• Title/Summary/Keyword: Overlay Model

Search Result 144, Processing Time 0.027 seconds

A study on Service Overlay Network functional model and scenario for community service in web-based N-screen environment (웹 기반 N-screen 환경에서 Community 서비스 제공을 위한 SONF 제어기능 모델 및 서비스 시나리오)

  • Yang, Jae-Shik;Chong, Il-Young
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2011.11a
    • /
    • pp.1146-1149
    • /
    • 2011
  • N-screen 은 여러 단말을 통한 콘텐츠 소비형 서비스로써 이용자 환경과 요구사항에 반응하여 연속성을 가지고 이용자가 원하는 단말을 통해 제공될 수 있다. 자신이 가지고 있는 다양한 단말만 아니라 인증을 거친 다른 사용자가 가진 단말에도 N-screen 을 제공할 수 있다. 서로 다른 서비스 이용자 간 N-screen 을 제공하기 위한 플랫폼으로써 웹 플랫폼을 이용할 수 있다. 웹은 N-screen 을 제공하기 위해 가장 우선시 되는 요구사항인 플랫폼의 통합을 이끌어 낼 수 있으며 서비스 플랫폼과 협업을 통해 서비스 이용자의 요구사항을 만족시키고 동시에 Community 융합을 통해 전혀 새로운 서비스로 제공될 수 있다. 이에 본 논문에서는 웹 기반 N-screen 환경에서 Community 서비스 제공을 위한 서비스 제어기능 모델을 제안하고 그에 따른 서비스 시나리오를 설명한다.

A scalable VoD Service Model based on Overlay Multicast (오버레이 멀티캐스트 기반의 확장성 있는 VoD 서비스 모델)

  • Lee, Hyung-Ok;Son, Seung-Chul;Kwag, Yong-Wan;Ha, Youn-Jung;Nam, Ji-Seung
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2007.05a
    • /
    • pp.1359-1363
    • /
    • 2007
  • 인터넷 상에서 VoD 서비스를 제공하기 위해서는 시스템 자원과 네트워크 대역폭을 효율적으로 사용 해야 한다. 이러한 효율성을 높이기 위해서 오버레이 멀티캐스트를 생각 할 수 있지만 실제로 On-Demand 서비스에 적용하기 위해서는 많은 결점의 보완이 필요하다. 본 논문에서는 이러한 결점을 보완하고 기존 시스템의 간단한 확장으로 VoD 서버의 자원과 대역폭을 효율적으로 사용할 수 있는 오버레이 멀티캐스트 모델을 제안 한다. 제안된 모델은 호스트의 공유 버퍼와 패칭 채널 그리고 트리구성 알고리즘을 이용하여 사용자 데이터의 요구시점은 물론 다양한 재생율 지원 등 제한이 없는 On-Demand 서비스 수행이 가능하다.

Web-based GIS for Real Time Hydrologic Topographical Data Extraction for the Geum River Watershed in Korea (Web기반 GIS를 이용한 금강유역의 실시간 수문지형인자 추출)

  • Nam, Won-Ho;Choi, Jin-Yong;Jang, Min-Won;Engel, B.A.
    • Journal of The Korean Society of Agricultural Engineers
    • /
    • v.49 no.5
    • /
    • pp.81-90
    • /
    • 2007
  • Watershed topographical information is required in hydrologic analysis, supporting efficient hydrologic model operation and managing water resources. Watershed topographical data extraction systems based on desktop GIS are abundant these days placing burdens for spatial data processing on users. This paper describes development of a Web-based Geographic Information Systems that can delineate the Geum River sub-basins and extract watershed topographical data in real time. Through this system, users can obtain a watershed boundary by selecting outlet location and then extracting topographical data including watershed area, boundary length, average altitude, slope distribution about the elevation range with Web browsers. Moreover, the system provides watershed hydrological data including land use, soil types, soil drainage conditions, and NRCS(Natural Resources Conservation Service) curve number for hydrologic model operation through grid overlay technique. The system operability was evaluated with the hydrological data of WAMIS(Water Management Information System) with the government operation Web site as reference data.

