• Title/Summary/Keyword: Service Connectivity

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System Thinking for Increasing the Operational Efficiency of Door-to-door Delivery Network (택배네트워크의 운영효율성 증진을 위한 시스템 사고)

  • Choi, Kang-Hwa
    • Korean System Dynamics Review
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    • v.12 no.1
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    • pp.89-114
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    • 2011
  • With steady increase in the demand for door-to-door delivery services, courier service providers are facing a constant pressure to reduce delivery price in order to secure quantity order and to improve the efficiency and reliability for customer service. The objective of this research is to explain the structure of the door-to-door delivery including door-to-door delivery service demand, sorting capacity in the hub-terminal, and the system performance measures such as service reliability networks using causal loop diagram(CLD). Based on causal relation, this research describes a comprehensive approach to examine how capacity reliability contributes to the renewal of the firm's competences through its reciprocal relationship with travel time reliability and connectivity reliability. Also, this research suggests the policy alternatives to improve effectiveness and efficiency of door-to-door delivery network in response to increase customer satisfaction and profit maximization of the courier service providers: operational, tactical, and strategic levels.

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Design and Implementation of MOST Network Service over POSIX (차량용 MOST 네트워크를 위한 POSIX 기반의 Network Service 설계 및 구현)

  • Lee, Mu-Youl;Chung, Sung-Moon;Jin, Hyun-Wook
    • IEMEK Journal of Embedded Systems and Applications
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    • v.5 no.1
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    • pp.23-28
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    • 2010
  • The automotive industry tries to provide infotainment systems to emerging automobiles. Since the infotainment systems require various peripheral devices and network connectivity, legacy operating systems such as Linux and Windows can be much preferred due to its plentiful device drivers and multimedia applications while the operating systems following OSEK standard are used for automotive electronic control units. Thus it is highly desired that the system software supporting infotainment applications can be portable over different legacy operating systems providing unified programming interfaces. The majority of legacy operating systems support POSIX interfaces for application development. MOST is an automotive network standard for infotainment systems. Network Service defines the protocol stacks for MOST control data, which is essential to implement infotainment applications over MOST. In this paper, we suggest a POSIX-based Network Service so that we can utilize legacy device drivers and applications for automotive infotainment systems. We measure the performance of the POSIX-based Network Service and show that its overhead is not significant.

Cyber Security Considerations and Countermeasures for UAM Air Traffic Management Infrastructure (UAM 항공교통관리 인프라의 사이버보안 고려사항 및 대응방안)

  • Kyungwook Kim
    • Journal of Information Technology Applications and Management
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    • v.30 no.6
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    • pp.17-29
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    • 2023
  • In this paper, we aim to propose cyber security considerations and countermeasures for infrastructure and services in the UAM(Urban Air Mobility) Air Traffic Management field, which is one of the key elements of the UAM market that has not yet bloomed. Air traffic management is an important factor for safe navigation and social acceptance of UAM. In order to realize air traffic management, infrastructure and services based on solid network connectivity must be established. And for industries where connectivity is the core component, it can become an infiltration route for cyber threats. Therefore, cyber security is essential for the infrastructure and services. In detail, we will look into the definition of the existing air traffic management field and the cyber threats. In addition, we intend to identify cyber security threat scenarios that may occur in the newly designed UAM air traffic management infrastructure. Moreover, in order to study the cyber security countermeasures of the UAM air traffic management infrastructure, there will be analysis of the UAM operation concept. As a result, countermeasures applicable to the infrastructure and service fields will be suggested by referring to the cyber security frameworks.

