• Title/Summary/Keyword: Scene Composition

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Intelligent Composition of CG and Dynamic Scene (CG와 동영상의 지적합성)

  • 박종일;정경훈;박경세;송재극
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1995.06a
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    • pp.77-81
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    • 1995
  • Video composition is to integrate multiple image materials into one scene. It considerably enhances the degree of freedom in producing various scenes. However, we need to adjust the viewing point sand the image planes of image planes of image materials for high quality video composition. In this paper, were propose an intelligent video composition technique concentrating on the composition of CG and real scene. We first model the camera system. The projection is assumed to be perspective and the camera motion is assumed to be 3D rotational and 3D translational. Then, we automatically extract camera parameters comprising the camera model from real scene by a dedicated algorithm. After that, CG scene is generated according to the camera parameters of the real scene. Finally the two are composed into one scene. Experimental results justify the validity of the proposed method.

Intermediate Data Structure for MPEG-4 Scene Description

  • Cha, Kyung-Ae;Kim, Hee-Sun;Kim, Sang-Wook
    • Proceedings of the Korea Multimedia Society Conference
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    • 2001.06a
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    • pp.192-195
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    • 2001
  • MPEG-4 content is streaming media that are composed of different types of media objects, organized in a hierarchical fashion. This paper proposes scene composition model for authoring MPEG-4 contents which can support object based interactions. And we have developed MPEG-4 contents authoring tool applied the proposed scene composition model as intermediate data structure. Particularly, for supporting interoperability between multimedia contents, the scene composition model should be used independent of file format. So visual scene composed of media objects on the from of scene composition tree can be transformed variable data format including BIFS, scene description from proposed by MPEG-4 standard and also support the extension of capability.

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Scene Composition Technology Based on HTML5 in Hybrid Broadcasting Environment (하이브리드 방송 환경 하에서 HTML5 기반 장면구성 기술)

  • Jo, Minwoo;Park, Jungwook;Kim, Kyuheon
    • Journal of Broadcast Engineering
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    • v.18 no.2
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    • pp.237-248
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    • 2013
  • Hybrid broadcasting environment is convergence of broadcasting and communication environment. In hybrid broadcasting environment, a number of media can be delivered using both broadcasting channel and other network unlike traditional broadcast environment that is able to deliver a couple of media by the limited bandwidth. Now, starting with smart TV, hybrid broadcasting environment combining broadcasting channel and IP network is established, and a variety of services are appearing. Moreover, the services using hybrid broadcasting environment are expected to appear soon for the other smart terminals such as smart phone and tablet PC. Scene composition is one of the methods that can consume effectively a number of media delivered from hybrid broadcasting environment. Using scene composition, multiple media can be consumed through the specified presentation time and space. Therefore, in this paper, it proposes the scene composition technology that is suitable for hybrid broadcasting environment and smart terminals. However, the spatial composition and temporal composition of media using script language and style language of HTML5 might increase the complexity of processing, and cause limitation of avaliable terminals. Also, a document of HTML5 can describe only one scene. By these reason, the proposed scene composition technology extends HTML5 in order to provide the spatial and temporal composition of media and description of multiple scene through markup language. In addition, it includes the extension of HTML5 in terms of utilization in hybrid broadcasting environment. For this proposal, this paper describes the technology of HTML5 and proposed scene composition. Also, it verifies the scene composition with both implementations and experiments.

An Effective Scene Compositor in MPEG-4 Player (MPEG-4재생기에서의 효율적인 장면 구성기)

  • Lee Hyunju;Kim Sangwook
    • Journal of KIISE:Software and Applications
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    • v.31 no.12
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    • pp.1611-1620
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    • 2004
  • MPEG-4 supports dynamic scene composition through add/delete/replace of object or change of object's properties. Other existing MPEG-4 players focus on transmitting and playing the multimedia data according to MPEG-4 standard. It is insufficient for MPEG-4's characteristic such as playback of various objects and playback of dynamic scene composition. In this paper, we propose an effective scene compositor which is the core component of MPEG-4 player The scene compositor is an optimized processor that searches efficiently the scene graph, creates the data structure for independent management of object information and improves processing ability of user interaction. The scene compositor supports sufficiently scene description information, and is managed independently in player for component extension and application of mobile environment.

