• 제목/요약/키워드: Primitive

검색결과 1,232건 처리시간 0.031초

USN/RFID를 이용한 ECA기반 전시물 정보 모니터링 시스템 (Exhibition Monitoring System using USN/RFID based on ECA)

  • 김강석;송왕철
    • 한국인터넷방송통신학회논문지
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    • 제9권6호
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    • pp.95-100
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    • 2009
  • USN/RFID는 유비쿼터스 컴퓨팅을 위한 핵심기술로서 다양한 센서기술과 프로세서 집적기술 그리고 무선네트워크 기술을 이용해서 실제 물리적 환경 정보를 원격에서 손쉽게 수집하고 모니터링 하는 것이 가능하다. USN/RFID는 실시간 객체의 식별과 정보의 수집을 위한 기술로 짧은 시간에 많은 양의 데이터를 발생시킨다. 이러한 많은 양의 데이터를 효과적으로 처리하기 위해서는 데이터의 패턴을 정의하여 의미 있는 데이터를 필터링 할 수 있는 기술이 필수적이다. 본 논문에서는 전시물 주변에서 발생하는 데이터를 효과적으로 처리하기 위해 ECA 규칙을 사용하여 의미 있는 데이터를 구성하고 관리자가 전시물 관련 보안 정보를 실시간으로 관리할 수 있는 모니터링 시스템을 제안한다.

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$(Na_{0.5}Sr_{0.5})(Ti_{0.5}Nb_{0.5})O_{3}$의 온도변화에 따른 유전특성과 구조 상전이의 관계 (The relation of dielectric properties and structure change with temperature for $(Na_{0.5}Sr_{0.5})(Ti_{0.5}Nb_{0.5})O_{3}$)

  • 정훈택
    • 한국결정성장학회지
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    • 제5권4호
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    • pp.394-399
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    • 1995
  • 산소 팔면체의 tilting에 의한 초격자 구조를 하고 있는 $(Na_{0.5}Sr_{0.5})(Ti_{0.5}Nb_{0.5})O_{3}$의 온도 변화에 다른 유전 특성 및 X-선 회절에 의한 구조의 변화를 살펴보았다. 유전 손실 측정에서 관측되는 380 K 부근의 peak는 primitive cell이 정방정에서 입방정으로 변화함에 따라 생기는 peak임을 알 수 있었으며 이 때 유전율의 변화는 관측되지 않았다. 따라서 유전 손실이 재료 내의 구조적 변화를 인지하는데 유전율보다 민감하다는 것을 알 수 있었다. Primitive cell 이 입방정으로 변화한 후에도 산소 팔면체의 tilting에 의한 초격자 회절선은 여전히 관측되었으며 500 K 정도에서 완전히 사라짐을 알 수 있었다. 하지만 이때 유전 특성의 변화는 관측되지 않았다.

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Acute Ischemic Stroke Involving Both Anterior and Posterior Circulation Treated by Endovascular Revascularization for Acute Basilar Artery Occlusion via Persistent Primitive Trigeminal Artery

  • Imahori, Taichiro;Fujita, Atsushi;Hosoda, Kohkichi;Kohmura, Eiji
    • Journal of Korean Neurosurgical Society
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    • 제59권4호
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    • pp.400-404
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    • 2016
  • We report a case of acute ischemic stroke involving both the anterior and posterior circulation associated with a persistent primitive trigeminal artery (PPTA), treated by endovascular revascularization for acute basilar artery (BA) occlusion via the PPTA. An otherwise healthy 67-year-old man experienced sudden loss of consciousness and quadriplegia. Magnetic resonance imaging showed an extensive acute infarction in the right cerebral hemisphere, and magnetic resonance angiography showed occlusion of the right middle cerebral artery (MCA) and BA. Because the volume of infarction in the territory of the right MCA was extensive, we judged the use of intravenous tissue plasminogen activator to be contraindicated. Cerebral angiography revealed hypoplasia of both vertebral arteries and the presence of a PPTA from the right internal carotid artery. A microcatheter was introduced into the BA via the PPTA and revascularization was successfully performed using a Merci Retriever with adjuvant low-dose intraarterial urokinase. After treatment, his consciousness level and right motor weakness improved. Although persistent carotid-vertebrobasilar anastomoses such as a PPTA are relatively rare vascular anomalies, if the persistent primitive artery is present, it can be an access route for mechanical thrombectomy for acute ischemic stroke.

