• Title/Summary/Keyword: SCTP

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A Design for a System to Improve Reliability of SCTP association in Mobile SCTP (Mobile SCTP 에서 SCTP association 의 신뢰성 향상을 위한 시스템 설계)

  • 전민경;박재우;이균하
    • Proceedings of the IEEK Conference
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    • 2003.11c
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    • pp.227-230
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    • 2003
  • Mobile SCTP (mSCTP) is a new scheme which can be used to provide seamless handover for the mobile node. The reason that is possible is because of the SCTP extension which provides a method to reconfigure IP address on an existing SCTP association (ADDIP). While mSCTP focuses on an association originated ken mobile node (MN) toward fixed correspondent node (CN), mSCTP with Mobile IP support an association originated from CN toward MN by using the Home Agent in Mobile IP and location management. However, there are still some problems related to communication interruption. In this paper, we present a new scheme to solve these problems. The main idea of this scheme is using the home address of MN as a backup path of an SCTP association.

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Mean Transfer Time for SCTP in Initial Slow Start Phase (초기 슬로우 스타트 단계에서 SCTP의 평균 전송 시간)

  • Kim, Ju-Hyun;Lee, Yong-Jin
    • 대한공업교육학회지
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    • v.32 no.2
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    • pp.199-216
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    • 2007
  • Stream Control Transmission Protocol(SCTP) is a transport layer protocol to support the data transmission. SCTP is similar to Transmission Control Protocol(TCP) in a variety of aspects. However, several features of SCTP including multi-homing and multi-streaming incur the performance difference from TCP. This paper highlights the data transfer during the initial slow start phase in SCTP congestion control composed of slow start phase and congestion avoidance phase. In order to compare the mean transfer time between SCTP and TCP, we experiment with different performance parameters including bandwidth, round trip time, and data length. By varying data length, we also measure the corresponding initial window size, which is one of factors affecting the mean transfer time. For the experiment, we have written server and client applications by C language using SCTP socket API and have measured the transfer time by ethereal program. We transferred data between client and server using round-robin method. Analysis of these experimental results from the testbed implementation shows that larger initial window size of SCTP than that of TCP brings the reduction in the mean transfer time of SCTP compared with TCP by 15 % on average during the initial slow start phase.

Performance Comparison of SCTP and TCP over Linux Platform (리눅스 환경에서 SCTP와 TCP 프로토콜의 성능 비교)

  • Park, Jae-Sung;Koh, Seok-Joo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.8B
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    • pp.699-706
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    • 2008
  • This paper compares throughput performance of TCP and SCTP in a variety of network environments. For experiments, we construct a Linux-based testbed and consider a set of performance metrics such as MSS(Maximum Segment Size), transmission delay, and packet loss rate. In addition, we analyze the effect of SCTP multi-streaming on throughput. From the experimental results, we can see that SCTP provides throughput gain of approximately $20%{\sim}50%$ over TCP. This performance gain comes from the distinctive features of SCTP such as chunk bundling, initial congestion window of 2 MTU and SACK(Selective ACK) based error control. In the lossy networks, we can see that SCTP multi-streaming transmissions can effectively overcome the so-called HoLB(Head-of-Line Blocking) phenomenon of TCP.

An End-to-End Mobility Support Mechanism based on mSCTP (mSCTP를 이용한 종단간 이동성 지원 방안)

  • 장문정;이미정;고석주
    • Journal of KIISE:Information Networking
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    • v.31 no.4
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    • pp.393-404
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    • 2004
  • Recently, mSCTP (Mobile SCTP) has been proposed as a transport layer approach for supporting mobility. mSCTP is based on the ‘multi-homing’ feature of Stream Control Transmission Protocol(SCTP), and utilize the functions to dynamically add or delete IP addresses of end points to or from the existing connectionin order to support mobility. In this paper, we propose a mechanism to determine when to add or delete an W address, utilizing the link layer radio signal strength information in order to enhance the performance of mSCTP We also propose a mechanism for a mobile node to initiate the change of data delivery path based on link layer radio signal strength information. In addition, if it takes long time to acquire new data path, we propose an approach for reducing handover latency. The simulation results show that the performance of proposed transport layer mobility support mechanism is competitive compared to the traditional network layer mobility supporting approach. Especially, when the moving speed of mobile node is fast, it shows better performance than the traditional network layer approaches.

Performance Enhancement of Handover in mSCTP using Pre-acquisition RA in WLAN (WLAN에서 RA 선수신을 이용한 mSCTP 핸드오버 성능 향상)

  • Choi, Soon-Won;Kim, Kwang-Ryoul;Min, Sung-Gi
    • Journal of KIISE:Information Networking
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    • v.33 no.2
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    • pp.156-164
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    • 2006
  • The SCTP (Stream Control Transmission Protocol) implementation with the DAR (Dynamic Address Reconfiguration) extension is called the mSCTP (Mobile SCTP) that is proposed recently for mobility support in transport layer. The mSCTP does not satisfy short handover latency for real-time applications and it has no specific handover decision mechanisms. In this paper, we propose fast handover schemes for mobile nodes that are moving into different subnet using pre-acquisition RA (Router Advertisement) and L3 trigger for improving handover performance. Furthermore, we introduce three specific methods which are RA cache, FMIPv6 (Fast Handovers for Mobile IPv6) and dual interface and how proposed scheme can be interoperated with handover process respectively. Finally, we show two experimental results which are the mSCTP and the mSCTP using FMIPv6 on Linux platforms. Experimental results show that handover performance is improved with reducing the time of receiving RA which takes most of total handover latency.

