• Title/Summary/Keyword: Security card

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A study on the Seoul Street Monitoring Analysis for Safety Walking Environment - In case of Gangdong-gu - (안전보행환경을 위한 서울거리모니터링 분석에 관한 연구 - 강동구 사례를 중심으로 한 -)

  • Kim, Sung Soo;Cho, Min Gee;Lee, Tae Shik
    • Journal of Korean Society of Disaster and Security
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    • v.6 no.2
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    • pp.31-39
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    • 2013
  • Seoul city has been carried out the actual conditional investigation about street monitoring from January to June of 2013. As the result of this investigation, it has been performed aleady the Seoul city's BSI goal of 2013. The 9,722 cases were reported through the street monitoring activities. Despite of increasing drastically for 1,151 cases's record of 2012, Street monitoring activity appeared wide variations in the region, ages, vocation and gender. Also it depended on 14 outstanding persons of merely 2.2%. They reported 6,546 cases that run to 67.3%. On the basis of Herbert W. Heinrich's law of 1:29:300, the dead of 28, seriously and the slightly injured of 816 and the latent injured of 8,442 were decreased. It respected and protected the 9,287 Seoul citizen's life. This study reseted a definite goal of monitoring and estimated a performance possibility as well as suggested a monitoring expert system, monitor increase, grade evaluation incentive, general evaluation method throughout priority analysis of Gangdong-gu case.

A Light-Weight RFID Distance Bounding Protocol (경량 RFID 경계 결정 프로토콜)

  • Ahn, Hae-Soon;Bu, Ki-Dong;Yoon, Eun-Jun;Nam, In-Gil
    • The KIPS Transactions:PartC
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    • v.17C no.4
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    • pp.307-314
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    • 2010
  • Recently, it is proved that contactless smart-card based RFID tags, which is used for proximity authentication, are vulnerable to relay attacks with various location-based attacks such as distance fraud, mafia fraud and terrorist fraud attacks. Moreover, distance bounding protocols have been researched to prevent these relay attacks that can measure the message transmitted round-trip time between the reader and the tag. In 2005, Hancke and Kuhn first proposed an RFID distance bounding protocol based on secure hash function. However, the Hancke-Kuhn protocol cannot completely prevent the relay attacks because an adversary has (3/4)$^n$ attack success probability. Thus, this paper proposes a new distance-bounding protocol for light-weight RFID systems that can reduce to (5/8)$^n$ for the adversary's attack success probability. As a result, the proposed protocol not only can provide high-space efficient based on a secure hash function and XOR operation, but also can provide strong security against the relay attacks because the adversary's attack success probability is optimized to (5/8)$^n$.

An authentication service application using Context-awareness (상황인식 기법을 이용한 인증 서비스 응용)

  • Lee, Myung-jun;Lee, Tae-sik;Hong, Ho-jung;Hwang, Hyeon-seo;Oh, Young-jun;Lee, Kang-whan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.10a
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    • pp.169-172
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    • 2013
  • In this paper, we develop an application service of user authentication system using context awareness technology. The proposed security printer system service is applying 'NFC(Near Field Communication) technology', 'authentication system using communication with server, according to context awareness to application system. Our system extracts several context-awareness elements that happen through the user's printing with server communication. The proposed system property elements contain as print time, number of printing and name of document, etc. based on working memory operation as DB. This proposed system provide with context-awareness weight algorithm and analyzes the service which decides success or failure of user's printing. The develop app service is formed and applied when approved user who gets request. Approved user according to these context awareness tech will be provided with final service after authenticating again for the certain NFC card to reader. This results cab be contributed an authentication service based on context awareness weight algorithm and improved performance of management service in secure service applications.