바디 제스처 인식을 위한 기초적 신체 모델 인코딩과 선택적 / 비동시적 입력을 갖는 병렬 상태 기계 (Primitive Body Model Encoding and Selective / Asynchronous Input-Parallel State Machine for Body Gesture Recognition)

  • 김주창;박정우;김우현;이원형;정명진
    • 로봇학회논문지
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    • 제8권1호
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    • pp.1-7
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    • 2013
  • Body gesture Recognition has been one of the interested research field for Human-Robot Interaction(HRI). Most of the conventional body gesture recognition algorithms used Hidden Markov Model(HMM) for modeling gestures which have spatio-temporal variabilities. However, HMM-based algorithms have difficulties excluding meaningless gestures. Besides, it is necessary for conventional body gesture recognition algorithms to perform gesture segmentation first, then sends the extracted gesture to the HMM for gesture recognition. This separated system causes time delay between two continuing gestures to be recognized, and it makes the system inappropriate for continuous gesture recognition. To overcome these two limitations, this paper suggests primitive body model encoding, which performs spatio/temporal quantization of motions from human body model and encodes them into predefined primitive codes for each link of a body model, and Selective/Asynchronous Input-Parallel State machine(SAI-PSM) for multiple-simultaneous gesture recognition. The experimental results showed that the proposed gesture recognition system using primitive body model encoding and SAI-PSM can exclude meaningless gestures well from the continuous body model data, while performing multiple-simultaneous gesture recognition without losing recognition rates compared to the previous HMM-based work.

복합적 행동들을 효율적으로 구현하기 위한 기본 동작의 재활용 기법 (Reusing Technique of Primitive Motions for Effective Implementation of Complex Action)

  • 최준성;박종희
    • 한국콘텐츠학회논문지
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    • 제14권9호
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    • pp.1-13
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    • 2014
  • 가상 세계의 에이전트의 설계를 위해서 물리적 사실감뿐만 아니라 동적으로 변하는 상황에 대응하는 에이전트의 다양한 물리적 행동들의 구현이 필수적이다. 본 연구는 다양한 행동을 구현하기 위한 기본 동작들을 재활용한 복합적 행동 및 에이전트가 즉시 주위의 환경에 반응할 수 있는 기법을 구현한다. 또한 관절에 대한 에이전트의 신체 구조를 설계하고 기본 동작 또는 복합 동작을 실시간으로 표현한다. 이 기법을 구현하기 위해서, 기본적인 관절 회전을 위한 애니메이션 함수와 기본 동작으로 이루어진 전체적 동작을 구성하는 기능을 구현한다. 이러한 동작들은 에이전트의 목적을 달성하는 계획에 포함될 수 있다. 즉, 재활용된 기본 동작을 이용하여 다양한 행동을 쉽게 생성하는 기법을 개발한다. 본 연구는 '걸으면서 먹다'와 같은 병렬 행동을 구현할 때 뚜렷한 장점을 가진다. 이는 두 개 이상의 행동들은 우선순위에 따라 자연스럽게 병렬 행동으로 조합된다. 이를 증명하기 위해 몇 개의 복합 행동 및 병렬 행동을 구현한다.

Preliminary programming for librarization of Haptic Primitives based on constructive solid geometry and god-object

  • Jin, Do-Hyung;Kyung, Ki-Uk;Kwon, Dong-Soo
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2004년도 ICCAS
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    • pp.1093-1097
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    • 2004
  • We propose 'the haptic primitive' for haptic rendering without the need to solve complicated parametric equations. To develop 'the haptic primitive', we adopted "the God-Object Method" as a haptic rendering algorithm and applied 'Constructive Solid Geometry' to manage haptic objects. Besides being used in the 'ghost library' of $PHANToMTM^{TM}$ our method can be used as a basic component for developing tools and libraries that aim to simplify haptic modeling. It can also be applied to tactile display modules and temporal display modules. Ultimately it can be developed into a one-stop haptic modeling tool that enables the user to more conveniently create a tangible CAD systems or a tangible e-ommerce system.

