• Title/Summary/Keyword: Simulation Environment

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A Comparative Study of k-ε Algebraic Stress Model and Mellor-Yamada Model Applied to Atmospheric Dispersion Simulation Using Lagrangian Particle Dispersion Model (라그랑지 입자 모델을 이용한 k-ε Algebraic Stress Model과 Mellor-Yamada Model의 비교 연구)

  • 김상백;오성남
    • Journal of Korean Society for Atmospheric Environment
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    • v.20 no.1
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    • pp.47-58
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    • 2004
  • The $textsc{k}$-$\varepsilon$ algebraic stress model (KEASM) was applied to atmospheric dispersion simulation using the Lagrangian particle dispersion model and was compared with the most popular turbulence closure model in the field of atmospheric simulation, the Mellor-Yamada (MY) model. KEASM has been rarely applied to atmospheric simulation, but it includes the pressure redistribution effect of buoyancy due to heat and momentum fluxes. On the other hand, such effect is excluded from MY model. In the simulation study, the difference in the two turbulence models was reflected to both the turbulent velocity and the Lagrangian time scale. There was little difference in the vertical diffusion coefficient $\sigma$$_{z}$. However, the horizontal diffusion coefficient or calculated by KEASM was larger than that by MY model, coincided with the Pasquill-Gifford (PG) chart. The applicability of KEASM to atmospheric simulations was demonstrated by the simulations.s.

A Systematic Construction Process of 3D Database for Realtime Virtual Simulation of Transportation Equipments (수송장비의 실시간 가상 시뮬레이션을 위한 3차원 데이터베이스의 체계적인 구축 프로세스)

  • Kim, Bo-Hyun
    • IE interfaces
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    • v.16 no.2
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    • pp.258-267
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    • 2003
  • Recently, virtual reality technologies have been rapidly developed and realtime virtual simulation methods have been extensively employed for several application areas such as game, sports, manufacturing, military, and so on. A 3D database in realtime virtual simulation plays a key role because it makes users feel reality in virtual space. In a application view of 3D database, a systematic construction approach is required to reduce its construction time and increase its quality. However, many researches have been mostly focused on realtime graphic issues and its key technologies. In virtual simulation of transportation equipments, this paper proposes a systematic construction process of 3D database consisting of four stages as follows: 1) determine the activity space of a equipment, 2) collect data related to 3D database construction, 3) make a 3-dimensional modeling strategy, and 4) generate and evaluate a 3D model. This paper also introduces a new procedure of 3D environment modeling, which summarizes and expands our modeling experiences, to be used as a modeling guide.

Application of QUAL2E Model for Water Quality Simulation of Hoengseong Lake (횡성호 수질모의를 위한 QUAL2E 모형의 적용)

  • Kim, Sangho
    • Journal of Korean Society on Water Environment
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    • v.25 no.5
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    • pp.651-660
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    • 2009
  • Detailed flow analysis in river is essential to increase the accuracy of water quality simulation since flow variation depends on many factors such as cross sections, channel slopes, and bed materials. In the QUAL2E stream water quality simulation model, the hydraulic coefficients are assigned to the reach that is collection of computational element using the hydraulic coefficient. This study developed a module that can incorporate the results of non-uniform flow analysis and assign such information to each individual element. Model application focused on the upstream of the Hoengseong reservoir including the reservoir where significant flow change is expected. Comparing with original QUAL2E model the developed module improved the result of water quality simulation without considering the relation of flow velocity and flow depth in terms of flow rates.

A Study on the HWIL Simulation System of the Flight Object including Inertial Navigation System (관성항법장치가 포함된 비행체의 HWIL 시뮬레이션 시스템 개발 연구)

  • Lee, Ayeong
    • Journal of the Korea Institute of Military Science and Technology
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    • v.21 no.3
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    • pp.349-360
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    • 2018
  • This paper proposes various methods for constructing a HWIL simulation system including Inertial Navigation System(INS) and Guidance Control Unit(GCU) under the assumption that the INS identifies the initial attitude of an aviation body through its own alignment and that it is a package consisting of an inertial sensor and a navigation computation module. This paper also presents a real-time computing technology and a way to calculate the command of the Flight Motion System(FMS) analogous to the acutal flight environment. The proposed HWIL simulation system is constructed by applying the above-mentioned methods and the results of running a series of simulations confirm high effectiveness and usefulness of the system. Finally, minor error factors that could be acquired only in HWIL simulation Environment are analyzed.

Knowledge-based modeling and simulation of access control system representing security policies (보안정책을 표현하는 침입차단시스템의 지식기반 모델링 및 시뮬레이션)

  • 고종영;이미라;김형종;김홍근;조대호
    • Journal of the Korea Society for Simulation
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    • v.10 no.4
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    • pp.51-64
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    • 2001
  • It is quite necessary that an organization's information network should be equipped with a proper security system based on its scale and importance. One of the effective methods is to use the simulation model for deciding which security policy and mechanism is appropriate for the complex network. Our goal is to build a foundation of knowledge-based modeling and simulation environment for the network security. With this environment, users can construct the abstracted model of security mechanisms, apply various security policies, and quantitatively analyze their security performance against possible attacks. In this study, we considered security domain from several points of view and implemented the models based on a systematic modeling approach. We enabled the model to include knowledge in modular fashion and provided well-defined guidelines for transforming security policy to concrete rule set.