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Proposal Strategy and Performance Analysis of Electronic Human Resources Management Pilot Project (건설근로자공제회 전자인력관리(전자카드제)시범사업 성과 분석 및 추진전략 도출)

  • Kim, Inchie;Chin, Sangyoon;Kim, Seongah;Kim, Yeasang;Lee, Sangjun;Park, Soohun
    • Korean Journal of Construction Engineering and Management
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    • v.19 no.4
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    • pp.3-11
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    • 2018
  • The Construction Workers Mutual Aid Association is carrying out a number of strategic tasks with the goal of "contributing to improving employment and stabilizing the return of workers to construction workers through employment welfare and retirement deduction services." One of them is the retirement deduction system. The retirement allowance system is a system for the retirement income and livelihood security of construction workers who are not adequately protected by the Labor Standards Act, such as retirement allowances due to the nature of day labor. The Construction Workers Mutual Aid Association has promoted the introduction of electronic manpower management. For the efficient management of the pilot sites and the plans for the future, comprehensive evaluation of the pilot sites as well as the evaluation of the status and operation results of each pilot project site are needed. Therefore, in this study, we will develop performance indicators to evaluate the current state of electronic manpower pilot projects and analyze the actual situation of pilot project sites through actual application, and try to derive future implementation strategies.

Analysis of Al-Saggaf et al's Three-factor User Authentication Scheme for TMIS

  • Park, Mi-Og
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.9
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    • pp.89-96
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    • 2021
  • In this paper, we analyzed that the user authentication scheme for TMIS(Telecare Medicine Information System) proposed by Al-Saggaf et al. In 2019, Al-Saggaf et al. proposed authentication scheme using biometric information, Al-Saggaf et al. claimed that their authentication scheme provides high security against various attacks along with very low computational cost. However in this paper after analyzing Al-Saggaf et al's authentication scheme, the Al-Saggaf et al's one are missing random number s from the DB to calculate the identity of the user from the server, and there is a design error in the authentication scheme due to the lack of delivery method. Al-Saggaf et al also claimed that their authentication scheme were safe against a variety of attacks, but were vulnerable to password guessing attack using login request messages and smart cards, session key exposure and insider attack. An attacker could also use a password to decrypt the stored user's biometric information by encrypting the DB with a password. Exposure of biometric information is a very serious breach of the user's privacy, which could allow an attacker to succeed in the user impersonation. Furthermore, Al-Saggaf et al's authentication schemes are vulnerable to identity guessing attack, which, unlike what they claimed, do not provide significant user anonymity in TMIS.

A Research on the Regulations and Perception of Interactive Game in Data Broadcasting: Special Emphasis on the TV-Betting Game (데이터방송 인터랙티브 게임 규제 및 이용자 인식에 관한 연구: 승부게임을 중심으로)

  • Byun, Dong-Hyun;Jung, Moon-Ryul;Bae, Hong-Seob
    • Korean journal of communication and information
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    • v.35
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    • pp.250-291
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    • 2006
  • This study examines the regulatory issues and introduction problems of TV-betting data broadcasts in Korea by in-depth interview with a panel group. TV-betting data broadcast services of card games and horse racing games are widely in use in Europe and other parts of the world. In order to carry out the study, a demo program of TV-betting data broadcast in the OCAP(OpenCableTM Application Platform Specification) system environment, which is the data broadcasting standard for digital cable broadcasts in Korea was exposed to the panel group and then they were interviewed after watching and using the program. The results could be summarized as below. First of all, while TV-betting data broadcasts have many elements of entertainment, the respondents thought that it would be difficult to introduce TV-betting in data broadcasts as in overseas countries largely due to social factors. In addition, in order to introduce TV-betting data broadcasts, they suggested that excessive speculativeness must be suppressed through a series of regulatory system devices, such as by guaranteeing credibility of the media based on safe security systems for transactions, scheduling programs with effective time constraints to prevent the games from running too frequently, limiting the betting values, and by prohibiting access to games through set-top boxes of other data broadcast subscribers. The general consensus was that TV-betting could be considered for gradual introduction within the governmental laws and regulations that would minimize its ill effects. Therefore, the government should formulate long-term regulations and policies for data broadcasts. Once the groundwork is laid for safe introduction of TV-betting on data broadcasts within the boundary of laws and regulations, interactive TV games are expected to be introduced in Korea not only for added functionality of entertainment but also for far-ranging development of data broadcast and new media industries.

