• Title/Summary/Keyword: SW 개발자 유형

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Analysis of Learners' Preferences in SW Education Contents Development (SW교육 콘텐츠 개발의 학습자 선호 분석)

  • Park, SunJu
    • Journal of The Korean Association of Information Education
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    • v.21 no.6
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    • pp.691-699
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    • 2017
  • Along with the increased significance of SW education in the 2015 revision curriculum, SW education using various educational methods and tools is being performed, and teaching and learning contents using SW education tools are continuously being developed. In this paper, we analyzed pre-service teachers' EPL contents preference types, preferred development subjects, and their relationship with pre-service teachers based on the analysis conducted after their EPL class session in which its results were assortatively analyzed by department, letter grade, and type. The result signified a clear difference in development subject and types among the departments, and it also showed a difference in development subject and its recipients among the types. However, there was no difference between development subject and type among the letter grade. This will provide a feedback on EPL classes and help develop EPL-related curricula as well as its application.

Analysis of Job Happiness Types of SW Development Personnel Using Q-sort Methodology (Q-sort 방법론을 활용한 SW 개발인력의 직무행복 유형 분석)

  • Chang, Yun-hi
    • Journal of Internet Computing and Services
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    • v.21 no.1
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    • pp.57-70
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    • 2020
  • This study examines the subjective perception of software developers on happiness at work through the Q-sort methodology. Analysis of 63 respondents revealed four types happiness at work with highly differentiated characteristics: 'stability of work oriented', 'defiant self-driven, technology-oriented', 'realistic professionalism oriented', and 'genuinely technology and task-immersion oriented'. The 'defiant self-driven, technology-oriented' and 'genuinely technology and task-immersion oriented' types are interested in latest ICT and consider recognition of one's professionalism as well as self-realization result in happiness at work. On the other hand, the 'stability of work oriented' and 'realistic professionalism oriented' types did not pay much attention to one's growth of technical career but emphasized salary, welfare benefits and job promotion as the most important factors in happiness at work. Today, extraordinary SW developers are a key factor to acquire industrial competitiveness. Nations and corporations should prepare realistic ways to promote overall happiness at work by accurately understanding the varying characteristics and predisposition of domestic ICT personnel. In Korea, it is found that there is a shortage of 'genuinely technology and task-immersion oriented' SW developers. In order to secure national and industrial competitiveness in the era of the Fourth Industrial Revolution, creation of work ecosystem to promote high levels of happiness at work is required to secure quality software production and pride as an ICT professional.

A Analysis Pattern of Defect with SW Quality Characteristics (SW 품질 특성 별 결함 유형 분석)

  • Lee, Sang-Bok;Chung, Chang-Shin;Shin, Seok-Kyoo
    • Annual Conference of KIPS
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    • 2005.11a
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    • pp.365-368
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    • 2005
  • 최근 소프트웨어 산업에서 소프트웨어 품질이 화두가 되고 있으며 소프트웨어 제품 개발 시 소프트웨어 품질 및 시험 개념을 적용하지 않으면 소프트웨어 시장에서 외면될 가망성이 높아지고 있다. 그로 인해 TTA SW 시험인증 센터에서 소프트웨어 품질을 높이기 위해 GS 시험인증을 서비스 하고 있다. 소프트웨어 시험을 통한 결함 분석을 통해 소프트웨어 제품 개발 시 개발 프로세스에 반영하고 개발자가 소프트웨어 제품을 구현 시 결함에 대한 분석정보를 활용할 수 있도록 소프트웨어 품질특성 중 결함이 많이 발생하는 부분에 결함 유형을 정의하고 사전에 방지할 수 있는 해결방법을 제시한다.