The Prediction of Hazard Area Using Raster Model (Raster 모델을 이용한 재해위험지 예측기법)

  • Kang, In-Joon;Choi, Chul-Ung;Cheong, Chang-Sik
    • Journal of Korean Society for Geospatial Information Science
    • /
    • v.2 no.2 s.4
    • /
    • pp.43-53
    • /
    • 1994
  • GSIS(geo-spatial information system), particularly when utilized in hazard management decision, is one of hazard analysis tool. Data of GSIS input from digitizing or scanning of map or aerial photos. This paper focuses upon the hazard prediction in GSIS and RS analysis to assess map, aerialphotos, satellite imagery and soil map. This study found computation of hazard area analysis. the results is formed as raster data model of quadtree. Authors knew more accurate results of overlay. This paper shows building up integrated data base as well as search of hazard area in aerial photographs.

  • PDF

A Method to Measure Damage Areas on Railway Accidents by the HAZMATs types using GIS Spatial Analysis (GIS 공간 분석기법을 활용한 위험물질별 철도사고 피해규모 자동추출방안에 관한 연구)

  • Park, Min-Kyu;Kim, Si-Gon;Lee, Won-Tae
    • Journal of the Korea Safety Management & Science
    • /
    • v.12 no.1
    • /
    • pp.35-42
    • /
    • 2010
  • Due to the industrialization and urbanization, the transport of hazardous materials increases, which rises possibilities in occurring prospective accidents in terms of hazardous material transport as well. This study applied the model developed from the previous research to analyze the scale of damage areas from the accidents related to hazardous material accidents, as well as suggested a method to measure automatically the scale of accident including casualties and environmental damage based on the guideline which suggests the quantities of hazardous materials exposed from an accident and was defined in the study of standardization for hazardous material classification. A buffering analysis technique of Geographic Information System (GIS) was applied for that. To apply the model which evaluates the scale of population and exposure to environment on each link, rail network, zones, rail accident data, rail freight trips, and locations of rivers etc were complied as a database for GIS analysis. In conclusion, a method to measure damage areas by the types of hazardous materials was introduced using a Clip and a Special Join technique for overlay analysis.

Comparison of Artificial Neural Networks for Low-Power ECG-Classification System

  • Rana, Amrita;Kim, Kyung Ki
    • Journal of Sensor Science and Technology
    • /
    • v.29 no.1
    • /
    • pp.19-26
    • /
    • 2020
  • Electrocardiogram (ECG) classification has become an essential task of modern day wearable devices, and can be used to detect cardiovascular diseases. State-of-the-art Artificial Intelligence (AI)-based ECG classifiers have been designed using various artificial neural networks (ANNs). Despite their high accuracy, ANNs require significant computational resources and power. Herein, three different ANNs have been compared: multilayer perceptron (MLP), convolutional neural network (CNN), and spiking neural network (SNN) only for the ECG classification. The ANN model has been developed in Python and Theano, trained on a central processing unit (CPU) platform, and deployed on a PYNQ-Z2 FPGA board to validate the model using a Jupyter notebook. Meanwhile, the hardware accelerator is designed with Overlay, which is a hardware library on PYNQ. For classification, the MIT-BIH dataset obtained from the Physionet library is used. The resulting ANN system can accurately classify four ECG types: normal, atrial premature contraction, left bundle branch block, and premature ventricular contraction. The performance of the ECG classifier models is evaluated based on accuracy and power. Among the three AI algorithms, the SNN requires the lowest power consumption of 0.226 W on-chip, followed by MLP (1.677 W), and CNN (2.266 W). However, the highest accuracy is achieved by the CNN (95%), followed by MLP (76%) and SNN (90%).

A study on the development of thin-walled metal bearing for the large-sized slow speed diesel engines. (대형저속 디젤엔진용 박판형 메탈 베어링의 국산화 개발에 관한 연구)

  • 김영주;조문제
    • Journal of Advanced Marine Engineering and Technology
    • /
    • v.19 no.4
    • /
    • pp.61-71
    • /
    • 1995
  • Nowadays the thin-walled metal bearing, which is made seperately from the bearing housing and has the ratio of wall thickness/bearing diameter being less than 1/30, are used in many newly developed large-sized slow speed diesel engines for the purpose of upgarding lubication performance and easy maintenance according to the trends of increasing output per cylinder and lowering engine speed. The type of this bearing has been used generally in many small-sized high speed engines applied for automobile, high speed craft and industrial power generation systems since 1950s. But the tranditional thick-walled bearings, whice are linned white metal on the bearing housing directly, have been installed on the large and slow speed engines until 1990s due to the easy manufacturing procedures. In this study we have calculated optimum dimensions of the metal bearing, fabricated special zigs for crush measurement, model test machine, 2 sets of specimens.(crosshead pin bearing, $\phi$818*552*20mm) for B & W 6S70MC(20, 940*88rpm), and evaluated metal constact phenomena of white metal, its friction coefficient, temparature rise through the model test and field performance test.

