• 제목/요약/키워드: Relative Leisure

검색결과 50건 처리시간 0.022초

미혼 직장인의 여가활동참여와 여가만족 - 부산시를 중심으로 - (The Leisure Participation and Leisure Satisfaction of Single Working People)

  • 이정숙
    • 한국농촌생활과학회지
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    • 제10권1호
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    • pp.33-42
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    • 1999
  • The purpose of this study was to empirically verify the influence of variables on leisure participation and leisure satisfaction of single working people and the relative contribution of individual leisure participation and family leisure participation. The subject of this study were 176 single working people in Pusan and interviewed with a questionnaire. The data were analyzed by SPSS/PC+ program for the frequency, mean, standard deviation, Cronbach'$\alpha$, factor analysis and regression. The major results of this study were as follows : 1. The score of family leisure participation were higher than individual leisure participation. The Level of leisure satisfaction was relatively high. 2. Variables that affect the leisure participation were job, degree of information using and perception level of the adequacy of household income. 3. Variables that affect leisure satisfaction were perception level of the adequacy of household income and individual leisure participation.

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기혼여성의 여가활동참여와 관련변인에 관한 연구 (A Study on the Leisure Participation and Its Variables of Married Women)

  • 이정숙
    • 한국농촌생활과학회지
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    • 제7권1호
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    • pp.51-67
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    • 1996
  • The purpose of this study was to empirically verify the influence of socio-demographic variables, leisure motivation, and leisure barriers on leisure participation of married women, and provide a basis for the development of leisure education. The subject of this study were 422 married women and interviewed with a questionnaire. The data were analyzed by SPSS/PC+ program for the frequency, mean, standard deviation, Crdnbach's $\alph$$\alpha$ , and regression. The major results of this study were as follows: 1. The score of self-developmental motivation, time and expenses barriers, which was the highest among the other variables. Married women frequently participate in time spending activities. 2. Frequencies of leisure participation differ according to socio-demographic variables, leisure motivation and leisure barriers. 3. The score of relative contribution of leisure barriers on leisure participation was the highest among the other variables.

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청소년의 여가활동유형, 사회적 관계, 주관적 행복감의 관계연구 (A Study on the Correlations between Type of Leisure Activity, Social Relations, and Subjective Happiness of Youth People)

  • 박민정;윤소영
    • 가족자원경영과 정책
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    • 제17권1호
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    • pp.125-138
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    • 2013
  • The purpose of this study is to determine which types of leisure activities promote happiness in young people. The ultimate goal of this study is to improve adolescents' levels of happiness and examine the academic and political challenges that occur in their social networks. In this study, subjects as "more than 4th grade of elementary school to less than a high school students". A sampling of the group was completed using a pre-percentage assignment and the data was analyzed according to gender and grade. The primary research method employed was internet research, and questionnaires were used as a secondary method of collecting information. The final analysis used 1.046 (final response rate 83.4%). The results of the present study were classified into the following four parts: social network and the characteristics of youths' subjective happiness; leisure activities according to the type of social network; differences in the level of subjective happiness organized according to the type of leisure activity; and the relative influence of variables that affect the level of subjective happiness. In conclusion, there is a strong correlation between social relationships, leisure activities, and youth's subjective happiness. An analysis of the difference in the level of subjective happiness according to the type of leisure activities of adolescents confirmed that the type of active participation in leisure and the type of indoor and outdoor activities variety were the highest in terms of contributing to the level of subjective happiness. Generally, a discussion of how the existing leisure life affects the subjective happiness of young people needs to be taken one step further. This difference was significant because the level of subjective happiness was confirmed according to the type of leisure activities. In addition, this study determined that leisure activities have an effect on subjective happiness and positively impact young people.

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청소년의 우울증 수준에 있어서 문화적 차이와 일상 생활 활동 경험과의 관계 - 한국과 미국 고등학교 3학년생의 비교 - (Cultural Differences in Levels of Adolescent Depression in Relation to Experience of Daily Life Activities: A Comparative Study of Korean and American High School Seniors)

  • 이미리
    • 아동학회지
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    • 제17권1호
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    • pp.137-152
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    • 1996
  • The goal of this study was to investigate how daily experiences of schoolwork and leisure activities explained cultural differences in levels of adolescent depression. A combined sample of 58 high school seniors in Korea and 62 high school seniors in the United States reported time use patterns and affect states in daily activities and levels of depression. The time use pattern in daily independent study during class hours and in active leisure activities significantly explained cultural differences in levels of depression. Affect states in all schoolwork activities and passive leisure activities also significantly explained cultural differences in levels of depression. These findings suggest that Korean adolescents' experience of 'exam hell', particularly the lack of active leisure activities and more negative emotional experiences of daily activities are partly responsible for their higher depression relative to American counterparts.

