• Title/Summary/Keyword: Search Speed

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A New Block-based Gradient Descent Search Algorithm for a Fast Block Matching (고속 블록 정합을 위한 새로운 블록 기반 경사 하강 탐색 알고리즘)

  • 곽성근
    • Journal of the Korea Computer Industry Society
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    • v.4 no.10
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    • pp.731-740
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    • 2003
  • Since motion estimation remove the redundant data to employ the temporal correlations between adjacent frames in a video sequence, it plays an important role in digital video coding. And in the block matching algorithm, search patterns of different shapes or sizes and the distribution of motion vectors have a large impact on both the searching speed and the image quality. In this paper, we propose a new fast block matching algorithm using the small-cross search pattern and the block-based gradient descent search pattern. Our algorithm first finds the motion vectors that are close to the center of search window using the small-cross search pattern, and then quickly finds the other motion vectors that are not close to the center of search window using the block-based gradient descent search pattern. Through experiments, compared with the block-based gradient descent search algorithm(BBGDS), the proposed search algorithm improves as high as 26-40% in terms of average number of search point per motion vector estimation.

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Binary Search Tree with Switch Pointers for IP Address Lookup (스위치 포인터를 이용한 균형 이진 IP 주소 검색 구조)

  • Kim, Hyeong-Gee;Lim, Hye-Sook
    • Journal of KIISE:Information Networking
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    • v.36 no.1
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    • pp.57-67
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    • 2009
  • Packet forwarding in the Internet routers is to find out the longest prefix that matches the destination address of an input packet and to forward the input packet to the output port designated by the longest matched prefix. The IP address lookup is the key of the packet forwarding, and it is required to have efficient data structures and search algorithms to provide the high-speed lookup performance. In this paper, an efficient IP address lookup algorithm using binary search is investigated. Most of the existing binary search algorithms are not efficient in search performance since they do not provide a balanced search. The proposed binary search algorithm performs perfectly balanced binary search using switch pointers. The performance of the proposed algorithm is evaluated using actual backbone routing data and it is shown that the proposed algorithm provides very good search performance without increasing the memory amount storing the forwarding table. The proposed algorithm also provides very good scalability since it can be easily extended for multi-way search and for large forwarding tables

Balanced Binary Search Using Prefix Vector for IP Address Lookup (프리픽스 벡터를 사용한 균형 이진 IP 주소 검색 구조)

  • Kim, Hyeong-Gee;Lim, Hye-Sook
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.5B
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    • pp.285-295
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    • 2008
  • Internet routers perform packet forwarding which determines a next hop for each incoming packet using the packet's destination IP address. IP address lookup becomes one of the major challenges because it should be performed in wire-speed for every incoming packet under the circumstance of the advancement in link technologies and the growth of the number of the Internet users. Many binary search algorithms have been proposed for fast IP address lookup. However, tree-based binary search algorithms are usually unbalanced, and they do not provide very good search performance. Even for binary search algorithms providing balanced search, they have drawbacks requiring prefix duplication. In this paper, a new binary search algorithm which provides the balanced binary search and the number of its entries is much less than the number of original prefixes. This is possible because of composing the binary search tree only with disjoint prefixes of the prefix set. Each node has a prefix vector that has the prefix nesting information. The number of memory accesses of the proposed algorithm becomes much less than that of prior binary search algorithms, and hence its performance for IP address lookup is considerably improved.

Fast Millimeter-Wave Beam Training with Receive Beamforming

  • Kim, Joongheon;Molisch, Andreas F.
    • Journal of Communications and Networks
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    • v.16 no.5
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    • pp.512-522
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    • 2014
  • This paper proposes fast millimeter-wave (mm-wave) beam training protocols with receive beamforming. Both IEEE standards and the academic literature have generally considered beam training protocols involving exhaustive search over all possible beam directions for both the beamforming initiator and responder. However, this operation requires a long time (and thus overhead) when the beamwidth is quite narrow such as for mm-wave beams ($1^{\circ}$ in the worst case). To alleviate this problem, we propose two types of adaptive beam training protocols for fixed and adaptive modulation, respectively, which take into account the unique propagation characteristics of millimeter waves. For fixed modulation, the proposed protocol allows for interactive beam training, stopping the search when a local maximum of the power angular spectrum is found that is sufficient to support the chosen modulation/coding scheme. We furthermore suggest approaches to prioritize certain directions determined from the propagation geometry, long-term statistics, etc. For adaptive modulation, the proposed protocol uses iterative multi-level beam training concepts for fast link configuration that provide an exhaustive search with significantly lower complexity. Our simulation results verify that the proposed protocol performs better than traditional exhaustive search in terms of the link configuration speed for mobile wireless service applications.

Object Recognition by Invariant Feature Extraction in FLIR (적외선 영상에서의 불변 특징 정보를 이용한 목표물 인식)

  • 권재환;이광연;김성대
    • Proceedings of the IEEK Conference
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    • 2000.11d
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    • pp.65-68
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    • 2000
  • This paper describes an approach for extracting invariant features using a view-based representation and recognizing an object with a high speed search method in FLIR. In this paper, we use a reformulated eigenspace technique based on robust estimation for extracting features which are robust for outlier such as noise and clutter. After extracting feature, we recognize an object using a partial distance search method for calculating Euclidean distance. The experimental results show that the proposed method achieves the improvement of recognition rate compared with standard PCA.

