• 제목/요약/키워드: Play Area Preference

검색결과 25건 처리시간 0.025초

창의적 놀이 공간 구축을 위한 디자인 선호 요소 분석 (Analysis on Preferred Element on Constructing Creative Play Space Design)

  • 한현석
    • 디지털융복합연구
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    • 제18권10호
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    • pp.389-396
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    • 2020
  • 본 연구는 어린이들의 창의적인 놀이 행위를 위해 특정한 물리적 공간을 활용하여 사용자가 제공할 수 있는 다양한 관점에 대해서 디자인하기 위한 필요 요소에 대해 조사하고, 주변 공간과 그 환경에 그 결과를 효과적으로 적용하는 방법을 연구한다. 놀이 공간을 효과적으로 디자인하기 위한 선호 요소를 분석하기 위해서 AHP 분석 방법을 활용하였다. 다양한 국내외의 놀이 공간 디자인의 사례 조사를 통해서 주요한 키워드를 도출하였으며, 각 키워드를 그룹핑하고 상위 개념의 키워드를 도출하였다. 이를 통해서 최종 도출된 14가지의 키워드를 AHP를 활용하여 각 요소별 쌍대 비교한 결과를 통해서 놀이 공간을 디자인하기 위한 선호 요소에 대한 우선 순위를 도출하였다. 분석 결과 놀이 공간의 형태적 속성에서는 "개방성", "안전성", "다양성" 등의 순서로 선호도가 도출되었으며, 놀이 공간의 콘텐츠적 속성에서는 "모험성", "오감 요소", "시각 요소", "상호작용성" 등의 순서로 선호도가 도출되었다.

7대 분야 자격재설계 종목의 NCS 수준의 타당성 분석연구 (An Analytical Study on Feasibility of NCS Level of Qualification Redesign Categories in 7 Major Areas)

  • 강석주;우미혜;박영삼
    • 공학교육연구
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    • 제19권1호
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    • pp.47-53
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    • 2016
  • New occupational qualification system built on NCS(National Competency Standard) aimed to induce industries, the final appliers of qualification, to play a leading role in designing qualification and to spontaneously apply such qualification standard to employment and promotion so as to reinforce universality of qualification. In this study, we verified the validity of NCS level of qualification categories for 130 occupational fields by redesigning NCS-based new occupational qualification system with a focus on 7 major areas, including mechanical field, which were found to have wide-ranging social ripple effect throughout society and high acceptability in 2014. The results of study on suitability at qualification level suggested the followings: First, there is a difference in number of competency units for each qualification category, depending on area. New qualification covering 7 major areas included 15.3 competency units for each qualification category, which exceeds the number of competency units(about 10 units) in subdivided NCS. By field, some difference was found with 7.9 competency units for cultural field and 22.6 competency units for information and communication area. Second, preference above normal level was observed in the criteria, procedure and method for determining qualification redesigning. However, preference below normal level was exhibited in connection with possibility of linkage with overseas qualifications, although preference was above normal level in relation to the suitability of design/qualification level and qualification categories based on lifelong career development path within scope of NCS as the criteria for determining the redesign of qualification categories. Second, we compared NCS level and SC(Sector Council level, and the results showed that NCS level was found to be somewhat well-defined. For the qualifications with different definitions, it was deemed difficult to determine superiority between NCS level and SC level. However, majority opinion indicated that it would be desirable to follow NCS level because NCS was created through collection of opinions for a prolonged period.

GIS를 활용한 경관평가방법에 관한 연구 - 제주도를 중심으로- (A Study on the Method of the Landscape Evaluation by GIS; Focusing on the scene of Cheju Island)

