• Title/Summary/Keyword: Skill education

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The Effect and Cognition of Open-Inquiry Lesson using Lubric on the Elementary Student's Open-Inquiry (루브릭을 활용한 자유탐구 지도가 초등학생의 자유탐구에 미치는 영향 및 인식 조사)

  • Jung, HyunJu;Lim, Sungman;Chun, Jaesun
    • Journal of Korean Elementary Science Education
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    • v.32 no.3
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    • pp.285-297
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    • 2013
  • The purpose of this research is to find the effect of the lesson using open-inquiry report Lubric on open-inquiry standard and science process skill; to find the change of cognition on open-inquiry for elementary school 5th grade students. Two classes (elementary school 5th grade) were selected which located in a small and medium-sized city for this research and they were separated as an experimental group and a comparative group. Open-inquiry lesson was done by referring teaching method which introduced through the curriculum. The procedure was understanding about open-inquiry, making open-inquiry subject, planning, and performing inquiry, mid-term, performing inquiry, making a report, presentation, and evaluation. Open-inquiry report Lubric which developed by Sook-Kyung Kim et al. (2010) was provided to the experimental group. Comparative group was instructed by using open-inquiry report which introduced to the elementary school 5th grade science text book. Interview paper was developed in order to check out the effect of the research by using a test paper of science process skill. The following could be found out through the research. After open-inquiry lesson, 10 open-inquiry reports(5 reports from experimental group, 5 reports from comparative group) have been drawn at random as samples from the total 62 sets (30 reports from experimental group, 32 reports from comparative group) and evaluated by a researcher and two elementary school teachers who have master degree. The reliability of the 3 scorers was 0.923 of mean correlation coefficient. And then the researcher evaluated all open-inquiry reports. The average score of open-inquiry report was 66.78 for experimental group, 54.27 for comparative group, respectively. And there was a significant difference at p<0.05 level as a result of the t-test. The experimental group rated high at p<0.05 level according to the analysis of post-science process skill test. According to the result of survey, both experimental group and comparative group had understood open-inquiry activity. It was especially rated high for experimental group on understanding scientific inquiry process, interest and satisfaction in open-inquiry and re-participation rate. By interviewing experimental group, it is recognized that the students utilized Lubric very well through the overall process. Finally, self-evaluation was done during open-inquiry activity and it was reported that the students gained more knowledge about science and changed to positive about science. As a result, the lesson using open-inquiry report Lubric was effective for students to improve writing skill of an open-inquiry report and science process skill and finally changed the cognition to positive about open-inquiry lesson.

The development of an Instrument for Measuring the Creative Engineering Problems Solving Propensity for STEAM (융합인재교육(STEAM)을 위한 창의적 공학문제해결 성향 검사 도구 개발)

  • Kang, Ju-Won;Nam, Younkyeong
    • Journal of the Korean Society of Earth Science Education
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    • v.9 no.3
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    • pp.276-291
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    • 2016
  • This study is to develop a valid and reliable instrument for measuring students' creative engineering problem solving propensity. The creative engineering problem solving is operationally defined in this study as a creative problem solving skill in an engineering context. To develop the instrument, first we define seven common constructs between engineering problem solving skill and creative problem solving skill through an intensive literature review; motivation, context, personal character, engineering design, engienering habits of mind, understandings of engineering and engineers, communication skill, and collaboration skill. Based on the seven constructs and the face validity test conducted by two in-service science teachers and 4 experts in science education research, 40 preliminary items were developed. Then the preliminary instrument was implemented in a science gifted highschool to measure the reliability of the instrument. From the 40 items, 34 items were selected through the initial reliability test by Cronbach's ${\alpha}$(>.75). Finally through the three times of factor analysis process, 28 items in five construct categories were selected; motivation (3 items), engineering design (6 items), engineering habits of mind (9 items), understandings of engineering and engineers (4 items), communication and collaboration skill (6 items). The factor analysis result showed that the reliability of each construct category was between .733 to .892., meaning that the instrument is reliable in terms of the higher structural validity (each item is categorized in an appropriate construct category). We expect that the creative engineering problem solving propensity instrument developed in this study can be used in various contexts for STEAM education research as a reliable and valid instrument.

The Analysis of Industrial Difference in Skill Requirement for IT Personnel (정보기술 인력의 정보기술 스킬 요건 분석연구)

  • Oh, Seunng Hee;Park, Sang Hyeok;Cho, Nam Jae
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.9 no.3
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    • pp.187-194
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    • 2013
  • Being in era of the digital economy, the impact of IT on our economy more and more increased. Along with this effect, IT becomes origin of predominance of competition in every category of industry. Regarding new trends in industry, companies have to mutate their IT skill set. Every industry has their color and environment of IT and uncertainty is different. For a company, it is most important to plan own strategy with strategy view on industrial environment. The idea of this study is to find the difference of Skill Requirement in every category of industry by find what are the most important jobs and skills of IT in every industry. We set skills by categorized curriculum of specialized IT education center, then with IT specialist, checked and retouched the results and surveyed with IT people in every industry on skill set and job of IT. The result of this study can gives the idea to who design curriculum and build educational contents that would fulfill the need of field. Also, this study would be meaningful that it opens the field of study of skill requirement in Korea.

