• Title/Summary/Keyword: Smart Tablet Devices

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Development of LPWA based Bus Entry Notification Systems for Smartphone Loss Prevention at Bus Stop Charging Stand (버스정류소 스마트폰 충전대에서 스마트폰의 분실 방지를 위한 LPWA 기반 버스 진입 알림 시스템 개발)

  • Jang, Won-Chang;Lee, Myung-Eui
    • Journal of Advanced Navigation Technology
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    • v.21 no.6
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    • pp.620-625
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    • 2017
  • Recently, the solar module for charging internet devices is installed in crowded areas to offers services so that people can charge their smartphones or tablets. But this charging module can not be linked with the information related to a bus approach so people are subject to let their belongings such as smartphone, tablet pc at the bus stop while they are still charging it. This paper proposes a system to inform the smart phone when the bus is accessed by using the LPWA technology and BLE technology to resolve such under-failures. This experimental result showed that the power usage of LPWA based bus entry systems is an average of X, confirming that the long period usage of low-power can be possible for low power consumption in this results, enabling information on the bus to be transmitted to smart phones using Advertising mode of BLE.

Gateway design and performance evaluation based on health information standards in multi-platform environment (멀티플랫폼 환경에서 의료정보표준 기반 게이트웨이 설계 및 성능 평가)

  • Shim, Woo-Ho;Na, Hyun-Suk;Park, Seok-Cheon
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.3
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    • pp.33-40
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    • 2012
  • Recently, to enhance the quality and efficiency of health care services, smart health care services utilizing a smart phone and tablet pc are mainly being introduced into the large hospital and the interest for personal health record service which manages personal medical information utilizing PC and smart phone and technology development is actively underway. In order to build a next generation hospital information systems, the interoperability of data between the different hospital information systems and UX consistency between the various user devices must be assured. Therefore, in this paper, medical information standard and the study for improving the performance is conducted to design the gateway system which converting and integrating the medical information under multi-platform environment. In this paper, CCR standard is adapted to the mapping method between the data which is the key feature of the gateway system and design the system utilizing multi-table-based mapping method. To evaluate the performance of the system, experiment was done and the result has been improved approximately 20 percent for response rate.

A Study about Construction of WiFi Network for Efficient Data Transmission and Sensor Data Analysis in Wastewater Treatment Plant (하.폐수 처리 시설의 센서 데이터 분석 및 효율적인 데이터 전달을 위한 WiFi 망 구축에 관한 연구)

  • Kang, Yong-Sik;Jung, Soon-Ho;Kim, Jin-Tae;Shin, Jae-Kwon;Yang, Seung-Youn;Chung, Jae-Hak;Lee, Seung-Youn;Choi, Young-Kwan;Cha, Jae-Sang
    • Journal of Satellite, Information and Communications
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    • v.7 no.1
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    • pp.27-32
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    • 2012
  • In this paper, the wastewater treatment plant sludge proposed TN/TP sensor data collected an efficient monitoring system in order to implement status monitoring to build WiFi networks. Also we sludge concentration and TN/TP sensor data were collected from wastewater treatment plant. It is able to be monitored sensor data through smart devices(Smart phones, smart pad, tablet PC, etc.) and pc. In addition, when certain events occur immediately be able to cope by adding features to enable efficient and rapid processing, real-time status can be checked by ensuring improved user access and convenience. We has built a WiFi network for to transfer data efficiently. It proved its effectiveness by analysis of sensor communication network. Therefore, we have verified the usefulness of the proposed technology.

