• 제목/요약/키워드: Point of view of the angle

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A Approaches to the Problem in connection with the Circle in Point of View of the Angle and Arc (원과 관련된 문제에서 각과 호의 관점으로의 접근)

  • Kang, Jeong Gi
    • The Mathematical Education
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    • v.51 no.4
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    • pp.471-484
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    • 2012
  • It is not easy to find the auxiliary line to solve the problem in connection with the circle, where it is the problem finding the central angle or angle at the circumference in a circle. The purpose of the study is to give an aid for this difficulties. The angle at the circumference is closely related to the arc. And so we looked into the problem in connection with the angle at the circumference in point of view of the arc. We have got the following the results. It is not necessary to draw the auxiliary line when solving the problem in connection with the angle at the circumference in point of view of the arc. And we can find the reason to draw the specific auxiliary in point of view of the arc. We hope that the results of research are given aids to a lot of students.

Layered Depth Image Representation And H.264 Encoding of Multi-view video For Free viewpoint TV (자유시점 TV를 위한 다시점 비디오의 계층적 깊이 영상 표현과 H.264 부호화)

  • Shin, Jong Hong
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.7 no.2
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    • pp.91-100
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    • 2011
  • Free viewpoint TV can provide multi-angle view point images for viewer needs. In the real world, But all angle view point images can not be captured by camera. Only a few any angle view point images are captured by each camera. Group of the captured images is called multi-view image. Therefore free viewpoint TV wants to production of virtual sub angle view point images form captured any angle view point images. Interpolation methods are known of this problem general solution. To product interpolated view point image of correct angle need to depth image of multi-view image. Unfortunately, multi-view video including depth image is necessary to develop a new compression encoding technique for storage and transmission because of a huge amount of data. Layered depth image is an efficient representation method of multi-view video data. This method makes a data structure that is synthesis of multi-view color and depth image. This paper proposed enhanced compression method using layered depth image representation and H.264/AVC video coding technology. In experimental results, confirmed high compression performance and good quality reconstructed image.

A Study on the Quantitative Analysis of View by the Projection Method in the Residential Buildings (주거용 건물에서의 투영법에 의한 조망의 정량적 분석에 관한 연구)

  • 김용이;김광우
    • Journal of the Korean housing association
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    • v.14 no.5
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    • pp.37-46
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    • 2003
  • The quantitative analysis of view tells how surroundings and sky are showed, and requires understanding of visual perception and three dimensional information of buildings. The visual perception and the existing projection methods for view analysis are examined. The results of this study are as follows: The visual perception on the size is determined by the visual angle, which can be described as a solid angle. The analysis of view by planar projection can be narrow-sighted according to the size of the window and the location of the viewpoint, which will cause the obstacles in the normal direction of the window interfere the view. For the analysis of view by fisheye projection, the area around the focus point is calculated wider than other areas, and so the view ratio depends on the position of the focus point. When analyzing sky view by dividing the sky vault into the differential area, the distortion by projection can be minimized.

A Study on the Mechanical Mechanism According to the Groove Shape of T-welded Joint (T-joint 용접부의 형상에 따른 역학적 메카니즘에 관한 연구)

  • 방한서;김종명
    • Journal of Welding and Joining
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    • v.17 no.6
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    • pp.53-61
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    • 1999
  • The use of thick plate in increasing in recent years due to the rapid expansion of chemical plants, nuclear plants, ships and other industrial plants. Welding is the most popular joining techniques employed in manufacturing industrial machineries and structures. Normally, Groove shapes are prepared according to appropriate rules and regulations such as KS, JIS, AWS, LR, DNV and etc. for various thicknesses of plate. However those groove angles tend to be too large. As a result of large groove angle, residual stress, deformation of material and strength reduction is obtained. Therefore, the reliability and safety of structures and machinery tend to be decreasing. Therefore, in this paper, theoretical as well as experimental study are carried out to find optimum groove shapes for T-welded joint of mild steel. The test specimen are made in same condition with simulation model. Welding residual stresses measurement by sectional cutting method. ⅰ) The mechanical difference for change the thickness of plate and groove angle are not appeared. ⅱ) In a mechanical point of view minimum preparation angle(40°) is more suitable than maximum groove angle(60℃). ⅲ) The measurement value and distribution of welding residual stresses are not effected largely by groove angle. It is mechanical restraint that mainly affect welding residual stresses distribution. In mechanical point of view minimum groove angle is more suitable than maximum groove angle. Therefore, it is appropriate to minimize the size of groove shape in strength and safety.

