• Title/Summary/Keyword: Platform Design

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Service Model Development for Art Education Platform (예술교육 매칭 플랫폼 구축을 위한 서비스 모델 개발)

  • Suh, Hyunju;Kim, Jinah;Kim, Yeonjung;Moon, Nammee;Kym, Hyogun
    • The Journal of Information Systems
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    • v.28 no.3
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    • pp.227-247
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    • 2019
  • Purpose The purpose of this study is to identify the needs of art education suppliers and consumers and develop service models for an art education platform. In order to overcome the limitations of existing services limited to instructor-student customizing functions, our services take into account comprehensive relationships among various stakeholders and activities that constitute the art ecosystem Design/methodology/approach We reviewed the relevant reference and conducted interviews and surveys with stakeholders of art education market, so that identified the demand and functional priorities. Findings We identified the demand and functional priorities for customizing to as to develop major service models(i.e. service models for lessons, cubes, and businesses) for the art education platform.

Design of an Automatic Summary System for Minutes Using Virtual Reality

  • Amsuk Oh
    • Journal of information and communication convergence engineering
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    • v.21 no.3
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    • pp.239-243
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    • 2023
  • Owing to the environment in which it has become difficult to face people, on-tact communication has been activated, and online video conferencing platforms have become indispensable collaboration tools. Although costs have dropped and productivity has improved, communication remains poor. Recently, various companies, including existing online videoconferencing companies, have attempted to solve communication problems by establishing a videoconferencing platform within the virtual reality (Virtual Reality) space. Although the VR videoconference platform has only improved upon the benefits of existing video conferences, the problem of manually summarizing minutes because there is no function to summarize minute documents still remains. Therefore, this study proposes a method for establishing a meeting minute summary system without applying cases to a VR videoconference platform. This study aims to solve the problem of communication difficulties by combining VR, a metaverse technology, with an existing online video conferencing platform.

Design of Web-based Platform for Gathering of Sending Data (센싱 데이터 수집을 위한 웹 기반의 플랫폼 설계)

  • Kim, Yu-Doo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.579-580
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    • 2021
  • It is representative that utilize the platform embedded by each sensor for gathering data from sensor. However, various platforms have different implementations for different types of sensors, making it difficult to apply them at once. Therefore, in this paper, we propose a web-based data collection platform that can easily gathering and managing various sensing data on one platform.

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Development and Verification of Modular 3U Cubesat Standard Platform (3U 큐브위성 표준 플랫폼의 개발)

  • Song, Sua;Lee, Soo-Yeon;Kim, Hongrae;Chang, Young-Keun
    • Journal of Aerospace System Engineering
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    • v.11 no.5
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    • pp.65-75
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    • 2017
  • This study proposes development of 3U CubeSat standard platform whose function and performance are verified via KAUSAT-5 development. 3U CubeSat platform specification was selected for the design of 3U Cubesat standard platform by examining existing CubeSat and state-of-art technology, and consequently a universally usable 3U CubeSat platform was designed. Standard platform was manufactured in 1.5U size and developed with a modular concept to be able to add and expand payloads and ADCS actuators for meeting the user's needs. In addition, in case of the power system, the solar panel, the battery, and the deployment mechanism are designed to be configured by the user. In the mechanical system design of a standard platform, subsystem and micro equipment functions/performance could be integrated and miniaturized on micro-sized PCBs and maximized electrical capability to accommodate multiple payloads. In the development of the 3U CubeSat, the satellite platform adopts the developed standard platform, which can reduce the cost and schedule for the whole satellite development by reducing the additional function verification.

A Study on the Basic Design for Platform Support Vessel (PSV) and Hull Form Development for Enhancement of Resistance & Propulsion Performance (해양작업지원선(PSV)의 기본설계 및 저항추진 성능 향상을 위한 선형개선 방안 연구)

  • Yum, Jong-Gil;Kang, Kuk-Jin;Lee, Young-Yeon;Lee, Chun-Ju;Ok, Kun-Do
    • Journal of the Society of Naval Architects of Korea
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    • v.55 no.3
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    • pp.196-204
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    • 2018
  • Present paper shows the basic design procedure for platform support vessel operating in open sea, and hull form development process. General design concept considering the operating mission, operating sea condition and shipping freight, etc. is explained shortly. For the hull form design, the initial hull form was designed based on the reference PSVs. The resistance and propulsion test results for the initial hull form with twin Azimuth thruster were analyzed and a few items for improvement were derived. At the next stage, main parameters including Length, Cp-curve, Cb, Lcb, etc. were changed totally for the hull form improvement. Furthermore, 3 different bulbous bows for the fore-body design to reduce the wave resistance and after-body design to reduce the residual resistance were carried out. The best hull form among the 3 fore-bodies with same after-body was selected through the comparison of wave resistance calculation results. Twin ducted Azimuth thruster with the smaller propeller diameter than the former were adapted to increase the propulsive efficiency. The final hull form with the twin Azimuth thruster was evaluated to satisfy more than the target design speed 14 knots in sea condition with sea margin 15% at the 5,000kW BHP through the model test in KRISO.

