• Title/Summary/Keyword: QoS(quality of service) management

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Improving QoS using Cellular-IP/PRC in Hospital Wireless Network

  • Kim, Sung-Hong
    • The Journal of the Korea institute of electronic communication sciences
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    • v.1 no.2
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    • pp.120-126
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    • 2006
  • In this paper, we propose for improving QoS in hospital wireless network using Cellular-IP/PRC(Paging Route Cache) with Paging Cache and Route Cache in Cellular-IP. Although the Cellular-IP/PRC technology is devised for mobile internet communication, it has its vulnerability in frequent handoff environment. This handoff state machine using differentiated handoff improves quality of services in Cellular-IP/PRC. Suggested algorithm shows better performance than existing technology in wireless mobile internet communication environment. When speech quality is secured considering increment of interference to receive in case of suppose that proposed acceptance method grooves base radio station capacity of transfer node is plenty, and most of contiguity cell transfer node was accepted at groove base radio station with a blow, groove base radio station new trench lake acceptance method based on transmission of a message electric power estimate of transfer node be. Do it so that may apply composing PC(Paging Cache) and RC(Routing Cache) that was used to manage paging and router in radio Internet network in integral management and all nodes as one PRC(Paging Router Cache), and add hand off state machine in transfer node so that can manage hand off of transfer node and Roaming state efficiently, and studies so that achieve connection function at node. Analyze benevolent person who influence on telephone traffic in system environment and forecasts each link currency rank and imbalance degree, forecast most close and important lake interception probability and lake falling off probability, GoS(Grade of Service), efficiency of cell capacity in QoS because applies algorithm proposing based on algorithm use gun send-receive electric power that judge by looking downward link whether currency book was limited and accepts or intercept lake and handles and displays QoS performance improvement.

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Policy and Managerial Issues of Voice over Internet Protocol(VoIP) (인터넷전화의 정책 및 경영이슈측면에서의 이용자분석)

  • Kim, Ji-Hee;Sung, Yoon-Young;Kweon, O-Sang;Kim, Jin-Ki
    • Journal of Information Technology Applications and Management
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    • v.14 no.4
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    • pp.221-233
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    • 2007
  • Which factors should influence consumer consideration to subscribe to Voice over Internet Protocol (VoIP)? Policy issues, managerial concerns, and demographic variables are possible factors. This paper discusses policy and managerial issues regarding VoIP adoption. A model that explains VoIP adoption is proposed and tested. This study analyzes a survey of 750 prospective VoIP users in Korea. The testing is accompanied by logistic regression and discriminant analysis. The results show that trust in VoIP, relative comparison of Quality to fixed service, numbering plan, satisfactions of call Quality and customer services on both fixed and mobile services have impacts on the adoption of VoIP. Implications for VoIP providers and policy makers are presented.

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A Tabu Search Heuristic Algorithm for Hierarchical Location Allocation Problem (광대역 융합 가입자 망 설계를 위한 타부서치 알고리즘 개발)

  • Park, Gi-Gyeong;Lee, Yeong-Ho;Kim, Yeong-Uk
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2008.10a
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    • pp.131-135
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    • 2008
  • In this paper, we deal with a hierarchical location-allocation problem in designing the broadband convergence networks (BcN). The objective is to minimize the total cost of switch and cable while satisfying the quality of service (QoS). We formulate the problem as an integer programming model and develop the Tabu Search (TS) heuristic algorithm to find a good feasible solution within a reasonable time limit. Initial solution is obtained by using the tree structure. Three neighborhood generation mechanisms are used by local search heuristic: insertion, switch up, and switch down. In order to demonstrate the effectiveness of the proposed algorithm, we generate lower bounds from nonlinear QoS relaxation problem. We present promising computational results of the proposed solution procedures.

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Complexity Results for the Design Problem of Content Distribution Networks

  • Choi, Byung-Cheon;Chung, Jibok
    • Management Science and Financial Engineering
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    • v.20 no.2
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    • pp.7-12
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    • 2014
  • Content Delivery Network (CDN) has evolved to overcome a network bottleneck and improve user perceived Quality of Service (QoS). A CDN replicates contents from the origin server to replica servers to reduce the overload of the origin server. CDN providers would try to achieve an acceptable performance at the least cost including the storage space or processing power. In this paper, we introduce a new optimization model for the CDN design problem considering the user perceived QoS and single path (non-bifurcated) routing constraints and analyze the computational complexity for some special cases.

A Queue Management Mechanism for Service groups based on Deep Reinforcement Learning (심층강화학습 기반 서비스 그룹별 큐 관리 메커니즘)

  • Jung, Seol-Ryung;Lee, Sung-Keun
    • The Journal of the Korea institute of electronic communication sciences
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    • v.15 no.6
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    • pp.1099-1104
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    • 2020
  • In order to provide various types of application services based on the Internet, it is ideal to guarantee the quality of service(QoS) for each flow. However, realizing these ideas is not an easy task.. It is effective to classify multiple flows having the same or similar service quality requirements into same group, and to provide service quality for each group. The queue management mechanism in the router plays a very important role in order to efficiently transmit data and to support differentiated quality of service for each service. In order to efficiently support various multimedia services, an intelligent and adaptive queue management mechanism is required. This paper proposes an intelligent queue management mechanism based on deep reinforcement learning that decides whether to deliver packets for each group based on the traffic information of each flow group flowing in for a certain period of time and the current network state information.