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지역간 여가통행의 시간가치 산정 연구 (Estimating the Value of Travel Time for Intercity Leisure Trips)

  • 이장호
    • 대한교통학회지
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    • 제30권6호
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    • pp.59-70
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    • 2012
  • 주 5일 근무제 시행과 소득수준 향상 등으로 인하여 지역간 통행에 있어서 여가통행의 비중이 높아짐에 따라 철도사업의 합리적 평가를 위한 여가통행의 시간가치 산정 및 적용방안 등의 마련이 필요하게 되었다. 이에 따라 본 연구에서는 업무, 여가, 여가제외 비업무 통행에 대하여 수단선택모형을 구축하여 한계대체율법에 의한 시간가치를 산정하고, 이를 기초로 업무통행 대비 여가통행, 비업무통행의 비율을 도출하여 최종적으로 한계임금율법에 의한 통행목적별 시간가치를 산정하였다. 분석결과 여가통행은 타 비업무목적 통행에 비하여 시간가치가 높은 것으로 분석되었으며, 이를 사례분석에 적용한 결과에서도 비업무통행 시간가치를 적용하는 기존 방법론에 비하여 편익이 다소 증가하는 것으로 나타났다.

가변형 공동주택의 평면 선택에 대한 연구 (A Study on the Choice of Flexible Housing Unit Plan)

  • 이보라;김영욱;이현수;김수암
    • 한국주거학회:학술대회논문집
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    • 한국주거학회 2005년도 추계학술대회 논문집
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    • pp.163-166
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    • 2005
  • The purpose of this study was to analyze the Characteristics of Flexible housing Unit Plan Choice. It is believed that Flexible Housing relates to Family life cycle and the number of family. But this study revealed another factor, Space Syntax. It is reviewed that the Space Syntax effectively reveals the relative spatial depth of the spatial elements composing flexible housing unit plan. Thus, the Space Syntax is adopted as an analytic method of this study to objectify the concrete spatial changes. Through this study, the spatial organization of each case before changing is compared wi th that after changing, to find out the spatial changes over variation, Based on this theory, this study provide basic data to be used for architectural planning for flexible design. To design common facilities that support residents' leisure activities is one of the contemporary issues in Korea. People became interested in the leisure facilities in near-home environments. This trend encouraged this research study. The objectives of this study are to analyze the current status and characteristics of leisure facilities in apartment communities, to examine the correlations among leisure facilities, and to suggest design considerations for korean multi-family housing communities.

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대학생의 여가활동에서 게임이 차지하는 비중에 관한 연구 -대구.경북지역을 중심으로- (A Study on the Relative Importance of Games in Leisure Activities of University Students -Emphasized in DaeGu, KyungBook-)

  • 이지훈;조성현;윤혁준
    • 한국게임학회 논문지
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    • 제7권3호
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    • pp.39-48
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    • 2007
  • 여가는 일상에 지친 피로를 풀어주는데 매우 중요한 요소이다. 특히 주 5일제 근무로 인해 여가를 즐기려는 사람들의 다양한 욕구는 점점 증대되고 있다. 게임은 대학생들에게 하나의 새로운 여가 활동으로 자리 잡고 있다. 과거보다 대학생들은 게임에 대한 욕구가 다양해지고 새로운 것을 추구하지만 개발사들은 비용적인 부분 때문에 대학생들의 욕구를 크게 반영하지 못하고 있다. 이러한 차원에서 본 연구에서는 대학생들의 여가활동 중 게임이용에 대해 어떤 형태를 나타내는지 평가하는데 초점을 맞추었다. 그 결과 하루 평균 3시간미만의 여가활동 중 $1{\sim}2$시간가량 게임을 하고, 재미와 스트레스 해소에 도움이 되기 때문에 많이 이용하는 것으로 나타났다. 온라인 게임과 PC 게임 플랫폼을 좋아하고, 시뮬레이션 게임과 MMORPG를 즐겨하는 것으로 나타났다. 게임 이용시 보통 $1{\sim}2$만원 정도 지불하는 것으로 나타났다. 이와 같은 연구결과를 바탕으로 마케팅 방법을 제안하였다.