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A Fast Normalized Cross Correlation-Based Block Matching Algorithm Using Multilevel Cauchy-Schwartz Inequality

  • Song, Byung-Cheol
    • ETRI Journal
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    • v.33 no.3
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    • pp.401-406
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    • 2011
  • This paper presents a fast block-matching algorithm based on the normalized cross-correlation, where the elimination order is determined based on the gradient magnitudes of subblocks in the current macroblock. Multilevel Cauchy-Schwartz inequality is derived to skip unnecessary block-matching calculations in the proposed algorithm. Also, additional complexity reduction is achieved re-using the normalized cross correlation values for the spatially neighboring macroblock because the search areas of adjacent macroblocks are overlapped. Simulation results show that the proposed algorithm can improve the speed-up ratio up to about 3 times in comparison with the existing algorithm.

Optimum Design of Viscous Torsional Vibration Damper Using Random Tabu Search Method (Random Tabu 탐색법을 이용한 점성 비틀림 진동감쇠기의 최적설계)

  • 김유신;양보석
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 1996.10a
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    • pp.301-306
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    • 1996
  • A torsional damper is generally used to reduce the torsional vibration which occurs at a crankshaft of a multi-cylinder high speed diesel engine. Vibration amplitude should be estimate by the appropriate simulation model to determine the optimum specifications of damper. In this paper a new method which was based on the random tabu search method(RTSM) would be introduced for the viscous damper design to optimize the damping performance. The result was ascertained by comparing with conventional rubber damper.

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Target Detection Based on Moment Invariants

  • Wang, Jiwu;Sugisaka, Masanori
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.677-680
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    • 2003
  • Perceptual landmarks are an effective solution for a mobile robot realizing steady and reliable long distance navigation. But the prerequisite is those landmarks must be detected and recognized robustly at a higher speed under various lighting conditions. This made image processing more complicated so that its speed and reliability can not be both satisfied at the same time. Color based target detection technique can separate target color regions from non-target color regions in an image with a faster speed, and better results were obtained only under good lighting conditions. Moreover, in the case that there are other things with a target color, we have to consider other target features to tell apart the target from them. Such thing always happens when we detect a target with its single character. On the other hand, we can generally search for only one target for each time so that we can not make use of landmarks efficiently, especially when we want to make more landmarks work together. In this paper, by making use of the moment invariants of each landmark, we can not only search specified target from separated color region but also find multi-target at the same time if necessary. This made the finite landmarks carry on more functions. Because moment invariants were easily used with some low level image processing techniques, such as color based target detection and gradient runs based target detection etc, and moment invariants are more reliable features of each target, the ratio of target detection were improved. Some necessary experiments were carried on to verify its robustness and efficiency of this method.

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A NTSS of 3 Levels Block Matching Algorithm using Multi-Resolution (다중해상도를 이용한 새로운 3단계 블록정합 알고리즘)

  • Joo Heon-Sik
    • The KIPS Transactions:PartB
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    • v.11B no.6
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    • pp.633-644
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    • 2004
  • In this paper, we notice that the original NTSS algorithm can be proposed as the NTSS-3 Level algorithm by the multi-resolution technique. The fast block matching algorithm affects the speed by the patten combination and this paper proposes the block matching algorithm in different levels by multi-resolution technique, quite different from the original NTSS Patten. The block matching algorithm requires the multi-candidate to reduce the occurrence of low-image quality by the local minima problem. The simulation result compared to FS shows search speed 16 times quicker, and the PSNR 0.11-0.12[dB] gets improved Image quality compared to the original fast block matching algorithm NTSS, and the speed is improved up to 0.1 times for improved image by the search point portion.

Hardware Accelerated Design on Bag of Words Classification Algorithm

  • Lee, Chang-yong;Lee, Ji-yong;Lee, Yong-hwan
    • Journal of Platform Technology
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    • v.6 no.4
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    • pp.26-33
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    • 2018
  • In this paper, we propose an image retrieval algorithm for real-time processing and design it as hardware. The proposed method is based on the classification of BoWs(Bag of Words) algorithm and proposes an image search algorithm using bit stream. K-fold cross validation is used for the verification of the algorithm. Data is classified into seven classes, each class has seven images and a total of 49 images are tested. The test has two kinds of accuracy measurement and speed measurement. The accuracy of the image classification was 86.2% for the BoWs algorithm and 83.7% the proposed hardware-accelerated software implementation algorithm, and the BoWs algorithm was 2.5% higher. The image retrieval processing speed of BoWs is 7.89s and our algorithm is 1.55s. Our algorithm is 5.09 times faster than BoWs algorithm. The algorithm is largely divided into software and hardware parts. In the software structure, C-language is used. The Scale Invariant Feature Transform algorithm is used to extract feature points that are invariant to size and rotation from the image. Bit streams are generated from the extracted feature point. In the hardware architecture, the proposed image retrieval algorithm is written in Verilog HDL and designed and verified by FPGA and Design Compiler. The generated bit streams are stored, the clustering step is performed, and a searcher image databases or an input image databases are generated and matched. Using the proposed algorithm, we can improve convenience and satisfaction of the user in terms of speed if we search using database matching method which represents each object.