An analysis on the mask play music composition - focuscing on the Bonsandaenori mask play - (가면극 음악구성의 원리 - 본산대놀이계통 가면극을 중심으로 -)

  • Im, Hyejung
    • (The) Research of the performance art and culture
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    • no.33
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    • pp.97-128
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    • 2016
  • According to the findings of the study, the music composition of the mask play is deeply related to the main characteristics of the scene. The first scene of the play starts with the Byeoksa dance. This particular dance part represents the evil spirit expel ritual. The instrumental accompaniment like and are played for the dance. The last part of the play starts with the Halmi and Yeonggam scene. This scene is played in both the instrumental and vocal music. For the instrumental part , for the vocal part and songs are played. and songs are played on the part of the Halmi's funeral ceremony scene. The instrumental and are played in various scenes for the accompaniment of the dance part. The musical structure of the mask play is flexible. This kind of flexibility of scene structure mainly concerned with the way of musical composition. The main structure of the mask play can be classified into two main styles according to the allocation of the vocal music. In first style, the vocal music is evenly dispersed. In second style, the vocal parts are concentrated in the rear section. As I mentioned earlier, no logical association is found in the matter of the scene arrangement. A scene arrangement has a deep connection with the arrangement of the music in each scene. In conclusion, the mixed arrangement of the scene in mask play is mainly concerned with the matter of the music arrangement in order to maintain the tension of the drama.

A Study on the code and design elements as a way of transition (애니메이션 화면 전환 수단으로서의 조형 요소 변화에 대한 연구)

  • Kim, Jean-Young
    • Cartoon and Animation Studies
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    • s.14
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    • pp.83-99
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    • 2008
  • In general, the cut or dissolve or etc., collective changeover represents the change of scene in the film. Animation film makes scene's various parts to allow intended sensibility and narrative factors by special manufacturing skill generating frame image one by one and transfer it to the different symbolic dimensional expression. Nowadays sequential scene composition is not any more the unique special treatment for 2D animation according to image handling skill like morphing, metamorphosis, etc. becomes diverse and elaborate. But 2D manual animation makes spectator to be absorbed into different visual dimensions continuously and strongly beyond character and background, namely object and space. that is 2D manual animation's strong attractiveness. Finally these characteristics enable literary function which makes it possible to do delicate metaphorical through full scene composition basis and to communicate a implicative meaning system The analysis about scene broke boundary between symbolic perspective world and plane formative world and it became more diverse and complicated. Hereupon the analyzing the composition basis of formative element in the animation film scene and it's application effect make it helpful to analysis and application in the modern image scene having new absorbing methods

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The Method of Multi-screen Service using Scene Composition Technology based on HTML5 (HTML5 기반 장면구성 기술을 통한 멀티스크린 서비스 제공 방법)

  • Jo, Minwoo;Kim, Kyuheon
    • Journal of Broadcast Engineering
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    • v.18 no.6
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    • pp.895-910
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    • 2013
  • Multi-screen service is a service that consumes more than one media in a number of terminals simultaneously or discriminately. This multi-screen service has become useful due to distribute of smart TV and terminals. Also, in case of hybrid broadcasting environment that is convergence of broadcasting and communication environment, it is able to provide various user experience through contents consumed by multiple screens. In hybrid broadcasting environment, scene composition technology can be used as an element technology for multi-screen service. Using scene composition technology, multiple media can be consumed complexly through the specified presentation time and space. Thus, multi-screen service based on the scene composition technology can provide spatial and temporal control and consumption of multiple media by linkage between the terminals. However, existing scene composition technologies are not able to use easily in hybrid broadcasting because of applicable environmental constraints, the difficulty in applying the various terminal and complexity. For this problems, HTML5 can be considered. HTML5 is expected to be applied in various smart terminals commonly, and provides consumption of diverse media. So, in this paper, it proposes the scene composition and multi-screen service technology based on HTML5 that is expected be used in various smart terminals providing hybrid broadcasting environment. For this, it includes the introduction in terms of HTML5 and multi-screen service, the method of providing information related with scene composition and multi-screen service through the extention of elements and attributes in HTML5, media signaling between terminals and the method of synchronization. In addition, the proposed scene composition and multi-screen service technology based on HTML5 was verified through the implementation and experiment.