An Approach to Acquire SIP Location Information for End-to-End Mobility Support Based on mSCTP (mSCTP 기반 종단 간 이동성 지원을 위한 SIP 위치정보 획득방안)

  • Chang Moon-Jeong;Lee Mee-Jeong
    • The KIPS Transactions:PartC
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    • v.13C no.4 s.107
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    • pp.461-470
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    • 2006
  • Recently mobile Stream Control Transmission Protocol (mSCTP) has been proposed as a transport layer approach for supporting mobility. When a mobile terminal (MT) is not located in the home network. a terminal that wishes to communicate with the MT is not able to establish mSCTP association to the MT, since mSCTP does not include the location management mechanism. In order to solve this problem. an interworking approach using the Session Initiation Protocol (SIP) INVITE method has been proposed. However, this approach has shown subsequent delay in acquiring the current location information of the MT when initiating mSCTP association establishment. In this paper, we propose new SIP methods and an approach that minimizes the address acquisition delay (AAD) by utilizing those SIP methods. Mathematical analysis and simulation results show that the proposed approach is more efficient than the previous approach in terms of AAD in all kinds of SIP environments.

Mean Response Delay Estimation for HTTP over SCTP in Wireless Internet (무선 인터넷 환경에서 HTTP over SCTP의 평군 응답 시간 추정)

  • Lee, Yong-Jin
    • The Journal of the Korea Contents Association
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    • v.8 no.6
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    • pp.43-53
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    • 2008
  • Hyper text transfer protocol (HTTP) over transmission control protocol (TCP) is currently used to transfer objects in the Internet. Stream control transmission protocol (SCTP), an alternative to TCP, which allows for independent delivery among streams, and can thus reduce the mean response delay of web object. We present an analytical model to find the mean response delay for HTTP over SCTP, therefore, estimate the effectiveness of SCTP over TCP. Typical TCP delay models assume the wired environment. On the contrary, the proposed model in this paper assumes the multiple packet losses and wireless environment where fast retransmission is not possible due to small window. The estimated mean response time can be used the benchmark to meet quality of service (QoS) at end-user. We validate the accuracy of our model using experiments. It is shown that the differences between the results from model and those from experimental are very small below 6 % on average. We also find that the mean response delay for HTTP over SCTP is less than that for HTTP over TCP.

A Transport Layer Mobility Support Approach for Multimedia Streaming Services (멀티미디어 스트리밍 서비스를 지원하기 위한 트랜스포트 계층에서의 이동성 지원 방안)

  • Jang, Moon-Jeong;Lee, Mee-Jeong
    • The KIPS Transactions:PartC
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    • v.12C no.6 s.102
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    • pp.917-926
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    • 2005
  • In this paper, we propose a transport layer mobility support protocol for multimedia streaming services in mobile/wireless environments by extending PR-SCTP to support mobility. We named the proposed scheme to be uPR-mSCTP. The rules related to provide unordered and unreliable data transfer, as well as an approach to minimize handover latency we proposed. Through the simulation results, it is shown that, since uPR-mSCTP reduces transmission rates during handover, not only it reduces the waste of network resources, but it also has the packet loss rate similar to FMIPv6, which is a lot smaller than UDP over MIPv6 or HMIPv6 It also incurs smaller control packet overhead compared to the network layer mobility support approaches.

Enhancement of SCTP Throughput using Chunk Checksum

  • Lin Cui;Koh Seok J.;Hong Yong-Geun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2006.05a
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    • pp.1147-1150
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    • 2006
  • Stream Control Transmission Protocol (SCTP) uses the 32-bit checksum in the common header, by which a corrupted SCTP packet will be regarded as a lost packet and then discarded. This may result in degradation of SCTP's throughput performance over wireless networks. This paper proposes a new chunk checksum scheme for SCTP, in which each data chunk contains its own checksum field and SACK chunk carry corresponding Transmission Sequence Number (TSN) with timestamp for every corruption event. The proposed chunk checksum scheme is introduced with the following three purposes: 1) to distinguish the chunk corruptions from the chunk losses; 2) to avoid the unnecessary halving of the congestion window (cwnd) in the case of chunk corruption; 3) to avoid the unwanted timeouts which can be induced in conventional SCTP in the case that the retransmitted data chunks are corrupted again in wireless networks. Simulation results show that the proposed chunk checksum scheme could improve the SCTP throughput in the wireless environments with a high bit error rate.

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Method for Multimedia Quality Enhancement Using SCTP Protocol (SCTP를 이용한 멀티미디어 품질 향상 방법)

  • 민경주;박주영;강신각
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.10c
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    • pp.280-282
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    • 2003
  • SCTP (Stream Control Transmission Protocol)은 신뢰성있는 스트림 전송을 위해, 기존의 전송 프로토콜로 사용되어온 TCP/UDP 프로토콜의 장점을 살린 차세대 전송프로토콜 기술로, IETF SIGTRAN에서 개발한 표준이다. RFC 2960(SCTP)는 신뢰성 있는 데이터 전송이 기존의 전송프로토콜에 비해 뛰어나다는 평가를 받고 있다. 본 논문에서는 이러한 SCTP의 신뢰성을 바탕으로 에러 발생시 에러를 지각하고, 이를 기반으로 향상된 멀티미디어 서비스 품질을 제공할 수 있는 시스템과 그 방법에 대해 제안한다.

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