• 제목/요약/키워드: Real world problem

검색결과 731건 처리시간 0.028초

예산 제약을 고려한 다용량 복수 순회구매자 문제 (Heterogeneous Multiple Traveling Purchaser Problem with Budget Constraint)

  • 최명진;이상헌
    • 한국경영과학회지
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    • 제35권1호
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    • pp.111-124
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    • 2010
  • In the last decade, traveling purchaser problem (TPP) has received some attention of the researchers in the operational research area. TPP is a generalization of the well-known traveling salesman problem (TSP), which has many real-world applications such as purchasing the required raw materials for the manufacturing factories and the scheduling of a set of jobs over some machines, and many others. In this paper we suggest heterogeneous multiple traveling purchaser problem with budget constraint (HMTPP-B) which looks for several cycles starting at and ending to the depot and visiting a subset at a minimum traveling cost and such that the demand for each product is satisfied and the cost spent for purchasing the products does not exceed a given budget threshold. All the past studies of TPP are restricted on a single purchaser. Therefore we randomly generated some instances. CPLEX is used for getting optimal solutions in these experiments.

최단경로문제에서 k-치명호를 결정하는 진화 알고리듬의 개발 (Development of Evolutionary Algorithms for Determining the k most Vital Arcs in Shortest Path Problem)

  • 정호연;김여근
    • 한국경영과학회지
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    • 제26권2호
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    • pp.47-58
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    • 2001
  • The purpose of this study is to present methods for determining the k most vital arcs (k-MVAs) in shortest path problem (SPP) using evolutionary algorithms. The problem of finding the k-MVAs in SPP is to find a set of k arcs whose simultaneous removal from the network causes the greatest increase in the shortest distance between two specified nodes. Generally, the problem of determining the k-MVAs in SPP has been known as NP-hard. Therefore, to deal with problems of the real world, heuristic algorithms are needed. In this study we present three kinds of evolutionary algorithms for finding the k-MVAs in SPP, and then to evaluate the performance of proposed algorithms.

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영향도를 이용한 그래프 기반 모델링 시스템의 응용 (-An Implementation of a Graph-based Modeling System using Influence Diagram-)

  • 박동진;황인극
    • 산업경영시스템학회지
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    • 제23권55호
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    • pp.85-96
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    • 2000
  • This paper describes IDMS, a graph-based modeling system that supports problem structuring. We employs influence diagram as a problem representation tool, that is, a modeling tool. In particular, IDMS is designed as domain-independent shell. Therefore, a modeler can change the contents of the knowledge base to suit his/her own interested domain. Since the knowledge base of IDMS contains both modeling knowledge and domain knowledge, IDMS provides not only the syntactic support for modeling tool, but also the semantic support for problem domain. To apply the method in the real world context, we tested IDMS on the process selection problem in business reengineering, which is typical semi-structured problem.

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납기와 조립가능 시점을 고려한 병렬기계의 스케쥴링을 위한 발견적 해법 (A Heuristic for Parallel Machine Scheduling with Due Dates and Ready Times)

  • 이동현;이경근;김재균;박창권;장길상
    • 한국경영과학회지
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    • 제25권2호
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    • pp.47-57
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    • 2000
  • In this paper we consider an n-job non-preemptive and identical parallel machine scheduling problem of minimizing the sum of earliness and tardiness with different release times and due dates. In the real world this problem is more realistic than the problems that release times equal to zero or due dates are common. The problem is proved to be NP-complete. Thus a heuristic is developed to solve this problem To illustrate its suitability a proposed heuristic is compared with a genetic algorithm for a large number of randomly generated test problems. Computational results show the effectiveness and efficiency of proposed heuristic. In summary the proposed heuristic provides good solutions than genetic algorithm when the problem size is large.

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Evolutionary Algorithms for Finding the k Most Vital Arcs in Minimum Spanning Tree Problem

  • Ho Yeon Chung
    • 산업경영시스템학회지
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    • 제24권68호
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    • pp.21-30
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    • 2001
  • The purpose of this study is to present methods for determining the k most vital arcs (k-MVAs) in the minimum spanning tree problem(MSTP) using evolutionary algorithms. The problem of finding the k-MVAs in MSTP is to find a set of k arcs whose simultaneous removal from the network causes the greatest increase in the total length of minimum spanning tree. Generally, the problem which determine the k-MVAs in MSTP has known as NP-hard. Therefore, in order to deal with the problem of real world the heuristic algorithms are needed. In this study we propose to three genetic algorithms as the heuristic methods for finding the k-MVAs in MSTP. The algorithms to be presented in this study are developed using the library of the evolutionary algorithm framework(EAF) and the performance of the algorithms are analyzed through the computer experiment.

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클러스터링 기법을 이용한 실 경비함수를 가진 트러스 구조물의 설계 (Design of Truss Structures with Real-World Cost Functions Using the Clustering Technique)

