• Title/Summary/Keyword: Platform Model

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A Study on the Construction of Intelligent Learning Platform Model for Faith Education in the Post Corona Era (포스트 코로나 시대 신앙교육을 위한 지능형학습플랫폼 모형 구성 연구)

  • Lee, Eun Chul
    • Journal of Christian Education in Korea
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    • v.66
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    • pp.309-341
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    • 2021
  • The purpose of this study is to develop an intelligent learning platform model for faith education in preparation for the post-corona era. This study reviewed artificial intelligence algorithms, research on learning platform development, and prior research related to faith education. The draft of the intelligent learning platform design model was developed by synthesizing previous studies. The developed draft model was validated by a Delphi survey targeting 5 experts. The content validity of the developed draft model was all 1. This is the validation of the draft model. Three revised opinions of experts were presented on the model. And the model was revised to reflect the opinions of experts. The modified final model consisted of three areas: learning materials, learning activities, learning data, and artificial intelligence. Each area is composed of 9 elements of curriculum, learning content additional learning resources, learner type, learning behavior, evaluation behavior, learner characteristic data, learning activity data, artificial intelligence data, and learning analysis. Each component has 29 sub-elements. In addition, 14 learning floors were formed. The biggest implication of this study is the first development of a basic model of an intelligent learning platform for faith education.

Dynamic Collaborative Cloud Service Platform: Opportunities and Challenges

  • Yoon, Chang-Woo;Hassan, Mohammad Mehedi;Lee, Hyun-Woo;Ryu, Won;Huh, Eui-Nam
    • ETRI Journal
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    • v.32 no.4
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    • pp.634-637
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    • 2010
  • This letter presents a model for a dynamic collaboration (DC) platform among cloud providers (CPs) that prevents adverse business impacts, cloud vendor lock-in and violation of service level agreements with consumers, and also offers collaborative cloud services to consumers. We consider two major challenges. The first challenge is to find an appropriate market model in order to enable the DC platform. The second is to select suitable collaborative partners to provide services. We propose a novel combinatorial auction-based cloud market model that enables a DC platform among CPs. We also propose a new promising multi-objective optimization model to quantitatively evaluate the partners. Simulation experiments were conducted to verify both of the proposed models.

The Attributes Design Technique to Support Node Software Development for USN Multi-Platform (USN 멀티플랫폼을 위한 노드 소프트웨어 개발을 지원하는 속성 설계 기법)

  • Lee, Woo-Jin;Choi, Il-Woo;Kim, Ju-Il
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.1
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    • pp.441-448
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    • 2014
  • USN(Ubiquitous Sensor Network) application software has a characteristic that it controls a variety of sensor nodes based on the various target operating systems. Accordingly, many researches for efficient development of USN application software are being performed. In this paper, the attributes design technique to support attribute-based development of USN node software for multi-platform is proposed. In the proposed technique, the method to design attributes for modeling Platform Independent Model and Platform Specific Model is presented. When using the proposed technique, productivity of software development will be increased because node software design for multi-platform is easily performed by selecting values of attributes. Also, maintainability of software will be increased because node software is easily regenerated by changing attributes according to the changes of operating systems.

A Study on Digital Banking Platform-based FinTech Case: Koscom (디지털뱅킹 플랫폼 기반 핀테크 사례 연구: 코스콤)

