• Title/Summary/Keyword: Single-View Point

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Development of longitudinal acceleration wave decomposition method with single point measurement (단일 위치에서의 측정을 이용한 가속도 종파 분리 방법의 개발)

  • Jung, B.;Park, Y.;Park, Youn-Sik
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2006.05a
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    • pp.629-633
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    • 2006
  • We investigated a new longitudinal acceleration wave decomposition method in time domain. The proposed method separates up- and down-stream waves with an axial strain and axial acceleration measured at a single point on the transmission path. The advantages such as low computation load and easy implementation would be possible by developing time domain under the following assumptions; low frequency range, uniform cross sectional area and elastic wave propagation. We confirmed the feasibility and performance of the method through experiment using Split Hopkinson Pressure Bar (SHPB). The method can be effective in several applications, including active vibration control with wave view point, where real time wave decomposition is necessary.

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A Study on the Safety Assessment of the replaced Single Buoy Mooring at Ulsan Harbor by Ship Handling Simulator (선박조종시뮬레이터를 이용한 울산항 원유부이이설의 안전성 평가에 관한 연구)

  • 정재용;김원욱;김창제;채양범;강성진
    • Proceedings of the Korea Society for Simulation Conference
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    • 2002.05a
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    • pp.21-32
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    • 2002
  • In accordance with the development plans of Ulsan harbor, Ulsan new harbor will be contructed considering supporting Ulsan harbor as a safe berthing and departure at single buoy mooring(SBM). In this study, we used a full-mission ship handling simulator adopting 300,000 DWT VLCC manoeuvered at the planned Ulsan SBM. Five masters who have had a long experience of ship maneuvering were called to carry out the simulations, of which each scenario were tried one, completed total of 68 times. The marine traffic safety was assessed in terms of 1) the closest point of approach(CPA) to other SBM and breakwater in the vicinity and the probability of crossing the restricted area of the closest SBM and fairway limit, 2) subjective evaluation such as the mental burden and the maneuvering difficulty of shiphanders, and 3) the opinions of shiphandlers. From the result of this simulation, we have a conclusion as follows; First, because crude oil berthing angle is so small by current S-OiL Co. crude oil buoy by SK Co. No 3 crude oil buoy different view SK Co. No 3 crude oil buoy and interference of current KNOC crude oil buoy, Berthing is impossible, and Emergency departing is very dangerous too operation impossible. Second it is desirable that SK Co. No 2 and No 3 Single buoy Mooring that do different view controls position so that to be not put in straight line each other. Third, SK Co. No 1 and 2 single buoy mooring that do different view to Onsanhang berthing and departing is seized by single buoy mooring by external force ship that set sail does faith control need.

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3D Measurement Method Based on Point Cloud and Solid Model for Urban SingleTrees (Point cloud와 solid model을 기반으로 한 단일수목 입체적 정량화기법 연구)

  • Park, Haekyung
    • Korean Journal of Remote Sensing
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    • v.33 no.6_2
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    • pp.1139-1149
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    • 2017
  • Measuring tree's volume is very important input data of various environmental analysis modeling However, It's difficult to use economical and equipment to measure a fragmented small green space in the city. In addition, Trees are sensitive to seasons, so we need new and easier equipment and quantification methods for measuring trees than lidar for high frequency monitoring. In particular, the tree's size in a city affect management costs, ecosystem services, safety, and so need to be managed and informed on the individual tree-based. In this study, we aim to acquire image data with UAV(Unmanned Aerial Vehicle), which can be operated at low cost and frequently, and quickly and easily quantify a single tree using SfM-MVS(Structure from Motion-Multi View Stereo), and we evaluate the impact of reducing number of images on the point density of point clouds generated from SfM-MVS and the quantification of single trees. Also, We used the Watertight model to estimate the volume of a single tree and to shape it into a 3D structure and compare it with the quantification results of 3 different type of 3D models. The results of the analysis show that UAV, SfM-MVS and solid model can quantify and shape a single tree with low cost and high time resolution easily. This study is only for a single tree, Therefore, in order to apply it to a larger scale, it is necessary to follow up research to develop it, such as convergence with various spatial information data, improvement of quantification technique and flight plan for enlarging green space.

A Study on the Panoramic Image Generation in the Sea Environment (해상 환경에서의 파노라믹 영상 생성 기법에 관한 연구)

  • 김효성;김길중
    • Journal of the Institute of Convergence Signal Processing
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    • v.3 no.3
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    • pp.41-46
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    • 2002
  • We generally used electric optical sensors in order to detect and identify sea objects efficiently. However due to the limitation of view-angle, the region acquired from the sense is restricted. So it is necessary to generate panoramic image from sea images acquired from pan-tilt camera. Previous mosaicing method is not able to generate panoramic image for sea environment because intensity is similar to all region and time varying. In this paper, we proposed new algorithm for generating high-resolution panoramic image on sea environment. Proposed algorithm use single-view point model, applying mosaicing result in feature environment to in sea environment, we overcame the limitation of previous method. In the result of virtual and real experiment, we showed that proposed algorithm is efficient for generating sea panoramic image.

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Performance Analysis of Synchronization Communication Protocols for Real-Time Multimedia Services (실시간 멀티미디어 서비스용 동기 통신 프로토콜의 성능 분석)

  • 김태규;조동호
    • Journal of the Korean Institute of Telematics and Electronics A
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    • v.31A no.4
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    • pp.1-10
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    • 1994
  • In the real-time delivery of multimedia data streams over networks, the interruption of continuity in a single media stream and the mismatching of the data within the same time interval in multimedia data streams transfered in paralled on different channels are considered as the most serious synchronization problems. There are several mechanisms proposed to handle these problems. In this paper, these mechanisms are analyzed and compared in various point of view by the computer simulation. According to the simulation results, it has been shown that the method which uses the segmentation and the method which uses the seperate synchronization channel are superior to the method which uses the synchronization marks in view of the real-time transmission and quality of sevice. On the other hand, it can be seen that the method which uses the segmentation is superior to the method which uses the seperate synchronization channel from a channel utilization's point of view.

