• Title/Summary/Keyword: Path-finding

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Sequential and Parallel Algorithms for Finding a Longest Non-negative Path in a Tree (트리에서 가장 긴 비음수 경로를 찾는 직렬 및 병렬 알고리즘)

  • Kim, Sung-Kwon
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.12
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    • pp.880-884
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    • 2006
  • In an edge-weighted(positive, negative, or zero weights are possible) tree, we want to solve the problem of finding a longest path such that the sum of the weights of the edges in tile path is non-negative. To find a longest non-negative path of a tree we present a sequential algorithm with O(n logn) time and a CREW PRAM parallel algorithm with $O(log^2n)$ time and O(n) processors. where n is the number of nodes in the tree.

Maze Solving Algorithm

  • Ye, Gan Zhen;Kang, Dae-Ki
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.10a
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    • pp.188-191
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    • 2011
  • Path finding and path planning is crucial in today's world where time is an extremely valuable element. It is easy to plan the optimum path to a destination if provided a map but the same cannot be said for an unknown and unexplored environment. It will surely be exhaustive to search and explore for paths to reach the destination, not to mention planning for the optimum path. This is very much similar to finding for an exit of a maze. A very popular competition designed to tackle the maze solving ability of autonomous called Micromouse will be used as a guideline for us to design our maze. There are numerous ways one can think of to solve a maze such as Dijkstra's algorithm, flood fill algorithm, modified flood fill algorithm, partition-central algorithm [1], and potential maze solving algorithm [2]. We will analyze these algorithms from various aspects such as maze solving ability, computational complexity, and also feasibility to be implemented.

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A Genetic Algorithm for Route Guidance System in Intermodal Transportation Networks with Time - Schedule Constraints (서비스시간 제한이 있는 복합교통망에서의 경로안내 시스템을 위한 유전자 알고리듬)

  • Chang, In-Seong
    • Journal of Korean Institute of Industrial Engineers
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    • v.27 no.2
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    • pp.140-149
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    • 2001
  • The paper discusses the problem of finding the Origin-Destination(O-D) shortest paths in internodal transportation networks with time-schedule constraints. The shortest path problem on the internodal transportation network is concerned with finding a path with minimum distance, time, or cost from an origin to a destination using all possible transportation modalities. The time-schedule constraint requires that the departure time to travel from a transfer station to another node takes place only at one of pre-specified departure times. The scheduled departure times at the transfer station are the times when the passengers are allowed to leave the station to another node using the relative transportation modality. Therefore, the total time of a path in an internodal transportation network subject to time-schedule constraints includes traveling time and transfer waiting time. In this paper, a genetic algorithm (GA) approach is developed to deal with this problem. The effectiveness of the GA approach is evaluated using several test problems.

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A New Conceptual Framework for Designing Cloud Computing Business Model (클라우드 컴퓨팅 비즈니스 모델 개발을 위한 프레임워크 설계)

  • Lee, Young-Ho;Park, Ji-Ae
    • Korean Management Science Review
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    • v.28 no.1
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    • pp.11-24
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    • 2011
  • In this paper, we develop a new conceptual framework for finding new business opportunities in the cloud computing environment. We propose a service model framework for cloud computing business. In the service concept of the proposed business model, we categorize customer needs and service offering value, while we analyze customer behavior for developing revenue model. In addition, we analyze cloud computing market drivers for finding an evolution path of the proposed business model. Finally, we develop cloud computing business strategies for Korean IT service industry.

Path Planning of a Mobile Robot Using RF Strength in Sensor Networks (센서 네트워크를 활용한 모바일 로봇의 Path Planning)

  • Wee, Sung-Gil;Kim, Yoon-Gu;Lee, Ki-Dong;Choi, Jung-Won;Park, Ju-Hyun;Lee, Suk-Gyu
    • Journal of the Korean Society for Precision Engineering
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    • v.26 no.2
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    • pp.63-70
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    • 2009
  • This paper proposes a novel path finding approach of a mobile robot using RF strength in sensor network. In the experiments based on the proposed method, a mobile robot attempts to find its location, heading direction and the shortest path in the indoor environment. The experimental system consisting of mesh network shares node data and send them to base station. The triangulation and the proposed Grid method calculate the location and heading angle of the robot. In addition, the robot finds the shortest path by using the base station attached on it to receive data of environment around each node. Kalman filter reduces the straight line error when the robot estimates the strength of received signal. The experimental results show the effectiveness of the proposed algorithm.