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The Constitution with Analysis of cognitive Indicators in Interior Space for Interactive Simulation (Interactive 시뮬레이션을 위한 실내공간인지 분석의 지표구성)

  • 김태환;이사호
    • Korean Institute of Interior Design Journal
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    • no.27
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    • pp.162-167
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    • 2001
  • The true space is the physical world affected a gravity but the cyber space is the world that rise above physical status and show developed space. This study shows that the factors of objective valuation and the indicators for the behavior analysis. It is established that the structural design indicators using the simulation have 4 steps; The indicator of complex space, the diagram of cognitive image, is the analysis of emotion and stimulation, and the dependent variables. Moreover the indicator of complex space is illustrated the connection degree, the symmetry, the axis of sight, and the degree of space division. For the effective analysis, the simulation is to be made matched with the true environment. Thus the simulation has the capability of the objective and correct more than those of true architectural environment. And it could establish immediately the experimental data and response.

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A Mobile Agent-based Computing Environment for Pedestrian Tracking Simulation

  • Xie, Rong;Shibasaki, Ryosuke
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.354-356
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    • 2003
  • The study of pedestrian behavior covers wide topics, including way finding, choice and decision make, as well as spatial cognition and environmental perception. To address the problem, simulation is now put forward as suitable technique and method for analyzing human spatial behavior. In the paper we present a development architecture for simulating tracking pedestrian in a distributed environment. We introduce and explore the potential of using mobile agent-enabled distributed implementation model as a tool for development and implementation of the simulation. Three kinds of mobile agents are designed for implementation of managing and querying data of pedestrian. Finally, simulation result of JR 10,000 passengers’ movement is developed and implemented as a case study.

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Development of Drone Racing Simulator using SLAM Technology and Reconstruction of Simulated Environments (SLAM 기술을 활용한 가상 환경 복원 및 드론 레이싱 시뮬레이션 제작)

  • Park, Yonghee;Yu, Seunghyun;Lee, Jaegwang;Jeong, Jonghyeon;Jo, Junhyeong;Kim, Soyeon;Oh, Hyejun;Moon, Hyungpil
    • The Journal of Korea Robotics Society
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    • v.16 no.3
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    • pp.245-249
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    • 2021
  • In this paper, we present novel simulation contents for drone racing and autonomous flight of drone. With Depth camera and SLAM, we conducted mapping 3 dimensional environment through RTAB-map. The 3 dimensional map is represented by point cloud data. After that we recovered this data in Unreal Engine. This recovered raw data reflects real data that includes noise and outlier. Also we built drone racing contents like gate and obstacles for evaluating drone flight in Unreal Engine. Then we implemented both HITL and SITL by using AirSim which offers flight controller and ROS api. Finally we show autonomous flight of drone with ROS and AirSim. Drone can fly in real place and sensor property so drone experiences real flight even in the simulation world. Our simulation framework increases practicality than other common simulation that ignore real environment and sensor.

Assessment of Degree of Congestion based on Marine Traffic Flow Simulation for Harbor Area (항만 내 교통류 시뮬레이션에 기초한 혼잡도 평가)

  • Lee Han-Jin;Gong In-Young
    • Journal of the Korean Society for Marine Environment & Energy
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    • v.1 no.1
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    • pp.47-55
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    • 1998
  • In this paper, authors try to assess the marine traffic environment from the viewpoint of the degree of congestion. First, the marine traffic flow simulation is carried out to get the information related to the assessment. The simulation is performed based on the wide investigation of marine traffic environment and some statistical methods. Then the degree of congestion is reasoned by using the reasoning methods of the degree of collision risk made to develop collision avoidance system. The quantified degree of congestion reasoned by this method provides much information needed to the design and the evaluation of marine traffic environment.

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Experiment and Simulation of PSA Process for $H_2/Ar$ Mixtures gas ($H_2/Ar$ 혼합기체의 PSA 공정 실험과 모사)

  • Kang, Seok-Hyun;Jeong, Byung-Man;Choi, Hyun-Woo;Kim, Sung-Hyun;Lee, Byung-Kwon;Choi, Dae-Ki
    • Journal of Hydrogen and New Energy
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    • v.16 no.2
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    • pp.180-190
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    • 2005
  • The PSA cycle was performed for the separation of binary gas mixture $H_2/Ar$ (80%/20%) using the six-step two-bed process. Adsorption equilibrium contains a LRC model for equilibrium adsorption isotherms and a LDF model for mass transfer. Aspen ADSIM, simulator was applied to predict the separation performance. The effect of cycle parameters such as feed rate, adsorption pressure and P/F ratio on the separation of hydrogen has been studied in experiment and simulation. In the results, maximize the recovery of hydrogen as a high purity was 13LPM feed flowrate, 120sec adsorption time, 11atm adsorption pressure and 0.1 P/F ratio in a cyclic steady-state come out since 10th cycle.