  • Chung, Yee Chul;Lee, Sang Gi;Kim, Hee-Woong
    • Knowledge Management Research
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    • v.21 no.1
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    • pp.61-78
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    • 2020
  • Recently, in the global financial transaction field, global transactions using computer systems and server hubs between foreign exchanges beyond the one-dimensional offline transactions and two-dimensional online transactions have been actively conducted. In the previous research by Lee Hyung-wook and Lee Min-jae (2018), as the globalization has accelerated following the development of digital technology and the expansion of ubiquitous communication network, the role of companies, the attribute of economic value creation and economic structure are being reorganized. It is said that O2O (Online to Offline) transactions are increasing due to the development. As a result, a new financial transaction paradigm is emerging that solves the inconveniences of existing financial services and enhances speed and convenience. Considering the global network trend and the rapidly developing and evolving digital bank environment, the necessity of utilizing the business platform model is emerging. However, despite this necessity, there are very limited cases in which such an attempt has been applied in practice. Accordingly, this study seeks to explore the business platform of the new financial transaction system. Specifically, the case study systematically examines the actual implementation of a unique network connection model with Koscom's global investment bank, which is currently in charge of the domestic financial transaction system, and improves ICT innovation performance and process through this. I would like to suggest a solution. In particular, this study analyzed a variety of business model construction and use cases by pursuing a platform connection with digital banks, which has recently been increasingly in demand. Therefore, this study intends to pursue the original and long-term profitability of the company by utilizing ICT innovation and platform business model, and also analyzes the convenience and excellence of trading for institutional and individual investors using the platform of digital bank. The implications of this study are significant in that it explores and explores the actual cases of ICT innovation and additional digital bank platform-connected business models based on this, and suggests a unique and preemptive business strategy of the company in the future.

Analysis of Online Art Platform Cases: Analysis of Business Model (온라인 예술 플랫폼 기업 사례: 비즈니스 모델 분석)

  • Jonghyok, Cho;Tae Jun, Bae
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.17 no.6
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    • pp.175-193
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    • 2022
  • Although there is paradigm shift in art industry and interdisciplinary convergence between art and entrepreneurship, little has been done in "art entrepreneurship." First, this study organized the concepts of art entrepreneurship and conducted literature reviews on the trends of international and domestic research. Second, this paper aimed to understand the concept of art platform business. To do so, authors reviewed the general concept of business model and special features of platform business. Third, this paper categorized and introduced 11 art platform businesses from the based on the purposes of companies (① rental & selling, ②commercialize & selling, ③crowdfunding, ④information sharing & digital exhibition). Forth, this study provided two frameworks (①business model components, ②platform controllability and customers' information asymmetry) and applied them into 11 cases. By systematically reviewing the previous studies, this paper expects to increase scholarly understanding of the field of art entrepreneurship where two different areas (art and entrepreneurship) have studied separately. In addition, introduction and analyses of 11 online art platform have practical implications.

Computer Vision Platform Design with MEAN Stack Basis (MEAN Stack 기반의 컴퓨터 비전 플랫폼 설계)

  • Hong, Seonhack;Cho, Kyungsoon;Yun, Jinseob
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.11 no.3
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    • pp.1-9
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    • 2015
  • In this paper, we implemented the computer vision platform design with MEAN Stack through Raspberry PI 2 model which is an open source platform. we experimented the face recognition, temperature and humidity sensor data logging with WiFi communication under Raspberry Pi 2 model. Especially we directly made the shape of platform with 3D printing design. In this paper, we used the face recognition algorithm with OpenCV software through haarcascade feature extraction machine learning algorithm, and extended the functionality of wireless communication function ability with Bluetooth technology for the purpose of making Android Mobile devices interface. And therefore we implemented the functions of the vision platform for identifying the face recognition characteristics of scanning with PI camera with gathering the temperature and humidity sensor data under IoT environment. and made the vision platform with 3D printing technology. Especially we used MongoDB for developing the performance of vision platform because the MongoDB is more akin to working with objects in a programming language than what we know of as a database. Afterwards, we would enhance the performance of vision platform for clouding functionalities.