A Study on the Korean-Stroke based Graphical Password Approach (한국어 획 기반 그래피컬 패스워드 기법에 관한 연구)

  • Ko, Tae-Hyoung;Shon, Tae-Shik;Hong, Man-Pyo
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.22 no.2
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    • pp.189-200
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    • 2012
  • With increasing the number of smart device such as Tablet PC, smart phone and netbook, information security which based on smart device in mobile environment have become the issue. It is important to enter a password safety. In various types of mobile devices, because of hardware limitation of device, it is difficult that to equip secondary input device such as keyboard and mouse. Also, a loss of accuracy becomes a problem because input information was entered by touch screen. Because of problem mentioned above it can be predicted to change password scheme text based password scheme to graphical password scheme, graphical password scheme is easy to use and is resistant to shoulder surfing attack. So this paper proposes new graphical password scheme based 5 strokes which are made by decomposed the Korean to defend against shoulder surfing attack.

Embedded Multithreading Processor Architecture for Personal Information Devices (개인용 정보 단말장치를 위한 내장형 멀티스레딩 프로세서 구조)

  • Jeong, Ha-Young;Chung, Won-Young;Lee, Yong-Surk
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.47 no.9
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    • pp.7-13
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    • 2010
  • In this paper, we proposed a processor architecture that is suitable for next generation embedded applications, especially for personal information devices such as smart phones, tablet PC. Latest high performance embedded processors are developed to achieve high clock speed. Because increasing performance makes design more difficult and induces large overhead, architectural evolution in embedded processor field is necessary. Among more enhanced processor types, out-of-order superscalar cannot be a candidate for embedded applications due to its excessive complexity and relatively low performance gain compared to its overhead. Therefore, new architecture with moderate complexity must be designed. In this paper, we developed a low-cost SMT architecture model and compared its performance to other architectures including scalar, superscalar and multiprocessor. Because current personal information devices have a tendency to execute multiple tasks simultaneously, SMT or CMP can be a good choice. And our simulation result shows that the efficiency of SMT is the best among the architectures considered.

A Study on Multi-resolution Screen based Conference Broadcasting Technology (멀티 해상도 스크린 기반의 컨퍼런스 중계방송 기술 연구)

  • Kim, Young-ae;Yang, Ji-hee;Park, Goo-man
    • Journal of Broadcast Engineering
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    • v.23 no.2
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    • pp.253-260
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    • 2018
  • Personalized media broadcasting services can produce their own broadcasting contents with a variety of creative themes if they have just a transmission platform and devices that can obtain videos and voices of producers without the existing expensive equipment. In this paper, we develop and implement a new broadcasting system by applying this service framework to events such as seminars or academic conferences. The devices can be installed at each conference rooms and the integrated system transmitted to users. They can watch via their multi-resolution screen, such as smart-phones, laptops, and tablet PCs. It has the advantage of being able to receive real-time streaming and VOD services as well as additional information related to the conference. It is expected to provide convenience by allowing attendees to access the information via their devices, thereby creating an impact on participation and the underlying technology for the future research.

교실은 어떻게 '스마트'해지는가?

  • JEONG, Hanbyul
    • Journal of Science and Technology Studies
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    • v.19 no.3
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    • pp.201-246
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    • 2019
  • Information technology is sometimes considered as a cause that puts education in a big crisis, or it can be seen as a savior. In 2011, the Korean government announced that it would innovate education and build a talented nation by bringing IT into schools of public education system through the SMART education policy. The policy initiative aimed to establish a standard classroom models that can be diffused all over the country's schools so that teachers and students may become familiar of using devices such as tablet PCs and laptops. This paper analyzes how the smart classrooms caused friction in the actual education practices. To this end, I analyzed the direction and ideals of the SMART education policy by reading government policy document and design guidelines officially published, and visited three elementary schools that are actually building and operating a smart classroom environment to visit the facilities and have in-depth interviews with teachers and technicians. The ideal type of classroom proposed by the smart education policy was a package equipped with various functions at once in a neatly designed space like a "model house", but it was difficult to be used as a normal classroom in everyday life of school. Instead of copying and installing the model, each school decided to get "smart" in its own way, depending on how factors such as size, local characteristics, socioeconomic conditions of students and teachers, teacher experiences, and the level of existing infrastructure were combined. In Elementary School A, the machines tamed specific space of the school to create their own space, while following the rules of the school for being mobile. Although Elementary School B could not construct fully supported environment that encompassed the entire school, the system was organized with the help of well trained teacher's experiences in other schools. In Elementary School C, the machines are concentrated on specific classrooms and they promote teacher's professionalism. The components of the smart classroom were disassembled and recombined in context to make each school's classroom "smart".

