• Title/Summary/Keyword: Pose matching

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Side Scan Sonar based Pose-graph SLAM (사이드 스캔 소나 기반 Pose-graph SLAM)

  • Gwon, Dae-Hyeon;Kim, Joowan;Kim, Moon Hwan;Park, Ho Gyu;Kim, Tae Yeong;Kim, Ayoung
    • The Journal of Korea Robotics Society
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    • v.12 no.4
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    • pp.385-394
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    • 2017
  • Side scanning sonar (SSS) provides valuable information for robot navigation. However using the side scanning sonar images in the navigation was not fully studied. In this paper, we use range data, and side scanning sonar images from UnderWater Simulator (UWSim) and propose measurement models in a feature based simultaneous localization and mapping (SLAM) framework. The range data is obtained by echosounder and sidescanning sonar images from side scan sonar module for UWSim. For the feature, we used the A-KAZE feature for the SSS image matching and adjusting the relative robot pose by SSS bundle adjustment (BA) with Ceres solver. We use BA for the loop closure constraint of pose-graph SLAM. We used the Incremental Smoothing and Mapping (iSAM) to optimize the graph. The optimized trajectory was compared against the dead reckoning (DR).

A Spatial-Temporal Three-Dimensional Human Pose Reconstruction Framework

  • Nguyen, Xuan Thanh;Ngo, Thi Duyen;Le, Thanh Ha
    • Journal of Information Processing Systems
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    • v.15 no.2
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    • pp.399-409
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    • 2019
  • Three-dimensional (3D) human pose reconstruction from single-view image is a difficult and challenging topic. Existing approaches mostly process frame-by-frame independently while inter-frames are highly correlated in a sequence. In contrast, we introduce a novel spatial-temporal 3D human pose reconstruction framework that leverages both intra and inter-frame relationships in consecutive 2D pose sequences. Orthogonal matching pursuit (OMP) algorithm, pre-trained pose-angle limits and temporal models have been implemented. Several quantitative comparisons between our proposed framework and recent works have been studied on CMU motion capture dataset and Vietnamese traditional dance sequences. Our framework outperforms others by 10% lower of Euclidean reconstruction error and more robust against Gaussian noise. Additionally, it is also important to mention that our reconstructed 3D pose sequences are more natural and smoother than others.

Invariant Range Image Multi-Pose Face Recognition Using Fuzzy c-Means

  • Phokharatkul, Pisit;Pansang, Seri
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.1244-1248
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    • 2005
  • In this paper, we propose fuzzy c-means (FCM) to solve recognition errors in invariant range image, multi-pose face recognition. Scale, center and pose error problems were solved using geometric transformation. Range image face data was digitized into range image data by using the laser range finder that does not depend on the ambient light source. Then, the digitized range image face data is used as a model to generate multi-pose data. Each pose data size was reduced by linear reduction into the database. The reduced range image face data was transformed to the gradient face model for facial feature image extraction and also for matching using the fuzzy membership adjusted by fuzzy c-means. The proposed method was tested using facial range images from 40 people with normal facial expressions. The output of the detection and recognition system has to be accurate to about 93 percent. Simultaneously, the system must be robust enough to overcome typical image-acquisition problems such as noise, vertical rotated face and range resolution.

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2D - 3D Human Face Verification System based on Multiple RGB-D Camera using Head Pose Estimation (얼굴 포즈 추정을 이용한 다중 RGB-D 카메라 기반의 2D - 3D 얼굴 인증을 위한 시스템)

  • Kim, Jung-Min;Li, Shengzhe;Kim, Hak-Il
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.24 no.4
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    • pp.607-616
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    • 2014
  • Face recognition is a big challenge in surveillance system since different rotation angles of the face make the difficulty to recognize the face of the same person. This paper proposes a novel method to recognize face with different head poses by using 3D information of the face. Firstly, head pose estimation (estimation of different head pose angles) is accomplished by the POSIT algorithm. Then, 3D face image data is constructed by using head pose estimation. After that, 2D image and the constructed 3D face matching is performed. Face verification is accomplished by using commercial face recognition SDK. Performance evaluation of the proposed method indicates that the error range of head pose estimation is below 10 degree and the matching rate is about 95%.

Three-Dimensional Pose Estimation of Neighbor Mobile Robots in Formation System Based on the Vision System (비전시스템 기반 군집주행 이동로봇들의 삼차원 위치 및 자세 추정)

  • Kwon, Ji-Wook;Park, Mun-Soo;Chwa, Dong-Kyoung;Hong, Suk-Kyo
    • Journal of Institute of Control, Robotics and Systems
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    • v.15 no.12
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    • pp.1223-1231
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    • 2009
  • We derive a systematic and iterative calibration algorithm, and position and pose estimation algorithm for the mobile robots in formation system based on the vision system. In addition, we develop a coordinate matching algorithm which calculates matched sequence of order in both extracted image coordinates and object coordinates for non interactive calibration and pose estimation. Based on the results of calibration, we also develop a camera simulator to confirm the results of calibration and compare the results of simulations with those of experiments in position and pose estimation.