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Classification of Upper Body Somatotypes according to the Age Group : Using 3D-Body Scan Data

  • Na, Hyun-Shin
    • International Journal of Costume and Fashion
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    • v.5 no.1
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    • pp.1-13
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    • 2005
  • Two hundreds of female aged 19 years old and up were recruited to evaluate the postural changes and bilateral variation of asymmetry over age. To find out the differences among the age group, subjects were classified into 5 groups, early young age(19-29), late young age(30-39), early middle age(40-49), late middle age(50-59), and old age(60-). 35 body measurements were taken by the 3-D body scanner which allowed us to take measurements which cannot be measured using traditional methods, including the shape of a cross section, slice area surface are, and volume. Bilateral variations were observed as a function of age; Depth of scapular point level, scapular point to center back, and blade angle. Postural change of anterior cervical angle, upper anterior thoracic angle, upper posterior thoracic angle, posterior cervical angle, and center back/center front ratio were also exhibited. In each measurements, subjects were classified into normal, and abnormal group. Percentiles of abnormal in shoulder line angle, blade angle, neck point $\∼$ acromial point $\∼$ scapular point, posterior cervical angle, and upper posterior thoracic angle were increased over age group. The upper body of lateral view was classified into 3 types of posture based on the previous research; straight, erect(leaning back), and stooped(bent forward). The percentiles of subjects who have straight postures were decreased as a function of age, but those of stooped postures were increased. Subjects who have erect postures did not so. The stooped posture group shows the big cervical fossa angle, anterior cervical angle, posterior cervical angle, upper posterior thoracic angle, and the small upper anterior thoracic angle comparing to the straight and erect posture group. These results could be apply for clothing construction reflecting the changes in back, shoulder, neck, and the bilateral asymmetry according to the target age group.

A Study on the Transition of the Perspective connected with Visual Modality (시각양식과 관련한 투시도법의 변천에 관한 연구)

  • 곽기표
    • Korean Institute of Interior Design Journal
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    • no.38
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    • pp.48-56
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    • 2003
  • This study is purposed to find the transition of the perspective connected with visual modality. The perspective based on Greek optics and euclidean geometry and rediscovered in Renaissance represents the object according to the particular moment and the point of view, is a principal fact which affect architecture, the form of a city and the spatial organization and symbolizes an ideal of the times. It embodied perception which treats the space rationally on the basis of realism and became visual modality based on the separation of the seeing subject and the world of the object. The point of view became one with the vanishing point which made up the shape and after Renaissance for four hundred years a straight line, a right angle and a circle got to be favorite geometrical choices in architecture. A fixed point of view of the subject is getting to change and break up fundamentally by the new visual technologies of the modem times.

Simulation to Evaluate CCTV Positioning in Use of Ray-Tracing Algorithm (Ray-Tracing 알고리즘을 이용한 CCTV배치 평가시뮬레이션)

  • Kim, Suk-Tae;Ahn, Sang-Ook
    • Korean Institute of Interior Design Journal
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    • v.22 no.6
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    • pp.40-48
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    • 2013
  • Utilization of CCTV in crime prevention for public safety is accepted as the most effective measure in terms of crime prevention and control. Also, it is frequently used as a device that shows evidence of an unexpected situation or record on public social relationship. However, it is rare to find a study that qualitatively accessed the monitoring performance of a certain space depending on the choice and positioning of CCTVs. Thus, this study suggested a technology that can quantitatively compare and assess the monitoring performance of CCTVs depending on view angle and effective sight range of cameras as well as the monitoring performance depending on positioning measures. For the analysis, the concept of 3-dimensional surveillance field in the form of a frustum was suggested while deriving 3-dimensional range of sight and quantitative monitoring performance by applying Isovist theory. For the analysis technology, space of analysis subject, point of view (camera), and target point (measurement node) were installed at a 3-dimensional space and in use of ray-tracing algorithm, the line segment that was visually connected between the point of view and target point was extracted and accumulated. For such verification, analysis application was constructed and then applied to four alternative models on view angle and distance as well as four alternatives on positioning in order to verify its efficacy. Through the experiment, it was possible to compare and assess visibility depending on alternatives while quantifying the results by understanding the shadow areas beyond the monitoring range.