The Analysis of Research Trend about Utilization of Electronic Media in Early Childhood Education -based on Smart Device- (유아전자매체 활용에 관한 연구동향 분석 -스마트기기를 중심으로-)

  • Hwang, Ji-Ae;Kim, Sung-Jae
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.5
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    • pp.470-477
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    • 2016
  • This study analyzed the research trends concerning the use of smart devices by young children, such as smart phones, tablet PCs, interactive whiteboards and teacher assistant robots, which has begun to be mentioned relatively recently, and attempted to analyze the characteristics of the research trends and provide guidelines for the direction of future research. A search of articles related to the use of electronic media by young children using an Online Search DB revealed a total of 192 research papers, which were analyzed according to the subject of research, teaching-learning method, area of development and area of activity. It was found that the teaching-learning method, teacher education and professionalism were highly prevalent in the subject of research; the education method integrating play activity with literature activity were highly prevalent in the teaching-learning method; language development and social development were highly prevalent in the area of development; and language activity and social activity were highly prevalent in the area of activity.

A Study on the Archiving of Webtoon (웹툰의 아카이빙 방안 연구)

  • Han, Hyekyung
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.11 no.2
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    • pp.91-100
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    • 2015
  • The environment of using digital devices has been developed day by day, as mobile communication network has been fast and smart phone and tablet PC have been spread. When the environment changing, the contents consumers prefer have been changing too. The Webtoon became the representative contents of 'Snack culture'. The webtoon has led the growth of cartoon market for years recently instead of the slow comics growth. And it places its elf as contents on a firm basis, as it has been adapted to another genre such as Pay, Flm, TV Drama. Now it's expected to be an extgeneration contents that will lead Han-ryu(Korean wave). Though the webtoon has important and strong presence, there is no digital archive for collecting and preserving the webtoon, Korean Cartoon Contents Agency started making 'webtoon archive', but the groundwork and the study on the webtoon that represents digital culture contents are not enough a lot. In this study, the cases on digital archiving of culture contents in Korea are researched, and the direction on webtoon archiving that has just started is also discussed. The Archiving of webtoon that can't be seperated from digital contents is connected with archiving of digital culture contents in direction where they should be headed to.

Analysis of Frequency Characteristics of Writing Instruments Due to Friction (필기구 마찰의 주파수 특성 분석)

  • Shin, JaeUn;Park, JinHwak;Lee, YoungZe
    • Tribology and Lubricants
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    • v.33 no.4
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    • pp.148-152
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    • 2017
  • The feel of writing is important to customers when they buy smart devices with stylus such as smartphones and tablet computers. With an aim to reproduce the tactile sensibility of writing instruments when people write on the glass display using a stylus, this study focuses on the frequency characteristics of writing instruments that can describe the vibrations of writing instruments sliding over counter surfaces. In addition, this study includes the effect of various factors influencing the friction of writing instruments such as lubricant, nib material, and contact type. We perform sliding experiments with six types of writing instruments and a sheet of paper to understand the relation between the friction conditions of the nib and the frequency characteristics. As this research focuses on the tactile perception of human skin when people use a writing instrument, the analysis of frequency characteristics is performed in the perceptible frequency range of mechanoreceptors in the human skin. As a result, three types of frequency characteristics are identified. Low frequency peaks are observed for a metal nib with ink; high frequency peaks are observed for a nib without ink; and, middle frequency peaks with a wide range of distribution occurs for fabric nibs with ink. Therefore, to implement the proper feel of writing, at least three types of vibrations have to be made.