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A Study on the Performance Analysis of Single-Phase Induction Motor Considering Asymmetrical Concept (비대칭성개념(非對稱性槪念)을 고려한 단상전원용유도전동기(單相電源用誘導電動機)의 특성해석(特性解析)에 관한 연구(硏究))

  • Lee, Il-Chun;Kim, Chul-Woo;Hwang, Young-Moon
    • Proceedings of the KIEE Conference
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    • 1989.11a
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    • pp.5-9
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    • 1989
  • In this paper, while 2-or 3-phase induction motor is driven with balance and no noise driving at dynamic and steady state condition. Single-phase induction motor is driven with pulsating torque except specific driving point. So we analyze the reason of producing pulsating torque with the view of unsymmetring concept. These results are applied to the design of high efficincy, high quality single-phase induction motor.

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Reconstructing 3-D Facial Shape Based on SR Imagine

  • Hong, Yu-Jin;Kim, Jaewon;Kim, Ig-Jae
    • Journal of International Society for Simulation Surgery
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    • v.1 no.2
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    • pp.57-61
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    • 2014
  • We present a robust 3D facial reconstruction method using a single image generated by face-specific super resolution technique. Based on the several consecutive frames with low resolution, we generate a single high resolution image and a three dimensional facial model based on it. To do this, we apply PME method to compute patch similarities for SR after two-phase warping according to facial attributes. Based on the SRI, we extract facial features automatically and reconstruct 3D facial model with basis which selected adaptively according to facial statistical data less than a few seconds. Thereby, we can provide the facial image of various points of view which cannot be given by a single point of view of a camera.

The cavitating flow simulation in cryogenic fluid around 3D objects

  • Thai, Quangnha;Lee, Chang-Jin
    • Proceedings of the Korean Society of Propulsion Engineers Conference
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    • 2010.05a
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    • pp.264-267
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    • 2010
  • This research focuses on the development of numerical code to deal with compressible two phase flow around three dimensional objects combined with cavitation model suggested by Weishyy et al. with k-e turbulent model. The cryogenic cavitation is carried out by considering the thermodynamic effect on physical properties of cryogenic fluids in physical point of view and implementing the temperature sensitivity in the energy equation of the government equations in numerical point of view, respectively. The formulation has been extensively validated for both liquid nitrogen and liquid hydrogen by simulating the experiments of Hord on hydrofoils. Then, simulations of cavitating turbopump inducers at their design flow rate are presented. Results over a broad range of Nss numbers extending from single-phase flow conditions through the critical head break down point are discussed. In particular, thermal depression effects arising from cavitation in cryogenic fluids are identified and their impact on the suction performance of the inducer quantified.

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View Synthesis and Coding of Multi-view Data in Arbitrary Camera Arrangements Using Multiple Layered Depth Images

  • Yoon, Seung-Uk;Ho, Yo-Sung
    • Journal of Multimedia Information System
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    • v.1 no.1
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    • pp.1-10
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    • 2014
  • In this paper, we propose a new view synthesis technique for coding of multi-view color and depth data in arbitrary camera arrangements. We treat each camera position as a 3-D point in world coordinates and build clusters of those vertices. Color and depth data within a cluster are gathered into one camera position using a hierarchical representation based on the concept of layered depth image (LDI). Since one camera can cover only a limited viewing range, we set multiple reference cameras so that multiple LDIs are generated to cover the whole viewing range. Therefore, we can enhance the visual quality of the reconstructed views from multiple LDIs comparing with that from a single LDI. From experimental results, the proposed scheme shows better coding performance under arbitrary camera configurations in terms of PSNR and subjective visual quality.

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A Study on Effects of Decorative Interior Wall Paintings of the antique Rome on the Scientific Perspective (고대 로마의 실내 장식벽화가 과학적인 원근법에 미친 영향 연구)

  • Hong, Jae-Dong
    • Journal of architectural history
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    • v.11 no.3 s.31
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    • pp.69-86
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    • 2002
  • Under the assumption that techniques of interior decoration often frequently used by people of the antique Greece and Rome became basis for scientific perspective in the period of Renaissance, this study analyzed characteristics of wall paintings excavated as relics of the antique Greece and Rome. The result of the study can be summarized as follows ; (1) Decorative wall paintings which were and have been excavated from relics of the antique Roman cities are characterized by single and multiple point techniques as their perspective. The two techniques were later adapted by people of the Baroque in the 16th century who recognized and expressed space through putting it into a certain framework. (2) Such antique wall paintings drawn using the technique of single point clearly indicate that the technique was not fully created in the period of Renaissance but developed by people of the antique Greece and Rome. Unlike its present form, the technique was unsophisticated and poor in many respects when first created. Since then, it has become manipulated as spatial recognition has been developed in various ways. (3) Illustrations on vase surfaces or wall-decorative painting panels of the antique Greece were painted mainly through the technique of multiple points which helped changes in the sense of space. The technique were later complied with by the theory of cubism which was emerged in the late 19th century. In other words, the technique was developed over times into a basis of the theory. (4) Some of the antique Roman and Greek wall paintings were drawn by using the method of single point perspective. When the height of the wall foundation, 90cm, as specified in [Ten Books of Architecture] by Vitrubius, the viewpoint for the method almost complied with the height of spectators' view, or 150cm. This height is almost same as the height of the view point employed by wall paintings in the Renaissance period.

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