizer

  • Yoon, Sang-Hun;Jung, Jun-Mo
    • Journal of information and communication convergence engineering
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    • v.8 no.6
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    • pp.687-689
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    • 2010
  • In this paper, the equalization for frequency slope of path loss in Multi-Band(MB) OFDM UWB is proposed. The path loss of a signal is proportionate to the square of the signal's frequency. So, the received signal amplitudes of OFDM subcarrier can be different up to 3dB when MB-OFDM occupies bandwidth over 1.5GHz. The differences of subcarrier-amplitudes make an effective of 0.3 bit reduction of soft decision bits of viterbi decoder, and when the effective of 0.3 bit reduction can cause 0.5dB SNR degradation. This paper proposes two modem architectures which compensate for the degraded subcarrier by multiplying the reciprocal of degraded values in analog or digital domain. It is shown that, for the proposed architecture applied to MB-OFDM UWB, the performance improvements up to 0.5dB can be obtained over the conventional uncompensated receiver architecture.