• Title/Summary/Keyword: Simulator data

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Development of Commercial Game Engine-based Low Cost Driving Simulator for Researches on Autonomous Driving Artificial Intelligent Algorithms (자율주행 인공지능 알고리즘 연구를 위한 상용 게임 엔진 기반 초저가 드라이빙 시뮬레이터 개발)

  • Im, Ji Ung;Kang, Min Su;Park, Dong Hyuk;Won, Jong hoon
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.20 no.6
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    • pp.242-263
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    • 2021
  • This paper presents a method to implement a low-cost driving simulator for developing autonomous driving algorithms. This is implemented by using GTA V, a physical engine-based commercial game software, containing a function to emulate output and data of various sensors for autonomous driving. For this, NF of Script Hook V is incorporated to acquire GT data by accessing internal data of the software engine, and then, various sensor data for autonomous driving are generated. We present an overall function of the developed driving simulator and perform a verification of individual functions. We explain the process of acquiring GT data via direct access to the internal memory of the game engine to build up an autonomous driving algorithm development environment. And, finally, an example applicable to artificial neural network training and performance evaluation by processing the emulated sensor output is included.

A Gate and Functional Level Logic Simulator (게이트 및 기능 레벨 논리 시뮬레이터)

  • Park, H.J.;Kim, J.S.;Cho, S.B.;Shin, Y.C.;Lim, I.C.
    • Proceedings of the KIEE Conference
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    • 1987.07b
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    • pp.1577-1580
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    • 1987
  • This paper proposes a gate and functional level logic simulator which can be run on XENIX O.S. The simulator has hierarchical structure including Hardware Description Language compiler, Waveform Description Language compiler, and Simulation Command Language compiler. The Hardware Description Language compiler generates data structure composed of gate structure, wire structure, condition structure, and event structure. Simulation algorithm is composed of selective trace and event-driven methods. To improve simulation speed, Cross Referenced Linked List Structure ia defined in building the data structure of circuits.

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Real-Time Analysis of Occupant Motion for Vehicle Simulator

  • Oh, Kwang-Seok;Son, Kwon;Kim, Kwang-Hoon;Oh, Sang-Min;Choi, Kyung-Hyun
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.129.2-129
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    • 2001
  • Visual effects are important cues for providing occupant s with virtual reality in a vehicle simulator which imitates real driving. The viewpoint of an occupant is sensitively dependent upon the occupant´s posture, therefore, the total body motion must be considered in a graphic simulator. A real time simulation is required for the dynamic analysis of complex human body motion. This study attempts to apply a neural network to the motion analysis in various driving situations. A full car of medium-sized vehicles was selected and modeled, and then analyzed using ADAMS in such driving conditions as bump-pass and acceleration. A multibody system analysis software, MADYMO, was used in the motion analysis of an adult male dummy in the seated position. Position data of the head were collected as inputs to the viewpoint movement. Based on these data, a back- propagation neural network was ...

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An Implementation Method of Cycle Accurate Simulator for the Design of a Pipelined DSP

  • Park, Hyeong-Bae;Park, Ju-Sung;Kim, Tae-Hoon;Chi, Hua-Jun
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.6 no.4
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    • pp.246-251
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    • 2006
  • In this paper, we introduce an implementation method of the CBS (Cycle Base Simulator), which describes the operation of a DSP (Digital Signal Processor) at a pipeline cycle level. The CBS is coded with C++, and is verified by comparing the results from the CBS and HDL simulation of the DSP with the various test vectors and application programs. The CBS shows the data about the internal registers, status flags, data bus, address bus, input and output pin of the DSP, and also the control signals at each pipeline cycle. The developed CBS can be used in evaluating the performance of the target DSP before the RTL(Register Transfer Level) coding as well as a reference for the RTL level design.

Data Transporting between Dynamic Model and Display Model of Power Plant Simulator (발전소 시뮬레이터의 다이나믹 모델과 디스플레이 모델간 데이터전송)

  • 김동욱
    • Proceedings of the Korea Society for Simulation Conference
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    • 1998.03a
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    • pp.86-90
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    • 1998
  • The safety and reliability of nuclear power plant operations relies heavily on the plant operators ability to respond to various emergency situations. It has become standard industry practice to utilize simulators to improve the safety and reliability of nuclear power plants operations. The simulators built for Younggwang#3,4, which is the basic model of the Korean Nuclear Power Plant design, has been developed precisely for this purpose. Dynamic Model and Display Model are developed under US3(UNIX Simulation Software Support System) environment in simulator for Younggwang#3,4. Since these two models are developed under each own operating system, it is necessary to develop a method for transporting data between these two systems. This paper descirves communication environment between Dynamic Model and Display Model, and addresses a file generation method for the Display Model, which will be necessary for designing MMI of MCR(Main Control Room) in the furture.