The Effects of Hospital Nurses' Self-Esteem and Communication Skill on Self-Leadership and the Quality of Nursing Service (병원 간호사의 자아존중감과 의사소통능력이 셀프리더십과 간호서비스 질에 미치는 영향)

  • Song, Hee-Jung;Lee, Sang-Mi
    • Journal of Korean Academy of Nursing Administration
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    • v.22 no.3
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    • pp.220-229
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    • 2016
  • Purpose: The objective of this study was to investigate the influence of hospital nurses' self-leadership, communication skill, and self-esteem on the quality of nursing service. Methods: The participants, 230 nurses working at a general hospital in Seoul, completed a cross-sectional descriptive questionnaire survey between January 17 and 28, 2014. The collected data were analyzed using the SPSS 19.0 program for descriptive statistics, t-test, one way & two way ANOVA, correlation, and multiple regression analysis. Results: Nurses' self-esteem and communication skill had significant main effects on self-leadership and the quality of nursing service, but the interaction effect of the two independent variables was not significant. Variables that significantly influenced the quality of nursing service were self-leadership, communication skill, self-esteem, and career longevity. The explanatory power of these variables for the quality of nursing service was 54.4%. Conclusion: Findings indicate a need for education programs for nurses which are designed to promote communication skill and enhance self-esteem and self-leadership skills which will in turn enhance the quality of nursing service.

Skill-up experiences of ex-participants of the customized training program in Technical High Schools for Small and Medium Business during first 2 years in Company (산학연계(기업.공고) 맞춤형 인력양성 프로그램 수료근로자의 취업 후 초기 2년간 습숙경험)

  • Lim, Se-Yung;Choi, Hyun-Sook;Choi, Kyu-Young
    • 대한공업교육학회지
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    • v.35 no.2
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    • pp.82-111
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    • 2010
  • The goal of this paper was to understand the skill-up experiences of ex-participants of the customized training program in Technical High Schools for Small and Medium Business during first 2 years in Company through qualitative interviews with 3 purposefully selected ex-participants. Their core skill-up experience in this period was assumed as the shift from' dependent worker' to 'independent worker' on the base of literature review. The results of this study were following : 1. The small and medium companies offered a few formal training for newcomers, production-site orientation through short job rotation, linking them with skilled workers and job manuals or job standards. 2. Authentic skill-up experiences were combined with a structured reprimand, peer learning, deep learning through reflection on one's own experiences. 3. There were a few handicap conditions that disturbed their skill-up activities: the skilled worker don't open their skill toward new corner; the ex-participants in company had no time to learn anything meaningful to up-grade their competency.

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Analysis of Relationships of Scientific Communication Skills, Science Process Skills, Logical Thinking Skills, and Academic Achievement Level of Elementary School Students (초등학생의 과학적 의사소통능력과 과학 탐구능력, 논리적 사고력, 학업 성취도 수준과의 관계 분석)

  • Jeon, Seongsoo;Park, Jong-Ho
    • Journal of The Korean Association For Science Education
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    • v.34 no.7
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    • pp.647-655
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    • 2014
  • The purpose of this study is to acquire teaching insights for improving scientific literacy by analyzing the effects of scientific communication skills, science process skills, and logical thinking skills of elementary school students on academic achievement level. The participants are 64, sixth grade elementary school students. Survey materials include the results of Scientific Communication Skill Test (SCST), Test of Science Process Skills (TSPS), Group Assessment of Logical Thinking (GALT), multiple choice test & short answer test, descriptive answer test on science, and academic achievement level test on all subjects. Based on these data, the study analyzed the relationships of science process skills, logical thinking skills, and scientific communication skills, and each category's effect on academic achievement level. Furthermore, under the assumption that scientific communication skills are affected by science process skills and logical thinking skills and directly influence the academic level, the research discovered three types of correlations as a structural model. The results show that there are considerable correlations in scientific communication skills, science process skills, and logical thinking skills. Also, these three abilities have meaningful correlations with learner's writing and descriptive question level on science curriculum and overall academic achievement level; the level of correlation differ a bit by subcategory factors. In conclusion, setting the model, science process skills and logical thinking skills influence scientific communication skill, and the skill directly influences the learner's academic level. Further analysis of the results show that scientific communication skill influences the academic achievement level of all subjects the most.