A Study on the Factors Affecting Customer's Intention to Use the Mobile Game Service (모바일 게임 이용의도에 영향을 미치는 요인에 관한 연구)

  • Kim Hyo-Jeung;Han Chang Hee;Suh Bomil;Kim Keun-Chong
    • The Journal of Society for e-Business Studies
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    • v.10 no.1
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    • pp.1-19
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    • 2005
  • Recently, the mobile game industry is explosively extending and advancing. Nevertheless, although research on IT acceptance has been actively performed, the effective studies have not been accomplished in the acceptance of mobile game. This study, therefore, explores the factors affecting customer's intention to use mobile game. Five external factors(service quality, social influence, instant connectivity, self-innovativeness, and self-efficacy) are proposed to test the several hypotheses. The factors are classified to three dimensions - system, individual, and society. The research model is based on various studies on TAM(Technology Acceptance Model) and mobile service. A survey of mobile game users collected 270 cases, and we used 261 cases for statistical analyses. The analyses show that service quality, instant connectivity, self-innovativeness, and self-efficacy have an indirect effect on the intention to use through perceived usefulness and perceived ease of use. We provide the important factors that should be focused on when an enterprise develops and promotes new mobile game products.

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Design and Evaluation of a Dynamic Continuous Media Streaming Supporting Method on the basis of Logical Grid Hierarchy for MANETs

  • Bae, Ihn-Han
    • Journal of the Korean Data and Information Science Society
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    • v.19 no.2
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    • pp.645-655
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    • 2008
  • As wireless connectivity is integrated into many handheld devices, streaming multimedia content among mobile ad-hoc peers is becoming a popular application. In this paper, we propose a dynamic service replication algorithm for providing guaranteed continuous streaming services to all nodes in mobile ad-hoc networks (MANETs). First, a MANET is comprised of logical grid hierarchy, and a streaming service is replicated to a lower server region of the logical grid hierarchy by considering the link availability between a mobile node and the streaming server within a server region or the popularity of the streaming service. We evaluate analytically the performance of the proposed algorithm, and compared with that of existing Qin's algorithm. Evaluation results show that our algorithm can achieve better streaming performance than Qin's algorithm. Therefore, the proposed algorithm not only improves the sharing availability of replicated streaming services but also controls efficiently the number of streaming service replications.

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Implementation of Mobile Cliented-Server System for Real-Time Processing (실시간 처리 기반의 모바일 클라이언트-서버 시스템 구현)

  • Joo, Hae-Jong;Hong, Bong-Wha
    • The Journal of Information Technology
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    • v.9 no.4
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    • pp.35-47
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    • 2006
  • Many researches are going on with regard to issues and problems related to mobile database systems, which are caused by the weak connectivity of wireless networks, the mobility and the portability of mobile clients. Mobile computing satisfies user's demands for convenience and performance to use information at any time and in any place, but it has many problems to be solved in the aspect of data management. The purpose of our study is to Implement Real-Time Mobile Query Processing System(MQPS) to solve problems related to database hoarding, the maintenance of shared dataconsistency and the optimization of logging, which are caused by the weak connectivity and disconnection of wireless networks inherent in mobile database systems under mobile client server environments. In addition, we proved the superiority of the proposed MQPS by comparing its performance to the C I S(Client-Intercept-Srever) model.

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Finding Isolated Zones through Connectivity Relationship Analysis in Indoor Space (실내공간의 연결성 분석을 통한 고립지역 탐색)

  • Lee, Seul-Ji;Lee, Ji-Yeong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.30 no.3
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    • pp.229-240
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    • 2012
  • In Korea, u-City has been constructed as IT-based new city with introduction of the ubiquitous concept. However, most currently provided u-services are just monitoring services based on the USN(Ubiquitous Sensor Network) technology, so spatial analysis is insufficient. Especially, buildings have been rapidly constructed and expanded in multi-levels, and people spend a lot of time in indoor space, so indoor spatial analysis is necessary. Therefore, connectivity relationship in indoor space is analyzed using the topological data model. Topological relationships could be redefined due to the dynamic changes of environment in indoor space, and changes could have an effect on analysis results. In this paper, the algorithms of finding isolated zones is developed by analyzing connectivity relationship between space objects in built-environments after changes of environment in indoor space due to specific situation such as fire. And the system that visualizes isolated zones as well as three-dimensional data structure of indoor space is developed to get the analysis result by using the analysis algorithms.