  • 서주환;김상범
    • 한국조경학회지
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    • 제26권2호
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    • pp.62-72
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    • 1998
  • The purpose of this study is to suggest objective basic data for environmental resource planning through the evaluation of the visual quality by GIS. For this, Landscape information system have been made up of topographical and superficial information and landscape values of Cheju Island have been evaluated by using Grass 4.1, degree of visual preferences have been measured mainly by questionnaires and finally these data have been analyzed by using the correlation. Result of this study can be summarized as fellows, in the landscape value, remarkable views play a role as the dominant landscape information. Also, LCPs including various, successive view or a lot of visibility amount have high Landscape value. Therefore, it is important to management landscape which can preserve values of landscape elements through the creation of visibility area. In the visual preference, remarkable scenes play a part as a dominant factor. Also, LCPs including a wide field of vision or successive view have high visual preference. Therefore, it is proved that the visual preference is related to a field of vision and remarkable scenes. Finally, these data have been analyzed by using the regression, in order to verify the method. The result is that a R\sup 2\ is 0.715. It means that correlation is significant at the 0.01 level. In conclusion, the results of this study reveal that visual preference has been evaluated by aesthetic variables and landscape values have been evaluated by GIS. And visual preference and landscape values are closely correlated. In other words, it is possible to evaluate the aesthetic value by physical variable. The method of evaluationi is used in Cheju Island, and it will be possible to apply this method to other places. And this method can be applied to other places by special quality and landscape informatioin system, made up of landscape elements. Also, it will be possible to keep up management and applicatioin that is evaluated by GIS and computer program. Recently, there is a tendency tat visual and aesthetic approach, based on planners' experiences and intuitioin is gradually changed to the scientific approach, based on a objective data. Therefore, it is important that the measuring system is based on objective data which are concerned with a special quality of landscape. It is also significant that the environmental planning is based on a spatial image of physical environment and major landscape elements.

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해안에 위치하는 교량경관의 시각적 특성평가 (Assessment of Visual Characteristics on Bridge Landscapes in the Seashore)

  • 천현진;강용;성옥영
    • 농촌계획
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    • 제22권3호
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    • pp.63-70
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    • 2016
  • Due to the Korea's topographic characteristic, there are a lot of marine bridges to connect between islands and mainland. In addition, marine bridges play an important role in a regional landscape. For these reasons, landscape design of bridge is necessary in order to improve beautification of region. So, this studies analyzed image and landscape preference of marine bridges in rural area. The main results were summarized as follows: When rating the image of the background in sea and mountain image, 'stable' and 'natural' were rated highly. When rating the image of the arch bridge in sea and mountain image, 'beautiful', and 'attractive' were rated highly. When rating the image of the cable-stayed bridge in sea and mountain image, 'splendid', and 'attractive' were rated highly. When rating the image of the suspension bridge in sea and mountain image, 'beautiful', and 'splendid' were rated highly. Next, When rating the image of the background in sea and building image, 'stable' and 'natural' were rated highly. When rating the image of the arch bridge in sea and building image, 'beautiful', and 'splendid' were rated highly. When rating the image of the cable-stayed bridge in sea and building image, 'beautiful', and 'attractive' were rated highly. When rating the image of the suspension bridge in sea and building image, 'beautiful', and 'attractive' were rated highly. And, The image of suspension bridges in sea and mountain image is more highly preferred than other image. The background in sea and mountain image is landscape of the lowest preference. In the mountain and sea image, the preference of suspension bridge landscape has the highest rating. In the sea and building image, the preference of arch bridge landscape has the highest rating. In conclusion, the results illustrate that the marine bridge's shape and its background in rural area are important elements of a visual preference. When designing the marine bridge, designer have to choose a proper bridge shape for its background. However, this research's limitation is that this research consider only bridge shape and background to analyze landscape preference of marine bridges. Therefore, further research is necessary to consider various elements.

통영해역에 서식하는 아므르불가사리의 분포 특성과 서식처에 따른 먹이 선호도 비교 (Distribution Pattern and Feeding Preference of Asterias amurensis (Echinodermata: Asteriidae) in Tongyeong, Korea)

