• 제목/요약/키워드: Senior User

검색결과 110건 처리시간 0.019초

노인복지관의 무장애공간 설계에 관한 연구 -충북지역 소재 노인복지관을 중심으로- (Barrier Free Design on Senior Welfare Center)

  • 이지영
    • 한국농촌건축학회논문집
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    • 제16권1호
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    • pp.27-34
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    • 2014
  • This study is to understand fallible point on the step of design, construction and management, and suggest an improvement measure for the convenience of elderly through the field survey. The field survey on convenience facilities for the disabled of Senior Welfare Center in Chung-Buk Area was performed on approach to main entrance, parking lot, main entrance area, entrance door, passage, stair, elevator and toilet. It was discussed that barrier free design should be considered of main user's group and use pattern. Consequently, important points requiring circumspection at the step of design and construction was suggested.

가구 유형에 따른 여름철 공동주택의 실내온열환경과 냉방 조절 행위에 관한 연구 (Research on Indoor Thermal Environment and Residents' Control Behavior of Cooling according to Household Type in Apartment)

  • 배치혜;배누리;전정윤
    • 한국주거학회논문집
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    • 제19권1호
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    • pp.89-96
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    • 2008
  • This study measured the thermal environment and residents' control behaviors of cooing according to 3 groups of household type-families with preschool children, families of middle age and families of senior. The object of this study are to fmd the difference of the actual condition of indoor thermal environment and cooling control behavior by age or household type and to develop user oriented climate control system. The results were summarized as follows. When the age of members at household is younger, the indoor mean temperature and temperature that people turned off the air conditioner became lower. These different indoor thermal environment of each group means that younger generation is familiar with cooler from their early age and these early uses of cooler made them prefer cooler condition than family of senior. Therefore, this results show that different indoor thermal environment is influenced by factors such as household type and metabolism difference and so on.

고령친화 기능성 게임산업과 문화콘텐츠 기술(CT) R&D 발전랑안의 모색 (A Study on Senior friendly function Game Industry and Culture Contents Technology(CT) R&D development process.)

  • 김연정;박현식
    • 디지털융복합연구
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    • 제7권4호
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    • pp.57-65
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    • 2009
  • This study explored the current supply status on Contents Technology R&D(research and development) and friendly function Game Industry targeting to elderly consumers. The game contents including the functional components are categorized the sixth category of CT R&D's fundamental planning. The function game targeting to elderly focused on emotional and physical recovering to barrier, user friendliness, simplicity and certainty of game performance. The purpose of game participation are health, well-being, psychological wellness and communication. The functional game consisted of various version procedure by socio-demographic, the accessibility to game media and device.

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수도권 거주 중년층의 노후의 일.여가 의식과 자립형 노인커뮤니티 입주의사와의 관계 (Attitudes Toward Work and Leisure in Later Life and Intention to Move to Senior Community Available to Work Among 50's in Seoul, Incheon and Kyunggido)

  • 조재순
    • 가정과삶의질연구
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    • 제24권4호
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    • pp.127-139
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    • 2006
  • The purpose of this research was to find out relation between the attitudes toward work and leisure in later life and intention to move to senior community available to work among 50's in Seoul, Incheon, and Kyunggido. The same research questions would be revealed as the previous one done by Cho & Cho(2006). The data were the part of the survey collected from 556 respondents with questionnaire during November, 2002 by the Hong's research team(2004). The results of this study showed that most respondents were somewhat actively preparing toward work in later life and the level of preparation differed by the individual characteristics such as age, health and occupation. They preferred various work items specially managing facility center, raising animals and plants, and managing educating center, which were different from what current elderly workers were mainly involved in. Similarly to the work, most respondents cared for the kind of leisure activities to continue and saved money for the leisure expenses in later life. The better the economic conditions, the more actively prepared for leisure in later life. They were strongly expected to participate in public leisure facilities and programs for the elderly as a user, volunteer, and/or activist. Over two thirds of the respondents preferred to work and live together in later life and over two out of five had intention to move to the senior community available to work. The more active in work and/or leisure in later life, the higher intention to work together and/or to move to the community. Those results generally supported the previous research showed that the needs of work and leisure in later life would be increased and varied, therefor housing for the elderly should considered work space and program as well as leisure. The further study was suggested to focus on the potential and current residents in the sample case of the comprehensive welfare town for the elderly by local administration.

