• Title/Summary/Keyword: Peer-to-Peer Network

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Improvement of Peer Search Time and Control Messages with Rendezvous Peer in P2P Virtual Network

  • Jeong, Wang-Boo;Sohn, Young-Ho;Suh, Hyun-Gon;Kim, Ki-Hyung
    • International Journal of Contents
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    • v.5 no.1
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    • pp.21-26
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    • 2009
  • Peer to Peer (P2P) utilizes the resources of an offered service without the need for a central server or preexistent server-client, making it a desirable network environment for data exchange based on direct connection between peers. Proposed by Sun Microsystems. JXTA(Juxtapose) is a typical P2P system and distributed computing model that does not require central service resources and is flexible to deal with various network configuration changes. Meanwhile. Mobile Ad-hoc NETwork(MANET) is a typical wireless network configured with mobile nodes and without an infrastructure. where a network is established by direct connection or through other peers in the propagation area. Thus, MANET maintains the latest path information by establishing paths and changing path information for communication between peers in a highly mobile wireless network. Accordingly. this article proposes the JXTAMANET method for wireless networks to enable JXTA to be applied to MANET. NS2 is used to evaluate the performance and the proposed architecture is shown to produce better results than a conventional flooding method.

Implementation of Security Model Base on Peer to Peer Network (P2P 네트워크 구조에 기반한 보안 모델 구현)

  • 김경석;박진영;이구연
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.10a
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    • pp.805-807
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    • 2001
  • 본 논문은 P2P 네트워크 구조에 기반한 보안 모텔 구청에 관한 것을 논하고 있다. 현재 많이 사용되고 있는 P2P 프로토콜중에는 중계서버가 있어 각각의 peer가 데이터를 공유하고, 검색할 수 있게 하는 방법과 중계서버가 존재하지 않고 peer간의 통신만으로 구성되어지는 방식이 있다. 본 논문에서는 두 가지 방식의 장점을 이용해서 서버를 통하여 다른 peer의 정보를 얻어 올 수도 있으나 그렇지 못한 경우에도 캐쉬된 기존 정보에서의 자체 검색과 다른 peer와의 통신을 통해서 P2P 동작이 가능하도록 네트워크을 구성하였다. 이러한 P2P 네트워크 구조에서 취약할 수 있는 보안환경을 SSL(Secure Socket Layer)을 이용하며 웹 (web)을 통해 서버와 통신하는 단계와 peer 간에 정보 교환을 위한 통신에 적용하였으며, 그룹키(group key)를 이용하여 보안 멀티캐스트 환경을 구현하였다.

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Adoption of Mobile Peer-to-Peer Payment: Enabling Role of Substitution and Social Aspects

  • Clement Jun Feng Lim;Byungwan Koh;Dongwon Lee
    • Asia pacific journal of information systems
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    • v.29 no.4
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    • pp.571-590
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    • 2019
  • Despite the growing amount of mobile peer-to-peer (P2P) payment applications available on mobile app stores, these applications are still in their infancy and have yet to see mass adoption. This study aims to explore the factors that influence the adoption of such mobile P2P payment applications by using a large-scale data set based on the tracking of users' actual mobile application usage behavior. Our main findings reveal that the duration of each session that users use of traditional bank application has a significant relationship with their adoption of mobile P2P payment applications. In addition, we explore the social aspect of such mobile P2P payment applications by analyzing their social network applications usage and found that the amount of social network service applications used and usage duration positively impacted one's adoption of mobile P2P payment applications. These findings have important theoretical and practical implications for stakeholders of mobile P2P payment solution providers as well as intermediaries/banks who provide their own payment applications to their customers.

Authentication Mechanism Implementation for Information Sharing in Peer-to-Peer Environment (Peer-to-Peer 환경에서의 정보 공유를 위한 인증 메커니즘 구현)

  • Lee, Jeong-Ki;Bae, Il-Ho;Lee, Cheol-Seung;Moon, Jung-Hwan;Park, Chan-Mo;Lee, Joon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.7
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    • pp.1120-1125
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    • 2002
  • According as progress by information society, computer network use and enlargement of scale are accelerated more. Also, with good physician increase of information that is exchanged through computer network, security of network is embossed to controversial point that is new. Because P2P as that remove or weakens center server function is open network that can participate between each user, problem about authentication between each users is risen. If certain user in network i3 in open environment, this user must authenticate request about service to user who is admitted between each user to limit connection. This treatise proposed method to keep security in P2P environment to solve this and designed certification mechanism that quote Kerberos certification mechanism to mechanism that can share information safety in P2P environment.