A Study on Information Education and School Library (정보교육과 학교도서관에 관한 연구)

  • Yoo So-Young
    • Journal of the Korean Society for Library and Information Science
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    • v.26
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    • pp.53-74
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    • 1994
  • Creative thinking in education is a common assumption to be accomplish in this information age. Information education can contribute to build the ability to think creatively. The Author explored how information education conduces the creative thinking ability that is necessary to the development of independent and competent study for students themselves. The writer also expressed the integrated education makes students think synthetically and synthetic educational experience derives creative thinking. She based her arguments upon the theory of the psychology of memory and the Piaget's cognitive structure. To increase the effects of information education, it is necessary to integrate the curriculums and learning method of the information education and those of other areas of learning, i,e., languages, literatures, social sciences, sciences, mathematics, etc. Here, author asserted that the teaching of information skill within classroom curriculums for all subject areas can make the integrated effects on various classroom curriculums. On the basis of the findings of this study, the author recommended that every school needs to prepare enough books and other media for the students to drill information skill. Consequently, to build creative thinking ability for He students, librarians, classroom teachers and school principals who have influence on the information education, have to cooperate to initiate integrated information education for the student.

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The effects of cardiopulmonary resuscitation and automated external defibrillator education for school teachers (교사 대상 심폐소생술 및 자동제세동기 교육의 효과)

  • Park, Jeong-Mi
    • The Korean Journal of Emergency Medical Services
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    • v.17 no.2
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    • pp.29-41
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    • 2013
  • Purpose : The purpose of this study was to investigate the effectiveness of cardiopulmonary resuscitation (CPR) and automated external defibrillator (AED) education for school teachers by questionnaire survey including the knowledge, self-efficacy and skills of CPR and AED after basic life support (BLS) education. Methods : The subjects were school teachers who participated in BLS education from 24 Nov. to 1 Dec. 2012. They completed the self-reported questionnaire based on BLS skill checklist. Results : There was a statistically significant increase in the knowledge(p <.001), self-efficacy (p <.001) and skills(p <.001) of CPR and AED after BLS education. The correlation existed conspicuously between knowledge versus self-efficacy(r =.409, r =.387), knowledge versus skill(r =.442, r =.084), and self-efficacy versus skills (r =-.148, r =.047) of CPR and AED before and after BLS education. Conclusion : After BLS education, most of the participants found the program was easy and useful to perform. Participants had the willingness to do CPR and AED and wanted to teach BLS to others. It is necessary to provide BLS education for school teachers by systematic approach.

A study on the analysis of Industrial difference in Skill & Job Requirements for IT Personnel (정보기술 인력의 스킬 및 직무요건 분석연구 : -산업간 차이에 대한 분석을 중심으로-)

  • 조남재;오승희
    • Proceedings of the Korea Society of Information Technology Applications Conference
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    • 2002.06a
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    • pp.123-135
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    • 2002
  • Being in era of the digital economy, the influence of IT that effects on our economy is getting greater. Along with this effect, IT becomes origin of predominance of competition in every category of industry. Regarding new trends in industry, how companies mutate their IT skill become important factor. Every industry has their own color and environment of IT and uncertainty is different. For a company, It is most important to plan own strategy with strategic view on industrial environment. The idea of this study is to find the difference of Skill Requirement and Job Requirement in every category of industry by find what are the most important jobs and skills of IT in every industry and to analyze the results. The second idea is to find what kinds of skill are required in every sector of job. Base on the analyzed data, we classified the uncertainty in every industry by Duncan′s "classification of environment", and extracted some pattern within the skill and job in industry that found in our study by applying OIP model. We set skills by categorized curriculum of specialized IT education center, then with IT specialist, checked and retouched the results and surveyed with IT people in every industry on skill set and job of IT. The summery of this study is as follow : 1. Importance of IT skill is differentiated in each industry. It shows that IT skills, which requested in a field are differentiated by uncertainty of environment that comes from the character of industry. 2. Importance of IT job differs by the fields of industry. It shows as IT skills are differentiated, the importance of job that apply these skills is differentiated. 3. As the character of each job that work on is diversified, the importance of skills are diversified in each field of jobs. The Result of this study can give the idea to who designs curriculum and builds educational contentsthat would fulfill the need of fields. Also this study would be meaningful that it opens the field of study of skill requirement in Korea.

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A Study on the Role of Children's Librarian in the 21st Century (정보사회에 있어서 어린이도서관인의 위상)

  • Kim Hyo-Jeong
    • Journal of the Korean Society for Library and Information Science
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    • v.26
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    • pp.35-51
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    • 1994
  • This article presents the role of children's librarian in the age of information. Preparing the 21st century, there should have been to identify the humanities of health, independent, creative, and moral fact with educating children in future Korea. Children's library should service all the children to improve the information skill and technology, to creat a whole person with high order intellectual thinking skill for the consumer, the voter and the leader of the next generation. It has been identified that the children's librarian should playas a mediator of literacy and culture of children, a creating counselor of personality, a negotiator of recoginating all knowledge, and a leader of the information skill or communication skill in the children education at the 21st century.

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