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Development of a Simple Manoeuvring Model for Ship-handling Simulator by Analytical Methods (해석적 방법에 의한 선박 시뮬레이터용 단순 조종 모델 개발)

  • Kim, Dong-Jin;Yeo, Dong-Jin;Rhee, Key-Pyo
    • Journal of the Society of Naval Architects of Korea
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    • v.47 no.6
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    • pp.776-781
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    • 2010
  • In the ship-handling simulator, it is important for a ship manoeuvring model to represent the dynamic characteristic of a ship and to be simple for reducing calculation time. Especially, even if principal dimensions of a ship are given in initial design stage, or manoeuvring test data are only given by model or real ship's trials, simulations are often needed to check the manoeuvrability of a ship. In this paper, a simple manoeuvring model based on turning test data of a ship is mathematically developed. And the simulation results are verified by comparing with turning test results of a real ship.

Research on FARSITE for introducing a Forest fire simulator (산불확산 시뮬레이션 도입을 위한 FARSITE 고찰)

  • Lee, Si-Young;Park, Houng-Sek
    • 한국방재학회:학술대회논문집
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    • 2008.02a
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    • pp.161-164
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    • 2008
  • We studied a basic concept and application about FARSITE, which is a forest fire spread simulator for preventing and predicting fire in United States Department of Agriculture(USDA). And, we researched a problem in the transition for introducing, so we serve the basic method for prevention and attacking fire. For this transition, we compared the behavior of the 2005 Yangyang forest fire with the result of a simulation. The spread direction is similar to real data. But, while mean spread of rate was 0.65km/hr on real data, it was 0.3km/hr on simulation. As Damaged area is 1,387ha on real, it was 5,368ha on simulation. Therefore, it is necessary to establish a fuel concept for more accurate simulation.

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Development of Dynamic Model of 680 MW Rated Steam Turbine and Verification and Validation of its Speed Controller (680 MW 증기터빈 동적모델 개발 및 속도제어기 검증)

  • Choi, Inkyu;Woo, Joohee;Son, Gihun
    • KEPCO Journal on Electric Power and Energy
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    • v.5 no.3
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    • pp.165-171
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    • 2019
  • The steam turbine used in nuclear power plant is modeled for the purpose of verification of control system rather than the operator education. The valves, reheater and generator are modeled also and integrated into the simulator. After that, the operation data and the designed data such as heat balance diagram are utilized to identify the model parameters. It was evident that model outputs of developed simulator are very close to the measured operating ones. The simulator within dynamic model was used to verify and validate the whole control system together with field instruments. And the target plant has been operating long time.

Real-Time Analysis of Occupant Motion for Vehicle Simulator (차량 시뮬레이터 접목을 위한 실시간 인체거동 해석기법)

  • Oh, Kwangseok;Son, Kwon;Choi, Kyunghyun
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.26 no.5
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    • pp.969-975
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    • 2002
  • Visual effects are important cues for providing occupants with virtual reality in a vehicle simulator which imitates real driving. The viewpoint of an occupant is sensitively dependent upon the occupant's posture, therefore, the total human body motion must be considered in a graphic simulator. A real-time simulation is required for the dynamic analysis of complex human body motion. This study attempts to apply a neural network to the motion analysis in various driving situations. A full car of medium-sized vehicles was selected and modeled, and then analyzed using ADAMS in such driving conditions as bump-pass and lane-change for acquiring the accelerations of chassis of the vehicle model. A hybrid III 50%ile adult male dummy model was selected and modeled in an ellipsoid model. Multibody system analysis software, MADYMO, was used in the motion analysis of an occupant model in the seated position under the acceleration field of the vehicle model. Acceleration data of the head were collected as inputs to the viewpoint movement. Based on these data, a back-propagation neural network was composed to perform the real-time analysis of occupant motions under specified driving conditions and validated output of the composed neural network with MADYMO result in arbitrary driving scenario.

Development of Control Simulator for Integrated Sensor Module of Vehicle (차량용 통합 센서 모듈 제어를 위한 시뮬레이터 개발)

  • Jeon, Jin-Young;Park, Jeong-Yeon;Byun, Hyung-Gi
    • Journal of Sensor Science and Technology
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    • v.22 no.1
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    • pp.65-70
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    • 2013
  • The integrated sensor module of vehicle combines the functions of rain sensor, auto defog sensor, and sun angle sensor into a single module. These functions originally were applied to work separatively. This integrated sensor module should meet the each performance which appears from the individual modules up to the same level or higher. Therefore, it is important to verify the stability and the accuracy considering the characteristics of the integrated sensor module according to various situations. For the verification, we need to use the actual data of integrated sensor module measured but, a lot of time and money is needed to collect data measured under various circumstances when operating. Thus, through the development of this simulator for the control of the integrated sensor module, we can use it effectively for the initial verification of integrated sensor module by implementing the various situations. In this paper, the simulator for controlling the integrated sensor module which combines vision-based rain sensor, auto defog sensor, auto light sensor, and sun angle sensor has been developed.