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A Pattern Matching Method of Large-Size Text Log Data using In-Memory Relational Database System (인메모리 관계형 데이터베이스 시스템을 이용한 대용량 텍스트 로그 데이터의 패턴 매칭 방법)

  • Han, Hyeok;Choi, Jae-Yong;Jin, Sung-Il
    • Annual Conference of KIPS
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    • 2017.04a
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    • pp.837-840
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    • 2017
  • 각종 사이버 범죄가 증가함에 따라 실시간 모니터링을 통한 사전 탐지 기술뿐만 아니라, 사후 원인 분석을 통한 사고 재발 방지 기술의 중요성이 증가하고 있다. 사후 분석은 시스템에서 생산된 다양한 유형의 대용량 로그를 기반으로 분석가가 보안 위협 과정을 규명하는 것으로 이를 지원하는 다양한 상용 및 오픈 소스 SW 존재하나, 대부분 단일 분석가 PC에서 운용되는 파일 기반 SW로 대용량 데이터에 대한 분석 성능 저하, 다수 분석가 간의 데이터 공유 불가, 통계 연관 분석 한계 및 대화형 점진적 내용 분석 불가 등의 문제점을 해결하지 못하고 있다. 이러한 문제점을 해결하기 위하여 고성능 인메모리 관계형 데이터베이스 시스템을 로그 스토리지로 활용하는 대용량 로그 분석 SW 개발하였다. 특히, 기 확보된 공격자 프로파일을 활용하여 공격의 유무를 확인하는 텍스트 패턴 매칭 연산은 전통적인 관계형 데이터베이스 시스템의 FTS(Full-Text Search) 기능 활용이 가능하나, 대용량 전용 색인 생성에 따른 비현실적인 DB 구축 소요 시간과 최소 3배 이상의 DB 용량 증가로 인한 시스템 리소스 추가 요구 등의 단점이 있다. 본 논문에서는 인메모리 관계형 데이터베이스 시스템 기반 효율적인 텍스트 패턴 매칭 연산을 위하여, 고성능의 대용량 로그 DB 적재 방법과 새로운 유형의 패턴 매칭 방법을 제안하였다.

An Inquiry on the Types of Subjectivity on Edutainment Features of Software Education in Elementary School (초등학교 소프트웨어 교육에서 에듀테인먼트 특성에 대한 주관성 유형 탐색)

  • Son, Byung-Kuk;Song, Sang-Ho
    • Journal of The Korean Association of Information Education
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    • v.22 no.2
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    • pp.177-193
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    • 2018
  • The purpose of this paper is to explore the types of subjectivity on edutainment features of software education implemented in elementary school. Q-method is used to seek individual learners' subjectivity type. Three types of subjectivity are found: implementation type, intellectual-fun type, and relationship type. Implementation type learners show positive attitude toward making their thinking into realization, intellectual-fun type learners show positive attitude toward solving problems that require intellectual activities, and relationship type learners show positive toward other persons' attention and consideration. These results imply software education will be more enhanced with these three types considered for implementing software education in elementary schools. This study is expected to contribute to further following research and practices.

Evaluation of Computational Thinking through Code Analysis of Elementary School Students' Scratch Projects (초등학생의 스크래치 프로젝트 코드 분석을 통한 컴퓨팅 사고력 평가)

  • Park, Juyeon
    • Journal of The Korean Association of Information Education
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    • v.23 no.3
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    • pp.207-217
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    • 2019
  • In order to improve computational thinking, elementary schools have been using 'Scratch' to provide basic programming education. However, the study on evaluation of computational thinking is at an early stage. Therefore, this study evaluated the conceptual level of computational thinking using the scratch code analyzing. For this, Dr. Scratch was used to analyze 179 scratch projects. The results showed that the conceptual level of computational thinking of most elementary students was at the developing level, and that it varied according to gender and production style, showed the lowest level of logic and abstraction, and improved computational thinking during programming. This study is meaningful in that it provides implications for the improvement of teaching methods and self-directed evaluation in learning.

Development of the unfolding model of procedures for the introductory programming education for non-majors (비전공자 대상 기초 프로그래밍 교육을 위한 절차의 언폴딩 모델 개발)

  • Lee, Minjeong;Kim, Youngmin
    • The Journal of Korean Association of Computer Education
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    • v.23 no.4
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    • pp.35-47
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    • 2020
  • The purpose of this study is to provide a guideline for the programming beginners, including SW non-majors, to reduce the difficulty of establishing procedures for solving problems and to refine the work process properly in a computing environment. To accomplish this, we derive the unfolding types of typical procedures that can unfold the working procedures typically implied in daily operation in terms of recognition(input)-judgment(processing)-behavior(output). Through learning to unfold the procedure for each type, it was confirmed that the learner define the scope and rules of the problem himself and extended the procedure implied in any action. The unfolding model of the procedure developed in this study can be used as a tool for constructing a procedure operable in a computing environment to solve problems in the early stages of programming learning for non-majors or beginners.