Location-awareness based Hybrid P2P System (위치 인식 기반 계층형 P2P 시스템)

  • Min, Su-Hong;Cho, Dong-Sub
    • Proceedings of the KIEE Conference
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    • 2007.04a
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    • pp.448-450
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    • 2007
  • Peer-to-Peer system has emerged as a popular model aiming at further utilizing Internet information and resources, complementing the available client-server services. However, the mechanism of peers randomly choosing logical neighbors without any knowledge about underlying physical location aware topology can cause serious performance degradation. In this paper, we consider the network distance between peers so that it helps peers select neighbors located at the nearest when they exchange queries for sharing of resources. To reduce the unnecessary signaling traffic and delay of query exchange, we propose a location aware topology based Hybrid P2P system. This system calculates the network distance which combines the direct measurement such as RTT (Round Trip Time) with geographic space of peers using IP address

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Conferencing Service Interworking in Peer-to-Peer and IMS Networks

  • Sim, Jinsub;Kim, Younghan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.9
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    • pp.2136-2152
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    • 2012
  • The growth of Internet technologies and the widespread use of mobile devices have been paving the way for the increasing use of conferencing services. Two types of systems have been designed to provide conferencing services: 1) a conferencing system using session control over a peer-to-peer (P2P) network and 2) an IP Multimedia Subsystem (IMS) conferencing system. The IMS conferencing system was developed to adapt to a server-based centralized system, whereas the benefits of the P2P operational model in providing such conference services are widely acknowledged. However, each system provides conferencing services only to its own users. Therefore, in this paper, we propose an interworking model to support multimedia conferencing service between the P2P environment and IMS networks. We also introduce protocol architecture and some service scenarios. To verify this system model and the design architecture, we perform an actual implementation and show experienced test results.

ID-Based Group Key Management Protocols for Dynamic Peer Groups (피어 그룹을 위한 ID 기반의 그룹키 관리 프로토콜)

  • Park, Young-Ho;Lee, Kyung-Hyune
    • Journal of Korea Multimedia Society
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    • v.7 no.7
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    • pp.922-933
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    • 2004
  • In recent years, peer-to-peer network have a greate deal of attention for distributed computing or collaborative application, and work of ID-based public key systems have been focusing on the area of cryptography. In this paper, we propose ID-based group key management protocols for secure communication in autonomous peer group. Each member obtains his public/private key pair derived from his identification string from Private Key Generator. No central server participates in group key management protocol instead, all group members share the burden of group key management by the collaboration of themselves, so that our scheme avoids the single point of failure problem. In addition, our scheme considers the nature of dynamic peer group such as frequent joining and leaving of a member.

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Deriving ratings from a private P2P collaborative scheme

  • Okkalioglu, Murat;Kaleli, Cihan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.9
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    • pp.4463-4483
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    • 2019
  • Privacy-preserving collaborative filtering schemes take privacy concerns into its primary consideration without neglecting the prediction accuracy. Different schemes are proposed that are built upon different data partitioning scenarios such as a central server, two-, multi-party or peer-to-peer network. These data partitioning scenarios have been investigated in terms of claimed privacy promises, recently. However, to the best of our knowledge, any peer-to-peer privacy-preserving scheme lacks such study that scrutinizes privacy promises. In this paper, we apply three different attack techniques by utilizing auxiliary information to derive private ratings of peers and conduct experiments by varying privacy protection parameters to evaluate to what extent peers' data can be reconstructed.

Scheme of P2P and P2P-based Collaborative Machine (P2P 개요 및 P2P-based Collaborative Machine의 Scheme)

  • Kim D. H.;Song J. Y.
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2005.05a
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    • pp.477-482
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    • 2005
  • Recently, client computing trend has been changed from server oriented information application to network based P2P(Peer to Peer) services. The conventional client/server method has the merit of accessing abundant information, on the other side P2P has the merit of synchronized community support and information exchange. P2P has four meaning of point to point, peer to peer, person to person and path to profitability. In manufacturing system field, the second meaning is interested. P2P is classified to three type such as conventional client/server, hybrid P2P and pure P2P. The third is really peer to peer concept. The related technologies with P2P are P2P searching, XML, cooperation, IPv6, computing sharing and P2P communication. This paper describes the scheme of P2P and related contents. And through the P2P based technology, a P2P-based collaborative machine and a vertical portal machine are introduced in this paper. The scheme of the machines mentioned above is suggested for cooperation in manufacturing system and u-Manufacturing.

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An Efficient Resource Discovery Mechanism based on Distributed Location Information in Pure P2P Environments (순수 P2P 환경에서 분산된 위치 정보를 이용한 자원 검색 기법)

  • Kim In-suk;Kang Yong-hyeog;Eom Young Ik
    • Journal of KIISE:Information Networking
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    • v.31 no.6
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    • pp.573-581
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    • 2004
  • Recently, the rapid growth of Internet technology and the deployment of high speed networks make many kinds of multimedia services possible. Preexisting multimedia services are designed based on the client/server model which has the problems such as the network failure and the low speed communication due to the high load on the central server. In order to solve these problems, peer-to-peer networks are introduced and expanded through Internet environments. In this paper, we propose a pure peer-to-peer network based resource discovery mechanism for multimedia services. In the proposed scheme, each host maintains the location information of resources which are recently requested by other hosts as well as that oi the replicas of local resources. The proposed scheme has the faster response time and incurs the smaller traffic than the preexisting discovery schemes in pure peer-to-peer network environments. Also, by decentralizing the location information and differentiating the reply path, our proposed scheme can solve the search result loss problem that occurs when the network is unsettled.