Intermediate View Image and its Digital Hologram Generation for an Virtual Arbitrary View-Point Hologram Service (임의의 가상시점 홀로그램 서비스를 위한 중간시점 영상 및 디지털 홀로그램 생성)

  • Seo, Young-Ho;Lee, Yoon-Hyuk;Koo, Ja-Myung;Kim, Dong-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.1
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    • pp.15-31
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    • 2013
  • This paper proposes an intermediate image generation method for the viewer's view point by tracking the viewer's face, which is converted to a digital hologram. Its purpose is to increase the viewing angle of a digital hologram, which is gathering higher and higher interest these days. The method assumes that the image information for the leftmost and the rightmost view points within the viewing angle to be controlled are given. It uses a stereo-matching method between the leftmost and the rightmost depth images to obtain the pseudo-disparity increment per depth value. With this increment, the positional informations from both the leftmost view point and the rightmost view point are generated, which are blended to get the information at the wanted intermediate viewpoint. The occurrable dis-occlusion region in this case is defined and a inpainting method is proposed. The results from implementing and experimenting this method showed that the average image qualities of the generated depth and RGB image were 33.83[dB] and 29.5[dB], respectively, and the average execution time was 250[ms] per frame. Also, we propose a prototype system to service digital hologram interactively to the viewer by using the proposed intermediate view generation method. It includes the operations of data acquisition for the leftmost and the rightmost viewpoints, camera calibration and image rectification, intermediate view image generation, computer-generated hologram (CGH) generation, and reconstruction of the hologram image. This system is implemented in the LabView(R) environments, in which CGH generation and hologram image reconstruction are implemented with GPGPUs, while others are implemented in software. The implemented system showed the execution speed to process about 5 frames per second.

A Study on Eye Point and Field of View of Older Drivers (고령운전자의 Eye Point와 전방 시계 특성에 관한 연구)

  • Lee, Seong-Il;Choi, Ji-Ho;Hwang, In-Jun;Song, Kyo-Hyun
    • Journal of the Ergonomics Society of Korea
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    • v.29 no.1
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    • pp.67-71
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    • 2010
  • This study examined the field of view of older drivers based on their eye points. The subjects were 25 people whose age was over 65 years and 10 contrasting subjects on their 20s. For the experiment, we expanded the width of the A-pillar of a test vehicle. With a measuring apparatus designed for the study, we analyzed 3 axes of coordinates from glabella to a fixed point of the vehicle that would be used as CAD data of vehicle design. Result shows that average eye point of the older subjects was located significantly farther from the seat than that of the 20s approximately by 31.62mm(p=0.05). It was also found that the Binocular FOV was not significantly different between the older subjects and the 20s(p=0.85), and the effect of the width of the A-pillar on the FOV could not be found. We also measured the left and right side of the Ambinocular FOV of the older subjects. It was found that the older subjects had much wider visual angle than the 20s by 2.84 degree (F=4.78, p=0.01) on the left side, while the 20s showed significantly wider average angle than the older subjects by about 4.88 degree (F=4.78, p<0.05) on the right side. The results of this study can be used to improve the FOV based on the optimal eye points when designing a vehicle for older drivers.

A Study on the Borrowed Landscape of Arbors and Temples in Jeonbuk Province (전북지역 樓亭 및 寺刹의 借景에 관한 연구)

  • Heo, Jun;No, Jae-Hyun;Jang, Hye-Hwa
    • Journal of Environmental Science International
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    • v.12 no.9
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    • pp.921-934
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    • 2003
  • The purpose of this study is to identify the characteristics and differences of borrowed landscape in traditional arbors and temples in Jeonbuk province. And this study is attempted to widespread the width of understanding the traditional landscape borrowing method for contributing in modem reception and creation of landscape architectural culture. For this, 30 traditional arbors and 30 traditional temples in Jeonbuk province were selected. The orientation of the place of view point, distance, vertical and horizontal angle were surveyed for identifying the structure of borrowed landscape. Furthermore main element, auxiliary element and a media of borrowed landscape were surveyed also. Two hypothesis were established for verifying the feasibility and real effectiveness of research results. First, the willingness of borrowed landscape shall be being in establishing traditional arbors and temples. Second, this willingness of borrowed landscape shall be accomplished in arbor space more positively than in temple space. The results of this study are as follows; 1. In temples, the surrounding landscape adapted in Buddhism principles are principally expressed, whereas in arbors, congregating landscape, variety landscape, background landscape for establishing good view point and enframed landscape are induced for making authoritative landscape as various borrowed landscape techniques. 2. The distance to borrowed landscape in temples is involved in far landscape region, whereas that in arbors is in middle and near. In comparative with temples, the arbors shows variety in distance to the borrowed landscape objects. 3. Down view borrowing is used generally in arbors, whereas upper view borrowing is used in temples at the view angle to the borrowed landscape objects. 4. Borrowed landscape objects are more considered factors than view scope in arbors. Main elements for borrowing landscape are very various arbors, but those are simple as mountains and peaks in temples. And natural elements are much more than artificial things in arbors as a media of borrowing landscape in comparative with temples.