Plug-and-Play Framework for Connectivity Control and Self-Reconfiguration of Weapon System Components (무기체계 구성장치의 연결성 제어 및 자율 재구성을 위한 플러그앤플레이 프레임워크)

  • Chang, HyeMin;Kang, SukJong;Cho, YoungGeol;Yoon, JooHong;Yun, Jihyeok
    • Journal of the Korea Institute of Military Science and Technology
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    • v.24 no.3
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    • pp.328-338
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    • 2021
  • A study on common modular design based on open standards to reduce the life cycle cost of ground weapon system is underway. Since the ground weapon system includes major mission equipment such as fire control system, it is essential to apply the concept of fault tolerance through automatic reconfiguration and blocking unspecified equipment through connectivity control. However, it is difficult to generalize due to the difference in operating characteristics for each system. In this paper, we propose a plug-and-play framework, which includes plug-and-play architecture and mechanism. The proposed method can be used in common by the application of each component as it is divided into a common service layer. In addition, the proposed connectivity control and autonomous reconfiguration method facilitates reflection of operating characteristics for each system. We constructed a verification environment that can simulate ground weapon systems and components, and verified that the proposed framework works through scenario-based functional tests.

Empirical Analyses of the Factors Influencing on the Intention to Use Smart Home Services (스마트 홈 서비스 이용의도에 대한 영향요인에 관한 실증적 분석)

  • Lee, Il-Gu;Kim, Sang-Hoon
    • Journal of Service Research and Studies
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    • v.9 no.2
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    • pp.55-76
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    • 2019
  • This study conducted empirical analyses to investigate the factors affecting the intention to use smart home services. Based on the previous relevant studies, the characteristics of smart home service were found to influence on the intention to use smart home service, and four variables(ubiquitous connectivity, reliability, context awareness, and security) concerning the service characteristics could be derived. And referring to the technology acceptance model(TAM), the updated TAM, IS success model, and the theory of reasoned action(TRA), three variables such as perceived ease of use, perceived usefulness and subjective norm were also likely to affect the intention to use smart home service, and the user innovativeness was inferred to play a role of moderating variable. In order to examine the research model and the hypotheses which could describe the relationship of the above mentioned variables, this study surveyed 447 people who were currently using or would use the smart home services, and then tested the hypotheses for 436 valid responses. The results of hypotheses testing showed that reliability, context awareness, and security have a significant effect on perceived usefulness and on perceived ease of use. However, it was found that ubiquitous connectivity significantly affected perceived usefulness but did not affect perceived ease of use. And perceived ease of use, perceived usefulness and subjective norm had significant effect on the intention to use smart home services. Also, user innovativeness as moderating variable was found to significantly influence on the magnitude of the relationship between ubiquitous connectivity and perceived usefulness and on that between reliability and perceived ease of use. This can be interpreted as the findings implying that innovative smart home-service users are likely to feel the smart home-services more useful than ordinary users when the degree of ubiquitous connectivity is higher, and are likely to perceive the use of smart home-services to be easier than ordinary ones when the degree of reliability is higher.

Construction of Indoor and Outdoor Spatial Information Integration Service System based on Vector Model

  • Kim, Jun Hyun;Kwon, Kee Wook
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.36 no.3
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    • pp.185-196
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    • 2018
  • In order to overcome the problem that outdoor and indoor spatial information service are separately utilized, an integration service system of spatial information that is linked from outdoor to indoor has been implemented. As a result of the study, "0001.xml" corresponding to the file index key value, which is the service connection information in the building information of the destination, was extracted from the prototype verification of the system, the search word of 'Kim AB' was transmitted to the indoor map server and converted from the outdoor map service to the indoor map service through confirmation of the navigation service connected information, using service linkage information and search words of the indoor map service was confirmed that the route was displayed from the entrance of the building to the destination in the building through the linkage search DB (Database) table and the search query. Therefore, through this study was examined the possibility of linking indoor and outdoor DB through vector spatial information integration service system. The indoor map and the map engine were implemented based on the same vector map format as the outdoor map engine, it was confirmed that the connectivity of the map engine can be applied.