A DSP Platform for the HD Multimedia Streaming (HD급 멀티미디어 Streaming을 위한 DSP 플랫폼)

  • Hong, Keun-Pyo;Park, Jong-Soon;Moon, Jae-Pil;Kim, Dong-Hwan;Chang, Tae-Gyu
    • Proceedings of the IEEK Conference
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    • 2005.11a
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    • pp.569-572
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    • 2005
  • This paper proposed the design and implementation of a DSP platform for the various multimedia streaming. The DSP platform synchronizes with host PC to configure DSP and to transmit multimedia streaming through PCI. The suggested DSP platform decodes high-capacity video/audio data using the suggested high-speed FIFO, CPLD and memory interface. The buffer control techniques is proposed in other to avoid the under/over-run of the audio/video data during the audio/video decoding. For the DSP platform test, host PC transmits program stream(PS) that consists of the MPEG-2 video MP@ML and 5.1ch AC3 audio data (Coyote.mov file, half hour running time) to DSP platform. The DSP platform plays continuously back the high sound-quality audio and high-definition video at once.

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A Flexible and Expandable Representation Framework for Computational Science Data

  • Kim, Jaesung;Ahn, Sunil;Lee, Jeongchoel;Lee, Jongsuk Ruth
    • Journal of Internet Computing and Services
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    • v.21 no.3
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    • pp.41-51
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    • 2020
  • EDISON is a web-based platform that provides easy and convenient use of simulation software on high-performance computers. One of the most important roles of a computational science platform, such as EDISON, is to post-process and represent the simulation results data so that the user can easily understand the data. We interviewed EDISON users and collected requirements for post-processing and represent of simulation results, which included i) flexible data representation, ii) supporting various data representation components, and iii) flexible and easy development of view template. In previous studies, it was difficult to develop or contribute data representation components, and the view templates were not able to be shared or recycled. This causes a problem that makes it difficult to create ecosystems for the representation tool development of numerous simulation software. EDISON-VIEW is a framework for post-processing and representing simulation results produced from the EDISON platform. This paper proposes various methods used in the design and development of the EDISON-VIEW framework to solve the above requirements and problems. We have verified its usefulness by applying it to simulation software in various fields such as material, computational fluid dynamics, computational structural dynamics, and computational chemistry.

Development of a Pneumatically Driven 6 DOF Driving Simulator (공기압 구동식 6 DOF 드라이빙 시뮬레이터의 개발)

  • Kim, Geun-Mook;Kang, E-Sok
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.12
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    • pp.6090-6097
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    • 2013
  • A pneumatically-driven driving simulator that provides a realistic representation of the driving environment was developed. The motion platform for the driving simulator is a mechatronic device that gives a driver the realistic feeling of an actual vehicle. The cost of the motion platform comprises the largest part of the expenses in developing a driving simulator. In this project, to develop a low-cost motion platform, the self-built motion platform based on the Stewart platform configuration that is constructed by six pneumatic cylinders was used as its actuator. The Stewart platform that moves in response to the operating signals of the joystick showed satisfactory tracking performance. We confirmed the possibility of the driving simulator using rFactor that is a commercially available racing game software.

IoT Platform for Network Service Self-Configuration Based on Data Flow (데이터 플로우 기반의 네트워크 서비스 자율 설정을 위한 사물인터넷 플랫폼)

  • Kwon, Kideok;Yoo, Younghwan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.10
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    • pp.2047-2053
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    • 2015
  • Our research proposese an IoT Broker (gateway) platform which considers the both sides of a service developer and a user. The platform associates the devices around us with virtual-entities and infers the owner of the devices through the ontology scheme. These functionalities can make the service developer easily design a new service. For the user, the service can be automatically installed and deployed under this platform. We also make it possible for the IoT broker to be plugged-in by integrating various communication platforms and protocols into that platform. Our expreriment with the AllJoyn plug-in on Node-RED substantiated that various service flows can be easily deployed and work on our platform.

An Abstract Object-Oriented Platform Model for an ATM Switching System

  • Kim, Young-Man;Jung, Boo-Geum;Lee, Eun-Hyang;Lim, Dong-Sun
    • Proceedings of the IEEK Conference
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    • 2000.07b
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    • pp.723-726
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    • 2000
  • In this paper, we present an abstract object-oriented plat-form model .suitable for the real-time distributed telecommunication system. The proposed platform is constructed upon the extended version of the real-time, distributed operating system, SROS(Scalable Real-time Operating System), that is developed at ETRI and successfully operated in the ATM switching system for several years. The object-oriented software development and maintenance methodology will resolve the current software crisis in the area of telecommunication and switching systems due to the everlasting maintenance about the huge amount of the existing software and the ever increasing needs for the better and new communication services. In general, an object-oriented software platform realizes the object-oriented methodology and possesses many good aspects like high productivity, better reusability, easy maintenance, et at. The platform is also designed to present the distributed multimedia service in addition to real-time event delivery. Recently, we have been implementing a couple of prototype bated on the proposed platform. Reflecting the evaluation results from these prototypes, the final platform specification will be determined.

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