Human Motion Tracking based on 3D Depth Point Matching with Superellipsoid Body Model (타원체 모델과 깊이값 포인트 매칭 기법을 활용한 사람 움직임 추적 기술)

  • Kim, Nam-Gyu
    • Journal of Digital Contents Society
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    • v.13 no.2
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    • pp.255-262
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    • 2012
  • Human motion tracking algorithm is receiving attention from many research areas, such as human computer interaction, video conference, surveillance analysis, and game or entertainment applications. Over the last decade, various tracking technologies for each application have been demonstrated and refined among them such of real time computer vision and image processing, advanced man-machine interface, and so on. In this paper, we introduce cost-effective and real-time human motion tracking algorithms based on depth image 3D point matching with a given superellipsoid body representation. The body representative model is made by using parametric volume modeling method based on superellipsoid and consists of 18 articulated joints. For more accurate estimation, we exploit initial inverse kinematic solution with classified body parts' information, and then, the initial pose is modified to more accurate pose by using 3D point matching algorithm.

Improvement of Face Recognition Speed Using Pose Estimation (얼굴의 자세추정을 이용한 얼굴인식 속도 향상)

  • Choi, Sun-Hyung;Cho, Seong-Won;Chung, Sun-Tae
    • Journal of the Korean Institute of Intelligent Systems
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    • v.20 no.5
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    • pp.677-682
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    • 2010
  • This paper addresses a method of estimating roughly the human pose by comparing Haar-wavelet value which is learned in face detection technology using AdaBoost algorithm. We also presents its application to face recognition. The learned weak classifier is used to a Haar-wavelet robust to each pose's feature by comparing the coefficients during the process of face detection. The Mahalanobis distance is used to measure the matching degree in Haar-wavelet selection. When a facial image is detected using the selected Haar-wavelet, the pose is estimated. The proposed pose estimation can be used to improve face recognition speed. Experiments are conducted to evaluate the performance of the proposed method for pose estimation.

SIFT-Like Pose Tracking with LIDAR using Zero Odometry (이동정보를 배제한 위치추정 알고리즘)

  • Kim, Jee-Soo;Kwak, Nojun
    • Journal of Institute of Control, Robotics and Systems
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    • v.22 no.11
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    • pp.883-887
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    • 2016
  • Navigating an unknown environment is a challenging task for a robot, especially when a large number of obstacles exist and the odometry lacks reliability. Pose tracking allows the robot to determine its location relative to its previous location. The ICP (iterative closest point) has been a powerful method for matching two point clouds and determining the transformation matrix between the maps. However, in a situation where odometry is not available and the robot moves far from its original location, the ICP fails to calculate the exact displacement. In this paper, we suggest a method that is able to match two different point clouds taken a long distance apart. Without using any odometry information, it only exploits the features of corner points containing information on the surroundings. The algorithm is fast enough to run in real time.

Pictorial Model of Upper Body based Pose Recognition and Particle Filter Tracking (그림모델과 파티클필터를 이용한 인간 정면 상반신 포즈 인식)

  • Oh, Chi-Min;Islam, Md. Zahidul;Kim, Min-Wook;Lee, Chil-Woo
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.186-192
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    • 2009
  • In this paper, we represent the recognition method for human frontal upper body pose. In HCI(Human Computer Interaction) and HRI(Human Robot Interaction) when a interaction is established the human has usually frontal direction to the robot or computer and use hand gestures then we decide to focus on human frontal upper-body pose, The two main difficulties are firstly human pose is consist of many parts which cause high DOF(Degree Of Freedom) then the modeling of human pose is difficult. Secondly the matching between image features and modeling information is difficult. Then using Pictorial Model we model the human main poses which are mainly took the space of frontal upper-body poses and we recognize the main poses by making main pose database. using determined main pose we used the model parameters for particle filter which predicts the posterior distribution for pose parameters and can determine more specific pose by updating model parameters from the particle having the maximum likelihood. Therefore based on recognizing main poses and tracking the specific pose we recognize the human frontal upper body poses.

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Real-time Object Recognition with Pose Initialization for Large-scale Standalone Mobile Augmented Reality

  • Lee, Suwon
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.14 no.10
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    • pp.4098-4116
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    • 2020
  • Mobile devices such as smartphones are very attractive targets for augmented reality (AR) services, but their limited resources make it difficult to increase the number of objects to be recognized. When the recognition process is scaled to a large number of objects, it typically requires significant computation time and memory. Therefore, most large-scale mobile AR systems rely on a server to outsource recognition process to a high-performance PC, but this limits the scenarios available in the AR services. As a part of realizing large-scale standalone mobile AR, this paper presents a solution to the problem of accuracy, memory, and speed for large-scale object recognition. To this end, we design our own basic feature and realize spatial locality, selective feature extraction, rough pose estimation, and selective feature matching. Experiments are performed to verify the appropriateness of the proposed method for realizing large-scale standalone mobile AR in terms of efficiency and accuracy.