  • PDF

Delivering IPTV Service over a Virtual Network: A Study on Virtual Network Topology

  • Song, Biao;Hassan, Mohammad Mehedi;Huh, Eui-Nam
    • Journal of Communications and Networks
    • /
    • v.14 no.3
    • /
    • pp.319-335
    • /
    • 2012
  • In this study, we design an applicable model enabling internet protocol television (IPTV) service providers to use a virtual network (VN) for IPTV service delivery. The model addresses the guaranteed service delivery, cost effectiveness, flexible control, and scalable network infrastructure limitations of backbone or IP overlay-based content networks. There are two major challenges involved in this research: i) The design of an efficient, cost effective, and reliable virtual network topology (VNT) for IPTV service delivery and the handling of a VN allocation failure by infrastructure providers (InPs) and ii) the proper approach to reduce the cost of VNT recontruction and reallocation caused by VNT allocation failure. Therefore, in this study, we design a more reliable virtual network topology for solving a single virtual node, virtual link, or video server failure. We develop a novel optimization objective and an efficient VN construction algorithm for building the proposed topology. In addition, we address the VN allocation failure problem by proposing VNT decomposition and reconstruction algorithms. Various simulations are conducted to verify the effectiveness of the proposed VNT, as well as that of the associated construction, decomposition, and reconstruction algorithms in terms of reliability and efficiency. The simulation results are compared with the findings of existing works, and an improvement in performance is observed.

Dynamic Manipulation of a Virtual Object in Marker-less AR system Based on Both Human Hands

  • Chun, Jun-Chul;Lee, Byung-Sung
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.4 no.4
    • /
    • pp.618-632
    • /
    • 2010
  • This paper presents a novel approach to control the augmented reality (AR) objects robustly in a marker-less AR system by fingertip tracking and hand pattern recognition. It is known that one of the promising ways to develop a marker-less AR system is using human's body such as hand or face for replacing traditional fiducial markers. This paper introduces a real-time method to manipulate the overlaid virtual objects dynamically in a marker-less AR system using both hands with a single camera. The left bare hand is considered as a virtual marker in the marker-less AR system and the right hand is used as a hand mouse. To build the marker-less system, we utilize a skin-color model for hand shape detection and curvature-based fingertip detection from an input video image. Using the detected fingertips the camera pose are estimated to overlay virtual objects on the hand coordinate system. In order to manipulate the virtual objects rendered on the marker-less AR system dynamically, a vision-based hand control interface, which exploits the fingertip tracking for the movement of the objects and pattern matching for the hand command initiation, is developed. From the experiments, we can prove that the proposed and developed system can control the objects dynamically in a convenient fashion.

Enhancing Immersiveness in Video see-through HMD based Immersive Model Realization (Video see-through HMD 기반 실감 모델 재현시의 몰입감 향상 방법론)

  • Ha, Tae-Jin;Kim, Yeong-Mi;Ryu, Je-Ha;Woo, Woon-Tack
    • Proceedings of the IEEK Conference
    • /
    • 2006.06a
    • /
    • pp.685-686
    • /
    • 2006
  • Recently, various AR-based product design methodologies have been introduced. In this paper, we propose technologies for enhancing robust augmentation and immersive realization of virtual objects. A robust augmentation technology is developed for various lighting conditions and a partial solution is proposed for the hand occlusion problem that occurs when the virtual objects overlay the user' hands. It provides more immersive or natural images to the users. Finally, vibratory haptic cues by page motors as well as button clicking force feedback by modulating pneumatic pressures are proposed while interacting with virtual widgets. Also our system reduces gabs between modeling spaces and user spaces. An immersive game-phone model is selected to demonstrate that the users can control the direction of the car in the racing game by tilting a tangible object with the proposed augmented haptic and robust non-occluded visual feedback. The proposed methodologies will be contributed to the immersive realization of the conventional AR system.

  • PDF