Improvement and Evaluation of the Korean Large Vocabulary Continuous Speech Recognition Platform (ECHOS) (한국어 음성인식 플랫폼(ECHOS)의 개선 및 평가)

  • Kwon, Suk-Bong;Yun, Sung-Rack;Jang, Gyu-Cheol;Kim, Yong-Rae;Kim, Bong-Wan;Kim, Hoi-Rin;Yoo, Chang-Dong;Lee, Yong-Ju;Kwon, Oh-Wook
    • MALSORI
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    • no.59
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    • pp.53-68
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    • 2006
  • We report the evaluation results of the Korean speech recognition platform called ECHOS. The platform has an object-oriented and reusable architecture so that researchers can easily evaluate their own algorithms. The platform has all intrinsic modules to build a large vocabulary speech recognizer: Noise reduction, end-point detection, feature extraction, hidden Markov model (HMM)-based acoustic modeling, cross-word modeling, n-gram language modeling, n-best search, word graph generation, and Korean-specific language processing. The platform supports both lexical search trees and finite-state networks. It performs word-dependent n-best search with bigram in the forward search stage, and rescores the lattice with trigram in the backward stage. In an 8000-word continuous speech recognition task, the platform with a lexical tree increases 40% of word errors but decreases 50% of recognition time compared to the HTK platform with flat lexicon. ECHOS reduces 40% of recognition errors through incorporation of cross-word modeling. With the number of Gaussian mixtures increasing to 16, it yields word accuracy comparable to the previous lexical tree-based platform, Julius.

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Development of compact platform for low altitude remote sensing

  • Yamanaka, Daisuke;Namie, Taisuke;Tanaka, Motohiro;Kumano, Shinichi;Ishimatsu, Takakazu;Ueda, Mitsuaki;Moromugi, Shunji;Onodera, K.;Onodera, Kazuichi
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.1863-1866
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    • 2005
  • In this paper we propose a platform that is applicable to low altitude remote sensing. Basic idea of the platform is based on the model helicopter. On big difference from the conventional model helicopter is that our platform has four main rotors. Furthermore, vision control strategy is introduced so that operator can use the platform without any specialized intensive knowledge

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Online Platform Experience: Enhancing Customer Engagement and Loyalty in the Hospitality Industry (온라인 플랫폼 경험: 호스피탈리티 고객 인게이지먼트 및 로열티 향상 방안)

  • Kim, Joon-hyeong Joseph
    • Asia-Pacific Journal of Business
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    • v.8 no.2
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    • pp.75-94
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    • 2017
  • This study aims to develop a conceptual framework linking antecedents and consequences of online platform experience in the context of hospitality businesses. In doing so, an introduction to online platform experience in the hospitality industry was made, and environmental stimuli, that is, enablers of online platform experience were identified: information, entertainment and relation. Additionally, the theoretical review attempted to explain how customers are likely to be engaged in, and to be loyal to, the hospitality organizations' provisions in the context of online platforms. When presenting the theoretical model, a Stimulus-Organism-Response paradigm was employed to propose the hypotheses predicting positive online platform experience, which seems to derive from internally provoked cognition and affection within individuals, leading to behavioral consequences. This model is expected to be applicable to the online context, where hospitality businesses tend to adopt the concept of gamification and to implement associated loyalty programs. Finally, theoretical and practical implications, along with potential avenues of future research, were discussed.

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A study on Development of Mathematics Teaching and Learning Platform Model using NAS (NAS 서버를 활용한 수학 교수·학습 플랫폼 모델 개발 연구)

  • Kim, Tae Jung;Huh, Nan
    • East Asian mathematical journal
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    • v.39 no.4
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    • pp.419-436
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    • 2023
  • In this study, we aimed to develop a teacher-adaptive platform model that enhances teachers' instructional activities and teaching capabilities, allowing them to conduct intended lessons effectively. The platform is designed to support various teaching and learning activities based on the instructional situation, and additionally provides teaching and learning materials, assessment questions, and results. The developed teaching and learning platform utilized Moodle, an open-source-based LMS solution that provides various tools for online learning. The platform was specifically designed for teaching conic sections in high school geometry, and it was constructed to enable teachers to deliver their intended lessons effectively.