Analysis of Learner Satisfaction by Contents in Basic Software Education of College of Humanities

  • Shin, Seung-Hun;Seo, Joo-Young
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.6
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    • pp.251-261
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    • 2020
  • Based on the recent consensus on the need for software education, software education has become mandatory in universities in Korea. However, the suitability of class contents and the relationship between class contents and learner satisfaction has not been fully discussed. Therefore, in this paper, we analyzed the suitability of the contents used in the basic software education for the humanities students from the learner's perspective. For this purpose, three types of curriculum, which are 'computer science', 'usage of tools, and humanities in the digital world' and 'computational thinking', were compared using the lecture assessment questionnaire. As a result, we found that the learners evaluated positively over the curriculum that focused on the use of tools, the humanities approach, or the thinking ability rather than the theoretical contents of computer science. We also found that the subjects related to computer science could not give high satisfaction due to their unfamiliarity, relatively low academic value was given to the tool-centered curriculum, and fatigue was expressed in discussion-based thinking ability education.

An analysis of students' online class preference depending on the gender and levels of school using Apriori Algorithm (Apriori 알고리즘을 활용한 학습자의 성별과 학교급에 따른 온라인 수업 유형 선호도 분석)

  • Kim, Jinhee;Hwang, Doohee;Lee, Sang-Soog
    • Journal of Digital Convergence
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    • v.20 no.1
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    • pp.33-39
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    • 2022
  • This study aims to investigate the online class preference depending on students' gender and school level. To achieve this aim, the study conducted a survey on 4,803 elementary, middle, and high school students in 17 regions nationwide. The valid data of 4,524 were then analyzed using the Apriori algorithm to discern the associated patterns of the online class preference corresponding to their gender and school level. As a result, a total of 16 rules, including 7 from elementary school students, 4 from middle school students, and 5 from high school students were derived. To be specific, elementary school male students preferred software-based classes whereas elementary female students preferred maker-based classes. In the case of middle school, both male and female students preferred virtual experience-based classes. On the other hand, high school students had a higher preference for subject-specific lecture-based classes. The study findings can serve as empirical evidence for explaining the needs of online classes perceived by K-12 students. In addition, this study can be used as basic research to present and suggest areas of improvement for diversifying online classes. Future studies can further conduct in-depth analysis on the development of various online class activities and models, the design of online class platforms, and the female students' career motivation in the field of science and technology.

Development of Theme-Based Integrated Unit in the Middle School Science and Analysis of it's Effects (중학교 과학수업을 위한 주제중심 통합단원의 개발 및 효과 분석)

  • Park, Soo-Kyong;Kim, Sang-Dal;Ju, Gook-Yong;Nam, Youn-Kyong
    • Journal of the Korean earth science society
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    • v.22 no.5
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    • pp.350-359
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    • 2001
  • The purpose of this study is to develop theme-based integrated science unit by the interdisciplinary approach and to analyze it's effects on the science achievement and the attitude towards science learning. 'Interaction' and 'Stability' were selected as the integrated themes, and the main concept and subconcept in relation to the themes were extracted from the four areas of science, and the learning contents were constructed in the integrated ways. While the main concept have relevance to subconcept in the interaction, the main concept have little relevance to subconcept in the stability. Therefore, the stability was to fit with middle school integrated science theme, but the interaction was not. The theme-based integrated science units developed was implemented in middle school, and the results are follows. First, the science achievement of group of theme-based integrated science teaching is significantly higher than those of group of traditional teaching. Second, the scores of the test of attitude toward science learning of the group of theme-based integrated science teaching is significantly higher than those of group of traditional teaching. Third, the students' perception of theme-based integrated science teaching was positive. The students have participation, interest, motivation in theme-based integrated science teaching, and students have difficulty in learning theme-based integrated science teaching.

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