노인공동생활주택 개발을 위한 다세대$\cdot$다가구주택의 접근성 평가 (Evaluation of Accessibility to Multi-household$\cdot$Multi-studio Type House for Developing Senior Congregate Housing)

  • 서예영;홍형옥
    • 가정과삶의질연구
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    • 제23권6호
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    • pp.67-77
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    • 2005
  • The purpose of this study was to evaluate the accessibility of existing multi-household multi-studio type house for developing Senior Congregate Housing. At present, in Korea, 'the Act of Promotion of Convenience and SEcurity for Disabled, Aged, Expectant Mothers, etc.' is applied to only public facilities. Therefore, this study evaluated 7 units -2 multi-household house and i multi-studio type house- in order to grasp the problems caused if the aged would dwell in that type of house, by the items of 'manual for improving the residency of the disabled' which was stipulated by the act above. The data was collected from May to June, 2005. The results were as follows: Firstly, the main entrances, exits and width of stairways had narrow spaces, the handles and bars did not conform with the terms presented in the manual above. Front doors should be opened like a bay for wheelchair use. Secondly, additional lighting apparatus and furniture should be added properly Thirdly, there were several inconformity to the manual for bathroom: improper handles, inadjustable washing-stands, unavailable spaces in front of toilet bowls, and out-of-place showers and taps. Finally kitchen cabinet design improper for wheelchair user. In conclusion, accessibility of existing multi-household or multi-studio type house was not good enough for the aged reside in. Those insufficiencies suggest that more specified standards to enhance accessibility to develop senior congregate housing should be added.

노인복지시설 종사자의 감정노동으로 인한 직무스트레스가 조직몰입에 미치는 영향 (The effect of job stress on organizational commitment for senior welfare facility staffs suffering from emotional labor)

  • 조종현
    • 벤처혁신연구
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    • 제1권1호
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    • pp.129-143
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    • 2018
  • 노인복지시설에 근무하는 종사자는 어르신 및 가족 등과 직접으로 상담하는 경우 수평적인 관계가 아닌 나이로 인한 수직적 관계로 소수지만 이용 어르신 및 가족 등이 폭언, 폭행 및 비합리적 민원 욕구 등으로 종사자에게 정신적, 신체적 고통을 주고 있는 것이 현실이다. 특히 우리나라는 예로부터 경로효친 사상이 강조되고 있는 사회인 관계로 어르신을 위하여 대부분 무조건적으로 해결해야 하는 경우가 있다. 그러나 민원 중심이 과중되고 해결을 할 수 없는 자기중심적 민원 등으로 종사자는 어려움을 호소하고 있는 현실이다. 2018년 5월초부터 노인복지시설을 포함한 사회복지시설 종사자들 위한 '사회복지서비스 등 폭력위험에 노출된 직업군을 보호하는 대책이 마련되어야 합니다'라는 주제로 청와대에 국민청원이 진행되어 지고 있는 현실이다. 이번 논문을 통하여 노인복지시설 종사자가 감정노동으로 인한 직무스트레스 및 조직몰입에 대한 연구를 통하여 노인복지시설 종사자의 어려움을 제기, 노인복지시설 이용자로서 권리와 노인복지시설 종사자의 권리가 상충되는 것이 아니라 상생하는 방안이 필요하다. 연구 방법은 서울, 경기도에 소재하고 있는 노인복지시설 종사자 178명을 대상으로부터 구조화된 설문지를 사용하여 수집하였다. 수집된 자료는 IBM SPSS Statistics 24.0 프로그램을 이용하여 표본의 일반적 특성, 신뢰도, 및 타당성 분석, 상관관계 분석, 연구가설의 검증을 근거로 다음과 같은 결과를 도출하였다. 첫째, 노인복지시설 종사자의 감정표현빈도가 직무스트레스에 부(-)의 영향을 미치는 것으로 나타났다. 둘째, 노인복지시설 종사자의 감정부조화가 직무스트레스에 부(-)의 영향을 미치는 것으로 나타났다. 셋째, 노인복지시설 종사자의 감정부조화가 직무몰입에 부(-)의 영향을 미치는 것으로 나타났다. 넷째, 직무스트레스가 노인복지시설 종사자의 감정노동 요인과 조직몰입간의 매개효과가 있는 것으로 나타났다.