A Scene Composition by Object Priority Order on MPEG-4 Player (MPEG-4 플레이어에서 객체 우선 순위에 의한 장면 구성)

  • 이윤주;이석필;조위덕;김상욱
    • Journal of KIISE:Software and Applications
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    • v.30 no.3_4
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    • pp.285-292
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    • 2003
  • Existing MPEG-4 players have limitation of screen blinks and drops of object rendering speed when user insert, delete, and replace objects on scenes. In this paper, an Object Priority Order Composition operated through the MPEG-4 player is proposed. This composition is the method for presentation user can insert, delete, and replace scene objects more efficiently. Therefore, this composition can show the MPEG-4 multimedia scenes without blinks and delays on MPR-4 player may seem random and natural.

Preliminary Test of Forensic Identification Bloodstain Using Guaiac Mixture and It's Effect on Genetic Analysis (Gum guaiac 혼합물을 이용한 혈흔검출 예비시험의 평가와 혈흔의 유전자 분석에 미치는 효과)

  • Lim, Chae-Won;Kim, Yang-Ho;Kim, Jin-Gak
    • Korean Journal of Clinical Laboratory Science
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    • v.42 no.1
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    • pp.22-31
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    • 2010
  • The most common sources of biological trace material which are found in crime scene are the human bloodstains. Reliable identification in the forensic casework is important as it provides crucial insights into crime scene reconstruction and can thus contribute towards solving crimes. Blood-stains are routinely tested in forensic practise using various methods including the leucomalachite green (LMG) test, Kastle-Meyer phenolphthalein test, tetramethylbenzidine test, orthotolidine test, or the luminol chemoluminescence test with the latter cleaning attempts. All these presumptive thus indicative but not identifying tests take advantage of the peroxidase-like activity of the heme unit of the hemoglobin molecule in human blood. Therefore, false-positive results can be caused by the presence of strong oxidants, such as chlorine-containing detergents or by true peroxidases (e.g., from plants). In this study, composition for Gum guaiac was evaluated for the forensic identification of bloodstain and compared with the LMG. The sensitivity and specificity of the composition for Gum guaiac were examined more stable in bloodstain. The positive of Composition for Gum guaiac shown even with the 100,000-fold diluted bloodstain, which was no difference in comparison with LMG test. It was shown that composition for Gum guaiac was very stable to resist boiling for 20 minutes and the effect of bacteria did not affect the genetic analysis as well. The above result of the crime scene investigation, composition for Gum guaiac is easily expected to help identifying bloodstain in the evidences.

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The Design of Object-based 3D Audio Broadcasting System (객체기반 3차원 오디오 방송 시스템 설계)

  • 강경옥;장대영;서정일;정대권
    • The Journal of the Acoustical Society of Korea
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    • v.22 no.7
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    • pp.592-602
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    • 2003
  • This paper aims to describe the basic structure of novel object-based 3D audio broadcasting system To overcome current uni-directional audio broadcasting services, the object-based 3D audio broadcasting system is designed for providing the ability to interact with important audio objects as well as realistic 3D effects based on the MPEG-4 standard. The system is composed of 6 sub-modules. The audio input module collects the background sound object, which is recored by 3D microphone, and audio objects, which are recorded by monaural microphone or extracted through source separation method. The sound scene authoring module edits the 3D information of audio objects such as acoustical characteristics, location, directivity and etc. It also defines the final sound scene with a 3D background sound, which is intended to be delievered to a receiving terminal by producer. The encoder module encodes scene descriptors and audio objects for effective transmission. The decoder module extracts scene descriptors and audio objects from decoding received bistreams. The sound scene composition module reconstructs the 3D sound scene with scene descriptors and audio objects. The 3D sound renderer module maximizes the 3D sound effects through adapting the final sound to the listner's acoustical environments. It also receives the user's controls on audio objects and sends them to the scene composition module for changing the sound scene.