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Generating 3-D Models of Human Motions by Motion Capture

  • Yamaguchi, I.;Tou, K.;Tan, J.K.;Ishikawa, S.;Naito, T.;Yokota, M.
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.1629-1632
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    • 2003
  • A technique is presented for generating a compound human motion from its primitive motions obtained by a motion capture system. Some human fundamental motions are modeled in a 3-D way and registered as primitive motions. Because the factorization method is used for the motion capture, calibration of video cameras and connection of the motion in the direction of time is both unnecessary. Employing these motions, various compound human motions are generated by connecting the motions after having applied rotation and parallel transformation to them. Linear interpolation is done at the discontinuous boundary between primitive motions and smooth connection is achieved. Experimental results show satisfactory performance of the proposed technique. The technique may contribute to producing various complicated human motions without much effort using a strict motion capture system.

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비디오 컨텐츠 검색을 위한 형태론적 손짓 인식 알고리즘 (Morphological Hand-Gesture Algorithm for Video Content Navigation)

  • 김정훈;최종호;최종수
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2001년도 하계종합학술대회 논문집(4)
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    • pp.37-40
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    • 2001
  • The most important issues in gesture recognition are the simplification of algorithm and the reduction of processing time. The mathematical morphology based on geometrical set theory is best used to perform the real-time processing. A key idea of the algorithm proposed in this paper is to apply morphological shape decomposition. The primitive elements extracted from a hand gesture have very important information including the directivity of the hand gestures. Based on this algorithm, we proposed the morphological hand-gesture recognition algorithm using feature vectors extracted from lines connecting the center points of a main-primitive element and sub-primitive elements. Through the experiments, we applied to the video contents browsing system with natural interactions and demonstrated the efficiency of this algorithm.

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Some Properties of Maximum Length Cellular Automata

  • Cho, Sung-Jin;Kim, Han-Doo;Choi, Un-Sook
    • Journal of the Korean Society for Industrial and Applied Mathematics
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    • 제3권2호
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    • pp.137-145
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    • 1999
  • In this paper, We consider two-dimensional Maximum Length Cellular Automata (2-D MLCA) as an extension of the 1-D MLCA. 2-D MLCA can display much better random patterns than those generated by 1-D CA and LFSR. To generate random pattern, a CA should have a maximum length cycle. So, it is necessary to find MLCA that the characteristic polynomial of the transition matrix is primitive. New boundary conditions of 3 types are proposed and some rules having primitive polynomials of 2-D MLCA are found.

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An Analysis of the Ecology Fabric Trend : 20 Years (1986-2005) of S/S Woven Fabric Trends

  • Kim, Dong-Woon;Park, Chung-Bee
    • International Journal of Costume and Fashion
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    • 제10권1호
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    • pp.29-45
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    • 2010
  • In order to provide more systematic approach to analyze fabric trends and to develop fabrics accordingly, ecology fabric trend from 1986 to 2005 was analyzed related with fabric trend themes and fabric attributes. The result shows that in the 1980s, natural theme appeared, followed by primitive theme and imitated natural theme until the mid 1990s. From the late 1990s to the early 2000s, new natural theme appeared, followed by eco-friendly theme, and then recycling theme. In the natural theme, 'clean' was the most important fabric attribute and 'textured' and 'worn' were important fabric attributes in the primitive theme. In the imitated natural theme, 'wet' fabric attribute was preferred. In the new natural theme, 'lightweight' were preferred. The results of this study empirically demonstrated that abstract and ambiguous trend terms can be interpreted with a physical, substantial, and feasible attributes that fabric practitioners can easily understand.