Optimal Geometric Path and Minimum-Time Motion for a Manipulator Arm (로봇팔의 최적 기하학적 경로 및 시간최소화 운동)

  • Park, Jong-Keun;Han, Sung-Hyun;Kim, Tae-Han;Lee, Sang-Tak
    • Journal of the Korean Society for Precision Engineering
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    • v.16 no.12
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    • pp.204-213
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    • 1999
  • This paper suggests a numerical method of finding optimal geometric path and minimum-time motion for a manipulator arm. To find the minimum-time motion, the optimal geometric path is searched first, and the minimum-time motion is searched on this optimal path. In the algorithm finding optimal geometric path, the objective function is minimizing the combination of joint velocities, joint-jerks, and actuator forces as well as avoiding several static obstacles, where global search is performed by adjusting the seed points of the obstacle models. In the minimum-time algorithm, the traveling time is expressed by the linear combinations of finite-term quintic B-splines and the coefficients of the splines are obtained by nonlinear programming to minimize the total traveling time subject to the constraints of the velocity-dependent actuator forces. These two search algorithms are basically similar and their convergences are quite stable.

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A Design of Optimal Path Search Algorithm using Information of Orientation (방향성 정보를 이용한 최적 경로 탐색 알고리즘의 설계)

  • Kim Jin-Deog;Lee Hyun-Seop;Lee Sang-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.2
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    • pp.454-461
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    • 2005
  • Car navigation system which is killer application fuses map management techniques into CPS techniques. Even if the existing navigation systems are designed for the shortest path, they are not able to cope efficiently with the change of the traffic flow and the bottleneck point of road. Therefore, it is necessary to find out shortest path algorithm based on time instead of distance which takes traffic information into consideration. In this paper, we propose a optimal path search algorithm based on the traffic information. More precisely. we introduce the system architecture for finding out optimal paths, and the limitations of the existing shortest path search algorithm are also analyzed. And then, we propose a new algorithm for finding out optimal path to make good use of the orientation of the collected traffic information.

Design of An Abstraction Technique of Road Network for Adapting Dynamic Traffic Information (동적 교통 정보를 적용하기 위한 도로망 추상화기법의 설계)

  • Kim, Ji-Soo;Lee, Ji-wan;Cho, Dae-Soo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.05a
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    • pp.199-202
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    • 2009
  • The optimal path on real road network has been changed by traffic flow of roads frequently. Therefore a path finding system to find the optimal path on real network should consider traffic flow of roads that is changed on real time. The most of existing path finding methods do not consider traffic flow of roads and do not also perform efficiently if they use traffic information. In this paper, we propose an abstraction method of real road network based on the Terminal Based Navigation System (TBNS) with technique such as TPEG. TBNS can be able to provides quality of path better than before as using traffic information that is transferred by TPEG. The proposed method is to abstract real network as simple graph in order to use traffic information. It is composed boundary nodes based on real nodes, all boundary nodes that have the same of connection are merged together. The result of path finding on an abstract graph diminishes the search space.

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The revised quickest path algorithm (수정된 최속경로 알고리즘)

  • 이상욱;박찬규;박순달
    • Journal of the military operations research society of Korea
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    • v.26 no.2
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    • pp.1-7
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    • 2000
  • A quickest path in a network is a path that takes the shortest time to send the amount of data from the source node to the sink node. Martin and Santos presented a theorem on the quickest path by which a quickest path for the amount of data is determined. However, we find a counterexample to Martins and Santos' theorem. In this paper, we present the corrected theorem and give a revised algorithm for finding quickest paths.

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