유니버설 디자인을 적용한 백화점 실내디자인에 관한 연구 (A Study on the Interior design in the Department Store on the Application of Universal Design)

  • 김정현;민찬홍
    • 한국실내디자인학회논문집
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    • 제21호
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    • pp.33-41
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    • 1999
  • If the architecture will made the focus of real user for convenience, it must be the real user, which is the multiple specified persons, more over, the most disadvantages side person will be considered that would be the convenient architecture for all. This principle of universal design has been started the latest 1950's, in USA, Sweden, Canada has considered to the disabled person in the concept of universal design, at 1960's. In case of our country, after 1988's handicapped Olympics, the induction of universal design is started to adapt in the era of architecture. Nowadays, in the group of study, their research, presentation increasing the example, which is carried out the enthusiasm of legislatiov. But we are much as far behind the senior nation, in regard to the lack of the vouluntary participating as the professional. This study is to analyze the principle, concept of Universal design from the department store, which is the convenient facilities, present the usable checklist in time of induction of Universal desigv.

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Characteristics of the Elderly that Influence the Efficient Provision of Healthcare Web Services

  • Jung, Eun-Young;Kang, Hyung-Wook;Park, Dong-Kyun
    • International Journal of Contents
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    • 제12권1호
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    • pp.14-24
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    • 2016
  • This study surveyed the variables associated with tailored user interfaces (UIs) to identify and apply to. healthcare web services. A total of 308 elderly people of age 50 and above), living in Incheon, South Korea, were surveyed through one-on-one interviews. The survey results of these 300 subjects were analyzed and used to demonstrate that younger subjects higher EQ-5D and TAM indices. The technology acceptance model showed the greatest effect on the perceived need for web services.

서비스 디자인을 활용한 고령자의 사회적 소통 확장을 위한 사용자 경험 시나리오 개발 (The Scenario Development of User Experience to Expand Seniors' Social Communication using the Service Design)

  • 유훈식;김용기;반영환
    • 한국디지털건축인테리어학회논문집
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    • 제13권4호
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    • pp.87-94
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    • 2013
  • While the society becomes older, the quality growth on the service adequate to seniors is required. The service design is highlighted as a measure to improve the quality of service. And actually, success cases through the service design in various areas are globally introduced. In this study, a research is conducted to develop a service scenario to expand seniors' communication by applying the service design methodology. To analyze seniors' behaviors related to the communication, profiles are established by performing interviews with professionals and the qualitative survey to seniors. And based on the profiles, an idea workshop is conducted with multi-disciplinary experts to develop ideas for seniors' communication. The representative service is drawn by refining ideas. And the detailed service scenario and the video prototype are developed by concentrating one service scenario. The developed service scenario is anticipated to be utilized as a base material to develop services to expand seniors' communication in the future.

고령층의 사회적 고독감 해소를 위한 커뮤니티 모바일 앱 설계 (Community Mobile App Design to Relief Loneliness in Elderly People)

  • 김기환;김민범;김성희
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2018년도 추계학술대회
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    • pp.210-212
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    • 2018
  • OECD (경제협력개발기구) 발표에 따르면 2009년부터 우리나라 노인 자살률은 높은 수치를 기록하고 있으며 관련 이유로 젊은 시절과 비교되는 사회적 참여도와 우울증이 있다. 정보화시대에 접어들어 커뮤니티 사이트의 영향으로 유대관계의 형성 및 확장이 쉬워졌다. 하지만 노인을 위한 커뮤니티 사이트가 부족하고 이마저도 고령친화적이지 않은 인터페이스 때문에 이용하기 어려운 실정이다. 이에 본 논문에서는 노인의 사회적 고독감 해결 및 정보화 사회 참여를 위한 커뮤니티 모바일 앱에 관한 내용을 서술하고자 한다. 노인이 커뮤니티 사이트를 사용하기 힘든 이유에 대해 분석하고, 사용자 평가 모델 중 하나인 PACMAD를 바탕으로 사용자 시나리오에 초점을 맞추어 신체적, 인지적 조건을 고려한 커뮤니티 모바일 앱 인터페이스 및 콘텐츠를 제안한다. 이로써 고령층의 정보화 사회 참여를 이끌어내는데 바탕이 되고자 한다.

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