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유자녀 맞벌이 남녀의 일-가족 갈등인식에 영향을 미치는 변인에 관한 연구: 만 12세 이하 자녀를 둔 기혼 남녀를 대상으로 (A study on factors influencing of perceived work-family conflict of dual-earner men and women: married working men and women with children under 12years)

  • 박연숙;박정윤
    • 가족자원경영과 정책
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    • 제21권2호
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    • pp.51-72
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    • 2017
  • The purpose of this study was to identify perceived work-family conflict of married working women and men with children under 12 years. Specifically, This study attempts to examine the differences of relative influence between objective time variables and subjective satisfaction variables unlike previous research. For research, this study used the data of 1012 working men and women from the 3rd Nation survey of Korean Family in 2015. The main results of this study were as following. First, Business hours and cognition of enough leisure time had more relative effect of work${\rightarrow}$family conflict than any other variable. On the other hand, leisure time on weekdays had the effect of family${\rightarrow}$work conflict with women and men. Second, gender differences of work${\rightarrow}$family conflict and family${\rightarrow}$work conflict were identified. In work${\rightarrow}$family conflict, men were influenced cognition of enough leisure time, women were influenced couple conversation time and employment status unlike men. In family${\rightarrow}$work conflict, men were not influenced subjective satisfaction variables. But women were influenced satisfaction with division of child care. Third, in family${\rightarrow}$work conflict, the addition of objective time variables in Model of men resulted in an increased $R^2$-value, but in work${\rightarrow}$family conflict and family${\rightarrow}$work conflict, the addition of subjective satisfaction variables in Model of women resulted in an increased $R^2$-value.

CURRENT STATUS & PERSPECTIVE OF THE SPORTS INDUSTRY IN KOREA, U.S., AND JAPAN

  • Han, Sung-Soo
    • 한국디지털정책학회:학술대회논문집
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    • 한국디지털정책학회 2004년도 International Conference on Digital Policy & Management
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    • pp.129-144
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    • 2004
  • The purpose of this paper is to identify current trends in the sport industry in Korea, U.S. and Japan and to also analyze the potential of the sport industry in the 21st Century. This paper analyzes the current sport related index of Korea, U.S. and Japan and the effect of scientific development. Scientific development has provided prosperity to modern societies and has thus increased the personal disposable income and leisure time available to people living in these societies, Many people spend their?leisure time on sports related activities and the number is growing day by day and this situation makes the sports market a very attractive and important business sector in the world. Considering the increase of household income and leisure time and the introduction of a five-day working week system, the sports market potential growth will be considerable and it is certain the demand for sports related activities, services and products will also show increases in the 21st Century. This paper estimates that sports expenditures could be estimated at $10 billion in Korea, $150 billion in U.S and 4.3 billion yen in Japan. The general trends currently in action in the sport industry estimate that these numbers are growing rapidly and the relative importance of the sport industry among all industries is becoming one of the most important new emerging markets in the world.

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취업주부의 시간사용과 영향요인 (Time use of Employed Wives and the Influencing Factors on it.)

  • 한경미
    • 가정과삶의질연구
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    • 제9권2호
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    • pp.171-190
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    • 1991
  • This study focused on time use and the influencing factors of employed wives. Its aims are specified as follows.:1) to figure out the tendency of time use spent on a holiday and weekday by employed wives ; (2) to find out factors influencing the amount of time in each domain spent on each day. The samples were composed for 396 employed wives living in Seoul and Kwangju city who had the eldest child less than 18years old. were sampled based on their work kind, work status, and residential quarter. The results are as follows; 1) Employed wives spend 423 minutes a weekday, and 513 minutes a holiday on the sleep and 522 minutes(weekday ), 618 minutes (holiday) on the total Physiological time 599 minutes (weekday), 72 minutes(holiday) were devoted to the employed time. compared to 214 minutes. 395 minutes for the housework Finally 103 minutes and 349 minutes were assigned to leisure time. Compared with the research results in Japan and the United States, this shows large difference. Korean wives; work time is excessively too long while the time for leisure and psysiological time is too short, which means the life style of Korean wives ti too simple and monotonous. 2) Social demographic variables(such as work status, education, income, wive's relative income rate, family type. family number, the younger child's age, and etc. )and variables connected with employment (such as employed work time and employment motivation) significantly differentiate the time use. A wive with higher education, employment status, and income level, spends more time for the psysiological , leisure time, and manegerial housework time, while spending less time for work and physical housework.

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