  • 최병한;이규원
    • 한국강구조학회 논문집
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    • 제18권2호
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    • pp.213-223
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    • 2006
  • 전통적인 트러스 구조물의 최적화 기법은 종종 복잡하고 많은 계산과정이 요구되면서 정작 아주 간단한 중량최소화와 같은 경비문제를 다루고 있다. 또한 이러한 기법들은 복잡하고 종종 다목적함수인 실 경비함수를 갖는 트러스 구조물에 적용 시 만족할만한 결과를 보이지 못한다. 따라서 본 연구에서는 구조물의 중량뿐만 아니라 사용되는 제품 종류의 수와 트러스 구조물의 연결의 수 및 기타현장소요경비로 구성되어지는 실제 요구되는 경비함수를 가지는 트러스 구조물의 최적화문제에, 전체 트러스 구조물의 부재를 같은 치수의 제품을 가질 수 있는 몇 가지 종류의 부재들로 변별화하는 클러스터링 기법(Clustering Technique)을 도입하여 설계를 효율적으로 수행하고자 한다. 클러스터링 기법을 이용하여 사용되는 부재들을 그룹별로 변별하고 최적 해에 근접한 해를 찾은 후 간단한 타부 탐색기법을 이용하여 최종 최적해를 얻는다. 수치 예로써 실 경비함수를 갖는 트러스 구조 모형에 적용하여 최적설계를 시도하고 또한 중량최소화문제에도 적용하여 휴리스틱 기법(Heuristic Techniques)의 대표적인 유전알고리즘을 이용한 기존 연구의 중량최소화 설계결과와 비교 한다. 그 결과, 본 연구의 알고리즘은 실 경비함수를 가지는 트러스 구조물의 설계에 있어서 경제성이 있는 결과를 나타내며, 또한 기존연구의 알고리즘 보다 효율적임을 나타내었다.

Linux와 TCP/IP를 이용한 분산 실시간 이동로봇 시스템 구현에 관한 연구 (A Study on the Distributed Real-time Mobile Robot System using TCP/IP and Linux)

  • 김주민;김홍렬;양광웅;김대원
    • 제어로봇시스템학회논문지
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    • 제9권10호
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    • pp.789-797
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    • 2003
  • An implementation scheme and some improvements are proposed to adopt public-licensed operating system, Linux and de-facto world-wide network standard, TCP/IP into the field of behavior-based autonomous mobile robots. To demonstrate the needs of scheme and the improvement, an analysis is performed on a server/client communication problem with real time Linux previously proposed, and another analysis is also performed on interactions among TCP/IP communications and the performance of Linux system using them. Implementation of behavior-based control architecture on real time Linux is proposed firstly. Revised task-scheduling schemes are proposed that can enhance the performance of server/client communication among local tasks on a Linux platform. A new method of TCP/IP packet flow handling is proposed that prioritizes TCP/IP software interrupts with aperiodic server mechanism as well. To evaluate the implementation scheme and the proposed improvements, performance enhancements are shown through some simulations.

직관적·형식적 탐구 기반의 문제해결식 접근법에 따른 수학 문제해결 지도 방안 탐색 (A Study on the Mathematical Problem Solving Teaching based on the Problem solving approach according to the Intuitive and the Formal Inquiry)

  • 이대현
    • 한국수학사학회지
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    • 제32권6호
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    • pp.281-299
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    • 2019
  • Mathematical problem solving has become a major concern in school mathematics, and methods to enhance children's mathematical problem solving abilities have been the main topics in many mathematics education researches. In addition to previous researches about problem solving, the development of a mathematical problem solving method that enables children to establish mathematical concepts through problem solving, to discover formalized principles associated with concepts, and to apply them to real world situations needs. For this purpose, I examined the necessity of problem solving education and reviewed mathematical problem solving researches and problem solving models for giving the theoretical backgrounds. This study suggested the problem solving approach based on the intuitive and the formal inquiry which are the basis of mathematical discovery and inquiry process. And it is developed to keep the balance and complement of the conceptual understanding and the procedural understanding respectively. In addition, it consisted of problem posing to apply the mathematical principles in the application stage.

조선 산학의 관점에서 <광무양안>에 제시된 평면도형의 측도 분석 (Analysis of plane figures and their measures in 'GwangmuYangan' from the perspective of Joseon mathematics)

  • 장혜원
    • 한국수학사학회지
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    • 제37권3호
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    • pp.59-75
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    • 2024
  • This study aims to analyze Joseon mathematical knowledge and its application to real world. The mathematical knowledge refers to measuring the area of plane figures, known as square-shaped land(方田). Its application is land surveys(量田) conducted for taxation purposes. Specifically, this study analyzes the correlation between the related contents in representative mathematical books of the Joseon Dynasty, such as MuksaJipsanbub (17th century), Guiljib (18th century), and SanhakIbmun (18th century), and the shapes and areas of plane figures presented in GwangmuYangan (20th century). The analysis reveals both differences and similarities in the measured area between mathematical books and real world land surveys. While most results of the land survey align with the results obtained from mathematical methods, differences arise due to variations in real measurement of lengths and given conditions in the problems. Additionally, various aspects such as the focus on rectangles in land surveys, the proportionality and relativity of lengths, types of approximation, composed shapes, the purpose of problem solving, and reasoning of unspecified shapes or measures are discussed.

퍼지 조립라인밸런싱 문제 해결을 위한 주노드법에 기초한 휴리스틱 절차 개발 (The development of critical node method based heuristic procedure for Solving fuzzy assembly-line balancing problem)

  • 이상완;박병주
    • 산업경영시스템학회지
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    • 제22권51호
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    • pp.189-197
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    • 1999
  • Assembly line balancing problem is known as one of difficult combinatorial optimization problems. This problem has been solved with linear programming, dynamic programming approaches. but unfortunately these approaches do not lead to efficient algorithms. Recently, genetic algorithm has been recognized as an efficient procedure for solving hard combinatorial optimization problems, but has a defect that requires long-run time and computational complexties to find the solution. For this reason, we adapt a new method called the Critical Node Method that is intuitive, easy to understand, simple for implementation. Fuzzy set theory is frequently used to represent uncertainty of information. In this paper, to treat the data of real world problems we use a fuzzy number to represent the duration and Critical Node Method based heuristic procedure is developed for solving fuzzy assembly line balancing problem.

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