• 제목/요약/키워드: Persona of designer

검색결과 4건 처리시간 0.015초

패션 디자이너의 페르소나 마케팅 (Persona Marketing of Fashion Designers)

  • 예민희;임은혁
    • 한국의류학회지
    • /
    • 제39권3호
    • /
    • pp.446-456
    • /
    • 2015
  • Many fashion designers now regard themselves as part of a visual medium that reveals their persona to the masses. They are willing to stay in the spotlight, which influences brand publicity. Designer-as-brand is an important marketing factor in regards to profits. This study combines a literary survey and case analysis of persona marketing as well as inquires on the persona of fashion designers drawing on the theory of persona. This study classifies the persona of fashion designers into four categories that proceed from what has been established above: freak, dandy, duo, and anonymity. The persona of fashion designers has attracted considerable attention over the past decade. This study provides useful information for the persona marketing of fashion designers.

럭셔리 패션 브랜드의 패션필름에 나타난 헤리티지 표현 특성 (Representation of Heritage in Luxury Brands' Fashion Film)

  • 김민주;임은혁
    • 한국의류학회지
    • /
    • 제45권4호
    • /
    • pp.630-647
    • /
    • 2021
  • As generations Y and Z gain influence, luxury fashion brands are interacting with younger digital consumers through fashion film, seeking to offer them a differentiated brand experience. Using a literature review addressing characteristics of fashion films as a communication medium and luxury fashion brands' heritage in the digital era, this study examines how brands express their heritage through fashion film, categorizing those expressions in terms of implicit meaning. The case study analyzed films from Louis Vuitton, Chanel, Dior, and Burberry uploaded to YouTube between 2018 and 2020. First, to retain their status as luxury, brands emphasize historical legitimacy. Specifically, they highlight their iconic historical image, their succession of creative directors, valuable historic locations, and diversity of consumer's brand experiences. Second, by stressing craftsmanship, integrating contemporary art and local culture, and utilizing a museum aura, they use brand heritage to acquire luxury status. Third, they attempt to mythify the founders by creating the persona of the fashion designer and the artist. The results show that the heritage depicted in fashion films is a key way in which luxury fashion brands resolve the tension between accessibility and exclusivity that they encounter and to get consumers emotionally engaged with brands.

페르소나 모델을 통한 UX 디자인 STEAM 활용 진로교육 프로그램 개발 및 효과분석 (Development and Evaluation of UX Design Centered STEAM Career Education Program Utilizing Personas Models)

  • 전진수;박남제
    • 정보교육학회논문지
    • /
    • 제19권1호
    • /
    • pp.77-86
    • /
    • 2015
  • 본 논문에서는 최근 정보통신 분야에서 중요성이 강조되고 있는 사용자경험 디자인과 관련된 학습 경험을 제공하고, 정보통신 관련 미래 유망직업에 대한 진로를 체험할 수 있는 교재 개발과 수업방안 제시를 목적으로 한다. 3차시 분량의 교재는 초등학교 3~4학년을 대상으로 하며, 학생의 지적 발달 수준과 IT 관련 선행지식, 학습자의 흥미 등을 고려하여 페르소나 모델 분석을 통한 UX 디자인 STEAM 교육을 적용하여 개발하였다. 이를 통해 최신 정보통신 관련 이론의 습득은 물론 체험을 바탕으로 한 프로젝트 수행을 통해, IT 관련 직업 탐색, 소양 발달 등에 많은 효과 있을 것으로 기대된다.

장 폴 고티에 무용의상의 조형성에 관한 연구 (A Study on the Aesthetic Characteristics of the Dance Costume of Jean Paul Gaultier)

  • 한경하;금기숙
    • 복식
    • /
    • 제60권9호
    • /
    • pp.1-15
    • /
    • 2010
  • Fashion designer Jean Paul Gaultier incorporated his own boundless and unique artistic Into his design of dance costumes, presenting an unobstructed imaginary world that was filled with freedom, which is no less than one would expect from the one-time enfant t${\'{e}}$rrible of Paris fashion. This creativity of Gaultier was made possible only through the fantastic partnership he formed with the French modern dancer, R${\'{e}}$gine Chopinot. Gaultier and Chopinot shared a deep-rooted sympathy that enabled their own artistic worlds to fully mingle and cross over, resulting in a doubled synergy of their talent and their fame. This study analyzed 11 dancing costumes created through the collaborated efforts of those two enfants t${\'{e}}$rribles, one from the fashion industry and the other from the world of dance. The following are the results of my analysis. Gaultier's dance costumes served as a artistic venue for experimenting with a number of creative inspirations lurking in his mind, which were sometimes expressed in pr${\^{e}}$t-${\`{a}}$-porter collections. Instead of the decorative and expressive features of conventional dance costumes, his was the revival of the dancer's persona as a human being, ablaze with individuality and uniqueness. He pointed out that there is no good in the distorted turturro's fixed point of view, and the great joy of an opposing way of thinking that overturned the established. Leotard material was used as a second skin by transforming it into various styles and delivering his message. In addition, obscene and sexual expressions were delivered in a direct narrative. His eccentric ideas provided entertainment while showing his oppositional way of thinking. In the dance, the effect of the costumes was doubled by the use of cumbersome and exaggerated accessories, which is generally forbidden in modern dance.