A Fault-Recovery Agent for Distance Education on Home Network Environment (홈 네트워크 환경에서 원격 교육을 위한 결함 복구 에이전트)

  • Ko, Eung-Nam
    • Journal of Advanced Navigation Technology
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    • v.11 no.4
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    • pp.479-484
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    • 2007
  • This paper explains the design and implementation of the FRA(Fault Recovery Agent). FRA is a system that is suitable for recovering software error for multimedia distance education based on home network environment. In terms of distributed multimedia systems, the most important catagories for quality of service are a timeless, volume, and reliability. In this paper, we discuss a method for increasing reliability through fault tolerance. This paper explains a performance analysis of an error recovery system running on distributed multimedia environment using rule-based DEVS modeling and simulation techniques. In DEVS, a system has a time base, inputs, states, outputs, and functions. The proposed method is more efficient than the other method in comparison with error ration and processing time.

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Performance Modeling of an EPC Information Service System

  • Kim, So-Jung;Kang, Yong-Shin;Son, Kyung-Won;Lee, Yong-Han;Rhee, Jong-Tae;Hong, Sung-Jo
    • Industrial Engineering and Management Systems
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    • v.9 no.3
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    • pp.285-293
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    • 2010
  • To obtain visible and traceable information from the supply chain, HW/SW standards for the EPC global network, which process electronic product code (EPC) data read from Radio frequency identification (RFID) tags, are regarded as the de facto industry standard. Supply chain participants install information service systems and provide logistics information to partners by following the EPCglobal architecture framework. Although quality of service (QoS) is essential for providing dependable and scalable services as pointed out by Auto-ID Lab, only a few models for the performance analysis of QoS-related work have been developed in the context of EPC information service systems. Specifically, doing so allows alternative design choices to be tested in an easy and cost-effective manner and can highlight potential performance problems in designs long before any construction costs are incurred. Thus, in this study we construct a model of an EPC information service system for the purposes of performance analysis and designing a dependable system. We also develop a set of building blocks for analytical performance models. To illustrate how the model works, we determine the characteristics of an EPC information service system and then select a combination of these proven modeling concepts. We construct a performance model that considers the response time and shows how to derive meaningful performance values. Finally, we compare the analytical results to measurements of the EPC information service system.

A Sub-optimal Joint Subcarrier and Power Allocation Algorithm for Qos Supporting in Muliuser OFDM Systems (멀티 유저 OFDM 시스템에서 QoS 보장을 위한 서브캐리어와 파워 할당에 관한 연구)

  • Sim, U-Cheol;Lee, Sang-Jae;Kim, Se-Heon
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2006.11a
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    • pp.417-420
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    • 2006
  • This paper suggests that resource allocation algorithm in multiuser orthogonal frequncy divisioin multiplexing (OFDM). The proposed algorithm considers throughput maximization with power constraint and quality of service (QoS) constraint. This problem has a optimal solution with using well known water-filling algorithm but the algorithm requires high computational complexity. Therefore the problem needs a sub-optimal algorithm for decreasing computational complexity. We propose a sub-optimal joint subcarrier and power allocation algorithm for multiuser OFDM system and compare with previous resource allocation algorithm.

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QoS-Aware Power Management of Mobile Games with High-Load Threads (CPU 부하가 큰 쓰레드를 가진 모바일 게임에서 QoS를 고려한 전력관리 기법)

  • Kim, Minsung;Kim, Jihong
    • KIISE Transactions on Computing Practices
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    • v.23 no.5
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    • pp.328-333
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    • 2017
  • Mobile game apps, which are popular in various mobile devices, tend to be power-hungry and rapidly drain the device's battery. Since a long battery lifetime is a key design requirement of mobile devices, reducing the power consumption of mobile game apps has become an important research topic. In this paper, we investigate the power consumption characteristics of popular mobile games with multiple threads, focusing on the inter-thread. From our power measurement study of popular mobile game apps, we observed that some of these apps have abnormally high-load threads that barely affect the user's gaming experience, despite the high energy consumption. In order to reduce the wasted power from these abnormal threads, we propose a novel technique that detects such abnormal threads during run time and reduces their power consumption without degrading user experience. Our experimental results on an Android smartphone show that the proposed technique can reduce the energy consumption of mobile game apps by up to 58% without any negative impact on the user's gaming experience.

A Queueing Model for Traffic Control in Leaky Bucket System (Leaky Bucket 시스템에서 트래픽제어에 관한 대기행렬모형)

  • 횡철희;이호우;윤승현;안부용;박노익
    • Journal of the Korean Operations Research and Management Science Society
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    • v.22 no.2
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    • pp.45-65
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    • 1997
  • We build a queueing model for buffered leaky bucket system. First, we set up system equations and them calculate the steady-state probabilities at an arbitrary time epoch by recursive method. We derive the mean waiting time and the mean number of cells in the input buffer, and evaluate the performance of the buffered leaky bucket system to find the optimal queue capacity and token generation rate that meet the quality of service(QoS).

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