  • 백상규;박흥식;윤성규;이순길
    • 한국수산과학회지
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    • 제37권6호
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    • pp.469-477
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    • 2004
  • This study examined distributional patterns of Asterias amurensis in Tongyeong, the central South Sea of Korea. The density of the sea star was estimated at 10 chosen sites in the inner and the outer parts of the Tongyeong coast from December 2000. The mean density of the species in this area was $2.4ind./m^{2}$. The seasonal surveys conducted at 3 arbitrary chosen sites (i.e., sea cage, reef and soft sediment) also showed that the abundance of the species at the sea cage site $(density:\;3.6\;ind./m^{2};\;biomass:\;250.7\;gwwt/m^{2})$ was significantly higher than at the reef site $(density:\;1.7\;ind./m^{2};\;biomass:\;63.5\;gwwt/m^{2})$ and the soft sediment site $(density:\;0.4\;ind./m^{2};\;biomass:\;18.9\;gwwt/m^{2})$. Densities were higher at sea cages areas than at reefs and soft bottom sites. At sea cage site, A. amurensis population exhibited a strong aggregated distributional pattern. In contrast, at reef and soft bottom sites, A. amurensis population showed a random distributional pattern. The spatial difference in prey species and its abundance was the primary factor determining the spatial heterogeneity of the sea star in its behavior characteristics. Experiments on the feeding preference indicated that A. amurensis had a strong selectivity on its prey, but this selectivity varied between populations living in different sites. In particular, A. amurensis populations at the reef site showed a strong selectivity on various sessile and mobile animals living in reef areas, suggesting that these animal groups may play a role as "windows for the survival of A. amurensis". These results suggest that the distribution of A. amurensis in Tongyeong is closely associated with abundance of prey species and the bottom composition.

기능성게임의 성취도 평가 유형 분석 (An Analysis on Achievement-assessing Style for Serious Game)

  • 윤선정
    • 한국게임학회 논문지
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    • 제12권1호
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    • pp.15-24
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    • 2012
  • 기능성게임은 목적성 게임이므로 플레이를 통해 원하는 목적을 달성하도록 개발되고 사용자 또한 플레이 목적을 달성하기 원한다. 성취도 평가 기능은 기능성게임의 품질에 중요한 영역이다. 본 연구에서는 기능성게임의 성취도 평가 유형을 일체형, 복합형, 분리형의 3가지 유형으로 정의하였다. 이에 따라 기능성게임들이 어떤 형태의 성취도 평가 유형을 사용하는지 분석하였다. 그 결과 게임성을 높이 활용한 것들은 대개 일체형을, 기능성게임의 목적에 충실하고자 한 것들은 분리형과 복합형을 더 사용한 것으로 나타났다. 또한 선호하는 성취도 평가 기능의 조사에서 사용자들은 전반적으로 일체형을 선호하는 것으로 나타났다. 본 연구는 플레이 목적 달성과 사용자에게 더 높은 만족감을 줄 수 있는 성취도 평가 기능 설계에 참고 자료가 될 것으로 기대한다.

대도시지역 어린이의 실외 놀이시설 선호와 시설도입에 관한 연구 (A Study on the Preference and Introduction of the Outdoor Play Facilities for Children in a Metropolitan Area)

  • 김경수;백태경
    • 한국지리정보학회지
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    • 제18권1호
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    • pp.13-24
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    • 2015
  • 부산은 타 대도시에 비해 어린이들을 위한 상징적 여가공간이 상대적으로 부족하며, 시역내 산재한 어린이 놀이시설의 경우에도 노후화로 인해 유지관리가 어려운 실정이다. 본 연구에서는 부산시역내 어린이들이 부담 없이 찾을 수 있는 어린이 여가공간을 조성하는 것으로서 어린이 유희시설의 새로운 트렌드에 부합하는 공공형 실외 어린이 시설을 도입하고자 하였다. 이를 위해 국내 외 다양한 어린이 유희시설 개발사례를 검토하여 도입 가능한 기능 및 시설을 선정하고 사업계획 수립을 통해 실행 가능한 사업계획을 수립하였다. 주요 연구결과는 첫째, 어린이 선호도에 기반한 권역별 어린이 테마공원 조성을 위한 선도사업 추진을 제안한다. 둘째, 향후 시설도입시 교육청과 연계한 체험학습 활동 프로그램을 운영할 것을 제안한다.