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Wearable Computers

  • Cho, Gil-Soo;Barfield, Woodrow;Baird, Kevin
    • Fiber Technology and Industry
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    • v.2 no.4
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    • pp.490-508
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    • 1998
  • One of the latest fields of research in the area of output devices is tactual display devices [13,31]. These tactual or haptic devices allow the user to receive haptic feedback output from a variety of sources. This allows the user to actually feel virtual objects and manipulate them by touch. This is an emerging technology and will be instrumental in enhancing the realism of wearable augmented environments for certain applications. Tactual displays have previously been used for scientific visualization in virtual environments by chemists and engineers to improve perception and understanding of force fields and of world models populated with the impenetrable. In addition to tactual displays, the use of wearable audio displays that allow sound to be spatialized are being developed. With wearable computers, designers will soon be able to pair spatialized sound to virtual representations of objects when appropriate to make the wearable computer experience even more realistic to the user. Furthermore, as the number and complexity of wearable computing applications continues to grow, there will be increasing needs for systems that are faster, lighter, and have higher resolution displays. Better networking technology will also need to be developed to allow all users of wearable computers to have high bandwidth connections for real time information gathering and collaboration. In addition to the technology advances that make users need to wear computers in everyday life, there is also the desire to have users want to wear their computers. In order to do this, wearable computing needs to be unobtrusive and socially acceptable. By making wearables smaller and lighter, or actually embedding them in clothing, users can conceal them easily and wear them comfortably. The military is currently working on the development of the Personal Information Carrier (PIC) or digital dog tag. The PIC is a small electronic storage device containing medical information about the wearer. While old military dog tags contained only 5 lines of information, the digital tags may contain volumes of multi-media information including medical history, X-rays, and cardiograms. Using hand held devices in the field, medics would be able to call this information up in real time for better treatment. A fully functional transmittable device is still years off, but this technology once developed in the military, could be adapted tp civilian users and provide ant information, medical or otherwise, in a portable, not obstructive, and fashionable way. Another future device that could increase safety and well being of its users is the nose on-a-chip developed by the Oak Ridge National Lab in Tennessee. This tiny digital silicon chip about the size of a dime, is capable of 'smelling' natural gas leaks in stoves, heaters, and other appliances. It can also detect dangerous levels of carbon monoxide. This device can also be configured to notify the fire department when a leak is detected. This nose chip should be commercially available within 2 years, and is inexpensive, requires low power, and is very sensitive. Along with gas detection capabilities, this device may someday also be configured to detect smoke and other harmful gases. By embedding this chip into workers uniforms, name tags, etc., this could be a lifesaving computational accessory. In addition to the future safety technology soon to be available as accessories are devices that are for entertainment and security. The LCI computer group is developing a Smartpen, that electronically verifies a user's signature. With the increase in credit card use and the rise in forgeries, is the need for commercial industries to constantly verify signatures. This Smartpen writes like a normal pen but uses sensors to detect the motion of the pen as the user signs their name to authenticate the signature. This computational accessory should be available in 1999, and would bring increased peace of mind to consumers and vendors alike. In the entertainment domain, Panasonic is creating the first portable hand-held DVD player. This device weight less than 3 pounds and has a screen about 6' across. The color LCD has the same 16:9 aspect ratio of a cinema screen and supports a high resolution of 280,000 pixels and stereo sound. The player can play standard DVD movies and has a hour battery life for mobile use. To summarize, in this paper we presented concepts related to the design and use of wearable computers with extensions to smart spaces. For some time, researchers in telerobotics have used computer graphics to enhance remote scenes. Recent advances in augmented reality displays make it possible to enhance the user's local environment with 'information'. As shown in this paper, there are many application areas for this technology such as medicine, manufacturing, training, and recreation. Wearable computers allow a much closer association of information with the user. By embedding sensors in the wearable to allow it to see what the user sees, hear what the user hears, sense the user's physical state, and analyze what the user is typing, an intelligent agent may be able to analyze what the user is doing and try to predict the resources he will need next or in the near future. Using this information, the agent may download files, reserve communications bandwidth, post reminders, or automatically send updates to colleagues to help facilitate the user's daily interactions. This intelligent wearable computer would be able to act as a personal assistant, who is always around, knows the user's personal preferences and tastes, and tries to streamline interactions with the rest of the world.

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