춘천지역 일부 유치원 원아의 식습관 및 생활습관에 관한 조사 (Eating behavior and life habits of kindergarten children in Chuncheon area)

  • 이희섭;이혜숙;이인숙
    • 대한가정학회지
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    • 제37권3호
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    • pp.175-191
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    • 1999
  • The purpose of this study was to investigate the eating behavior and life habits of kindergarten children 5 to 7 years old in Chuncheon area. This study was conducted in December, 1996. Anthropometric indices(height, weight, skinfold thickness, mid-arm circumference) were measured and body mass index(BMI), Rohrer index, arm fat area were calculated to estimate children’s body fatness. Also the eating behavior and life habits were determined tv using questionnaire method. The results were as follows: Body fat rate of the children was almost normal according to Rohrer index and BMI. There was significant difference in birth weight between male and female. The problems of the eating behavior were frequent skipping breakfast and eating-out. The rate of the children who took snacks 2 times a day was 46.9%. Most children tended to take sweet snacks such as ice-cream, chocolates, cookies, and they tended to prefer meats and fishes to vegetables. The rate of breast feeding was 28.3% and the rate of weaning foods prepared at home was 61.1%. Many children preferred indoor activities such as watching TV, toy furniture play, building block to outdoor activities such as roller-skating, cycling, jogging in their spare time. The rate of the children who took exercise regularly was 15%. Children tended to eat kimbap, fried chicken, ramyeon more frequently in various instant foods. The intake rates of fruit juice and barly tea were relatively high and children's favorite fruits were watermelon and mandarin orange. From this results, skipping breakfast, frequent eating-out and the monotony of food preference appears to cause imbalance in nutrient intakes of the children and to have bad influence on children’s health. Accodgingiy, the comprehensive nutrition education and proper modification program should be needed for the children and their parents to correct the eating behavior and life habits. The reasonable exercise programs are needed to motivate outdoor activities of the children, and the importance of breast feeding and weaning foods should be emphasized to lactating women and pregnant women.

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3D Rendering of Magnetic Resonance Images using Visualization Toolkit and Microsoft.NET Framework

  • Madusanka, Nuwan;Zaben, Naim Al;Shidaifat, Alaaddin Al;Choi, Heung-Kook
    • Journal of Multimedia Information System
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    • 제2권2호
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    • pp.207-214
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    • 2015
  • In this paper, we proposed new software for 3D rendering of MR images in the medical domain using C# wrapper of Visualization Toolkit (VTK) and Microsoft .NET framework. Our objective in developing this software was to provide medical image segmentation, 3D rendering and visualization of hippocampus for diagnosis of Alzheimer disease patients using DICOM Images. Such three dimensional visualization can play an important role in the diagnosis of Alzheimer disease. Segmented images can be used to reconstruct the 3D volume of the hippocampus, and it can be used for the feature extraction, measure the surface area and volume of hippocampus to assist the diagnosis process. This software has been designed with interactive user interfaces and graphic kernels based on Microsoft.NET framework to get benefited from C# programming techniques, in particular to design pattern and rapid application development nature, a preliminary interactive window is functioning by invoking C#, and the kernel of VTK is simultaneously embedded in to the window, where the graphics resources are then allocated. Representation of visualization is through an interactive window so that the data could be rendered according to user's preference.

Poultry Meat Quality in Relation to Muscle Growth and Muscle Fiber Characteristics

  • Ismail, Ishamri;Joo, Seon-Tea
    • 한국축산식품학회지
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    • 제37권6호
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    • pp.873-883
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    • 2017
  • Variations in the definition of poultry meat quality exist because the quality traits are not solely based on intrinsic and extrinsic factors but also consumers' preference. Appearance quality traits (AQT), eating quality traits (EQT), and reliance quality traits (RQT) are the major factors focused by the consumer before buying good quality of poultry meat. AQT and EQT of poultry meat are controlled by physical and biochemical characteristics of muscle fibers which can be categorized into a total number of fibers (TNF), cross-sectional area of fibers (CSAF), and fiber type composition (FTC). In poultry meat, it has been shown that muscle fiber properties play a key role in meat quality because numerous studies have reported the relationships between quality traits and fiber characteristics. Despite intensive research has been carried out to manipulate the muscle fiber to improve poultry meat quality, demand in a rapid growth of poultry muscle has correlated to the deterioration in the meat quality. The present paper reviews the definition of poultry meat quality, meat quality traits, and variations of meat quality. Also, this review presents recent knowledge underlying the relationship between poultry meat quality traits and muscle fiber characteristics.